mirror of
https://github.com/dborth/fceugx.git
synced 2024-10-31 22:45:05 +01:00
add 2008-03-31 release
This commit is contained in:
parent
11f8c6a70f
commit
345fa23539
163
Makefile.gc
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163
Makefile.gc
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@ -0,0 +1,163 @@
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#---------------------------------------------------------------------------------
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# Clear the implicit built in rules
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#---------------------------------------------------------------------------------
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITPPC)),)
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$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
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endif
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include $(DEVKITPPC)/gamecube_rules
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# INCLUDES is a list of directories containing extra header files
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#---------------------------------------------------------------------------------
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TARGET := fceu_gc
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BUILD := build
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#SOURCES := source source/sz source/boards source/linux source/linux/bits source/linux/gnu source/palettes source/fir source/input source/rom source/mappers source/mbshare source/drivers source/drivers/common source/drivers/gamecube source/iplfont
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SOURCES := source source/boards source/mappers source/input \
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source/mbshare source/drivers/common \
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source/drivers/gamecube source/roms \
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source/iplfont source/sz
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DATA := data
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INCLUDES := source/sz
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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CFLAGS = -g -Os -Wall $(MACHDEP) $(INCLUDE) -DFCEU_VERSION_NUMERIC=9812 -DNGC=1 \
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-DZLIB -DBIG_ENDIAN -DHAVE_ASPRINTF=1 -DSTDC \
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-D_SZ_ONE_DIRECTORY=1 -D_LZMA_IN_CB=1 -D_LZMA_OUT_READ
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CXXFLAGS = $(CFLAGS)
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LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map -Wl,--cref
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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#---------------------------------------------------------------------------------
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LIBS := -logc -lm -lz -lsdcard
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS :=
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#---------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export OUTPUT := $(CURDIR)/$(TARGET)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/$(BUILD)
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#---------------------------------------------------------------------------------
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# automatically build a list of object files for our project
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#---------------------------------------------------------------------------------
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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export LD := $(CC)
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else
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export LD := $(CXX)
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endif
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export OFILES := $(addsuffix .o,$(BINFILES)) \
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$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
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$(sFILES:.s=.o) $(SFILES:.S=.o)
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#---------------------------------------------------------------------------------
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# build a list of include paths
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#---------------------------------------------------------------------------------
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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-I$(CURDIR)/$(BUILD) \
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-I$(LIBOGC_INC)
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#---------------------------------------------------------------------------------
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# build a list of library paths
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#---------------------------------------------------------------------------------
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
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-L$(LIBOGC_LIB)
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export OUTPUT := $(CURDIR)/$(TARGET)
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.PHONY: $(BUILD) clean
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#---------------------------------------------------------------------------------
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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#---------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol source/tags
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#---------------------------------------------------------------------------------
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run:
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psoload $(TARGET).dol
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#---------------------------------------------------------------------------------
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reload:
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psoload -r $(TARGET).dol
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#---------------------------------------------------------------------------------
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else
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DEPENDS := $(OFILES:.o=.d)
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#---------------------------------------------------------------------------------
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# main targets
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#---------------------------------------------------------------------------------
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$(OUTPUT).dol: $(OUTPUT).elf
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$(OUTPUT).elf: $(OFILES)
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#---------------------------------------------------------------------------------
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# This rule links in binary data with the .jpg extension
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#---------------------------------------------------------------------------------
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%.jpg.o : %.jpg
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#---------------------------------------------------------------------------------
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@echo $(notdir $<)
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$(bin2o)
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-include $(DEPENDS)
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#---------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------
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tags:
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@( cd source; ctags *.c *.h \
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boards/*.c boards/*.h \
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mappers/*.c mappers/*.h \
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input/*.c input/*.h \
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mbshare/*.c mbshare/*.h \
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drivers/common/*.c drivers/common/*.h \
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drivers/gamecube/*.c drivers/gamecube/*.h \
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iplfont/*.c iplfont/*.h \
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sz/*.c sz/*.h \
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/opt/devkitpro/libogc/include/*.h \
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/opt/devkitpro/libogc/include/mad/*.h \
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/opt/devkitpro/libogc/include/ogc/*.h \
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/opt/devkitpro/libogc/include/modplay/*.h \
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/opt/devkitpro/libogc/include/sdcard/*.h \
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/opt/devkitpro/libjpeg/include/jpeg/*.h \
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/opt/devkitpro/libfreetype/include/*.h \
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/opt/devkitpro/libfreetype/include/freetype/*.h )
