preliminary new GUI implementation

This commit is contained in:
dborth 2009-03-28 17:23:08 +00:00
parent f76332df49
commit 3307989c04
48 changed files with 4905 additions and 2093 deletions

View File

@ -2,8 +2,8 @@
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
* michniewski August 2008
* Tantric 2008-2009
*
* button_mapping.c
*
@ -27,6 +27,50 @@
***/
CtrlrMap ctrlr_def[4] = {
// Gamecube controller btn def
{
CTRLR_GCPAD,
13,
{
{PAD_BUTTON_DOWN, "DOWN"},
{PAD_BUTTON_UP, "UP"},
{PAD_BUTTON_LEFT, "LEFT"},
{PAD_BUTTON_RIGHT, "RIGHT"},
{PAD_BUTTON_A, "A"},
{PAD_BUTTON_B, "B"},
{PAD_BUTTON_X, "X"},
{PAD_BUTTON_Y, "Y"},
{PAD_BUTTON_MENU, "START"},
{PAD_BUTTON_START, "START"},
{PAD_TRIGGER_L, "L"},
{PAD_TRIGGER_R, "R"},
{PAD_TRIGGER_Z, "Z"},
{0, ""},
{0, ""}
}
},
// Wiimote btn def
{
CTRLR_WIIMOTE,
11,
{
{WPAD_BUTTON_DOWN, "DOWN"},
{WPAD_BUTTON_UP, "UP"},
{WPAD_BUTTON_LEFT, "LEFT"},
{WPAD_BUTTON_RIGHT, "RIGHT"},
{WPAD_BUTTON_A, "A"},
{WPAD_BUTTON_B, "B"},
{WPAD_BUTTON_1, "1"},
{WPAD_BUTTON_2, "2"},
{WPAD_BUTTON_PLUS, "PLUS"},
{WPAD_BUTTON_MINUS, "MINUS"},
{WPAD_BUTTON_HOME, "HOME"},
{0, ""},
{0, ""},
{0, ""},
{0, ""}
}
},
// Nunchuk btn def
{
CTRLR_NUNCHUK,
@ -70,50 +114,5 @@ CtrlrMap ctrlr_def[4] = {
{WPAD_CLASSIC_BUTTON_ZL, "ZL"},
{WPAD_CLASSIC_BUTTON_ZR, "ZR"}
}
},
// Gamecube controller btn def
{
CTRLR_GCPAD,
13,
{
{PAD_BUTTON_DOWN, "DOWN"},
{PAD_BUTTON_UP, "UP"},
{PAD_BUTTON_LEFT, "LEFT"},
{PAD_BUTTON_RIGHT, "RIGHT"},
{PAD_BUTTON_A, "A"},
{PAD_BUTTON_B, "B"},
{PAD_BUTTON_X, "X"},
{PAD_BUTTON_Y, "Y"},
{PAD_BUTTON_MENU, "START"},
{PAD_BUTTON_START, "START"},
{PAD_TRIGGER_L, "L TRIG"},
{PAD_TRIGGER_R, "R TRIG"},
{PAD_TRIGGER_Z, "Z"},
{0, ""},
{0, ""}
}
},
// Wiimote btn def
{
CTRLR_WIIMOTE,
11,
{
{WPAD_BUTTON_DOWN, "DOWN"},
{WPAD_BUTTON_UP, "UP"},
{WPAD_BUTTON_LEFT, "LEFT"},
{WPAD_BUTTON_RIGHT, "RIGHT"},
{WPAD_BUTTON_A, "A"},
{WPAD_BUTTON_B, "B"},
{WPAD_BUTTON_1, "1"},
{WPAD_BUTTON_2, "2"},
{WPAD_BUTTON_PLUS, "PLUS"},
{WPAD_BUTTON_MINUS, "MINUS"},
{WPAD_BUTTON_HOME, "HOME"},
{0, ""},
{0, ""},
{0, ""},
{0, ""}
}
}
}
};

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@ -2,8 +2,8 @@
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
* michniewski August 2008
* Tantric 2008-2009
*
* button_mapping.h
*
@ -15,13 +15,15 @@
enum {
CTRLR_NONE = -1,
CTRLR_NUNCHUK,
CTRLR_CLASSIC,
CTRLR_GCPAD,
CTRLR_WIIMOTE,
CTRLR_SNES = 7 // give some other value for the snes padmap
CTRLR_NUNCHUK,
CTRLR_CLASSIC
};
const char ctrlrName[4][20] =
{ "GameCube Controller", "Wiimote", "Nunchuk + Wiimote", "Classic Controller" };
typedef struct _btn_map {
u32 btn; // button 'id'
char* name; // button name

View File

@ -11,6 +11,11 @@
#include "driver.h"
extern "C" {
extern void ResetNES(void);
extern void PowerNES(void);
}
/* Message logging(non-netplay messages, usually) for all. */
extern int NoWaiting;
extern FCEUGI *GI;

View File

@ -2,9 +2,11 @@
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
* softdev July 2006
* svpe & crunchy2 June 2007
* Tantric 2008-2009
*
* dvd.c
* dvd.cpp
*
* DVD loading routines
****************************************************************************/
@ -22,9 +24,11 @@ extern "C" {
}
#endif
#include "menudraw.h"
#include "gcunzip.h"
#include "fceugx.h"
#include "menu.h"
#include "gcunzip.h"
#include "filebrowser.h"
#include "fileop.h"
#define MAXDVDFILES 2000
@ -141,7 +145,6 @@ static int dvd_buffered_read(void *dst, u32 len, u64 offset)
* This function relies on dvddir (file offset) being prepopulated!
* returns: 1 - ok ; 0 - error
***************************************************************************/
int dvd_safe_read(void *dst_v, u32 len, u64 fileoffset)
{
u64 offset = dvddir + fileoffset;
@ -318,35 +321,40 @@ getpvd ()
*
* Tests if a ISO9660 DVD is inserted and available, and mounts it
***************************************************************************/
bool MountDVD(bool silent)
{
if (!getpvd())
bool res = false;
if (getpvd())
{
return true;
}
else
{
ShowAction("Loading DVD...");
#ifdef HW_DOL
DVD_Mount(); // mount the DVD unit again
#elif HW_RVL
#else
u32 val;
DI_GetCoverRegister(&val);
if(val & 0x1) // True if no disc inside, use (val & 0x2) for true if disc inside.
{
if(!silent)
WaitPrompt("No disc inserted!");
ErrorPrompt("No disc inserted!");
CancelAction();
return false;
}
DI_Mount();
while(DI_GetStatus() & DVD_INIT);
while(DI_GetStatus() & DVD_INIT) usleep(20000);
#endif
if (!getpvd())
{
if(!silent)
WaitPrompt ("Invalid DVD.");
return false;
}
if (getpvd())
res = true;
else if(!silent)
ErrorPrompt("Invalid DVD.");
}
return true;
CancelAction();
return res;
}
/****************************************************************************
@ -355,7 +363,6 @@ bool MountDVD(bool silent)
* Support function to return the next file entry, if any
* Declared static to avoid accidental external entry.
***************************************************************************/
static int
getentry (int entrycount, unsigned char dvdbuffer[])
{
@ -445,7 +452,7 @@ getentry (int entrycount, unsigned char dvdbuffer[])
if(!newBrowserList) // failed to allocate required memory
{
ResetBrowser();
WaitPrompt("Out of memory: too many files!");
ErrorPrompt("Out of memory: too many files!");
return 0;
}
else
@ -455,8 +462,16 @@ getentry (int entrycount, unsigned char dvdbuffer[])
memset(&(browserList[entrycount]), 0, sizeof(BROWSERENTRY)); // clear the new entry
strncpy (browserList[entrycount].filename, fname, MAXJOLIET);
StripExt(tmpname, fname); // hide file extension
strncpy (browserList[entrycount].displayname, tmpname, MAXDISPLAY);
if(strcmp(fname,"..") == 0)
{
sprintf(browserList[entrycount].displayname, "Up One Level");
}
else
{
StripExt(tmpname, fname); // hide file extension
strncpy (browserList[entrycount].displayname, tmpname, MAXDISPLAY);
}
memcpy (&offset32, &dvdbuffer[diroffset + EXTENT], 4);
@ -483,7 +498,7 @@ getentry (int entrycount, unsigned char dvdbuffer[])
* It relies on dvddir and dvddirlength being pre-populated by a call to
* getpvd, a previous parse or a menu selection.
*
* The return value is number of files collected, or 0 on failure.
* The return value is number of files collected, or -1 on failure.
***************************************************************************/
int
ParseDVDdirectory ()
@ -506,7 +521,7 @@ ParseDVDdirectory ()
while (len < pdlength)
{
if (dvd_read (&dvdbuffer, 2048, pdoffset) == 0)
return 0;
return -1;
diroffset = 0;
@ -523,6 +538,7 @@ ParseDVDdirectory ()
// Sort the file list
qsort(browserList, filecount, sizeof(BROWSERENTRY), FileSortCallback);
browser.numEntries = filecount;
return filecount;
}
@ -530,7 +546,6 @@ ParseDVDdirectory ()
* SetDVDdirectory
* Set the current DVD file offset
***************************************************************************/
void SetDVDdirectory(u64 dir, int length)
{
dvddir = dir;
@ -579,12 +594,18 @@ static bool SwitchDVDFolderR(char * dir, int maxDepth)
if(dirindex >= 0)
{
dvddir = browserList[dirindex].offset;
dvddirlength = browserList[dirindex].length;
browser.selIndex = dirindex;
if(browserList[dirindex].isdir) // only parse directories
browser.numEntries = ParseDVDdirectory();
{
UpdateDirName(METHOD_DVD);
ParseDVDdirectory();
}
else
{
dvddir = browserList[dirindex].offset;
dvddirlength = browserList[dirindex].length;
}
if(lastdir)
return true;
@ -597,8 +618,8 @@ static bool SwitchDVDFolderR(char * dir, int maxDepth)
bool SwitchDVDFolder(char origdir[])
{
// make a copy of origdir so we don't mess with original
char dir[200];
strcpy(dir, origdir);
char dir[1024];
strncpy(dir, origdir, 1024);
char * dirptr = dir;
@ -612,6 +633,7 @@ bool SwitchDVDFolder(char origdir[])
// start searching at root of DVD
dvddir = dvdrootdir;
dvddirlength = dvdrootlength;
browser.dir[0] = 0;
ParseDVDdirectory();
return SwitchDVDFolderR(dirptr, 0);
@ -622,10 +644,10 @@ bool SwitchDVDFolder(char origdir[])
* This function will load a file from DVD
* It assumes dvddir and dvddirlength are prepopulated
***************************************************************************/
int
LoadDVDFileOffset (unsigned char *buffer, int length)
{
int result = 0;
int offset;
int blocks;
int i;
@ -643,17 +665,19 @@ LoadDVDFileOffset (unsigned char *buffer, int length)
{
ret = dvd_read (buffer, length, discoffset);
if(ret <= 0) // read failure
return 0;
goto done;
else
result = length;
}
else // load whole file
{
ret = dvd_read (readbuffer, 2048, discoffset);
if(ret <= 0) // read failure
return 0;
goto done;
if (IsZipFile (readbuffer))
{
return UnZipBuffer (buffer, METHOD_DVD); // unzip from dvd
result = UnZipBuffer (buffer, METHOD_DVD); // unzip from dvd
}
else
{
@ -661,7 +685,7 @@ LoadDVDFileOffset (unsigned char *buffer, int length)
{
ret = dvd_read (readbuffer, 2048, discoffset);
if(ret <= 0) // read failure
return 0;
goto done;
memcpy (buffer + offset, readbuffer, 2048);
offset += 2048;
discoffset += 2048;
@ -674,12 +698,15 @@ LoadDVDFileOffset (unsigned char *buffer, int length)
i = dvddirlength % 2048;
ret = dvd_read (readbuffer, 2048, discoffset);
if(ret <= 0) // read failure
return 0;
goto done;
memcpy (buffer + offset, readbuffer, i);
}
result = dvddirlength;
}
}
return dvddirlength;
done:
CancelAction();
return result;
}
/****************************************************************************
@ -688,20 +715,30 @@ LoadDVDFileOffset (unsigned char *buffer, int length)
* It will attempt to find the offset of the file, and if successful it
* will populate dvddir and dvddirlength, and load the file
***************************************************************************/
int
LoadDVDFile(char * buffer, char *filepath, int datasize, bool silent)
{
int ret = 0;
// retain original browser information
char origDir[MAXPATHLEN];
memset(origDir, 0, MAXPATHLEN);
strncpy(origDir, browser.dir, MAXPATHLEN);
int origSelIndex = browser.selIndex;
int origPageIndex = browser.selIndex;
if(SwitchDVDFolder(filepath))
{
return LoadDVDFileOffset ((unsigned char *)buffer, datasize);
}
else
{
if(!silent)
WaitPrompt("Error loading file!");
return 0;
}
ret = LoadDVDFileOffset ((unsigned char *)buffer, datasize);
else if(!silent)
ErrorPrompt("Error loading file!");
// restore browser information
memset(browser.dir, 0, MAXPATHLEN);
strncpy(browser.dir, origDir, MAXPATHLEN);
browser.selIndex = origSelIndex;
browser.pageIndex = origPageIndex;
return ret;
}
/****************************************************************************
@ -768,8 +805,8 @@ int dvd_driveid()
dvd[6] = 0x20;
dvd[7] = 3;
while( dvd[7] & 1 )
;
while( dvd[7] & 1 );
DCFlushRange((void *)0x80000000, 32);
return (int)inquiry[2];

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@ -2,7 +2,9 @@
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
* softdev July 2006
* svpe & crunchy2 June 2007
* Tantric 2008-2009
*
* dvd.h
*

View File

@ -2,9 +2,9 @@
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
* Tantric 2008-2009
*
* fceuconfig.c
* fceuconfig.cpp
*
* Configuration parameters
****************************************************************************/
@ -20,6 +20,31 @@
struct SGCSettings GCSettings;
/****************************************************************************
* FixInvalidSettings
*
* Attempts to correct at least some invalid settings - the ones that
* might cause crashes
***************************************************************************/
void FixInvalidSettings()
{
if(!(GCSettings.ZoomLevel > 0.5 && GCSettings.ZoomLevel < 1.5))
GCSettings.ZoomLevel = 1.0;
if(!(GCSettings.xshift > -50 && GCSettings.xshift < 50))
GCSettings.xshift = 0;
if(!(GCSettings.yshift > -50 && GCSettings.yshift < 50))
GCSettings.yshift = 0;
if(!(GCSettings.MusicVolume >= 0 && GCSettings.MusicVolume <= 100))
GCSettings.MusicVolume = 40;
if(!(GCSettings.SFXVolume >= 0 && GCSettings.SFXVolume <= 100))
GCSettings.SFXVolume = 40;
}
/****************************************************************************
* DefaultSettings
*
* Sets all the defaults!
***************************************************************************/
void
DefaultSettings ()
{
@ -27,18 +52,21 @@ DefaultSettings ()
GCSettings.currpal = 0;
GCSettings.timing = 0; // 0 - NTSC, 1 - PAL
GCSettings.FourScore = 0;
GCSettings.zapper = 0;
GCSettings.Controller = CTRL_PAD2; // NES pad, Four Score, Zapper
GCSettings.crosshair = 1;
GCSettings.Zoom = 0; // zooming default off
GCSettings.ZoomLevel = 1.0; // zoom amount
GCSettings.render = 2; // Unfiltered
GCSettings.widescreen = 0; // no aspect ratio correction
GCSettings.hideoverscan = 2; // hide both horizontal and vertical
GCSettings.xshift = 0; // video shift
GCSettings.yshift = 0;
GCSettings.xshift = 0; // horizontal video shift
GCSettings.yshift = 0; // vertical video shift
GCSettings.WiimoteOrientation = 0;
GCSettings.ExitAction = 0;
GCSettings.MusicVolume = 40;
GCSettings.SFXVolume = 40;
GCSettings.LoadMethod = METHOD_AUTO; // Auto, SD, DVD, USB, Network (SMB)
GCSettings.SaveMethod = METHOD_AUTO; // Auto, SD, Memory Card Slot A, Memory Card Slot B, USB, Network (SMB)

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@ -2,7 +2,7 @@
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
* Tantric 2008-2009
*
* fceuconfig.h
*
@ -10,9 +10,9 @@
****************************************************************************/
#ifndef _FCEUCONFIG_H_
#define _FCEUCONFIG_H_
void DefaultSettings ();
void FixInvalidSettings();
void DefaultSettings();
#endif

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@ -2,9 +2,9 @@
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
* Tantric 2008-2009
*
* fceugx.c
* fceugx.cpp
*
* This file controls overall program flow. Most things start and end here!
****************************************************************************/
@ -25,14 +25,16 @@
#include "fceustate.h"
#include "fceuram.h"
#include "common.h"
#include "menudraw.h"
#include "menu.h"
#include "preferences.h"
#include "fileop.h"
#include "filebrowser.h"
#include "networkop.h"
#include "gcaudio.h"
#include "gcvideo.h"
#include "pad.h"
#include "filelist.h"
#include "gui/gui.h"
#ifdef HW_RVL
extern "C" {
@ -40,6 +42,8 @@ extern "C" {
}
#endif
#include "FreeTypeGX.h"
extern "C" {
#include "types.h"
extern int cleanSFMDATA();
@ -53,21 +57,26 @@ unsigned char * nesrom = NULL;
int ConfigRequested = 0;
int ShutdownRequested = 0;
int ResetRequested = 0;
int ExitRequested = 0;
char appPath[1024];
FreeTypeGX *fontSystem;
uint8 *xbsave=NULL;
int frameskip = 0;
extern bool romLoaded;
/****************************************************************************
* Shutdown / Reboot / Exit
***************************************************************************/
static void ExitCleanup()
{
#ifdef HW_RVL
ShutoffRumble();
#endif
ShutdownAudio();
StopGX();
LWP_SuspendThread (devicethread);
UnmountAllFAT();
CloseShare();
#ifdef HW_RVL
DI_Close();
@ -80,27 +89,32 @@ static void ExitCleanup()
void (*PSOReload) () = (void (*)()) 0x80001800;
#endif
void Reboot()
void ExitApp()
{
ExitCleanup();
#ifdef HW_RVL
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
#else
#define SOFTRESET_ADR ((volatile u32*)0xCC003024)
*SOFTRESET_ADR = 0x00000000;
#endif
}
void ExitToLoader()
{
ExitCleanup();
// Exit to Loader
#ifdef HW_RVL
exit(0);
#else // gamecube
if (psoid[0] == PSOSDLOADID)
PSOReload ();
#endif
if(GCSettings.ExitAction == 0) // Exit to Loader
{
#ifdef HW_RVL
exit(0);
#else
if (psoid[0] == PSOSDLOADID)
PSOReload ();
#endif
}
else if(GCSettings.ExitAction == 1) // Exit to Menu
{
#ifdef HW_RVL
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
#else
#define SOFTRESET_ADR ((volatile u32*)0xCC003024)
*SOFTRESET_ADR = 0x00000000;
#endif
}
else // Shutdown Wii
{
SYS_ResetSystem(SYS_POWEROFF, 0, 0);
}
}
#ifdef HW_RVL
@ -182,7 +196,6 @@ int main(int argc, char *argv[])
#endif
#ifdef HW_RVL
DI_Close();
DI_Init(); // first
#endif
@ -194,13 +207,13 @@ int main(int argc, char *argv[])
WPAD_Init();
#endif
InitGCVideo ();
InitGCVideo (); // Initialise video
ResetVideo_Menu (); // change to menu video mode
#ifdef HW_RVL
// read wiimote accelerometer and IR data
WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR);
WPAD_SetVRes(WPAD_CHAN_ALL,640,480);
WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight);
// Wii Power/Reset buttons
WPAD_SetPowerButtonCallback((WPADShutdownCallback)ShutdownCB);
@ -208,71 +221,61 @@ int main(int argc, char *argv[])
SYS_SetResetCallback(ResetCB);
#endif
// Initialise FreeType
if (FT_Init ())
{
printf ("Cannot initialise font subsystem!\n");
while (1);
}
InitialiseAudio();
// Initialize libFAT for SD and USB
MountAllFAT();
// Initialize DVD subsystem (GameCube only)
#ifdef HW_DOL
DVD_Init ();
#endif
// allocate memory to store rom
nesrom = (unsigned char *)memalign(32,1024*1024*3); // 3 MB should be plenty
/*** Minimal Emulation Loop ***/
if ( !FCEUI_Initialize() )
{
WaitPrompt("Unable to initialize FCE Ultra\n");
ExitToLoader();
}
FCEUI_SetGameGenie(0); // 0 - OFF, 1 - ON
memset(FDSBIOS, 0, sizeof(FDSBIOS)); // clear FDS BIOS memory
cleanSFMDATA(); // clear state data
// Set defaults
DefaultSettings();
// store path app was loaded from
sprintf(appPath, "fceugx");
if(argc > 0 && argv[0] != NULL)
CreateAppPath(argv[0]);
int selectedMenu = -1;
MountAllFAT(); // Initialize libFAT for SD and USB
// Load preferences
if(!LoadPrefs())
{
WaitPrompt("Preferences reset - check settings!");
selectedMenu = 1; // change to preferences menu
}
// Audio
InitialiseAudio();
// Initialize font system
fontSystem = new FreeTypeGX();
fontSystem->loadFont(font_ttf, font_ttf_size, 0);
fontSystem->setCompatibilityMode(FTGX_COMPATIBILITY_DEFAULT_TEVOP_GX_PASSCLR | FTGX_COMPATIBILITY_DEFAULT_VTXDESC_GX_NONE);
InitGUIThreads();
DefaultSettings(); // Set defaults
// allocate memory to store rom
nesrom = (unsigned char *)memalign(32,1024*1024*3); // 3 MB should be plenty
/*** Minimal Emulation Loop ***/
if (!FCEUI_Initialize())
ExitApp();
FCEUI_SetGameGenie(0); // 0 - OFF, 1 - ON
memset(FDSBIOS, 0, sizeof(FDSBIOS)); // clear FDS BIOS memory
cleanSFMDATA(); // clear state data
FCEUI_SetSoundQuality(1); // 0 - low, 1 - high, 2 - high (alt.)
FCEUI_SetVidSystem(GCSettings.timing); // causes a small 'pop' in the audio
while (1) // main loop
{
#ifdef HW_RVL
if(ShutdownRequested)
ShutdownWii();
#endif
// go back to checking if devices were inserted/removed
// go back to checking if devices were inserted/removed
// since we're entering the menu
LWP_ResumeThread (devicethread);
MainMenu(selectedMenu);
selectedMenu = 2; // return to game menu from now on
ConfigRequested = 1;
SwitchAudioMode(1);
if(!romLoaded)
MainMenu(MENU_GAMESELECTION);
else
MainMenu(MENU_GAME);
ConfigRequested = 0;
SwitchAudioMode(0);
// stop checking if devices were removed/inserted
// since we're starting emulation again
@ -308,32 +311,15 @@ int main(int argc, char *argv[])
PowerNES(); // reset game
ResetRequested = 0;
}
if(ConfigRequested)
{
TakeScreenshot();
ResetVideo_Menu();
if (GCSettings.AutoSave == 1)
{
SaveRAM(GCSettings.SaveMethod, SILENT);
}
else if (GCSettings.AutoSave == 2)
{
SaveState(GCSettings.SaveMethod, SILENT);
}
else if(GCSettings.AutoSave == 3)
{
SaveRAM(GCSettings.SaveMethod, SILENT);
SaveState(GCSettings.SaveMethod, SILENT);
}
// save zoom level
SavePrefs(SILENT);
ConfigRequested = 0;
break; // leave emulation loop
}
}
}
} // emulation loop
} // main loop
}
/****************************************************************************

View File

@ -40,6 +40,18 @@ enum {
FILE_PREF
};
enum
{
CTRL_PAD,
CTRL_ZAPPER,
CTRL_PAD2,
CTRL_PAD4,
CTRL_LENGTH
};
const char ctrlName[6][20] =
{ "NES Controller", "NES Zapper", "NES Controllers (2)", "NES Controllers (4)" };
struct SGCSettings{
int AutoLoad;
int AutoSave;
@ -54,7 +66,6 @@ struct SGCSettings{
char smbpwd[20];
char smbshare[20];
int Zoom; // 0 - off, 1 - on
float ZoomLevel; // zoom amount
int VerifySaves;
int render; // 0 - original, 1 - filtered, 2 - unfiltered
@ -62,21 +73,23 @@ struct SGCSettings{
int hideoverscan;
int currpal;
int timing;
int FourScore;
int zapper;
int Controller;
int crosshair;
int xshift; // video output shift
int yshift;
int WiimoteOrientation;
int ExitAction;
int MusicVolume;
int SFXVolume;
};
void ExitToLoader();
void Reboot();
void ExitApp();
void ShutdownWii();
extern struct SGCSettings GCSettings;
extern int ConfigRequested;
extern int ShutdownRequested;
extern int ExitRequested;
extern char appPath[];
extern int frameskip;
extern unsigned char * nesrom;
#endif

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@ -2,7 +2,7 @@
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
* Tantric 2008-2009
*
* fceload.c
*
@ -37,9 +37,9 @@ extern uint8 FDSBIOS[8192];
#include "gcaudio.h"
#include "common.h"
#include "pad.h"
#include "menudraw.h"
#include "menu.h"
#include "fileop.h"
#include "filesel.h"
#include "filebrowser.h"
bool romLoaded = false;
@ -76,88 +76,88 @@ static void MakeFCEUFile(char * membuffer, int length)
int GCMemROM(int method, int size)
{
ResetGameLoaded();
ResetGameLoaded();
/*** Allocate and clear GameInfo ***/
/*** Allocate and clear GameInfo ***/
FCEUGameInfo = (FCEUGI *)memalign(32,sizeof(FCEUGI));
memset(FCEUGameInfo, 0, sizeof(FCEUGI));
FCEUGameInfo = (FCEUGI *) memalign(32, sizeof(FCEUGI));
memset(FCEUGameInfo, 0, sizeof(FCEUGI));
/*** Set some default values ***/
FCEUGameInfo->soundchan = 1;
FCEUGameInfo->soundrate = SAMPLERATE;
FCEUGameInfo->name=0;
FCEUGameInfo->type=GIT_CART;
FCEUGameInfo->vidsys=GIV_USER;
FCEUGameInfo->input[0]=FCEUGameInfo->input[1]=-1;
FCEUGameInfo->inputfc=-1;
FCEUGameInfo->cspecial=0;
/*** Set some default values ***/
FCEUGameInfo->soundchan = 1;
FCEUGameInfo->soundrate = SAMPLERATE;
FCEUGameInfo->name = 0;
FCEUGameInfo->type = GIT_CART;
FCEUGameInfo->vidsys = GIV_USER;
FCEUGameInfo->input[0] = FCEUGameInfo->input[1] = -1;
FCEUGameInfo->inputfc = -1;
FCEUGameInfo->cspecial = 0;
/*** Set internal sound information ***/
FCEUI_Sound(SAMPLERATE);
FCEUI_SetSoundVolume(100); // 0-100
FCEUI_SetLowPass(0);
/*** Set internal sound information ***/
FCEUI_Sound(SAMPLERATE);
FCEUI_SetSoundVolume(100); // 0-100
FCEUI_SetLowPass(0);
InitialisePads();
InitialisePads();
MakeFCEUFile((char *)nesrom, size);
MakeFCEUFile((char *) nesrom, size);
nesGameType = 0;
nesGameType = 0;
if(iNESLoad(NULL, fceufp))
if (iNESLoad(NULL, fceufp))
nesGameType = 1;
else if(UNIFLoad(NULL,fceufp))
else if (UNIFLoad(NULL, fceufp))
nesGameType = 2;
else if(NSFLoad(fceufp))
else if (NSFLoad(fceufp))
nesGameType = 3;
else
{
// read FDS BIOS into FDSBIOS - should be 8192 bytes
if(FDSBIOS[1] == 0)
if (FDSBIOS[1] == 0)
{
int biosSize = 0;
char * tmpbuffer = (char *)memalign(32,64 * 1024);
char * tmpbuffer = (char *) memalign(32, 64 * 1024);
char filepath[1024];
if(MakeFilePath(filepath, FILE_FDSBIOS, method))
if (MakeFilePath(filepath, FILE_FDSBIOS, method))
{
biosSize = LoadFile (tmpbuffer, filepath, 0, method, SILENT);
biosSize = LoadFile(tmpbuffer, filepath, 0, method, SILENT);
}
if(biosSize == 8192)
if (biosSize == 8192)
{
memcpy(FDSBIOS, tmpbuffer, 8192);
}
else
{
if(biosSize > 0)
WaitPrompt("FDS BIOS file is invalid!");
if (biosSize > 0)
ErrorPrompt("FDS BIOS file is invalid!");
return 0; // BIOS not loaded, do not load game
}
free(tmpbuffer);
}
// load game
if(FDSLoad(NULL,fceufp))
if (FDSLoad(NULL, fceufp))
nesGameType = 4;
}
if (nesGameType > 0)
{
FCEU_ResetVidSys();
PowerNES();
FCEU_ResetPalette();
FCEU_ResetMessages(); // Save state, status messages, etc.
SetSoundVariables();
ResetAudio();
romLoaded = true;
return 1;
}
else
{
WaitPrompt("Invalid game file!");
romLoaded = false;
return 0;
}
if (nesGameType > 0)
{
FCEU_ResetVidSys();
PowerNES();
FCEU_ResetPalette();
FCEU_ResetMessages(); // Save state, status messages, etc.
SetSoundVariables();
ResetAudio();
romLoaded = true;
return 1;
}
else
{
ErrorPrompt("Invalid game file!");
romLoaded = false;
return 0;
}
}

View File

@ -2,7 +2,7 @@
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
* Tantric 2008-2009
*
* fceuload.h
*
@ -10,3 +10,4 @@
****************************************************************************/
int GCMemROM(int method, int size);
extern bool romLoaded;

View File

@ -2,9 +2,9 @@
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
* Tantric 2008-2009
*
* fceustate.c
* fceustate.cpp
*
* Memory Based Load/Save RAM Manager
*
@ -20,10 +20,9 @@
#include <fat.h>
#include <string.h>
#include "images/saveicon.h"
#include "fceugx.h"
#include "menudraw.h"
#include "filesel.h"
#include "menu.h"
#include "filebrowser.h"
#include "memcardop.h"
#include "fileop.h"
@ -42,34 +41,9 @@ extern CartInfo UNIFCart;
static u32 NGCFCEU_GameSave(CartInfo *LocalHWInfo, int operation, int method)
{
u32 offset = 0;
char comment[2][32];
memset(comment, 0, 64);
if(LocalHWInfo->battery && LocalHWInfo->SaveGame[0])
{
// add save icon and comments for Memory Card saves
if(operation == 0 &&
(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB))
{
// Copy in save icon
memcpy(savebuffer, saveicon, sizeof(saveicon));
offset += sizeof(saveicon);
// And the comments
sprintf (comment[0], "%s RAM", APPNAME);
strncpy (comment[1],romFilename,31); // we only have 32 chars to work with!
comment[1][31] = 0;
memcpy(savebuffer+offset, comment, 64);
offset += 64;
}
// skip save icon and comments for Memory Card saves
else if(operation == 1 &&
(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB))
{
offset += sizeof(saveicon);
offset += 64; // sizeof prefscomment
}
int x;
for(x=0;x<4;x++)
@ -87,28 +61,25 @@ static u32 NGCFCEU_GameSave(CartInfo *LocalHWInfo, int operation, int method)
return offset;
}
bool SaveRAM (int method, bool silent)
bool SaveRAM (char * filepath, int method, bool silent)
{
bool retval = false;
char filepath[1024];
int datasize = 0;
int offset = 0;
if(nesGameType == 4)
{
if(!silent)
WaitPrompt("Saving is not available for FDS games!");
InfoPrompt("RAM saving is not available for FDS games!");
return false;
}
if(method == METHOD_AUTO)
method = autoSaveMethod(silent);
if (!MakeFilePath(filepath, FILE_RAM, method))
if(method == METHOD_AUTO)
return false;
ShowAction ("Saving...");
AllocSaveBuffer ();
// save game save to savebuffer
@ -119,45 +90,65 @@ bool SaveRAM (int method, bool silent)
if (datasize)
{
if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
{
// Set the comments
char comments[2][32];
memset(comments, 0, 64);
sprintf (comments[0], "%s RAM", APPNAME);
snprintf (comments[1], 32, romFilename);
SetMCSaveComments(comments);
}
offset = SaveFile(filepath, datasize, method, silent);
if (offset > 0)
{
if ( !silent )
WaitPrompt("Save successful");
if (!silent)
InfoPrompt("Save successful");
retval = true;
}
}
else
{
if ( !silent )
WaitPrompt("No data to save!");
if (!silent)
InfoPrompt("No data to save!");
}
FreeSaveBuffer ();
return retval;
}
bool LoadRAM (int method, bool silent)
bool
SaveRAMAuto (int method, bool silent)
{
if(method == METHOD_AUTO)
method = autoSaveMethod(silent);
if(method == METHOD_AUTO)
return false;
char filepath[1024];
if(!MakeFilePath(filepath, FILE_RAM, method, romFilename, 0))
return false;
return SaveRAM(filepath, method, silent);
}
bool LoadRAM (char * filepath, int method, bool silent)
{
int offset = 0;
bool retval = false;
if(nesGameType == 4)
{
if(!silent)
WaitPrompt("Saving is not available for FDS games!");
if(nesGameType == 4) // RAM saves don't exist for FDS games
return false;
}
if(method == METHOD_AUTO)
method = autoSaveMethod(silent); // we use 'Save' because we need R/W
if (!MakeFilePath(filepath, FILE_RAM, method))
if(method == METHOD_AUTO)
return false;
ShowAction ("Loading...");
AllocSaveBuffer ();
offset = LoadFile(filepath, method, silent);
@ -176,8 +167,25 @@ bool LoadRAM (int method, bool silent)
{
// if we reached here, nothing was done!
if(!silent)
WaitPrompt ("Save file not found");
InfoPrompt ("Save file not found");
}
FreeSaveBuffer ();
return retval;
}
bool
LoadRAMAuto (int method, bool silent)
{
if(method == METHOD_AUTO)
method = autoSaveMethod(silent);
if(method == METHOD_AUTO)
return false;
char filepath[1024];
if(!MakeFilePath(filepath, FILE_RAM, method, romFilename, 0))
return false;
return LoadRAM(filepath, method, silent);
}

View File

@ -2,12 +2,14 @@
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
* Tantric 2008-2009
*
* fceuram.h
*
* Memory Based Load/Save RAM Manager
****************************************************************************/
bool SaveRAM (int method, bool silent);
bool LoadRAM (int method, bool silent);
bool SaveRAM (char * filepath, int method, bool silent);
bool SaveRAMAuto (int method, bool silent);
bool LoadRAM (char * filepath, int method, bool silent);
bool LoadRAMAuto (int method, bool silent);