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4
Makefile.gc.bat
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4
Makefile.gc.bat
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@ -0,0 +1,4 @@
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cp Makefile.gc Makefile
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make
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rm Makefile
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rm -d build/*.*
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4
Makefile.orig.bat
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4
Makefile.orig.bat
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cp Makefile.orig Makefile
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make
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rm Makefile
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rm -d build/*.*
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146
Makefile.wii
Normal file
146
Makefile.wii
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@ -0,0 +1,146 @@
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#---------------------------------------------------------------------------------
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# Clear the implicit built in rules
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#---------------------------------------------------------------------------------
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITPPC)),)
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$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
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endif
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include $(DEVKITPPC)/wii_rules
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# INCLUDES is a list of directories containing extra header files
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#---------------------------------------------------------------------------------
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TARGET := fceugcwi
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BUILD := build
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#SOURCES := source source/sz source/boards source/linux source/linux/bits source/linux/gnu source/palettes source/fir source/input source/rom source/mappers source/mbshare source/drivers source/drivers/common source/drivers/gamecube source/iplfont
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SOURCES := source source/boards source/mappers source/input \
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source/mbshare source/drivers/common \
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source/drivers/gamecube source/roms \
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source/iplfont source/sz
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DATA := data
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INCLUDES := source/sz
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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#CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE) -DFCEU_VERSION_NUMERIC=9812 -DNGC=1 -DZLIB -DBIG_ENDIAN -DHAVE_ASPRINTF=1 -DSTDC -D_SZ_ONE_DIRECTORY=1 -D_LZMA_IN_CB=1 -D_LZMA_OUT_READ
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CFLAGS = -g -Os -Wall $(MACHDEP) $(INCLUDE) -DFCEU_VERSION_NUMERIC=9812 -DNGC=1 \
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-DZLIB -DBIG_ENDIAN -DHAVE_ASPRINTF=1 -DSTDC \
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-D_SZ_ONE_DIRECTORY=1 -D_LZMA_IN_CB=1 -D_LZMA_OUT_READ
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CXXFLAGS = $(CFLAGS)
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LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map -Wl,--cref
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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#---------------------------------------------------------------------------------
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LIBS := -logc -lm -lz -lsdcard
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS :=
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#---------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export OUTPUT := $(CURDIR)/$(TARGET)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/$(BUILD)
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#---------------------------------------------------------------------------------
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# automatically build a list of object files for our project
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#---------------------------------------------------------------------------------
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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export LD := $(CC)
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else
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export LD := $(CXX)
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endif
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export OFILES := $(addsuffix .o,$(BINFILES)) \
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$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
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$(sFILES:.s=.o) $(SFILES:.S=.o)
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#---------------------------------------------------------------------------------
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# build a list of include paths
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#---------------------------------------------------------------------------------
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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-I$(CURDIR)/$(BUILD) \
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-I$(LIBOGC_INC)
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#---------------------------------------------------------------------------------
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# build a list of library paths
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#---------------------------------------------------------------------------------
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
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-L$(LIBOGC_LIB)
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export OUTPUT := $(CURDIR)/$(TARGET)
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.PHONY: $(BUILD) clean
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#---------------------------------------------------------------------------------
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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#---------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol source/tags
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#---------------------------------------------------------------------------------
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run:
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psoload $(TARGET).dol
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#---------------------------------------------------------------------------------
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reload:
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psoload -r $(TARGET).dol
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#---------------------------------------------------------------------------------
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else
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DEPENDS := $(OFILES:.o=.d)
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#---------------------------------------------------------------------------------
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# main targets
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#---------------------------------------------------------------------------------
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$(OUTPUT).dol: $(OUTPUT).elf
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$(OUTPUT).elf: $(OFILES)
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#---------------------------------------------------------------------------------
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# This rule links in binary data with the .jpg extension
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#---------------------------------------------------------------------------------
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%.jpg.o : %.jpg
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#---------------------------------------------------------------------------------
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@echo $(notdir $<)
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$(bin2o)
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-include $(DEPENDS)
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#---------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------
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4
Makefile.wii.bat
Normal file
4
Makefile.wii.bat
Normal file
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cp Makefile.wii Makefile
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make
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rm Makefile
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rm build/*.*
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BIN
fceugc.dol
BIN
fceugc.dol
Binary file not shown.