View File

@ -2,9 +2,9 @@
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
* Tantric 2008-2009
*
* fceustate.c
* fceustate.cpp
*
* Memory Based Load/Save State Manager
*
@ -21,10 +21,9 @@
#include "state.h"
#include "x6502.h"
#include "images/saveicon.h"
#include "fceugx.h"
#include "menudraw.h"
#include "filesel.h"
#include "menu.h"
#include "filebrowser.h"
#include "memcardop.h"
#include "fileop.h"
@ -57,33 +56,33 @@ static int sboffset; // Used as a basic fileptr
/*** Open a file ***/
static void memopen()
{
sboffset = 0;
sboffset = 0;
}
/*** Write to the file ***/
static void memfwrite(void *buffer, int len)
{
if ((sboffset + len) > SAVEBUFFERSIZE)
WaitPrompt("Buffer Exceeded");
if ((sboffset + len) > SAVEBUFFERSIZE)
ErrorPrompt("Buffer Exceeded");
if (len > 0)
{
memcpy(&savebuffer[sboffset], buffer, len);
sboffset += len;
}
if (len > 0)
{
memcpy(&savebuffer[sboffset], buffer, len);
sboffset += len;
}
}
/*** Read from a file ***/
static void memfread(void *buffer, int len)
{
if ( (sboffset + len) > SAVEBUFFERSIZE)
WaitPrompt("Buffer exceeded");
if ((sboffset + len) > SAVEBUFFERSIZE)
ErrorPrompt("Buffer exceeded");
if (len > 0)
{
memcpy(buffer, &savebuffer[sboffset], len);
sboffset += len;
}
if (len > 0)
{
memcpy(buffer, &savebuffer[sboffset], len);
sboffset += len;
}
}
/****************************************************************************
@ -124,14 +123,14 @@ static int GCReadChunk(int chunkid, SFORMAT *sf)
}
else
{
WaitPrompt("Bad chunk link");
ErrorPrompt("Bad chunk link");
return 0;
}
}
else
{
sprintf(info, "No Sync %s %s", chunk, sf->desc);
WaitPrompt(info);
ErrorPrompt(info);
return 0;
}
sf++;
@ -155,13 +154,6 @@ static int GCFCEUSS_Load(int method)
{
memopen(); // reset file pointer
// skip save icon and comments for Memory Card saves
if (method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
{
sboffset += sizeof(saveicon);
sboffset += 64; // sizeof prefscomment
}
sboffset += 16; // skip FCEU header
// Now read the chunks back
@ -201,47 +193,48 @@ static int GCFCEUSS_Load(int method)
****************************************************************************/
static int GCSaveChunk(int chunkid, SFORMAT *sf)
{
int chnkstart;
int csize = 0;
int chsize = 0;
char chunk[] = "CHNK";
int chnkstart;
int csize = 0;
int chsize = 0;
char chunk[] = "CHNK";
/*** Add chunk marker ***/
memfwrite(&chunk, 4);
memfwrite(&chunkid, 4);
chnkstart = sboffset; /*** Save ptr ***/
sboffset += 4; /*** Space for length ***/
csize += 12;
/*** Add chunk marker ***/
memfwrite(&chunk, 4);
memfwrite(&chunkid, 4);
chnkstart = sboffset; /*** Save ptr ***/
sboffset += 4; /*** Space for length ***/
csize += 12;
/*** Now run through this structure ***/
while (sf->v) {
/*** Check that there is a decription ***/
if ( sf->desc == NULL)
break;
/*** Now run through this structure ***/
while (sf->v)
{
/*** Check that there is a decription ***/
if (sf->desc == NULL)
break;
/*** Write out the description ***/
memfwrite( sf->desc, 4);
/*** Write out the description ***/
memfwrite(sf->desc, 4);
/*** Write the length of this chunk ***/
chsize = ( sf->s & (~RLSB) );
memfwrite( &chsize, 4);
/*** Write the length of this chunk ***/
chsize = (sf->s & (~RLSB));
memfwrite(&chsize, 4);
if ( chsize > 0 )
{
/*** Write the actual data ***/
memfwrite( sf->v, chsize );
}
if (chsize > 0)
{
/*** Write the actual data ***/
memfwrite(sf->v, chsize);
}
csize += 8;
csize += chsize;
csize += 8;
csize += chsize;
sf++;
}
sf++;
}
/*** Update CHNK length ***/
memcpy(&savebuffer[chnkstart], &csize, 4);
/*** Update CHNK length ***/
memcpy(&savebuffer[chnkstart], &csize, 4);
return csize;
return csize;
}
/****************************************************************************
@ -265,21 +258,6 @@ static int GCFCEUSS_Save(int method)
memopen(); // Reset Memory File
// add save icon and comments for Memory Card saves
if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
{
// Copy in save icon
memfwrite((void *)&saveicon, sizeof(saveicon));
totalsize += sizeof(saveicon);
// And the comments
sprintf (comment[0], "%s State", APPNAME);
strncpy (comment[1],romFilename,31); // we only have 32 chars to work with!
comment[1][31] = 0;
memfwrite(&comment[0], 64);
totalsize += 64;
}
// Add version ID
int mcversion = 0x981211;
memcpy(&header[8], &mcversion, 4);
@ -313,33 +291,40 @@ static int GCFCEUSS_Save(int method)
return totalsize;
}
bool SaveState (int method, bool silent)
bool SaveState (char * filepath, int method, bool silent)
{
bool retval = false;
char filepath[1024];
int datasize;
int offset = 0;
if(method == METHOD_AUTO)
method = autoSaveMethod(silent);
if (!MakeFilePath(filepath, FILE_STATE, method))
if(method == METHOD_AUTO)
return false;
ShowAction ("Saving...");
AllocSaveBuffer ();
datasize = GCFCEUSS_Save(method);
if (datasize)
{
if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
{
// Set the comments
char comments[2][32];
memset(comments, 0, 64);
sprintf (comments[0], "%s State", APPNAME);
snprintf (comments[1], 32, romFilename);
SetMCSaveComments(comments);
}
offset = SaveFile(filepath, datasize, method, silent);
if (offset > 0)
{
if ( !silent )
WaitPrompt("Save successful");
InfoPrompt("Save successful");
retval = true;
}
}
@ -347,20 +332,34 @@ bool SaveState (int method, bool silent)
return retval;
}
bool LoadState (int method, bool silent)
bool
SaveStateAuto (int method, bool silent)
{
if(method == METHOD_AUTO)
method = autoSaveMethod(silent);
if(method == METHOD_AUTO)
return false;
char filepath[1024];
if(!MakeFilePath(filepath, FILE_STATE, method, romFilename, 0))
return false;
return SaveState(filepath, method, silent);
}
bool LoadState (char * filepath, int method, bool silent)
{
int offset = 0;
bool retval = false;
if(method == METHOD_AUTO)
method = autoSaveMethod(silent); // we use 'Save' because we need R/W
if (!MakeFilePath(filepath, FILE_STATE, method))
if(method == METHOD_AUTO)
return false;
ShowAction ("Loading...");
AllocSaveBuffer ();
offset = LoadFile(filepath, method, silent);
@ -374,8 +373,25 @@ bool LoadState (int method, bool silent)
{
// if we reached here, nothing was done!
if(!silent)
WaitPrompt ("State file not found");
ErrorPrompt ("State file not found");
}
FreeSaveBuffer ();
return retval;
}
bool
LoadStateAuto (int method, bool silent)
{
if(method == METHOD_AUTO)
method = autoSaveMethod(silent);
if(method == METHOD_AUTO)
return false;
char filepath[1024];
if(!MakeFilePath(filepath, FILE_STATE, method, romFilename, 0))
return false;
return LoadState(filepath, method, silent);
}

View File

@ -2,12 +2,14 @@
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
* Tantric 2008-2009
*
* fceustate.h
*
* Memory Based Load/Save State Manager
****************************************************************************/
bool SaveState (int method, bool silent);
bool LoadState (int method, bool silent);
bool SaveState (char * filepath, int method, bool silent);
bool SaveStateAuto (int method, bool silent);
bool LoadState (char * filepath, int method, bool silent);
bool LoadStateAuto (int method, bool silent);

View File

@ -2,9 +2,9 @@
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
* Tantric 2008-2009
*
* filesel.c
* filebrowser.cpp
*
* Generic file routines - reading, writing, browsing
****************************************************************************/
@ -22,14 +22,16 @@
#include "common.h"
#include "fceugx.h"
#include "dvd.h"
#include "menudraw.h"
#include "filesel.h"
#include "menu.h"
#include "filebrowser.h"
#include "networkop.h"
#include "fileop.h"
#include "memcardop.h"
#include "pad.h"
#include "fceuload.h"
#include "gcunzip.h"
#include "fceuram.h"
#include "fceustate.h"
BROWSERINFO browser;
BROWSERENTRY * browserList = NULL; // list of files/folders in browser
@ -50,7 +52,7 @@ int autoLoadMethod()
{
ShowAction ("Attempting to determine load method...");
int method = 0;
int method = METHOD_AUTO;
if(ChangeInterface(METHOD_SD, SILENT))
method = METHOD_SD;
@ -61,10 +63,11 @@ int autoLoadMethod()
else if(ChangeInterface(METHOD_SMB, SILENT))
method = METHOD_SMB;
else
WaitPrompt("Unable to auto-determine load method!");
ErrorPrompt("Unable to auto-determine load method!");
if(GCSettings.LoadMethod == METHOD_AUTO)
GCSettings.LoadMethod = method; // save method found for later use
CancelAction();
return method;
}
@ -78,23 +81,25 @@ int autoSaveMethod(bool silent)
if(!silent)
ShowAction ("Attempting to determine save method...");
int method = 0;
int method = METHOD_AUTO;
if(ChangeInterface(METHOD_SD, SILENT))
method = METHOD_SD;
else if(ChangeInterface(METHOD_USB, SILENT))
method = METHOD_USB;
else if(TestCard(CARD_SLOTA, SILENT))
else if(ChangeInterface(METHOD_MC_SLOTA, SILENT))
method = METHOD_MC_SLOTA;
else if(TestCard(CARD_SLOTB, SILENT))
else if(ChangeInterface(METHOD_MC_SLOTB, SILENT))
method = METHOD_MC_SLOTB;
else if(ChangeInterface(METHOD_SMB, SILENT))
method = METHOD_SMB;
else if(!silent)
WaitPrompt("Unable to auto-determine save method!");
ErrorPrompt("Unable to auto-determine save method!");
if(GCSettings.SaveMethod == METHOD_AUTO)
GCSettings.SaveMethod = method; // save method found for later use
CancelAction();
return method;
}
@ -104,7 +109,9 @@ int autoSaveMethod(bool silent)
***************************************************************************/
void ResetBrowser()
{
browser.selIndex = browser.pageIndex = 0;
browser.numEntries = 0;
browser.selIndex = 0;
browser.pageIndex = 0;
// Clear any existing values
if(browserList != NULL)
@ -166,16 +173,17 @@ int UpdateDirName(int method)
}
else
{
WaitPrompt("Directory name is too long!");
ErrorPrompt("Directory name is too long!");
return -1;
}
}
}
bool MakeFilePath(char filepath[], int type, int method)
bool MakeFilePath(char filepath[], int type, int method, char * filename, int filenum)
{
char file[512];
char folder[1024];
char ext[4];
char temppath[MAXPATHLEN];
if(type == FILE_ROM)
@ -183,7 +191,7 @@ bool MakeFilePath(char filepath[], int type, int method)
// Check path length
if ((strlen(browser.dir)+1+strlen(browserList[browser.selIndex].filename)) >= MAXPATHLEN)
{
WaitPrompt("Maximum filepath length reached!");
ErrorPrompt("Maximum filepath length reached!");
filepath[0] = 0;
return false;
}
@ -197,13 +205,33 @@ bool MakeFilePath(char filepath[], int type, int method)
switch(type)
{
case FILE_RAM:
sprintf(folder, GCSettings.SaveFolder);
sprintf(file, "%s.sav", romFilename);
break;
case FILE_STATE:
sprintf(folder, GCSettings.SaveFolder);
sprintf(file, "%s.fcs", romFilename);
if(type == FILE_RAM) sprintf(ext, "sav");
else sprintf(ext, "fcs");
if(filenum >= 0)
{
if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
{
filename[26] = 0; // truncate filename
sprintf(file, "%s%i.%s", filename, filenum, ext);
}
else
{
if(filenum == 0)
sprintf(file, "%s Auto.%s", filename, ext);
else
sprintf(file, "%s %i.%s", filename, filenum, ext);
}
}
else
{
sprintf(file, "%s", filename);
}
break;
case FILE_FDSBIOS:
sprintf(folder, GCSettings.LoadFolder);
sprintf(file, "disksys.rom");
@ -225,7 +253,7 @@ bool MakeFilePath(char filepath[], int type, int method)
break;
}
}
strcpy(filepath, temppath);
strncpy(filepath, temppath, MAXPATHLEN);
return true;
}
@ -271,7 +299,7 @@ bool IsValidROM(int method)
if(browserList[browser.selIndex].length < (1024*8) ||
browserList[browser.selIndex].length > (1024*1024*3))
{
WaitPrompt("Invalid file size!");
ErrorPrompt("Invalid file size!");
return false;
}
@ -310,7 +338,7 @@ bool IsValidROM(int method)
}
}
}
WaitPrompt("Unknown file type!");
ErrorPrompt("Unknown file type!");
return false;
}
@ -319,7 +347,6 @@ bool IsValidROM(int method)
*
* Checks if the specified file is a 7z
***************************************************************************/
bool IsSz()
{
if (strlen(browserList[browser.selIndex].filename) > 4)
@ -337,352 +364,178 @@ bool IsSz()
* StripExt
*
* Strips an extension from a filename
****************************************************************************/
***************************************************************************/
void StripExt(char* returnstring, char * inputstring)
{
char* loc_dot;
strcpy (returnstring, inputstring);
strncpy (returnstring, inputstring, 255);
if(inputstring == NULL || strlen(inputstring) < 4)
return;
loc_dot = strrchr(returnstring,'.');
if (loc_dot != NULL)
*loc_dot = '\0'; // strip file extension
*loc_dot = 0; // strip file extension
}
/****************************************************************************
* FileSelector
* BrowserLoadSz
*
* Let user select a file from the listing
****************************************************************************/
int FileSelector (int method)
* Opens the selected 7z file, and parses a listing of the files within
***************************************************************************/
int BrowserLoadSz(int method)
{
u32 p = 0;
u32 wp = 0;
u32 ph = 0;
u32 wh = 0;
signed char gc_ay = 0;
signed char gc_sx = 0;
signed char wm_ay = 0;
signed char wm_sx = 0;
char filepath[MAXPATHLEN];
memset(filepath, 0, MAXPATHLEN);
int haverom = 0;
int redraw = 1;
int selectit = 0;
// we'll store the 7z filepath for extraction later
if(!MakeFilePath(szpath, FILE_ROM, method))
return 0;
int scroll_delay = 0;
bool move_selection = 0;
#define SCROLL_INITIAL_DELAY 15
#define SCROLL_LOOP_DELAY 2
// add device to filepath
sprintf(filepath, "%s%s", rootdir, szpath);
memcpy(szpath, filepath, MAXPATHLEN);
while (haverom == 0)
{
if (redraw)
ShowFiles (browserList, browser.numEntries, browser.pageIndex, browser.selIndex);
redraw = 0;
int szfiles = SzParse(szpath, method);
if(szfiles)
{
browser.numEntries = szfiles;
inSz = true;
}
else
ErrorPrompt("Error opening archive!");
VIDEO_WaitVSync(); // slow things down a bit so we don't overread the pads
return szfiles;
}
gc_ay = PAD_StickY (0);
gc_sx = PAD_SubStickX (0);
/****************************************************************************
* BrowserLoadFile
*
* Loads the selected ROM
***************************************************************************/
int BrowserLoadFile(int method)
{
char filepath[1024];
int filesize = 0;
romLoaded = false;
p = PAD_ButtonsDown (0);
ph = PAD_ButtonsHeld (0);
#ifdef HW_RVL
wm_ay = WPAD_StickY (0, 0);
wm_sx = WPAD_StickX (0, 1);
// check that this is a valid ROM
if(!IsValidROM(method))
goto done;
wp = WPAD_ButtonsDown (0);
wh = WPAD_ButtonsHeld (0);
#endif
// store the filename (w/o ext) - used for ram/state naming
StripExt(romFilename, browserList[browser.selIndex].filename);
/*** Check for exit combo ***/
if ( (gc_sx < -70) || (wm_sx < -70) || (wp & WPAD_BUTTON_HOME) || (wp & WPAD_CLASSIC_BUTTON_HOME) )
return 0;
if(!inSz)
{
if(!MakeFilePath(filepath, FILE_ROM, method))
goto done;
/*** Check buttons, perform actions ***/
if ( (p & PAD_BUTTON_A) || selectit || (wp & (WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A)) )
filesize = LoadFile ((char *)nesrom, filepath, browserList[browser.selIndex].length, method, NOTSILENT);
}
else
{
switch (method)
{
if ( selectit )
selectit = 0;
if (browserList[browser.selIndex].isdir) // This is directory
{
/* update current directory and set new entry list if directory has changed */
int status;
if(inSz && browser.selIndex == 0) // inside a 7z, requesting to leave
{
if(method == METHOD_DVD)
SetDVDdirectory(browserList[0].offset, browserList[0].length);
inSz = false;
status = 1;
SzClose();
}
else
{
status = UpdateDirName(method);
}
if (status == 1) // ok, open directory
{
switch (method)
{
case METHOD_DVD:
browser.numEntries = ParseDVDdirectory();
break;
default:
browser.numEntries = ParseDirectory();
break;
}
if (!browser.numEntries)
{
WaitPrompt ("Error reading directory!");
haverom = 1; // quit menu
}
}
else if (status == -1) // directory name too long
{
return 0; // quit menu
}
}
else // this is a file
{
// 7z file - let's open it up to select a file inside
if(IsSz())
{
// we'll store the 7z filepath for extraction later
if(!MakeFilePath(szpath, FILE_ROM, method))
return 0;
// add device to filepath
char fullpath[1024];
sprintf(fullpath, "%s%s", rootdir, szpath);
strcpy(szpath, fullpath);
int szfiles = SzParse(szpath, method);
if(szfiles)
{
browser.numEntries = szfiles;
inSz = true;
}
else
WaitPrompt("Error opening archive!");
}
else
{
// check that this is a valid ROM
if(!IsValidROM(method))
return 0;
// store the filename (w/o ext) - used for state saving
StripExt(romFilename, browserList[browser.selIndex].filename);
ShowAction ("Loading...");
int size = 0;
if(!inSz)
{
char filepath[1024];
if(!MakeFilePath(filepath, FILE_ROM, method))
return 0;
size = LoadFile((char *)nesrom, filepath, browserList[browser.selIndex].length, method, NOTSILENT);
}
else
{
switch (method)
{
case METHOD_DVD:
size = SzExtractFile(browserList[browser.selIndex].offset, nesrom);
break;
default:
size = LoadSzFile(szpath, nesrom);
break;
}
}
inSz = false;
if (size > 0)
{
if(GCMemROM(method, size) > 0)
return 1;
else
return 0;
}
else
{
WaitPrompt("Error loading ROM!");
return 0;
}
}
}
redraw = 1;
} // End of A
if ((p & PAD_BUTTON_B)
|| (wp & (WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B)))
{
while ((PAD_ButtonsDown(0) & PAD_BUTTON_B)
#ifdef HW_RVL
|| (WPAD_ButtonsDown(0) & (WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B))
#endif
)
VIDEO_WaitVSync();
if (strcmp(browserList[0].filename, "..") == 0)
{
browser.selIndex = 0;
selectit = 1;
}
else if (strcmp(browserList[1].filename, "..") == 0)
{
browser.selIndex = selectit = 1;
}
else
{
return 0;
}
} // End of B
if (((p | ph) & PAD_BUTTON_DOWN) || ((wp | wh) & (WPAD_BUTTON_DOWN
| WPAD_CLASSIC_BUTTON_DOWN)) || (gc_ay < -PADCAL) || (wm_ay
< -PADCAL))
{
if ((p & PAD_BUTTON_DOWN) || (wp & (WPAD_BUTTON_DOWN
| WPAD_CLASSIC_BUTTON_DOWN)))
{ /*** Button just pressed ***/
scroll_delay = SCROLL_INITIAL_DELAY; // reset scroll delay.
move_selection = 1; //continue (move selection)
}
else if (scroll_delay == 0)
{ /*** Button is held ***/
scroll_delay = SCROLL_LOOP_DELAY;
move_selection = 1; //continue (move selection)
}
else
{
scroll_delay--; // wait
}
if (move_selection)
{
browser.selIndex++;
if (browser.selIndex == browser.numEntries)
browser.selIndex = browser.pageIndex = 0;
if ((browser.selIndex - browser.pageIndex) >= PAGESIZE)
browser.pageIndex += PAGESIZE;
redraw = 1;
move_selection = 0;
}
} // End of down
if (((p | ph) & PAD_BUTTON_UP) || ((wp | wh) & (WPAD_BUTTON_UP
| WPAD_CLASSIC_BUTTON_UP)) || (gc_ay > PADCAL) || (wm_ay
> PADCAL))
{
if ((p & PAD_BUTTON_UP) || (wp & (WPAD_BUTTON_UP
| WPAD_CLASSIC_BUTTON_UP)))
{ /*** Button just pressed***/
scroll_delay = SCROLL_INITIAL_DELAY; // reset scroll delay.
move_selection = 1; //continue (move selection)
}
else if (scroll_delay == 0)
{ /*** Button is held ***/
scroll_delay = SCROLL_LOOP_DELAY;
move_selection = 1; //continue (move selection)
}
else
{
scroll_delay--; // wait
}
if (move_selection)
{
browser.selIndex--;
if (browser.selIndex < 0)
{
browser.selIndex = browser.numEntries - 1;
browser.pageIndex = browser.selIndex - PAGESIZE + 1;
}
if (browser.selIndex < browser.pageIndex)
browser.pageIndex -= PAGESIZE;
if (browser.pageIndex < 0)
browser.pageIndex = 0;
redraw = 1;
move_selection = 0;
}
} // End of Up
if ((p & PAD_BUTTON_LEFT) || (wp & (WPAD_BUTTON_LEFT
| WPAD_CLASSIC_BUTTON_LEFT)))
{
/*** Go back a page ***/
browser.selIndex -= PAGESIZE;
if (browser.selIndex < 0)
{
browser.selIndex = browser.numEntries - 1;
browser.pageIndex = browser.selIndex - PAGESIZE + 1;
}
if (browser.selIndex < browser.pageIndex)
browser.pageIndex -= PAGESIZE;
if (browser.pageIndex < 0)
browser.pageIndex = 0;
redraw = 1;
}
if ((p & PAD_BUTTON_RIGHT) || (wp & (WPAD_BUTTON_RIGHT
| WPAD_CLASSIC_BUTTON_RIGHT)))
{
/*** Go forward a page ***/
browser.selIndex += PAGESIZE;
if (browser.selIndex > browser.numEntries - 1)
browser.selIndex = browser.pageIndex = 0;
if ((browser.selIndex - browser.pageIndex) >= PAGESIZE)
browser.pageIndex += PAGESIZE;
redraw = 1;
case METHOD_DVD:
filesize = SzExtractFile(browserList[browser.selIndex].offset, nesrom);
break;
default:
filesize = LoadSzFile(szpath, nesrom);
break;
}
}
return 0;
inSz = false;
if (filesize <= 0)
{
ErrorPrompt("Error loading ROM!");
}
else
{
if(GCMemROM(method, filesize) > 0)
{
romLoaded = true;
// load RAM or state
if (GCSettings.AutoLoad == 1)
LoadRAMAuto(GCSettings.SaveMethod, SILENT);
else if (GCSettings.AutoLoad == 2)
LoadStateAuto(GCSettings.SaveMethod, SILENT);
ResetNES();
ResetBrowser();
}
}
done:
CancelAction();
return romLoaded;
}
/****************************************************************************
* BrowserChangeFolder
*
* Update current directory and set new entry list if directory has changed
***************************************************************************/
int BrowserChangeFolder(int method)
{
if(inSz && browser.selIndex == 0) // inside a 7z, requesting to leave
{
if(method == METHOD_DVD)
SetDVDdirectory(browserList[0].offset, browserList[0].length);
inSz = false;
SzClose();
}
if(!UpdateDirName(method))
return -1;
switch (method)
{
case METHOD_DVD:
ParseDVDdirectory();
break;
default:
ParseDirectory(method);
break;
}
if (!browser.numEntries)
{
ErrorPrompt("Error reading directory!");
}
return browser.numEntries;
}
/****************************************************************************
* OpenROM
* Opens device specified by method, displays a list of ROMS
* Displays a list of ROMS on load device
***************************************************************************/
int
OpenROM (int method)
OpenGameList ()
{
int method = GCSettings.LoadMethod;
if(method == METHOD_AUTO)
method = autoLoadMethod();
if(ChangeInterface(method, NOTSILENT))
// change current dir to roms directory
switch(method)
{
// change current dir to roms directory
switch(method)
{
case METHOD_DVD:
browser.dir[0] = 0;
browser.numEntries = ParseDVDdirectory(); // Parse root directory
SwitchDVDFolder(GCSettings.LoadFolder); // switch to ROM folder
break;
default:
sprintf(browser.dir, "/%s", GCSettings.LoadFolder);
browser.numEntries = ParseDirectory(); // Parse root directory
break;
}
if (browser.numEntries > 0)
{
// Select an entry
return FileSelector (method);
}
else
{
// no entries found
WaitPrompt ("No Files Found!");
return 0;
}
case METHOD_DVD:
browser.dir[0] = 0;
if(MountDVD(NOTSILENT))
if(ParseDVDdirectory()) // Parse root directory
SwitchDVDFolder(GCSettings.LoadFolder); // switch to ROM folder
break;
default:
sprintf(browser.dir, "/%s", GCSettings.LoadFolder);
ParseDirectory(method); // Parse root directory
break;
}
return 0;
return browser.numEntries;
}

View File

@ -2,15 +2,15 @@
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
* Tantric 2008-2009
*
* filesel.h
* filebrowser.h
*
* Generic file routines - reading, writing, browsing
****************************************************************************/
#ifndef _NGCFILESEL_
#define _NGCFILESEL_
#ifndef _FILEBROWSER_H_
#define _FILEBROWSER_H_
#include <unistd.h>
@ -29,6 +29,7 @@ typedef struct
{
u64 offset; // DVD offset
unsigned int length; // file length
time_t mtime; // file modified time
char isdir; // 0 - file, 1 - directory
char filename[MAXJOLIET + 1]; // full filename
char displayname[MAXDISPLAY + 1]; // name for browser display
@ -41,12 +42,17 @@ extern char rootdir[10];
extern char romFilename[];
extern int nesGameType;
bool MakeFilePath(char filepath[], int type, int method);
int OpenROM (int method);
bool MakeFilePath(char filepath[], int type, int method, char * filename = NULL, int filenum = -1);
int UpdateDirName(int method);
int OpenGameList();
int autoLoadMethod();
int autoSaveMethod(bool silent);
int FileSortCallback(const void *f1, const void *f2);
void StripExt(char* returnstring, char * inputstring);
bool IsSz();
void ResetBrowser();
int BrowserLoadSz(int method);
int BrowserChangeFolder(int method);
int BrowserLoadFile(int method);
#endif

View File

@ -1,5 +1,6 @@
/****************************************************************************
* Snes9x 1.51 Nintendo Wii/Gamecube Port
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric January 2009
*

View File

@ -2,9 +2,9 @@
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
* Tantric 2008-2009
*
* fileop.c
* fileop.cpp
*
* File operations
****************************************************************************/
@ -29,8 +29,8 @@
#include "memcardop.h"
#include "networkop.h"
#include "gcunzip.h"
#include "menudraw.h"
#include "filesel.h"
#include "menu.h"
#include "filebrowser.h"
unsigned char * savebuffer = NULL;
FILE * file; // file pointer - the only one we should ever use!
@ -48,7 +48,7 @@ bool isMounted[9] = { false, false, false, false, false, false, false, false, fa
/****************************************************************************
* deviceThreading
***************************************************************************/
lwp_t devicethread;
lwp_t devicethread = LWP_THREAD_NULL;
/****************************************************************************
* devicecallback
@ -114,7 +114,7 @@ devicecallback (void *arg)
void
InitDeviceThread()
{
LWP_CreateThread (&devicethread, devicecallback, NULL, NULL, 0, 80);
LWP_CreateThread (&devicethread, devicecallback, NULL, NULL, 0, 40);
}
/****************************************************************************
@ -179,6 +179,7 @@ bool MountFAT(int method)
unmountRequired[method] = false;
fatUnmount(rootdir);
disc->shutdown();
isMounted[method] = false;
}
if(!isMounted[method])
{
@ -225,7 +226,7 @@ bool ChangeInterface(int method, bool silent)
mounted = MountFAT(METHOD_SD_SLOTB); // try SD Gecko on slot B
#endif
if(!mounted && !silent) // no SD device found
WaitPrompt ("SD card not found!");
ErrorPrompt("SD card not found!");
}
else if(method == METHOD_USB)
{
@ -233,19 +234,31 @@ bool ChangeInterface(int method, bool silent)
mounted = MountFAT(method);
if(!mounted && !silent)
WaitPrompt ("USB drive not found!");
ErrorPrompt("USB drive not found!");
#endif
}
else if(method == METHOD_DVD)
{
sprintf(rootdir, "/");
rootdir[0] = 0;
mounted = MountDVD(silent);
}
#ifdef HW_RVL
else if(method == METHOD_SMB)
{
sprintf(rootdir, "smb:/");
mounted = ConnectShare(silent);
}
#endif
else if(method == METHOD_MC_SLOTA)
{
rootdir[0] = 0;
mounted = TestMC(CARD_SLOTA, silent);
}
else if(method == METHOD_MC_SLOTB)
{
rootdir[0] = 0;
mounted = TestMC(CARD_SLOTB, silent);
}
return mounted;
}
@ -254,39 +267,49 @@ bool ChangeInterface(int method, bool silent)
* Browse subdirectories
**************************************************************************/
int
ParseDirectory()
ParseDirectory(int method)
{
DIR_ITER *dir;
DIR_ITER *dir = NULL;
char fulldir[MAXPATHLEN];
char filename[MAXPATHLEN];
char tmpname[MAXPATHLEN];
struct stat filestat;
char msg[128];
int retry = 1;
bool mounted = false;
// reset browser
ResetBrowser();
// add device to path
sprintf(fulldir, "%s%s", rootdir, browser.dir);
ShowAction("Loading...");
// open the directory
dir = diropen(fulldir);
while(dir == NULL && retry == 1)
{
mounted = ChangeInterface(method, NOTSILENT);
sprintf(fulldir, "%s%s", rootdir, browser.dir); // add device to path
if(mounted) dir = diropen(fulldir);
if(dir == NULL)
{
unmountRequired[method] = true;
sprintf(msg, "Error opening %s", fulldir);
retry = ErrorPromptRetry(msg);
}
}
// if we can't open the dir, try opening the root dir
if (dir == NULL)
{
sprintf(msg, "Error opening %s", fulldir);
WaitPrompt(msg);
// if we can't open the dir, open root dir
sprintf(browser.dir,"/");
dir = diropen(rootdir);
if (dir == NULL)
if(ChangeInterface(method, SILENT))
{
sprintf(msg, "Error opening %s", rootdir);
WaitPrompt(msg);
return 0;
sprintf(browser.dir,"/");
dir = diropen(rootdir);
if (dir == NULL)
{
sprintf(msg, "Error opening %s", rootdir);
ErrorPrompt(msg);
return -1;
}
}
}
@ -302,8 +325,8 @@ ParseDirectory()
if(!newBrowserList) // failed to allocate required memory
{
ResetBrowser();
WaitPrompt("Out of memory: too many files!");
entryNum = 0;
ErrorPrompt("Out of memory: too many files!");
entryNum = -1;
break;
}
else
@ -313,9 +336,19 @@ ParseDirectory()
memset(&(browserList[entryNum]), 0, sizeof(BROWSERENTRY)); // clear the new entry
strncpy(browserList[entryNum].filename, filename, MAXJOLIET);
StripExt(tmpname, filename); // hide file extension
strncpy(browserList[entryNum].displayname, tmpname, MAXDISPLAY); // crop name for display
if(strcmp(filename,"..") == 0)
{
sprintf(browserList[entryNum].displayname, "Up One Level");
}
else
{
StripExt(tmpname, filename); // hide file extension
strncpy(browserList[entryNum].displayname, tmpname, MAXDISPLAY); // crop name for display
}
browserList[entryNum].length = filestat.st_size;
browserList[entryNum].mtime = filestat.st_mtime;
browserList[entryNum].isdir = (filestat.st_mode & _IFDIR) == 0 ? 0 : 1; // flag this as a dir
entryNum++;
@ -328,6 +361,9 @@ ParseDirectory()
// Sort the file list
qsort(browserList, entryNum, sizeof(BROWSERENTRY), FileSortCallback);
CancelAction();
browser.numEntries = entryNum;
return entryNum;
}
@ -338,8 +374,8 @@ ParseDirectory()
void
AllocSaveBuffer ()
{
if (savebuffer != NULL)
free(savebuffer);
while(savebuffer != NULL) // save buffer is in use
usleep(50); // wait for it to be free
savebuffer = (unsigned char *) memalign(32, SAVEBUFFERSIZE);
memset (savebuffer, 0, SAVEBUFFERSIZE);
@ -380,7 +416,7 @@ LoadSzFile(char * filepath, unsigned char * rbuffer)
}
else
{
WaitPrompt("Error opening file");
ErrorPrompt("Error opening file");
}
// go back to checking if devices were inserted/removed
@ -398,9 +434,8 @@ LoadFile (char * rbuffer, char *filepath, u32 length, int method, bool silent)
char zipbuffer[2048];
u32 size = 0;
u32 readsize = 0;
if(!ChangeInterface(method, NOTSILENT))
return 0;
char fullpath[MAXPATHLEN];
int retry = 1;
switch(method)
{
@ -419,69 +454,84 @@ LoadFile (char * rbuffer, char *filepath, u32 length, int method, bool silent)
// since we're loading a file
LWP_SuspendThread (devicethread);
// add device to filepath
char fullpath[1024];
sprintf(fullpath, "%s%s", rootdir, filepath);
file = fopen (fullpath, "rb");
if (file > 0)
// open the file
while(!size && retry == 1)
{
if(length > 0 && length <= 2048) // do a partial read (eg: to check file header)
if(ChangeInterface(method, silent))
{
size = fread (rbuffer, 1, length, file);
}
else // load whole file
{
readsize = fread (zipbuffer, 1, 2048, file);
sprintf(fullpath, "%s%s", rootdir, filepath); // add device to filepath
file = fopen (fullpath, "rb");
if(readsize > 0)
if(file > 0)
{
if (IsZipFile (zipbuffer))
if(length > 0 && length <= 2048) // do a partial read (eg: to check file header)
{
size = UnZipBuffer ((unsigned char *)rbuffer, method); // unzip
size = fread (rbuffer, 1, length, file);
}
else
else // load whole file
{
struct stat fileinfo;
fstat(file->_file, &fileinfo);
size = fileinfo.st_size;
readsize = fread (zipbuffer, 1, 2048, file);
memcpy (rbuffer, zipbuffer, readsize); // copy what we already read
u32 offset = readsize;
while(offset < size)
if(readsize > 0)
{
ShowProgress ("Loading...", offset, size);
readsize = fread (rbuffer + offset, 1, (1024*512), file); // read in 512K chunks
if (IsZipFile (zipbuffer))
{
size = UnZipBuffer ((unsigned char *)rbuffer, method); // unzip
}
else
{
struct stat fileinfo;
fstat(file->_file, &fileinfo);
size = fileinfo.st_size;
if(readsize <= 0 || readsize > (1024*512))
break; // read failure
memcpy (rbuffer, zipbuffer, readsize); // copy what we already read
if(readsize > 0)
offset += readsize;
u32 offset = readsize;
u32 nextread = 0;
while(offset < size)
{
if(size - offset > 1024*512) nextread = 1024*512;
else nextread = size-offset;
ShowProgress ("Loading...", offset, size);
readsize = fread (rbuffer + offset, 1, nextread, file); // read in next chunk
if(readsize <= 0 || readsize > nextread)
break; // read failure
if(readsize > 0)
offset += readsize;
}
CancelAction();
if(offset != size) // # bytes read doesn't match # expected
size = 0;
}
}
if(offset != size) // # bytes read doesn't match # expected
size = 0;
}
fclose (file);
}
}
if(!size)
{
if(!silent)
{
unmountRequired[method] = true;
retry = ErrorPromptRetry("Error loading file!");
}
else
{
retry = 0;
}
}
fclose (file);
}
if(!size && !silent)
{
unmountRequired[method] = true;
WaitPrompt("Error loading file!");
}
// go back to checking if devices were inserted/removed
LWP_ResumeThread (devicethread);
CancelAction();
return size;
}
u32 LoadFile(char filepath[], int method, bool silent)
u32 LoadFile(char * filepath, int method, bool silent)
{
return LoadFile((char *)savebuffer, filepath, 0, method, silent);
}
@ -493,53 +543,59 @@ u32 LoadFile(char filepath[], int method, bool silent)
u32
SaveFile (char * buffer, char *filepath, u32 datasize, int method, bool silent)
{
char fullpath[MAXPATHLEN];
u32 written = 0;
int retry = 1;
if(!ChangeInterface(method, NOTSILENT))
if(datasize == 0)
return 0;
switch(method)
ShowAction("Saving...");
if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
{
case METHOD_MC_SLOTA:
if(method == METHOD_MC_SLOTA)
return SaveMCFile (buffer, CARD_SLOTA, filepath, datasize, silent);
break;
case METHOD_MC_SLOTB:
else
return SaveMCFile (buffer, CARD_SLOTB, filepath, datasize, silent);
break;
}
if (datasize)
{
// stop checking if devices were removed/inserted
// since we're saving a file
LWP_SuspendThread (devicethread);
// stop checking if devices were removed/inserted
// since we're saving a file
LWP_SuspendThread (devicethread);
// add device to filepath
char fullpath[1024];
sprintf(fullpath, "%s%s", rootdir, filepath);
// open file for writing
file = fopen (fullpath, "wb");
if (file > 0)
while(!written && retry == 1)
{
if(ChangeInterface(method, silent))
{
written = fwrite (savebuffer, 1, datasize, file);
fclose (file);
}
sprintf(fullpath, "%s%s", rootdir, filepath); // add device to filepath
file = fopen (fullpath, "wb");
if(!written && !silent)
if (file > 0)
{
written = fwrite (savebuffer, 1, datasize, file);
if(written < datasize) written = 0;
fclose (file);
}
}
if(!written)
{
unmountRequired[method] = true;
WaitPrompt ("Error saving file!");
if(!silent)
retry = ErrorPromptRetry("Error saving file!");
else
retry = 0;
}
}
// go back to checking if devices were inserted/removed
LWP_ResumeThread (devicethread);
}
// go back to checking if devices were inserted/removed
LWP_ResumeThread (devicethread);
CancelAction();
return written;
}
u32 SaveFile(char filepath[], u32 datasize, int method, bool silent)
u32 SaveFile(char * filepath, u32 datasize, int method, bool silent)
{
return SaveFile((char *)savebuffer, filepath, datasize, method, silent);
}

View File

@ -2,15 +2,16 @@
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
* Tantric 2008-2009
*
* fatop.h
* fileop.h
*
* File operations
****************************************************************************/
#ifndef _FILEOP_H_
#define _FILEOP_H_
#include <gccore.h>
#include <stdio.h>
#include <string.h>
@ -24,14 +25,14 @@ void InitDeviceThread();
void MountAllFAT();
void UnmountAllFAT();
bool ChangeInterface(int method, bool silent);
int ParseDirectory();
int ParseDirectory(int method);
void AllocSaveBuffer();
void FreeSaveBuffer();
u32 LoadFile(char * rbuffer, char *filepath, u32 length, int method, bool silent);
u32 LoadFile(char filepath[], int method, bool silent);
u32 LoadFile(char * filepath, int method, bool silent);
u32 LoadSzFile(char * filepath, unsigned char * rbuffer);
u32 SaveFile(char * buffer, char *filepath, u32 datasize, int method, bool silent);
u32 SaveFile(char filepath[], u32 datasize, int method, bool silent);
u32 SaveFile(char * filepath, u32 datasize, int method, bool silent);
extern unsigned char * savebuffer;
extern FILE * file;