Before Width: | Height: | Size: 2.4 MiB |
File diff suppressed because one or more lines are too long
@ -1 +1 @@
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<pd><ViewState><e p="fceugc" x="true"></e><e p="fceugc\input" x="false"></e><e p="fceugc\iplfont" x="false"></e><e p="fceugc\mappers" x="false"></e><e p="fceugc\ngc" x="false"></e><e p="fceugc\boards" x="false"></e><e p="fceugc\common" x="false"></e><e p="fceugc\roms" x="false"></e><e p="fceugc\source" x="false"></e><e p="fceugc\sz" x="false"></e><e p="fceugc\mbshare" x="false"></e></ViewState></pd>
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<pd><ViewState><e p="fceugc" x="true"></e><e p="fceugc\input" x="false"></e><e p="fceugc\iplfont" x="false"></e><e p="fceugc\mappers" x="false"></e><e p="fceugc\ngc" x="false"></e><e p="fceugc\boards" x="false"></e><e p="fceugc\common" x="false"></e><e p="fceugc\makefiles" x="true"></e><e p="fceugc\roms" x="false"></e><e p="fceugc\source" x="false"></e><e p="fceugc\sz" x="false"></e><e p="fceugc\mbshare" x="false"></e></ViewState></pd>
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21
history.txt
21
history.txt
@ -9,12 +9,29 @@ This new version have asako and _svpe_ lastest added options.
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Enjoy it!
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Askot.
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What's new [20080331]
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+[Askot]
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- Fixed/changed SDCARD slot selection for searching roms, at
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start you will be prompted for this option.
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- Code cleanup.
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+[dsbomb]
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- Added Wii mode support.
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- Give a "Bad cartridge" error instead of locking up.
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- Joystick fixes due to libogc r14's changed stick values
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- Rearranged menu to make more sense, and consistent with Snes9x
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- Add "Reboot" menu option
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- Removed "." directory from SD card listing, it's pointless
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- Expand DVD reading to DVD9 size (once DVDs are working again)
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- Added option to go back a menu by pressing B.
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What's new? Askot [20080326]
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- Added saving state in SD Card (State files will be saved in root of SDCARD).
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*Note: I can't make it work to save in root:\fceugc\saves, so help needed.
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*Note: I can't make it work to save in root:\fceu\saves, so help needed.
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- Added SDCARD slot selection for searching roms, meaning, you can search roms
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from SDCARD SLOT A & SLOT B (Beta, meaning, buggy, but works).
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- For standarization, you must create folders root:\fceugc\roms to read NES
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- For standarization, you must create folders root:\fceu\roms to read NES
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roms files from SDCARD.
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- Added C-Left to call Menu.
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- Reading files from SD Card it's faster, now they're called from cache
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@ -59,6 +59,7 @@ int UseSDCARD = 0;
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sd_file * filehandle;
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char rootSDdir[SDCARD_MAX_PATH_LEN];
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int haveSDdir = 0;
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int sdslot = 0;
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/****************************************************************************
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* DVD Lowlevel Functions
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@ -199,7 +200,7 @@ unsigned int dvd_read(void *dst, unsigned int len, u64 offset)
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DCInvalidateRange ((void *) buffer, len);
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if (offset < 0x57057C00 || (isWii == true && offset < 0x118244F00LL)) // don't read past the end of the dvd
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if (offset < 0x57057C00 || (isWii == true && offset < 0x1FD3E0000LL)) // don't read past the end of the dvd
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{
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dvd[0] = 0x2E;
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dvd[1] = 0;
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@ -432,7 +433,7 @@ int updateSDdirname()
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int size=0;
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char *test;
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char temp[1024];
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char tmpCompare[1024];
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// char tmpCompare[1024];
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/* current directory doesn't change */
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if (strcmp(filelist[selection].filename,".") == 0) return 0;
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@ -454,9 +455,8 @@ int updateSDdirname()
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rootSDdir[size] = 0;
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/* handles root name */
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sprintf(tmpCompare, "dev%d:",choosenSDSlot);
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if (strcmp(rootSDdir,tmpCompare) == 0)sprintf(rootSDdir,"dev%d:\\fceu\\..", choosenSDSlot);
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//if (strcmp(rootSDdir,"dev0:") == 0) sprintf(rootSDdir,"dev0:\\fceu\\..");
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//sprintf(tmpCompare, "dev%d:",choosenSDSlot);
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if (strcmp(rootSDdir, sdslot ? "dev1:":"dev0:") == 0)sprintf(rootSDdir,"dev%d:\\fceu\\..", sdslot);
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return 1;
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}
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@ -466,9 +466,9 @@ int updateSDdirname()
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if ((strlen(rootSDdir)+1+strlen(filelist[selection].filename)) < SDCARD_MAX_PATH_LEN)
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{
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/* handles root name */
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sprintf(tmpCompare, "dev%d:\\fceu\\..",choosenSDSlot);
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if (strcmp(rootSDdir, tmpCompare) == 0) sprintf(rootSDdir,"dev%d:",choosenSDSlot);
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//if (strcmp(rootSDdir,"dev0:\\fceu\\..") == 0) sprintf(rootSDdir,"dev0:");
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//sprintf(tmpCompare, "dev%d:\\fceu\\..",choosenSDSlot);