View File

@ -2,16 +2,17 @@
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
* Tantric 2008-2009
* eke-eke October 2008
*
* gcaudio.c
* gcaudio.cpp
*
* Audio driver
****************************************************************************/
#include <gccore.h>
#include <string.h>
#include <asndlib.h>
#define SAMPLERATE 48000
@ -83,8 +84,6 @@ static void AudioSwitchBuffers()
void InitialiseAudio()
{
AUDIO_Init(NULL); // Start audio subsystem
AUDIO_SetDSPSampleRate(AI_SAMPLERATE_48KHZ);
AUDIO_RegisterDMACallback( AudioSwitchBuffers );
memset(soundbuffer, 0, 3840*2);
memset(mixbuffer, 0, 16000);
}
@ -112,6 +111,50 @@ void ResetAudio()
mixhead = mixtail = 0;
}
/****************************************************************************
* SwitchAudioMode
*
* Switches between menu sound and emulator sound
***************************************************************************/
void
SwitchAudioMode(int mode)
{
if(mode == 0) // emulator
{
#ifndef NO_SOUND
ASND_Pause(1);
ASND_End();
#endif
AUDIO_SetDSPSampleRate(AI_SAMPLERATE_48KHZ);
AUDIO_RegisterDMACallback(AudioSwitchBuffers);
}
else // menu
{
AUDIO_StopDMA();
AUDIO_RegisterDMACallback(NULL);
#ifndef NO_SOUND
ASND_Init();
ASND_Pause(0);
#endif
}
}
/****************************************************************************
* ShutdownAudio
*
* Shuts down audio subsystem. Useful to avoid unpleasant sounds if a
* crash occurs during shutdown.
***************************************************************************/
void ShutdownAudio()
{
#ifndef NO_SOUND
ASND_Pause(1);
ASND_End();
#endif
AUDIO_StopDMA();
AUDIO_RegisterDMACallback(NULL);
}
/****************************************************************************
* PlaySound
*

View File

@ -2,7 +2,7 @@
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
* Tantric 2008-2009
* eke-eke October 2008
*
* gcaudio.h
@ -14,3 +14,5 @@ void InitialiseAudio();
void StopAudio();
void ResetAudio();
void PlaySound( int *Buffer, int samples );
void SwitchAudioMode(int mode);
void ShutdownAudio();

View File

@ -23,8 +23,11 @@ extern "C" {
#include "fceugx.h"
#include "dvd.h"
#include "networkop.h"
#include "fileop.h"
#include "menudraw.h"
#include "filebrowser.h"
#include "gcvideo.h"
#include "menu.h"
#include "gcunzip.h"
#define ZIPCHUNK 2048
@ -145,7 +148,7 @@ UnZipBuffer (unsigned char *outbuffer, int method)
res = inflateInit2 (&zs, -MAX_WBITS);
if (res != Z_OK)
return 0;
goto done;
/*** Set ZipChunk for first pass ***/
zipoffset =
@ -169,8 +172,7 @@ UnZipBuffer (unsigned char *outbuffer, int method)
if (res == Z_MEM_ERROR)
{
inflateEnd (&zs);
return 0;
goto done;
}
have = ZIPCHUNK - zs.avail_out;
@ -198,23 +200,20 @@ UnZipBuffer (unsigned char *outbuffer, int method)
break;
}
if(sizeread <= 0)
break; // read failure
goto done; // read failure
ShowProgress ("Loading...", bufferoffset, pkzip.uncompressedSize);
}
while (res != Z_STREAM_END);
done:
inflateEnd (&zs);
CancelAction();
if (res == Z_STREAM_END)
{
if (pkzip.uncompressedSize == (u32) bufferoffset)
return bufferoffset;
else
return pkzip.uncompressedSize;
}
return 0;
return pkzip.uncompressedSize;
else
return 0;
}
/****************************************************************************
@ -247,7 +246,7 @@ GetFirstZipFilename (int method)
}
else
{
WaitPrompt("Error - Invalid ZIP file!");
ErrorPrompt("Error - Invalid ZIP file!");
}
}
@ -317,7 +316,7 @@ Is7ZipFile (char *buffer)
// display an error message
static void SzDisplayError(SZ_RESULT res)
{
WaitPrompt(szerrormsg[(res - 1)]);
ErrorPrompt(szerrormsg[(res - 1)]);
}
// function used by the 7zip SDK to read data from SD/USB/DVD/SMB
@ -472,7 +471,7 @@ int SzParse(char * filepath, int method)
if(!newBrowserList) // failed to allocate required memory
{
ResetBrowser();
WaitPrompt("Out of memory: too many files!");
ErrorPrompt("Out of memory: too many files!");
nbfiles = 0;
break;
}
@ -553,6 +552,8 @@ int SzExtractFile(int i, unsigned char *buffer)
// close 7Zip archive and free memory
SzClose();
CancelAction();
// check for errors
if(SzRes != SZ_OK)
{

View File

@ -2,9 +2,9 @@
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
* Tantric 2008-2009
*
* gcvideo.c
* gcvideo.cpp
*
* Video rendering
****************************************************************************/
@ -16,12 +16,13 @@
#include <stdlib.h>
#include <string.h>
#include <wiiuse/wpad.h>
#include <malloc.h>
#include "driver.h"
#include "gcvideo.h"
#include "fceugx.h"
#include "menudraw.h"
#include "images/nesback.h"
#include "menu.h"
#include "pad.h"
extern "C" {
extern void FCEU_ResetPalette(void);
@ -37,6 +38,7 @@ static GXRModeObj *vmode; // Graphics Mode Object
unsigned int *xfb[2]; // Framebuffers
int whichfb = 0; // Frame buffer toggle
int screenheight;
int screenwidth;
bool progressive = FALSE;
/*** 3D GX ***/
@ -47,6 +49,7 @@ static u8 gp_fifo[DEFAULT_FIFO_SIZE] ATTRIBUTE_ALIGN(32);
static u32 copynow = GX_FALSE;
static GXTexObj texobj;
static Mtx view;
static Mtx GXmodelView2D;
/*** Texture memory ***/
static unsigned char texturemem[TEX_WIDTH * TEX_HEIGHT * 2] ATTRIBUTE_ALIGN (32);
@ -54,6 +57,9 @@ static unsigned char texturemem[TEX_WIDTH * TEX_HEIGHT * 2] ATTRIBUTE_ALIGN (32)
static int updateScaling = 1;
static int vmode_60hz = 0;
u8 * gameScreenTex = NULL; // a GX texture screen capture of the game
u8 * gameScreenTex2 = NULL; // a GX texture screen capture of the game (copy)
#define HASPECT 256
#define VASPECT 240
@ -244,7 +250,6 @@ vbgetback (void *arg)
}
return NULL;
}
/****************************************************************************
@ -272,7 +277,6 @@ InitVideoThread ()
static void
copy_to_xfb (u32 arg)
{
if (copynow == GX_TRUE)
{
GX_CopyDisp (xfb[whichfb], GX_TRUE);
@ -368,13 +372,11 @@ draw_square (Mtx v)
/****************************************************************************
* StartGX
*
* This function initialises the GX.
* This function initialises GX and sets it up for use
***************************************************************************/
static void
StartGX ()
{
Mtx44 p;
GXColor background = { 0, 0, 0, 0xff };
/*** Clear out FIFO area ***/
@ -384,27 +386,22 @@ StartGX ()
GX_Init (&gp_fifo, DEFAULT_FIFO_SIZE);
GX_SetCopyClear (background, 0x00ffffff);
GX_SetViewport (0, 0, vmode->fbWidth, vmode->efbHeight, 0, 1);
GX_SetDispCopyYScale ((f32) vmode->xfbHeight / (f32) vmode->efbHeight);
GX_SetScissor (0, 0, vmode->fbWidth, vmode->efbHeight);
GX_SetDispCopySrc (0, 0, vmode->fbWidth, vmode->efbHeight);
GX_SetDispCopyDst (vmode->fbWidth, vmode->xfbHeight);
GX_SetCopyFilter (vmode->aa, vmode->sample_pattern, GX_TRUE, vmode->vfilter);
GX_SetFieldMode (vmode->field_rendering, ((vmode->viHeight == 2 * vmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR);
GX_SetCullMode (GX_CULL_NONE);
GX_SetDispCopyGamma (GX_GM_1_0);
GX_SetZMode (GX_TRUE, GX_LEQUAL, GX_TRUE);
GX_SetColorUpdate (GX_TRUE);
GX_SetCullMode (GX_CULL_NONE);
}
guOrtho(p, vmode->efbHeight/2, -(vmode->efbHeight/2), -(vmode->fbWidth/2), vmode->fbWidth/2, 10, 1000); // matrix, t, b, l, r, n, f
GX_LoadProjectionMtx (p, GX_ORTHOGRAPHIC);
/****************************************************************************
* StopGX
*
* Stops GX (when exiting)
***************************************************************************/
void StopGX()
{
GX_AbortFrame();
GX_Flush();
GX_CopyDisp (xfb[whichfb], GX_TRUE); // reset xfb
VIDEO_SetBlack(TRUE);
VIDEO_Flush();
}
/****************************************************************************
@ -457,10 +454,28 @@ UpdateScaling()
static void
UpdatePadsCB ()
{
#ifdef HW_RVL
#ifdef HW_RVL
WPAD_ScanPads();
#endif
#endif
PAD_ScanPads();
for(int i=3; i >= 0; i--)
{
#ifdef HW_RVL
memcpy(&userInput[i].wpad, WPAD_Data(i), sizeof(WPADData));
#endif
userInput[i].chan = i;
userInput[i].pad.btns_d = PAD_ButtonsDown(i);
userInput[i].pad.btns_u = PAD_ButtonsUp(i);
userInput[i].pad.btns_h = PAD_ButtonsHeld(i);
userInput[i].pad.stickX = PAD_StickX(i);
userInput[i].pad.stickY = PAD_StickY(i);
userInput[i].pad.substickX = PAD_SubStickX(i);
userInput[i].pad.substickY = PAD_SubStickY(i);
userInput[i].pad.triggerL = PAD_TriggerL(i);
userInput[i].pad.triggerR = PAD_TriggerR(i);
}
}
/****************************************************************************
@ -523,8 +538,8 @@ InitGCVideo ()
// configure VI
VIDEO_Configure (vmode);
// always 480 lines
screenheight = vmode->xfbHeight;
screenwidth = vmode->fbWidth;
// Allocate the video buffers
xfb[0] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode));
@ -549,12 +564,10 @@ InitGCVideo ()
VIDEO_WaitVSync ();
copynow = GX_FALSE;
StartGX ();
draw_init ();
InitVideoThread ();
// Finally, the video is up and ready for use :)
}
@ -625,11 +638,17 @@ ResetVideo_Emu ()
GX_SetViewport (0, 0, rmode->fbWidth, rmode->efbHeight, 0, 1);
GX_SetDispCopyYScale ((f32) rmode->xfbHeight / (f32) rmode->efbHeight);
GX_SetScissor (0, 0, rmode->fbWidth, rmode->efbHeight);
GX_SetDispCopySrc (0, 0, rmode->fbWidth, rmode->efbHeight);
GX_SetDispCopyDst (rmode->fbWidth, rmode->xfbHeight);
GX_SetCopyFilter (rmode->aa, rmode->sample_pattern, (GCSettings.render == 1) ? GX_TRUE : GX_FALSE, rmode->vfilter); // deflickering filter only for filtered mode
GX_SetFieldMode (rmode->field_rendering, ((rmode->viHeight == 2 * rmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR);
GX_SetZMode (GX_TRUE, GX_LEQUAL, GX_TRUE);
GX_SetColorUpdate (GX_TRUE);
guOrtho(p, rmode->efbHeight/2, -(rmode->efbHeight/2), -(rmode->fbWidth/2), rmode->fbWidth/2, 10, 1000); // matrix, t, b, l, r, n, f
GX_LoadProjectionMtx (p, GX_ORTHOGRAPHIC);
@ -644,41 +663,6 @@ ResetVideo_Emu ()
updateScaling = 5;
}
/****************************************************************************
* ResetVideo_Menu
*
* Reset the video/rendering mode for the menu
****************************************************************************/
void
ResetVideo_Menu ()
{
Mtx44 p;
VIDEO_Configure (vmode);
VIDEO_ClearFrameBuffer (vmode, xfb[whichfb], COLOR_BLACK);
VIDEO_Flush();
VIDEO_WaitVSync();
if (vmode->viTVMode & VI_NON_INTERLACE)
VIDEO_WaitVSync();
else
while (VIDEO_GetNextField())
VIDEO_WaitVSync();
GX_SetViewport (0, 0, vmode->fbWidth, vmode->efbHeight, 0, 1);
GX_SetDispCopyYScale ((f32) vmode->xfbHeight / (f32) vmode->efbHeight);
GX_SetScissor (0, 0, vmode->fbWidth, vmode->efbHeight);
GX_SetDispCopySrc (0, 0, vmode->fbWidth, vmode->efbHeight);
GX_SetDispCopyDst (vmode->fbWidth, vmode->xfbHeight);
GX_SetCopyFilter (vmode->aa, vmode->sample_pattern, GX_TRUE, vmode->vfilter);
GX_SetFieldMode (vmode->field_rendering, ((vmode->viHeight == 2 * vmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR);
guOrtho(p, vmode->efbHeight/2, -(vmode->efbHeight/2), -(vmode->fbWidth/2), vmode->fbWidth/2, 10, 1000); // matrix, t, b, l, r, n, f
GX_LoadProjectionMtx (p, GX_ORTHOGRAPHIC);
}
/****************************************************************************
* RenderFrame
*
@ -798,22 +782,211 @@ zoom_reset ()
updateScaling = 5; // update video
}
void
clearscreen ()
/****************************************************************************
* TakeScreenshot
*
* Copies the current screen into a GX texture
***************************************************************************/
void TakeScreenshot()
{
int colour = COLOR_BLACK;
whichfb ^= 1;
VIDEO_ClearFrameBuffer (vmode, xfb[whichfb], colour);
memcpy (xfb[whichfb], &bg, 1280 * 480);
int texSize = vmode->fbWidth * vmode->efbHeight * 4;
if(gameScreenTex) free(gameScreenTex);
gameScreenTex = (u8 *)memalign(32, texSize);
if(gameScreenTex == NULL) return;
GX_SetTexCopySrc(0, 0, vmode->fbWidth, vmode->efbHeight);
GX_SetTexCopyDst(vmode->fbWidth, vmode->efbHeight, GX_TF_RGBA8, GX_FALSE);
GX_CopyTex(gameScreenTex, GX_FALSE);
GX_PixModeSync();
DCFlushRange(gameScreenTex, texSize);
#ifdef HW_RVL
if(gameScreenTex2) free(gameScreenTex2);
gameScreenTex2 = (u8 *)memalign(32, texSize);
if(gameScreenTex2 == NULL) return;
GX_CopyTex(gameScreenTex2, GX_FALSE);
GX_PixModeSync();
DCFlushRange(gameScreenTex2, texSize);
#endif
}
/****************************************************************************
* ResetVideo_Menu
*
* Reset the video/rendering mode for the menu
****************************************************************************/
void
showscreen ()
ResetVideo_Menu ()
{
copynow = GX_FALSE;
VIDEO_SetNextFramebuffer (xfb[whichfb]);
VIDEO_Flush ();
VIDEO_WaitVSync ();
Mtx44 p;
f32 yscale;
u32 xfbHeight;
VIDEO_Configure (vmode);
VIDEO_Flush();
VIDEO_WaitVSync();
if (vmode->viTVMode & VI_NON_INTERLACE)
VIDEO_WaitVSync();
else
while (VIDEO_GetNextField())
VIDEO_WaitVSync();
// clears the bg to color and clears the z buffer
GXColor background = {0, 0, 0, 255};
GX_SetCopyClear (background, 0x00ffffff);
yscale = GX_GetYScaleFactor(vmode->efbHeight,vmode->xfbHeight);
xfbHeight = GX_SetDispCopyYScale(yscale);
GX_SetScissor(0,0,vmode->fbWidth,vmode->efbHeight);
GX_SetDispCopySrc(0,0,vmode->fbWidth,vmode->efbHeight);
GX_SetDispCopyDst(vmode->fbWidth,xfbHeight);
GX_SetCopyFilter(vmode->aa,vmode->sample_pattern,GX_TRUE,vmode->vfilter);
GX_SetFieldMode(vmode->field_rendering,((vmode->viHeight==2*vmode->xfbHeight)?GX_ENABLE:GX_DISABLE));
if (vmode->aa)
GX_SetPixelFmt(GX_PF_RGB565_Z16, GX_ZC_LINEAR);
else
GX_SetPixelFmt(GX_PF_RGB8_Z24, GX_ZC_LINEAR);
// setup the vertex descriptor
// tells the flipper to expect direct data
GX_ClearVtxDesc();
GX_InvVtxCache ();
GX_InvalidateTexAll();
GX_SetVtxDesc(GX_VA_TEX0, GX_NONE);
GX_SetVtxDesc(GX_VA_POS, GX_DIRECT);
GX_SetVtxDesc (GX_VA_CLR0, GX_DIRECT);
GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0);
GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
GX_SetZMode (GX_FALSE, GX_LEQUAL, GX_TRUE);
GX_SetNumChans(1);
GX_SetNumTexGens(1);
GX_SetTevOp (GX_TEVSTAGE0, GX_PASSCLR);
GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
GX_SetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
guMtxIdentity(GXmodelView2D);
guMtxTransApply (GXmodelView2D, GXmodelView2D, 0.0F, 0.0F, -50.0F);
GX_LoadPosMtxImm(GXmodelView2D,GX_PNMTX0);
guOrtho(p,0,479,0,639,0,300);
GX_LoadProjectionMtx(p, GX_ORTHOGRAPHIC);
GX_SetViewport(0,0,vmode->fbWidth,vmode->efbHeight,0,1);
GX_SetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_CLEAR);
GX_SetAlphaUpdate(GX_TRUE);
}
/****************************************************************************
* Menu_Render
*
* Renders everything current sent to GX, and flushes video
***************************************************************************/
void Menu_Render()
{
GX_DrawDone ();
whichfb ^= 1; // flip framebuffer
GX_SetZMode(GX_TRUE, GX_LEQUAL, GX_TRUE);
GX_SetColorUpdate(GX_TRUE);
GX_CopyDisp(xfb[whichfb],GX_TRUE);
VIDEO_SetNextFramebuffer(xfb[whichfb]);
VIDEO_Flush();
VIDEO_WaitVSync();
}
/****************************************************************************
* Menu_DrawImg
*
* Draws the specified image on screen using GX
***************************************************************************/
void Menu_DrawImg(f32 xpos, f32 ypos, u16 width, u16 height, u8 data[],
f32 degrees, f32 scaleX, f32 scaleY, u8 alpha)
{
if(data == NULL)
return;
GXTexObj texObj;
GX_InitTexObj(&texObj, data, width,height, GX_TF_RGBA8,GX_CLAMP, GX_CLAMP,GX_FALSE);
GX_LoadTexObj(&texObj, GX_TEXMAP0);
GX_InvalidateTexAll();
GX_SetTevOp (GX_TEVSTAGE0, GX_MODULATE);
GX_SetVtxDesc (GX_VA_TEX0, GX_DIRECT);
Mtx m,m1,m2, mv;
width *=.5;
height*=.5;
guMtxIdentity (m1);
guMtxScaleApply(m1,m1,scaleX,scaleY,1.0);
Vector axis = (Vector) {0 , 0, 1 };
guMtxRotAxisDeg (m2, &axis, degrees);
guMtxConcat(m2,m1,m);
guMtxTransApply(m,m, xpos+width,ypos+height,0);
guMtxConcat (GXmodelView2D, m, mv);
GX_LoadPosMtxImm (mv, GX_PNMTX0);
GX_Begin(GX_QUADS, GX_VTXFMT0,4);
GX_Position3f32(-width, -height, 0);
GX_Color4u8(0xFF,0xFF,0xFF,alpha);
GX_TexCoord2f32(0, 0);
GX_Position3f32(width, -height, 0);
GX_Color4u8(0xFF,0xFF,0xFF,alpha);
GX_TexCoord2f32(1, 0);
GX_Position3f32(width, height, 0);
GX_Color4u8(0xFF,0xFF,0xFF,alpha);
GX_TexCoord2f32(1, 1);
GX_Position3f32(-width, height, 0);
GX_Color4u8(0xFF,0xFF,0xFF,alpha);
GX_TexCoord2f32(0, 1);
GX_End();
GX_LoadPosMtxImm (GXmodelView2D, GX_PNMTX0);
GX_SetTevOp (GX_TEVSTAGE0, GX_PASSCLR);
GX_SetVtxDesc (GX_VA_TEX0, GX_NONE);
}
/****************************************************************************
* Menu_DrawRectangle
*
* Draws a rectangle at the specified coordinates using GX
***************************************************************************/
void Menu_DrawRectangle(f32 x, f32 y, f32 width, f32 height, GXColor color, u8 filled)
{
u8 fmt;
long n;
int i;
f32 x2 = x+width;
f32 y2 = y+height;
Vector v[] = {{x,y,0.0f}, {x2,y,0.0f}, {x2,y2,0.0f}, {x,y2,0.0f}, {x,y,0.0f}};
if(!filled)
{
fmt = GX_LINESTRIP;
n = 5;
}
else
{
fmt = GX_TRIANGLEFAN;
n = 4;
}
GX_Begin(fmt, GX_VTXFMT0, n);
for(i=0; i<n; i++)
{
GX_Position3f32(v[i].x, v[i].y, v[i].z);
GX_Color4u8(color.r, color.g, color.b, color.a);
}
GX_End();
}
/****************************************************************************