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//if (strcmp(rootSDdir, tmpCompare) == 0) sprintf(rootSDdir,"dev%d:",choosenSDSlot);
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if (strcmp(rootSDdir, sdslot ? "dev1:\\fceu\\.." : "dev0:\\fceu\\..") == 0) sprintf(rootSDdir,"dev%d:",sdslot);
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/* update current directory name */
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sprintf(rootSDdir, "%s\\%s",rootSDdir, filelist[selection].filename);
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@ -490,6 +490,7 @@ int parseSDdirectory()
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{
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int entries = 0;
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int nbfiles = 0;
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int numstored = 0;
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||||
DIR *sddir = NULL;
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/* initialize selection */
|
||||
@ -504,13 +505,16 @@ int parseSDdirectory()
|
||||
|
||||
while (entries)
|
||||
{
|
||||
memset (&filelist[nbfiles], 0, sizeof (FILEENTRIES));
|
||||
strncpy(filelist[nbfiles].filename,(const char*)sddir[nbfiles].fname,MAXJOLIET);
|
||||
filelist[nbfiles].filename[MAXJOLIET-1] = 0;
|
||||
filelist[nbfiles].length = sddir[nbfiles].fsize;
|
||||
filelist[nbfiles].flags = (char)(sddir[nbfiles].fattr & SDCARD_ATTR_DIR);
|
||||
nbfiles++;
|
||||
entries--;
|
||||
if (strcmp((const char*)sddir[nbfiles].fname, ".") != 0) { // Skip "." directory
|
||||
memset (&filelist[numstored], 0, sizeof (FILEENTRIES));
|
||||
strncpy(filelist[numstored].filename,(const char*)sddir[nbfiles].fname,MAXJOLIET);
|
||||
filelist[numstored].filename[MAXJOLIET-1] = 0;
|
||||
filelist[numstored].length = sddir[nbfiles].fsize;
|
||||
filelist[numstored].flags = (char)(sddir[nbfiles].fattr & SDCARD_ATTR_DIR);
|
||||
numstored++;
|
||||
}
|
||||
nbfiles++;
|
||||
entries--;
|
||||
}
|
||||
|
||||
free(sddir);
|
||||
@ -564,7 +568,8 @@ void ShowFiles( int offset, int selection )
|
||||
* Let user select another ROM to load
|
||||
****************************************************************************/
|
||||
bool inSz = false;
|
||||
#define PADCAL 70
|
||||
//#define PADCAL 70
|
||||
extern int PADCAL;
|
||||
|
||||
void FileSelector()
|
||||
{
|
||||
@ -802,7 +807,7 @@ int OpenDVD()
|
||||
{
|
||||
|
||||
int i, j;
|
||||
int driveid;//char debug[128];
|
||||
int driveid=-99;
|
||||
|
||||
haveSDdir = 0;
|
||||
|
||||
@ -812,10 +817,6 @@ int OpenDVD()
|
||||
|
||||
/*** Make sure it's one I now about ***/
|
||||
if ( ( driveid != 4 ) && ( driveid != 6 ) && ( driveid != 8 ) ) {
|
||||
/*sprintf(debug, "Unknown drive id! (%d) ... Halted", driveid);
|
||||
WaitPrompt(debug);
|
||||
return 0;*/
|
||||
// if the driveid isn't 4, 6 or 8 we are running on a Wii
|
||||
isWii = true;
|
||||
}
|
||||
|
||||
@ -888,12 +889,13 @@ int OpenDVD()
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
int OpenSD ()
|
||||
{
|
||||
UseSDCARD = 1;
|
||||
char msg[128];
|
||||
|
||||
if (choosenSDSlot != sdslot) haveSDdir = 0;
|
||||
|
||||
if (haveSDdir == 0)
|
||||
{
|
||||
/* don't mess with DVD entries */
|
||||
@ -901,7 +903,7 @@ int OpenSD ()
|
||||
|
||||
/* Reset SDCARD root directory */
|
||||
sprintf(rootSDdir,"dev%d:\\fceu\\roms",choosenSDSlot);
|
||||
//sprintf(rootSDdir,"dev0:\\fceu\\roms");
|
||||
sdslot = choosenSDSlot;
|
||||
|
||||
/* Parse initial root directory and get entries list */
|
||||
ShowAction("Reading Directory ...");
|
||||
|
@ -84,6 +84,42 @@ void WaitPrompt( char *msg )
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Wait for user to press A or B. Returns 0 = B; 1 = A
|
||||
*/
|
||||
int WaitButtonAB ()
|
||||
{
|
||||
int btns;
|
||||
|
||||
while ( (PAD_ButtonsDown (0) & (PAD_BUTTON_A | PAD_BUTTON_B)) );
|
||||
|
||||
while ( TRUE )
|
||||
{
|
||||
btns = PAD_ButtonsDown (0);
|
||||
if ( btns & PAD_BUTTON_A )
|
||||
return 1;
|
||||