View File

@ -2,7 +2,7 @@
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
* Tantric 2008-2009
*
* gcvideo.h
*
@ -12,17 +12,6 @@
#ifndef _GCVIDEO_H_
#define _GCVIDEO_H_
void clearscreen ();
void showscreen ();
void InitGCVideo ();
void ResetVideo_Emu ();
void ResetVideo_Menu ();
void RenderFrame(unsigned char *XBuf);
void setFrameTimer();
void zoom (float speed);
void zoom_reset ();
void SetPalette();
// color palettes
#define MAXPAL 12
@ -31,6 +20,24 @@ struct st_palettes {
unsigned int data[64];
};
void InitGCVideo ();
void StopGX();
void ResetVideo_Emu ();
void RenderFrame(unsigned char *XBuf);
void setFrameTimer();
void zoom (float speed);
void zoom_reset ();
void SetPalette();
void ResetVideo_Menu ();
void TakeScreenshot();
void Menu_Render ();
void Menu_DrawImg(f32 xpos, f32 ypos, u16 width, u16 height, u8 data[], f32 degrees, f32 scaleX, f32 scaleY, u8 alphaF );
void Menu_DrawRectangle(f32 x, f32 y, f32 width, f32 height, GXColor color, u8 filled);
extern int screenheight;
extern int screenwidth;
extern u8 * gameScreenTex;
extern u8 * gameScreenTex2;
extern struct st_palettes palettes[];
extern int FDSSwitchRequested;
extern bool progressive;

View File

@ -1,5 +1,6 @@
/****************************************************************************
* Snes9x 1.51 Nintendo Wii/Gamecube Port
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric February 2009
*
@ -19,14 +20,15 @@
#include <math.h>
#include <asndlib.h>
#include "pngu/pngu.h"
#include "FreeTypeGX.h"
#include "snes9xGX.h"
#include "video.h"
#include "input.h"
#include "filelist.h"
#include "fileop.h"
#include "menu.h"
#include "oggplayer.h"
#include "../FreeTypeGX.h"
#include "../fceugx.h"
#include "../gcvideo.h"
#include "../pad.h"
#include "../filelist.h"
#include "../fileop.h"
#include "../menu.h"
#include "../oggplayer.h"
#define SCROLL_INITIAL_DELAY 20
#define SCROLL_LOOP_DELAY 3
@ -78,6 +80,8 @@ enum
#define EFFECT_SCALE 128
#define EFFECT_COLOR_TRANSITION 256
extern FreeTypeGX *fontSystem;
class GuiSound
{
public:

View File

@ -1,5 +1,6 @@
/****************************************************************************
* Snes9x 1.51 Nintendo Wii/Gamecube Port
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric February 2009
*

View File

@ -1,5 +1,6 @@
/****************************************************************************
* Snes9x 1.51 Nintendo Wii/Gamecube Port
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric February 2009
*

View File

@ -1,5 +1,6 @@
/****************************************************************************
* Snes9x 1.51 Nintendo Wii/Gamecube Port
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric February 2009
*

View File

@ -1,5 +1,6 @@
/****************************************************************************
* Snes9x 1.51 Nintendo Wii/Gamecube Port
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric February 2009
*

View File

@ -1,5 +1,6 @@
/****************************************************************************
* Snes9x 1.51 Nintendo Wii/Gamecube Port
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric February 2009
*

View File

@ -1,5 +1,6 @@
/****************************************************************************
* Snes9x 1.51 Nintendo Wii/Gamecube Port
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric February 2009
*

View File

@ -1,5 +1,6 @@
/****************************************************************************
* Snes9x 1.51 Nintendo Wii/Gamecube Port
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric February 2009
*

View File

@ -1,5 +1,6 @@
/****************************************************************************
* Snes9x 1.51 Nintendo Wii/Gamecube Port
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric February 2009
*
@ -354,10 +355,10 @@ void GuiSaveBrowser::Update(GuiTrigger * t)
saveDate[i]->SetText(saves->date[listOffset+i]);
saveTime[i]->SetText(saves->time[listOffset+i]);
if(saves->type[listOffset+i] == FILE_SRAM)
sprintf(savetext, "SRAM");
if(saves->type[listOffset+i] == FILE_RAM)
sprintf(savetext, "RAM");
else
sprintf(savetext, "Snapshot");
sprintf(savetext, "State");
len = strlen(saves->filename[listOffset+i]);
if(len > 10 &&

View File

@ -1,5 +1,6 @@
/****************************************************************************
* Snes9x 1.51 Nintendo Wii/Gamecube Port
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric February 2009
*

View File

@ -1,5 +1,6 @@
/****************************************************************************
* Snes9x 1.51 Nintendo Wii/Gamecube Port
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric February 2009
*
@ -9,8 +10,6 @@
***************************************************************************/
#include "gui.h"
#include "snes9xGX.h"
#include "filelist.h"
static int currentSize = 0;
static int presetSize = 0;

View File

@ -1,5 +1,6 @@
/****************************************************************************
* Snes9x 1.51 Nintendo Wii/Gamecube Port
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric February 2009
*

View File

@ -1,5 +1,6 @@
/****************************************************************************
* Snes9x 1.51 Nintendo Wii/Gamecube Port
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric February 2009
*

View File

@ -23,7 +23,7 @@
#include <sys/errno.h>
#include <fcntl.h>
#include "menudraw.h"
#include "menu.h"
#include "http.h"
static s32 tcp_socket(void)

View File

@ -15,104 +15,136 @@
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <malloc.h>
#include "common.h"
#include "menudraw.h"
#include "fceugx.h"
#include "common.h"
#include "gcvideo.h"
#include "menu.h"
#include "memcardop.h"
#include "preferences.h"
#include "filebrowser.h"
#include "fileop.h"
#include "filesel.h"
#include "dvd.h"
#include "images/saveicon.h"
static u8 * SysArea = NULL;
static char savecomments[2][32];
/****************************************************************************
* CardFileExists
*
* Wrapper to search through the files on the card.
* Returns TRUE if found.
***************************************************************************/
static int
CardFileExists (char *filename, int slot)
{
card_dir CardDir;
int CardError;
CardError = CARD_FindFirst (slot, &CardDir, TRUE);
while (CardError != CARD_ERROR_NOFILE)
{
CardError = CARD_FindNext (&CardDir);
if (strcmp ((char *) CardDir.filename, filename) == 0)
return 1;
}
return 0;
}
/****************************************************************************
* MountCard
* MountMC
*
* Mounts the memory card in the given slot.
* Returns the result of the last attempted CARD_Mount command.
***************************************************************************/
static int MountCard(int cslot, bool silent, u8 * SysArea)
static int MountMC(int slot, bool silent)
{
int ret = -1;
int tries = 0;
// Initialize Card System
SysArea = (u8 *)memalign(32, CARD_WORKAREA);
memset (SysArea, 0, CARD_WORKAREA);
CARD_Init ("FCEU", "00");
// Mount the card
while ( tries < 10 && ret != 0)
while(tries < 10 && ret != 0)
{
EXI_ProbeReset ();
ret = CARD_Mount (cslot, &SysArea, NULL);
VIDEO_WaitVSync ();
EXI_ProbeReset();
ret = CARD_Mount (slot, SysArea, NULL);
VIDEO_WaitVSync();
tries++;
}
if(ret != 0 && !silent)
{
if (slot == CARD_SLOTA)
ErrorPrompt("Unable to mount Slot A Memory Card!");
else
ErrorPrompt("Unable to mount Slot B Memory Card!");
}
return ret;
}
/****************************************************************************
* TestCard
* TestMC
*
* Checks to see if a card is in the card slot specified
***************************************************************************/
bool TestCard(int slot, bool silent)
bool TestMC(int slot, bool silent)
{
// Memory Cards do not work in Wii mode - disable
#ifdef HW_RVL
return false;
#endif
/*** Initialize Card System ***/
u8 SysArea[CARD_WORKAREA] ATTRIBUTE_ALIGN (32);
memset (SysArea, 0, CARD_WORKAREA);
CARD_Init ("FCEU", "00");
bool ret = false;
/*** Try to mount the card ***/
if (MountCard(slot, silent, (u8 *)SysArea) == 0)
// Try to mount the card
if (MountMC(slot, silent) == 0)
{
// Mount successful!
if(!silent)
{
if (slot == CARD_SLOTA)
WaitPrompt("Mounted Slot A Memory Card!");
else
WaitPrompt("Mounted Slot B Memory Card!");
}
CARD_Unmount (slot);
return true;
ret = true;
}
else
{
if(!silent)
{
if (slot == CARD_SLOTA)
WaitPrompt("Unable to Mount Slot A Memory Card!");
else
WaitPrompt("Unable to Mount Slot B Memory Card!");
}
free(SysArea);
return ret;
}
return false;
/****************************************************************************
* ParseMCDirectory
*
* Parses a list of all files on the specified memory card
***************************************************************************/
int
ParseMCDirectory (int slot)
{
card_dir CardDir;
int CardError;
int entryNum = 0;
char tmpname[MAXPATHLEN];
// Try to mount the card
CardError = MountMC(slot, NOTSILENT);
if (CardError == 0)
{
CardError = CARD_FindFirst (slot, &CardDir, TRUE);
while (CardError != CARD_ERROR_NOFILE)
{
BROWSERENTRY * newBrowserList = (BROWSERENTRY *)realloc(browserList, (entryNum+1) * sizeof(BROWSERENTRY));
if(!newBrowserList) // failed to allocate required memory
{
ResetBrowser();
ErrorPrompt("Out of memory: too many files!");
entryNum = -1;
break;
}
else
{
browserList = newBrowserList;
}
memset(&(browserList[entryNum]), 0, sizeof(BROWSERENTRY)); // clear the new entry
strncpy(browserList[entryNum].filename, (char *)CardDir.filename, MAXJOLIET);
StripExt(tmpname, (char *)CardDir.filename); // hide file extension
strncpy(browserList[entryNum].displayname, tmpname, MAXDISPLAY); // crop name for display
browserList[entryNum].length = CardDir.filelen;
entryNum++;
CardError = CARD_FindNext (&CardDir);
}
CARD_Unmount(slot);
}
// Sort the file list
qsort(browserList, entryNum, sizeof(BROWSERENTRY), FileSortCallback);
CancelAction();
browser.numEntries = entryNum;
return entryNum;
}
/****************************************************************************
@ -122,37 +154,27 @@ static int
VerifyMCFile (char *buf, int slot, char *filename, int datasize)
{
card_file CardFile;
unsigned char verifbuffer[65536] ATTRIBUTE_ALIGN (32);
unsigned char verifybuffer[65536] ATTRIBUTE_ALIGN (32);
int CardError;
unsigned int blocks;
unsigned int SectorSize;
char msg[80];
int bytesleft = 0;
int bytesread = 0;
int bytesleft = 0;
int bytesread = 0;
/*** Initialize Card System ***/
u8 SysArea[CARD_WORKAREA] ATTRIBUTE_ALIGN (32);
memset (SysArea, 0, CARD_WORKAREA);
CARD_Init ("FCEU", "00");
memset (verifybuffer, 0, 65536);
/*** Try to mount the card ***/
CardError = MountCard(slot, NOTSILENT, (u8 *)SysArea);
// Get Sector Size
CARD_GetSectorSize (slot, &SectorSize);
if (CardError == 0)
memset (&CardFile, 0, sizeof (CardFile));
CardError = CARD_Open (slot, filename, &CardFile);
if(CardError)
{
ErrorPrompt("Unable to open file!");
}
else
{
/*** Get Sector Size ***/
CARD_GetSectorSize (slot, &SectorSize);
if (!CardFileExists (filename, slot))
{
CARD_Unmount (slot);
WaitPrompt("Unable to open file for verify!");
return 0;
}
memset (&CardFile, 0, sizeof (CardFile));
CardError = CARD_Open (slot, filename, &CardFile);
blocks = CardFile.len;
if (blocks < SectorSize)
@ -161,41 +183,29 @@ VerifyMCFile (char *buf, int slot, char *filename, int datasize)
if (blocks % SectorSize)
blocks += SectorSize;
if (blocks > (unsigned int)datasize)
blocks = datasize;
if (blocks > (unsigned int)datasize)
blocks = datasize;
memset (verifbuffer, 0, 65536);
bytesleft = blocks;
bytesread = 0;
while (bytesleft > 0)
{
CARD_Read (&CardFile, verifbuffer, SectorSize, bytesread);
if ( memcmp (buf + bytesread, verifbuffer, (unsigned int)bytesleft < SectorSize ? bytesleft : SectorSize) )
{
CARD_Close (&CardFile);
CARD_Unmount (slot);
WaitPrompt("File did not verify!");
return 0;
}
CardError = CARD_Read (&CardFile, verifybuffer, SectorSize, bytesread);
if (CardError || memcmp (buf + bytesread, verifybuffer, (unsigned int)bytesleft < SectorSize ? bytesleft : SectorSize) )
{
bytesread = 0;
ErrorPrompt("File integrity could not be verified!");
break;
}
bytesleft -= SectorSize;
bytesread += SectorSize;
sprintf (msg, "Verified %d of %d bytes", bytesread, blocks);
ShowProgress (msg, bytesread, blocks);
ShowProgress ("Verifying...", bytesread, blocks);
}
CARD_Close (&CardFile);
CARD_Unmount (slot);
return 1;
CancelAction();
}
else
if (slot == CARD_SLOTA)
WaitPrompt("Unable to Mount Slot A Memory Card!");
else
WaitPrompt("Unable to Mount Slot B Memory Card!");
return 0;
return bytesread;
}
/****************************************************************************
@ -209,59 +219,63 @@ LoadMCFile (char *buf, int slot, char *filename, bool silent)
int CardError;
unsigned int blocks;
unsigned int SectorSize;
int bytesleft = 0;
int bytesread = 0;
int bytesleft = 0;
int bytesread = 0;
/*** Initialize Card System ***/
u8 SysArea[CARD_WORKAREA] ATTRIBUTE_ALIGN (32);
memset (SysArea, 0, CARD_WORKAREA);
CARD_Init ("FCEU", "00");
/*** Try to mount the card ***/
CardError = MountCard(slot, NOTSILENT, (u8 *)SysArea);
// Try to mount the card
CardError = MountMC(slot, NOTSILENT);
if (CardError == 0)
{
/*** Get Sector Size ***/
// Get Sector Size
CARD_GetSectorSize (slot, &SectorSize);
if (!CardFileExists (filename, slot))
{
if (!silent)
WaitPrompt("Unable to open file");
return 0;
}
memset (&CardFile, 0, sizeof (CardFile));
CardError = CARD_Open (slot, filename, &CardFile);
blocks = CardFile.len;
if (blocks < SectorSize)
blocks = SectorSize;
if (blocks % SectorSize)
blocks += SectorSize;
memset (buf, 0, 0x22000);
bytesleft = blocks;
bytesread = 0;
while (bytesleft > 0)
if(CardError)
{
CARD_Read (&CardFile, buf + bytesread, SectorSize, bytesread);
bytesleft -= SectorSize;
bytesread += SectorSize;
if(!silent)
ErrorPrompt("Unable to open file!");
}
CARD_Close (&CardFile);
CARD_Unmount (slot);
}
else
if (slot == CARD_SLOTA)
WaitPrompt("Unable to Mount Slot A Memory Card!");
else
WaitPrompt("Unable to Mount Slot B Memory Card!");
{
blocks = CardFile.len;
if (blocks < SectorSize)
blocks = SectorSize;
if (blocks % SectorSize)
blocks += SectorSize;
bytesleft = blocks;
bytesread = 0;
while (bytesleft > 0)
{
CardError = CARD_Read (&CardFile, buf + bytesread, SectorSize, bytesread);
if(CardError)
{
ErrorPrompt("Error loading file!");
bytesread = 0;
break;
}
bytesleft -= SectorSize;
bytesread += SectorSize;
ShowProgress ("Loading...", bytesread, blocks);
}
CARD_Close (&CardFile);
CancelAction();
}
CARD_Unmount(slot);
}
// discard save icon and comments
memmove(buf, buf+sizeof(saveicon)+64, bytesread);
bytesread -= (sizeof(saveicon)+64);
free(SysArea);
return bytesread;
}
@ -277,99 +291,59 @@ SaveMCFile (char *buf, int slot, char *filename, int datasize, bool silent)
int CardError;
unsigned int blocks;
unsigned int SectorSize;
char msg[80];
int byteswritten = 0;
int bytesleft = 0;
if(datasize <= 0)
return 0;
/*** Initialize Card System ***/
u8 SysArea[CARD_WORKAREA] ATTRIBUTE_ALIGN (32);
memset (SysArea, 0, CARD_WORKAREA);
CARD_Init ("FCEU", "00");
// add save icon and comments
memmove(buf+sizeof(saveicon)+64, buf, datasize);
memcpy(buf, saveicon, sizeof(saveicon));
memcpy(buf+sizeof(saveicon), savecomments, 64);
datasize += (sizeof(saveicon)+64);
/*** Try to mount the card ***/
CardError = MountCard(slot, NOTSILENT, (u8 *)SysArea);
// Try to mount the card
CardError = MountMC(slot, NOTSILENT);
if (CardError == 0)
{
/*** Get Sector Size ***/
// Get Sector Size
CARD_GetSectorSize (slot, &SectorSize);
/*** Calculate number of blocks required ***/
// Calculate number of blocks required
blocks = (datasize / SectorSize) * SectorSize;
if (datasize % SectorSize)
blocks += SectorSize;
/*** Does this file exist ? ***/
if (CardFileExists (filename, slot))
// Delete existing file (if present)
memset(&CardStatus, 0, sizeof(card_stat));
CardError = CARD_Open (slot, filename, &CardFile);
if(CardError == 0)
{
/*** Try to open the file ***/
CardError = CARD_Open (slot, filename, &CardFile);
CARD_Close (&CardFile);
CardError = CARD_Delete(slot, filename);
if (CardError)
{
CARD_Unmount (slot);
WaitPrompt("Unable to open card file!");
return 0;
}
if ( (s32)blocks > CardFile.len ) /*** new data is longer ***/
{
CARD_Close (&CardFile);
/*** Try to create temp file to check available space ***/
CardError = CARD_Create (slot, "TEMPFILESNES9XGX201", blocks, &CardFile);
if (CardError)
{
CARD_Unmount (slot);
WaitPrompt("Not enough space to update file!");
return 0;
}
/*** Delete the temporary file ***/
CARD_Close (&CardFile);
CardError = CARD_Delete(slot, "TEMPFILESNES9XGX201");
if (CardError)
{
CARD_Unmount (slot);
WaitPrompt("Unable to delete temporary file!");
return 0;
}
/*** Delete the existing shorter file ***/
CardError = CARD_Delete(slot, filename);
if (CardError)
{
CARD_Unmount (slot);
WaitPrompt("Unable to delete existing file!");
return 0;
}
/*** Create new, longer file ***/
CardError = CARD_Create (slot, filename, blocks, &CardFile);
if (CardError)
{
CARD_Unmount (slot);
WaitPrompt("Unable to create updated card file!");
return 0;
}
}
}
else /*** no file existed, create new one ***/
{
/*** Create new file ***/
CardError = CARD_Create (slot, filename, blocks, &CardFile);
if (CardError)
{
CARD_Unmount (slot);
if ( CardError == CARD_ERROR_INSSPACE )
WaitPrompt("Not enough space to create file!");
else
WaitPrompt("Unable to create card file!");
return 0;
ErrorPrompt("Unable to delete existing file!");
goto done;
}
}
/*** Now, have an open file handle, ready to send out the data ***/
// Create new file
memset(&CardStatus, 0, sizeof(card_stat));
CardError = CARD_Create (slot, filename, blocks, &CardFile);
if (CardError)
{
if (CardError == CARD_ERROR_INSSPACE)
ErrorPrompt("Insufficient space to create file!");
else
ErrorPrompt("Unable to create card file!");
goto done;
}
// Now, have an open file handle, ready to send out the data
CARD_GetStatus (slot, CardFile.filenum, &CardStatus);
CardStatus.icon_addr = 0x0;
CardStatus.icon_fmt = 2;
@ -377,40 +351,43 @@ SaveMCFile (char *buf, int slot, char *filename, int datasize, bool silent)
CardStatus.comment_addr = 2048;
CARD_SetStatus (slot, CardFile.filenum, &CardStatus);
int byteswritten = 0;
int bytesleft = blocks;
bytesleft = blocks;
while (bytesleft > 0)
{
CardError =
CARD_Write (&CardFile, buf + byteswritten,
SectorSize, byteswritten);
CARD_Write (&CardFile, buf + byteswritten, SectorSize, byteswritten);
if(CardError)
{
ErrorPrompt("Error writing file!");
byteswritten = 0;
break;
}
bytesleft -= SectorSize;
byteswritten += SectorSize;
sprintf (msg, "Wrote %d of %d bytes", byteswritten, blocks);
ShowProgress (msg, byteswritten, blocks);
ShowProgress ("Saving...", byteswritten, blocks);
}
CARD_Close (&CardFile);
CARD_Unmount (slot);
CancelAction();
if ( GCSettings.VerifySaves )
if (byteswritten > 0 && GCSettings.VerifySaves)
{
/*** Verify the written file, but only up to the length we wrote
because the file could be longer due to past writes ***/
if ( VerifyMCFile (buf, slot, filename, byteswritten) )
return byteswritten;
else
return 0;
// Verify the written file
if (!VerifyMCFile (buf, slot, filename, byteswritten) )
byteswritten = 0;
}
else
return byteswritten;
done:
CARD_Unmount (slot);
}
else
if (slot == CARD_SLOTA)
WaitPrompt("Unable to Mount Slot A Memory Card!");
else
WaitPrompt("Unable to Mount Slot B Memory Card!");
return 0;
free(SysArea);
return byteswritten;
}
void SetMCSaveComments(char comments[2][32])
{
memcpy(savecomments, comments, 64);
}

View File

@ -2,18 +2,20 @@
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
* Tantric 2008-2009
*
* memcardop.h
*
* Memory Card routines
****************************************************************************/
#ifndef _MEMCARDOP_H_
#define _MEMCARDOP_H_
#ifndef _MEMCARDOP_
#define _MEMCARDOP_
int ParseMCDirectory (int slot);
int LoadMCFile (char *buf, int slot, char *filename, bool silent);
int SaveMCFile (char *buf, int slot, char *filename, int datasize, bool silent);
bool TestCard(int slot, bool silent);
bool TestMC(int slot, bool silent);
void SetMCSaveComments(char comments[2][32]);
#endif

File diff suppressed because it is too large Load Diff

View File

@ -2,7 +2,7 @@
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
* Tantric 2008-2009
*
* menu.h
*
@ -10,9 +10,36 @@
****************************************************************************/
#ifndef _NGCMENU_
#define _NGCMENU_
void MainMenu (int selectedMenu);
#include <ogcsys.h>
void InitGUIThreads();
void MainMenu (int menuitem);
void ErrorPrompt(const char * msg);
int ErrorPromptRetry(const char * msg);
void InfoPrompt(const char * msg);
void ShowAction (const char *msg);
void CancelAction();
void ShowProgress (const char *msg, int done, int total);
enum
{
MENU_EXIT = -1,
MENU_NONE,
MENU_SETTINGS,
MENU_SETTINGS_MAPPINGS,
MENU_SETTINGS_MAPPINGS_CTRL,
MENU_SETTINGS_MAPPINGS_MAP,
MENU_SETTINGS_VIDEO,
MENU_SETTINGS_FILE,
MENU_SETTINGS_MENU,
MENU_SETTINGS_NETWORK,
MENU_GAMESELECTION,
MENU_GAME,
MENU_GAME_SAVE,
MENU_GAME_LOAD,
MENU_GAME_CHEATS
};
#endif

View File

@ -18,7 +18,7 @@
#include "miniunz.h"
#include "fceugx.h"
#include "menudraw.h"
#include "menu.h"
#include "fileop.h"
#include "http.h"
@ -146,12 +146,12 @@ bool DownloadUpdate()
if(unzipResult)
{
result = true;
WaitPrompt("Update successful!");
InfoPrompt("Update successful!");
}
else
{
result = false;
WaitPrompt("Update failed!");
InfoPrompt("Update failed!");
}
updateFound = false; // updating is finished (successful or not!)
@ -193,7 +193,7 @@ void InitializeNetwork(bool silent)
{
char msg[150];
sprintf(msg, "Unable to initialize network (Error #: %i)", initResult);
WaitPrompt(msg);
ErrorPrompt(msg);
}
}
}
@ -201,7 +201,7 @@ void InitializeNetwork(bool silent)
void CloseShare()
{
if(networkShareInit)
smbClose();
smbClose("smb");
networkShareInit = false;
networkInit = false; // trigger a network reinit
}
@ -242,7 +242,7 @@ ConnectShare (bool silent)
sprintf(msg, "Share IP is blank.");
sprintf(msg2, "Invalid network settings - %s", msg);
WaitPrompt(msg2);
ErrorPrompt(msg2);
}
return false;
}
@ -268,7 +268,7 @@ ConnectShare (bool silent)
}
if(!networkShareInit && !silent)
WaitPrompt ("Failed to connect to network share.");
ErrorPrompt ("Failed to connect to network share.");
}
return networkShareInit;

View File

@ -10,7 +10,6 @@
****************************************************************************/
#include <gccore.h>
#include <wiiuse/wpad.h>
#include <math.h>
#include "fceugx.h"
@ -18,7 +17,10 @@
#include "gcaudio.h"
#include "menu.h"
#include "gcvideo.h"
#include "filesel.h"
#include "filebrowser.h"
#include "button_mapping.h"
#include "gui/gui.h"
#include "fceuload.h"
extern "C" {
#include "driver.h"
@ -27,7 +29,12 @@ extern "C" {
extern INPUTC *FCEU_InitZapper(int w);
}
extern bool romLoaded;
int rumbleRequest[4] = {0,0,0,0};
GuiTrigger userInput[4];
#ifdef HW_RVL
static int rumbleCount[4] = {0,0,0,0};
#endif
static uint32 JSReturn = 0;
void *InputDPR;
@ -35,11 +42,9 @@ void *InputDPR;
static INPUTC *zapperdata[2];
static unsigned int myzappers[2][3];
unsigned int nespadmap[11]; // Original NES controller buttons
unsigned int gcpadmap[11]; // Gamecube controller Padmap
unsigned int wmpadmap[11]; // Wiimote Padmap
unsigned int ccpadmap[11]; // Classic Controller Padmap
unsigned int ncpadmap[11]; // Nunchuk + wiimote Padmap
u32 nespadmap[11]; // Original NES controller buttons
u32 zapperpadmap[11]; // Original NES Zapper controller buttons
u32 btnmap[2][4][12]; // button mapping
void ResetControls()
{
@ -62,101 +67,151 @@ void ResetControls()
/*** Gamecube controller Padmap ***/
i=0;
gcpadmap[i++] = PAD_BUTTON_B;
gcpadmap[i++] = PAD_BUTTON_A;
gcpadmap[i++] = PAD_BUTTON_Y;
gcpadmap[i++] = PAD_BUTTON_X;
gcpadmap[i++] = PAD_TRIGGER_Z;
gcpadmap[i++] = PAD_BUTTON_START;
gcpadmap[i++] = PAD_BUTTON_UP;
gcpadmap[i++] = PAD_BUTTON_DOWN;
gcpadmap[i++] = PAD_BUTTON_LEFT;
gcpadmap[i++] = PAD_BUTTON_RIGHT;
gcpadmap[i++] = PAD_TRIGGER_L;
btnmap[CTRL_PAD][CTRLR_GCPAD][i++] = PAD_BUTTON_B;
btnmap[CTRL_PAD][CTRLR_GCPAD][i++] = PAD_BUTTON_A;
btnmap[CTRL_PAD][CTRLR_GCPAD][i++] = PAD_BUTTON_Y;
btnmap[CTRL_PAD][CTRLR_GCPAD][i++] = PAD_BUTTON_X;
btnmap[CTRL_PAD][CTRLR_GCPAD][i++] = PAD_TRIGGER_Z;
btnmap[CTRL_PAD][CTRLR_GCPAD][i++] = PAD_BUTTON_START;
btnmap[CTRL_PAD][CTRLR_GCPAD][i++] = PAD_BUTTON_UP;
btnmap[CTRL_PAD][CTRLR_GCPAD][i++] = PAD_BUTTON_DOWN;
btnmap[CTRL_PAD][CTRLR_GCPAD][i++] = PAD_BUTTON_LEFT;
btnmap[CTRL_PAD][CTRLR_GCPAD][i++] = PAD_BUTTON_RIGHT;
btnmap[CTRL_PAD][CTRLR_GCPAD][i++] = PAD_TRIGGER_L;
/*** Wiimote Padmap ***/
i=0;
wmpadmap[i++] = WPAD_BUTTON_1;
wmpadmap[i++] = WPAD_BUTTON_2;
wmpadmap[i++] = 0;
wmpadmap[i++] = 0;
wmpadmap[i++] = WPAD_BUTTON_MINUS;
wmpadmap[i++] = WPAD_BUTTON_PLUS;
wmpadmap[i++] = WPAD_BUTTON_RIGHT;
wmpadmap[i++] = WPAD_BUTTON_LEFT;
wmpadmap[i++] = WPAD_BUTTON_UP;
wmpadmap[i++] = WPAD_BUTTON_DOWN;
wmpadmap[i++] = WPAD_BUTTON_A;
btnmap[CTRL_PAD][CTRLR_WIIMOTE][i++] = WPAD_BUTTON_1;
btnmap[CTRL_PAD][CTRLR_WIIMOTE][i++] = WPAD_BUTTON_2;
btnmap[CTRL_PAD][CTRLR_WIIMOTE][i++] = 0;
btnmap[CTRL_PAD][CTRLR_WIIMOTE][i++] = 0;
btnmap[CTRL_PAD][CTRLR_WIIMOTE][i++] = WPAD_BUTTON_MINUS;
btnmap[CTRL_PAD][CTRLR_WIIMOTE][i++] = WPAD_BUTTON_PLUS;
btnmap[CTRL_PAD][CTRLR_WIIMOTE][i++] = WPAD_BUTTON_RIGHT;
btnmap[CTRL_PAD][CTRLR_WIIMOTE][i++] = WPAD_BUTTON_LEFT;
btnmap[CTRL_PAD][CTRLR_WIIMOTE][i++] = WPAD_BUTTON_UP;
btnmap[CTRL_PAD][CTRLR_WIIMOTE][i++] = WPAD_BUTTON_DOWN;
btnmap[CTRL_PAD][CTRLR_WIIMOTE][i++] = WPAD_BUTTON_A;
/*** Classic Controller Padmap ***/
i=0;
ccpadmap[i++] = WPAD_CLASSIC_BUTTON_Y;
ccpadmap[i++] = WPAD_CLASSIC_BUTTON_B;
ccpadmap[i++] = WPAD_CLASSIC_BUTTON_X;
ccpadmap[i++] = WPAD_CLASSIC_BUTTON_A;
ccpadmap[i++] = WPAD_CLASSIC_BUTTON_MINUS;
ccpadmap[i++] = WPAD_CLASSIC_BUTTON_PLUS;
ccpadmap[i++] = WPAD_CLASSIC_BUTTON_UP;
ccpadmap[i++] = WPAD_CLASSIC_BUTTON_DOWN;
ccpadmap[i++] = WPAD_CLASSIC_BUTTON_LEFT;
ccpadmap[i++] = WPAD_CLASSIC_BUTTON_RIGHT;
ccpadmap[i++] = WPAD_CLASSIC_BUTTON_FULL_L;
btnmap[CTRL_PAD][CTRLR_CLASSIC][i++] = WPAD_CLASSIC_BUTTON_Y;
btnmap[CTRL_PAD][CTRLR_CLASSIC][i++] = WPAD_CLASSIC_BUTTON_B;
btnmap[CTRL_PAD][CTRLR_CLASSIC][i++] = WPAD_CLASSIC_BUTTON_X;
btnmap[CTRL_PAD][CTRLR_CLASSIC][i++] = WPAD_CLASSIC_BUTTON_A;
btnmap[CTRL_PAD][CTRLR_CLASSIC][i++] = WPAD_CLASSIC_BUTTON_MINUS;
btnmap[CTRL_PAD][CTRLR_CLASSIC][i++] = WPAD_CLASSIC_BUTTON_PLUS;
btnmap[CTRL_PAD][CTRLR_CLASSIC][i++] = WPAD_CLASSIC_BUTTON_UP;
btnmap[CTRL_PAD][CTRLR_CLASSIC][i++] = WPAD_CLASSIC_BUTTON_DOWN;
btnmap[CTRL_PAD][CTRLR_CLASSIC][i++] = WPAD_CLASSIC_BUTTON_LEFT;
btnmap[CTRL_PAD][CTRLR_CLASSIC][i++] = WPAD_CLASSIC_BUTTON_RIGHT;
btnmap[CTRL_PAD][CTRLR_CLASSIC][i++] = WPAD_CLASSIC_BUTTON_FULL_L;
/*** Nunchuk + wiimote Padmap ***/
i=0;
ncpadmap[i++] = WPAD_NUNCHUK_BUTTON_C;
ncpadmap[i++] = WPAD_NUNCHUK_BUTTON_Z;
ncpadmap[i++] = 0;
ncpadmap[i++] = 0;
ncpadmap[i++] = WPAD_BUTTON_MINUS;
ncpadmap[i++] = WPAD_BUTTON_PLUS;
ncpadmap[i++] = WPAD_BUTTON_UP;
ncpadmap[i++] = WPAD_BUTTON_DOWN;
ncpadmap[i++] = WPAD_BUTTON_LEFT;
ncpadmap[i++] = WPAD_BUTTON_RIGHT;
ncpadmap[i++] = WPAD_BUTTON_A;
btnmap[CTRL_PAD][CTRLR_NUNCHUK][i++] = WPAD_NUNCHUK_BUTTON_C;
btnmap[CTRL_PAD][CTRLR_NUNCHUK][i++] = WPAD_NUNCHUK_BUTTON_Z;
btnmap[CTRL_PAD][CTRLR_NUNCHUK][i++] = 0;
btnmap[CTRL_PAD][CTRLR_NUNCHUK][i++] = 0;
btnmap[CTRL_PAD][CTRLR_NUNCHUK][i++] = WPAD_BUTTON_MINUS;
btnmap[CTRL_PAD][CTRLR_NUNCHUK][i++] = WPAD_BUTTON_PLUS;
btnmap[CTRL_PAD][CTRLR_NUNCHUK][i++] = WPAD_BUTTON_UP;
btnmap[CTRL_PAD][CTRLR_NUNCHUK][i++] = WPAD_BUTTON_DOWN;
btnmap[CTRL_PAD][CTRLR_NUNCHUK][i++] = WPAD_BUTTON_LEFT;
btnmap[CTRL_PAD][CTRLR_NUNCHUK][i++] = WPAD_BUTTON_RIGHT;
btnmap[CTRL_PAD][CTRLR_NUNCHUK][i++] = WPAD_BUTTON_A;
/*** Zapper : GC controller button mapping ***/
i=0;
btnmap[CTRL_ZAPPER][CTRLR_GCPAD][i++] = PAD_BUTTON_A; // shoot
btnmap[CTRL_ZAPPER][CTRLR_GCPAD][i++] = PAD_BUTTON_B; // insert coin
/*** Zapper : wiimote button mapping ***/
i=0;
btnmap[CTRL_ZAPPER][CTRLR_WIIMOTE][i++] = WPAD_BUTTON_B; // shoot
btnmap[CTRL_ZAPPER][CTRLR_WIIMOTE][i++] = WPAD_BUTTON_A; // insert coin
}
/****************************************************************************
* SetControllers
***************************************************************************/
void SetControllers()
{
if(!romLoaded)
return;
if(GCSettings.Controller == CTRL_PAD4)
FCEUI_DisableFourScore(false);
else
FCEUI_DisableFourScore(true);
// set defaults
zapperdata[0]=NULL;
zapperdata[1]=NULL;
myzappers[0][0]=myzappers[1][0]=128;
myzappers[0][1]=myzappers[1][1]=120;
myzappers[0][2]=myzappers[1][2]=0;
// Default ports back to gamepad
FCEUI_SetInput(0, SI_GAMEPAD, InputDPR, 0);
FCEUI_SetInput(1, SI_GAMEPAD, InputDPR, 0);
if(GCSettings.Controller == CTRL_ZAPPER)
{
// enable Zapper
int z = 1;
zapperdata[z] = FCEU_InitZapper(z);
FCEUI_SetInput(z, SI_ZAPPER, myzappers[z], 1);
}
}
/****************************************************************************
* Initialise Pads
****************************************************************************/
***************************************************************************/
void InitialisePads()
{
InputDPR = &JSReturn;
FCEUI_SetInput(0, SI_GAMEPAD, InputDPR, 0);
FCEUI_SetInput(1, SI_GAMEPAD, InputDPR, 0);
ToggleFourScore(GCSettings.FourScore, true);
ToggleZapper(GCSettings.zapper, true);
SetControllers();
}
void ToggleFourScore(int set, bool loaded)
{
if(loaded)
FCEUI_DisableFourScore(set);
}
#ifdef HW_RVL
void ToggleZapper(int set, bool loaded)
/****************************************************************************
* ShutoffRumble
***************************************************************************/
void ShutoffRumble()
{
if(loaded)
for(int i=0;i<4;i++)
{
// set defaults
zapperdata[0]=NULL;
zapperdata[1]=NULL;
myzappers[0][0]=myzappers[1][0]=128;
myzappers[0][1]=myzappers[1][1]=120;
myzappers[0][2]=myzappers[1][2]=0;
WPAD_Rumble(i, 0);
rumbleCount[i] = 0;
}
}
// Default ports back to gamepad
FCEUI_SetInput(0, SI_GAMEPAD, InputDPR, 0);
FCEUI_SetInput(1, SI_GAMEPAD, InputDPR, 0);
/****************************************************************************
* DoRumble
***************************************************************************/
if(set)
{
// enable Zapper
zapperdata[set-1] = FCEU_InitZapper(set-1);
FCEUI_SetInput(set-1, SI_ZAPPER, myzappers[set-1], 1);
}
void DoRumble(int i)
{
if(rumbleRequest[i] && rumbleCount[i] < 3)
{
WPAD_Rumble(i, 1); // rumble on
rumbleCount[i]++;
}
else if(rumbleRequest[i])
{
rumbleCount[i] = 12;
rumbleRequest[i] = 0;
}
else
{
if(rumbleCount[i])
rumbleCount[i]--;
WPAD_Rumble(i, 0); // rumble off
}
}
@ -243,6 +298,7 @@ s8 WPAD_StickY(u8 chan, u8 right)
return (s8)(val * 128.0f);
}
#endif
// hold zapper cursor positions
static int pos_x = 0;
@ -413,16 +469,16 @@ static unsigned char DecodeJoy( unsigned short pad )
int i;
for (i = 0; i < MAXJP; i++)
{
if ( (jp & gcpadmap[i]) // gamecube controller
if ( (jp & btnmap[CTRL_PAD][CTRLR_GCPAD][i]) // gamecube controller
#ifdef HW_RVL
|| ( (exp_type == WPAD_EXP_NONE) && (wp & wmpadmap[i]) ) // wiimote
|| ( (exp_type == WPAD_EXP_CLASSIC) && (wp & ccpadmap[i]) ) // classic controller
|| ( (exp_type == WPAD_EXP_NUNCHUK) && (wp & ncpadmap[i]) ) // nunchuk + wiimote
|| ( (exp_type == WPAD_EXP_NONE) && (wp & btnmap[CTRL_PAD][CTRLR_WIIMOTE][i]) ) // wiimote
|| ( (exp_type == WPAD_EXP_CLASSIC) && (wp & btnmap[CTRL_PAD][CTRLR_CLASSIC][i]) ) // classic controller
|| ( (exp_type == WPAD_EXP_NUNCHUK) && (wp & btnmap[CTRL_PAD][CTRLR_NUNCHUK][i]) ) // nunchuk + wiimote
#endif
)
{
// if zapper is on, ignore all buttons except START and SELECT
if(!GCSettings.zapper || nespadmap[i] == JOY_START || nespadmap[i] == JOY_SELECT)
if(GCSettings.Controller != CTRL_ZAPPER || nespadmap[i] == JOY_START || nespadmap[i] == JOY_SELECT)
{
if(nespadmap[i] == RAPID_A)
{
@ -471,18 +527,16 @@ static unsigned char DecodeJoy( unsigned short pad )
}
// zapper enabled
if(GCSettings.zapper)
if(GCSettings.Controller == CTRL_ZAPPER)
{
int z = GCSettings.zapper-1; // NES port # (0 or 1)
int z = 1; // NES port # (0 or 1)
myzappers[z][2] = 0; // reset trigger to not pressed
// is trigger pressed?
if ( (jp & PAD_BUTTON_A) // gamecube controller
if ( (jp & btnmap[CTRL_ZAPPER][CTRLR_GCPAD][0]) // gamecube controller
#ifdef HW_RVL
|| (wp & WPAD_BUTTON_A) // wiimote
|| (wp & WPAD_BUTTON_B)
|| (wp & WPAD_CLASSIC_BUTTON_A) // classic controller
|| ( (exp_type == WPAD_EXP_NONE) && (wp & btnmap[CTRL_ZAPPER][CTRLR_WIIMOTE][0]) ) // wiimote
#endif
)
{
@ -491,9 +545,9 @@ static unsigned char DecodeJoy( unsigned short pad )
}
// VS zapper games
if ( (jp & PAD_BUTTON_B) // gamecube controller
if ( (jp & btnmap[CTRL_ZAPPER][CTRLR_GCPAD][1]) // gamecube controller
#ifdef HW_RVL
|| (wp & WPAD_BUTTON_1) // wiimote
|| ( (exp_type == WPAD_EXP_NONE) && (wp & btnmap[CTRL_ZAPPER][CTRLR_WIIMOTE][1]) ) // wiimote
#endif
)
{
@ -519,13 +573,11 @@ void GetJoy()
short i;
s8 gc_px = PAD_SubStickX (0);
s8 gc_py = PAD_SubStickY (0);
u32 jp = PAD_ButtonsHeld (0); // gamecube controller button info
#ifdef HW_RVL
s8 wm_sx = WPAD_StickX (0,1);
s8 wm_sy = WPAD_StickY (0,1);
u32 wm_pb = WPAD_ButtonsHeld (0); // wiimote / expansion button info
u32 wm_pb = WPAD_ButtonsDown (0); // wiimote / expansion button info
#endif
// Turbo mode
@ -544,17 +596,6 @@ void GetJoy()
frameskip = 0;
}
// Check for video zoom
if (GCSettings.Zoom)
{
if (gc_py < -36 || gc_py > 36)
zoom ((float) gc_py / -36);
#ifdef HW_RVL
if (wm_sy < -36 || wm_sy > 36)
zoom ((float) wm_sy / -36);
#endif
}
// request to go back to menu
if ((gc_px < -70) ||
((jp & PAD_BUTTON_START) && (jp & PAD_BUTTON_A) &&
@ -565,7 +606,6 @@ void GetJoy()
#endif
)
{
StopAudio();
ConfigRequested = 1;
}
else

View File

@ -13,6 +13,7 @@
#define _PAD_H_
#include <gccore.h>
#include <wiiuse/wpad.h>
#define PI 3.14159265f
#define PADCAL 50
@ -20,20 +21,58 @@
#define RAPID_A 256
#define RAPID_B 512
extern unsigned int gcpadmap[];
extern unsigned int wmpadmap[];
extern unsigned int ccpadmap[];
extern unsigned int ncpadmap[];
enum
{
TRIGGER_SIMPLE,
TRIGGER_BUTTON_ONLY,
TRIGGER_BUTTON_ONLY_IN_FOCUS
};
typedef struct _paddata {
u16 btns_d;
u16 btns_u;
u16 btns_h;
s8 stickX;
s8 stickY;
s8 substickX;
s8 substickY;
u8 triggerL;
u8 triggerR;
} PADData;
class GuiTrigger
{
public:
GuiTrigger();
~GuiTrigger();
void SetSimpleTrigger(s32 ch, u32 wiibtns, u16 gcbtns);
void SetButtonOnlyTrigger(s32 ch, u32 wiibtns, u16 gcbtns);
void SetButtonOnlyInFocusTrigger(s32 ch, u32 wiibtns, u16 gcbtns);
s8 WPAD_Stick(u8 right, int axis);
bool Left();
bool Right();
bool Up();
bool Down();
u8 type;
s32 chan;
WPADData wpad;
PADData pad;
};
extern GuiTrigger userInput[4];
extern int rumbleRequest[4];
extern u32 btnmap[2][4][12];
void ResetControls();
void ShutoffRumble();
void DoRumble(int i);
s8 WPAD_StickX(u8 chan,u8 right);
s8 WPAD_StickY(u8 chan, u8 right);
void InitialisePads();
void GetJoy();
void ToggleFourScore(int set, bool loaded);
void ToggleZapper(int set, bool loaded);
void ToggleFourScore(int set);
void ToggleZapper(int set);
void DrawCursor();
#endif

View File

@ -2,9 +2,9 @@
* FCE Ultra 0.98.12
* Nintendo Wii/Gamecube Port
*
* Tantric September 2008
* Tantric 2008-2009
*
* preferences.c
* preferences.cpp
*
* Preferences save/load preferences utilities
****************************************************************************/
@ -15,8 +15,10 @@
#include <ogcsys.h>
#include <mxml.h>
#include "images/saveicon.h"
#include "menudraw.h"
#include "fceuconfig.h"
#include "button_mapping.h"
#include "filebrowser.h"
#include "menu.h"
#include "memcardop.h"
#include "fileop.h"
#include "fceugx.h"
@ -108,25 +110,6 @@ static const char * XMLSaveCallback(mxml_node_t *node, int where)
static int
preparePrefsData (int method)
{
int offset = 0;
// add save icon and comments for Memory Card saves
if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
{
offset = sizeof (saveicon);
// Copy in save icon
memcpy (savebuffer, saveicon, offset);
// And the comments
char prefscomment[2][32];
memset(prefscomment, 0, 64);
sprintf (prefscomment[0], "%s Prefs", APPNAME);
sprintf (prefscomment[1], "Preferences");
memcpy (savebuffer + offset, prefscomment, 64);
offset += 64;
}
xml = mxmlNewXML("1.0");
mxmlSetWrapMargin(0); // disable line wrapping
@ -152,11 +135,10 @@ preparePrefsData (int method)
createXMLSetting("smbuser", "Share Username", GCSettings.smbuser);
createXMLSetting("smbpwd", "Share Password", GCSettings.smbpwd);
createXMLSection("Emulation", "Emulation Settings");
createXMLSection("Video", "Video Settings");
createXMLSetting("currpal", "Palette", toStr(GCSettings.currpal));
createXMLSetting("timing", "Timing", toStr(GCSettings.timing));
createXMLSetting("Zoom", "Zoom On/Off", toStr(GCSettings.Zoom));
createXMLSetting("ZoomLevel", "Zoom Level", FtoStr(GCSettings.ZoomLevel));
createXMLSetting("render", "Video Filtering", toStr(GCSettings.render));
createXMLSetting("widescreen", "Aspect Ratio Correction", toStr(GCSettings.widescreen));
@ -164,15 +146,24 @@ preparePrefsData (int method)
createXMLSetting("xshift", "Horizontal Video Shift", toStr(GCSettings.xshift));
createXMLSetting("yshift", "Vertical Video Shift", toStr(GCSettings.yshift));
createXMLSection("Menu", "Menu Settings");
createXMLSetting("WiimoteOrientation", "Wiimote Orientation", toStr(GCSettings.WiimoteOrientation));
createXMLSetting("ExitAction", "Exit Action", toStr(GCSettings.ExitAction));
createXMLSetting("MusicVolume", "Music Volume", toStr(GCSettings.MusicVolume));
createXMLSetting("SFXVolume", "Sound Effects Volume", toStr(GCSettings.SFXVolume));
createXMLSection("Controller", "Controller Settings");
createXMLSetting("FourScore", "Four Score", toStr(GCSettings.FourScore));
createXMLSetting("zapper", "Zapper", toStr(GCSettings.zapper));
createXMLSetting("Controller", "Controller", toStr(GCSettings.Controller));
createXMLSetting("crosshair", "Zapper Crosshair", toStr(GCSettings.crosshair));
createXMLController(gcpadmap, "gcpadmap", "GameCube Pad");
createXMLController(wmpadmap, "wmpadmap", "Wiimote");
createXMLController(ccpadmap, "ccpadmap", "Classic Controller");
createXMLController(ncpadmap, "ncpadmap", "Nunchuk");
createXMLController(btnmap[CTRL_PAD][CTRLR_GCPAD], "btnmap_pad_gcpad", "NES Pad - GameCube Controller");
createXMLController(btnmap[CTRL_PAD][CTRLR_WIIMOTE], "btnmap_pad_wiimote", "NES Pad - Wiimote");
createXMLController(btnmap[CTRL_PAD][CTRLR_CLASSIC], "btnmap_pad_classic", "NES Pad - Classic Controller");
createXMLController(btnmap[CTRL_PAD][CTRLR_NUNCHUK], "btnmap_pad_nunchuk", "NES Pad - Nunchuk + Wiimote");
createXMLController(btnmap[CTRL_ZAPPER][CTRLR_GCPAD], "btnmap_zapper_gcpad", "Zapper - GameCube Controller");
createXMLController(btnmap[CTRL_ZAPPER][CTRLR_WIIMOTE], "btnmap_zapper_wiimote", "Zapper - Wiimote");
int datasize = mxmlSaveString(xml, (char *)savebuffer, SAVEBUFFERSIZE, XMLSaveCallback);
@ -216,7 +207,6 @@ static void loadXMLSetting(float * var, const char * name)
}
static void loadXMLController(unsigned int controller[], const char * name)
{
item = mxmlFindElement(xml, xml, "controller", "name", name, MXML_DESCEND);
@ -241,16 +231,8 @@ static bool
decodePrefsData (int method)
{
bool result = false;
int offset = 0;
// skip save icon and comments for Memory Card saves
if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
{
offset = sizeof (saveicon);
offset += 64; // sizeof prefscomment
}
xml = mxmlLoadString(NULL, (char *)savebuffer+offset, MXML_TEXT_CALLBACK);
xml = mxmlLoadString(NULL, (char *)savebuffer, MXML_TEXT_CALLBACK);
if(xml)
{
@ -305,11 +287,10 @@ decodePrefsData (int method)
loadXMLSetting(GCSettings.smbuser, "smbuser", sizeof(GCSettings.smbuser));
loadXMLSetting(GCSettings.smbpwd, "smbpwd", sizeof(GCSettings.smbpwd));
// Emulation Settings
// Video Settings
loadXMLSetting(&GCSettings.currpal, "currpal");
loadXMLSetting(&GCSettings.timing, "timing");
loadXMLSetting(&GCSettings.Zoom, "Zoom");
loadXMLSetting(&GCSettings.ZoomLevel, "ZoomLevel");
loadXMLSetting(&GCSettings.render, "render");
loadXMLSetting(&GCSettings.widescreen, "widescreen");
@ -317,15 +298,23 @@ decodePrefsData (int method)
loadXMLSetting(&GCSettings.xshift, "xshift");
loadXMLSetting(&GCSettings.yshift, "yshift");
// Menu Settings
loadXMLSetting(&GCSettings.WiimoteOrientation, "WiimoteOrientation");
loadXMLSetting(&GCSettings.ExitAction, "ExitAction");
loadXMLSetting(&GCSettings.MusicVolume, "MusicVolume");
loadXMLSetting(&GCSettings.SFXVolume, "SFXVolume");
// Controller Settings
loadXMLSetting(&GCSettings.FourScore, "FSDisable");
loadXMLSetting(&GCSettings.zapper, "zapper");
loadXMLSetting(&GCSettings.Controller, "Controller");
loadXMLSetting(&GCSettings.crosshair, "crosshair");
loadXMLController(gcpadmap, "gcpadmap");
loadXMLController(wmpadmap, "wmpadmap");
loadXMLController(ccpadmap, "ccpadmap");
loadXMLController(ncpadmap, "ncpadmap");
loadXMLController(btnmap[CTRL_PAD][CTRLR_GCPAD], "btnmap_pad_gcpad");
loadXMLController(btnmap[CTRL_PAD][CTRLR_WIIMOTE], "btnmap_pad_wiimote");
loadXMLController(btnmap[CTRL_PAD][CTRLR_CLASSIC], "btnmap_pad_classic");
loadXMLController(btnmap[CTRL_PAD][CTRLR_NUNCHUK], "btnmap_pad_nunchuk");
loadXMLController(btnmap[CTRL_ZAPPER][CTRLR_GCPAD], "btnmap_zapper_gcpad");
loadXMLController(btnmap[CTRL_ZAPPER][CTRLR_WIIMOTE], "btnmap_zapper_wiimote");
}
mxmlDelete(xml);
}
@ -347,23 +336,40 @@ SavePrefs (bool silent)
// is the method preferences will be loaded from by default
int method = autoSaveMethod(silent);
if(method == METHOD_AUTO)
return false;
if(!MakeFilePath(filepath, FILE_PREF, method))
return false;
if (!silent)
ShowAction ("Saving preferences...");
FixInvalidSettings();
AllocSaveBuffer ();
datasize = preparePrefsData (method);
if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
{
// Set the comments
char prefscomment[2][32];
memset(prefscomment, 0, 64);
sprintf (prefscomment[0], "%s Prefs", APPNAME);
sprintf (prefscomment[1], "Preferences");
SetMCSaveComments(prefscomment);
}
offset = SaveFile(filepath, datasize, method, silent);
FreeSaveBuffer ();
CancelAction();
if (offset > 0)
{
if (!silent)
WaitPrompt ("Preferences saved");
InfoPrompt ("Preferences saved");
return true;
}
return false;
@ -398,20 +404,29 @@ LoadPrefsFromMethod (int method)
* Load Preferences
* Checks sources consecutively until we find a preference file
***************************************************************************/
static bool prefLoaded = false;
bool LoadPrefs()
{
ShowAction ("Loading preferences...");
if(prefLoaded) // already attempted loading
return true;
bool prefFound = false;
if(ChangeInterface(METHOD_SD, SILENT))
prefFound = LoadPrefsFromMethod(METHOD_SD);
if(!prefFound && ChangeInterface(METHOD_USB, SILENT))
prefFound = LoadPrefsFromMethod(METHOD_USB);
if(!prefFound && TestCard(CARD_SLOTA, SILENT))
if(!prefFound && TestMC(CARD_SLOTA, SILENT))
prefFound = LoadPrefsFromMethod(METHOD_MC_SLOTA);
if(!prefFound && TestCard(CARD_SLOTB, SILENT))
if(!prefFound && TestMC(CARD_SLOTB, SILENT))
prefFound = LoadPrefsFromMethod(METHOD_MC_SLOTB);
if(!prefFound && ChangeInterface(METHOD_SMB, SILENT))
prefFound = LoadPrefsFromMethod(METHOD_SMB);
prefLoaded = true; // attempted to load preferences
if(prefFound)
FixInvalidSettings();
return prefFound;
}

View File

@ -16,7 +16,7 @@
#include <utime.h>
#include "unzip.h"
#include "menudraw.h"
#include "menu.h"
#define CASESENSITIVITY (0)
#define WRITEBUFFERSIZE (1024*256)