else if ( btns & PAD_BUTTON_B )
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Show a prompt with choice of two options. Returns 1 if A button was pressed
|
||||
and 0 if B button was pressed.
|
||||
*/
|
||||
int WaitPromptChoice (char *msg, char *bmsg, char *amsg)
|
||||
{
|
||||
char choiceOption[80];
|
||||
sprintf (choiceOption, "B = %s : A = %s", bmsg, amsg);
|
||||
|
||||
ClearScreen ();
|
||||
WriteCentre(220, msg);
|
||||
WriteCentre(220 + font_height, choiceOption);
|
||||
SetScreen ();
|
||||
|
||||
return WaitButtonAB ();
|
||||
}
|
||||
|
||||
void ShowAction( char *msg )
|
||||
{
|
||||
memcpy (xfb[whichfb], &backdrop, 1280 * 480);
|
||||
|
@ -54,7 +54,8 @@ extern unsigned char GetAnalog(int Joy);
|
||||
|
||||
#define MAXPAL 12
|
||||
|
||||
#define SCROLLY 380
|
||||
#define SCROLLY 395
|
||||
#define SOFTRESET_ADR ((volatile u32*)0xCC003024)
|
||||
|
||||
/* color palettes */
|
||||
struct
|
||||
@ -399,7 +400,7 @@ int configpadcount = 10;
|
||||
char padmenu[10][30] = {
|
||||
{ "NES BUTTON A - A" }, { " BUTTON B - B" }, { " START - S" },
|
||||
{ " SELECT - Z" }, { " TURBO A - X" }, { " TURBO B - Y" },
|
||||
{ " FOUR SCORE - OFF" }, { " ANALOG CLIP - 70"}, { " TURBO SPEED - 30.00 pps" },
|
||||
{ " FOUR SCORE - OFF" }, { " ANALOG CLIP - 40"}, { " TURBO SPEED - 30.00 pps" },
|
||||
{ "Return to previous" }
|
||||
};
|
||||
|
||||
@ -507,6 +508,10 @@ void ConfigPAD()
|
||||
padmenu[i][15] = PADMap( mpads[i], i );
|
||||
}
|
||||
}
|
||||
|
||||
if ( j & PAD_BUTTON_B ) {
|
||||
quit=1; return;
|
||||
}
|
||||
|
||||
if ( menu < 0 ) menu = configpadcount - 1;
|
||||
|
||||
@ -597,6 +602,8 @@ int StateManager()
|
||||
}
|
||||
}
|
||||
|
||||
if ( j & PAD_BUTTON_B ) quit = 1;
|
||||
|
||||
if ( menu < 0 )
|
||||
menu = mccount - 1;
|
||||
|
||||
@ -726,7 +733,8 @@ int VideoEnhancements()
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if ( j & PAD_BUTTON_B ) quit = 1;
|
||||
if ( menu < 0 )
|
||||
menu = vecount - 1;
|
||||
|
||||
@ -793,7 +801,7 @@ void ShowROMInfo()
|
||||
|
||||
SetScreen();
|
||||
|
||||
while ( !(PAD_ButtonsDown(0) & PAD_BUTTON_A ) )
|
||||
while ( !(PAD_ButtonsDown(0) & (PAD_BUTTON_A | PAD_BUTTON_B)) )
|
||||
{ VIDEO_WaitVSync(); }
|
||||
|
||||
}
|
||||
@ -802,10 +810,11 @@ void ShowROMInfo()
|
||||
* Media Select Screen
|
||||
****************************************************************************/
|
||||
|
||||
int mediacount = 4;
|
||||
char mediamenu[4][30] = {
|
||||
int mediacount = 3;
|
||||
char mediamenu[3][30] = {
|
||||
{ "Load from DVD" }, { "Load from SDCARD"},
|
||||
{ "Rom loading in SDCARD: SLOT A" }, { "Return to previous" }
|
||||
//{ "Rom loading in SDCARD: SLOT A" },
|
||||
{ "Return to previous" }
|
||||
};
|
||||
|
||||
unsigned char msstext[][512] = {
|
||||
@ -815,7 +824,7 @@ unsigned char msstext[][512] = {
|
||||
{ "How can You wait this long?! The games are waiting for You!!" }
|
||||
};
|
||||
|
||||
int choosenSDSlot = 0;
|
||||
//int choosenSDSlot = 0;
|
||||
|
||||
int MediaSelect()
|
||||
{
|
||||
@ -849,26 +858,28 @@ int MediaSelect()
|
||||
if ( j & PAD_BUTTON_A ) {
|
||||
redraw = 1;
|
||||
switch ( menu ) {
|
||||
case 0: UseSDCARD = 0;
|
||||
case 0: UseSDCARD = 0; //DVD
|
||||
OpenDVD();
|
||||
return 1;
|
||||
break;
|
||||
|
||||
case 1: UseSDCARD = 1;
|
||||
case 1: UseSDCARD = 1; //SDCard
|
||||
OpenSD();
|
||||
return 1;
|
||||
break;
|
||||
case 2:
|
||||
choosenSDSlot ^= 1;
|
||||
/*case 2: choosenSDSlot ^= 1; //Pick Slot
|
||||
sprintf(mediamenu[2], (!choosenSDSlot) ? "Rom loading in SDCARD: SLOT A" : "Rom loading in SDCARD: SLOT B");
|
||||
break;
|
||||
case 3: quit = 1;
|
||||
break;*/
|
||||
case 2: quit = 1; //Previous
|
||||
break;
|
||||
|
||||
default: break ;
|
||||
}
|
||||
}
|
||||
|
||||
if ( j & PAD_BUTTON_B )
|
||||
quit = 1;
|
||||
|
||||
if ( menu == mediacount )
|
||||
menu = 0;
|
||||
|
||||
@ -898,8 +909,8 @@ char credits[12][512] = {
|
||||
{ "Misc. addons by KruLLo" },
|
||||
{ "Extras features Askot" },
|
||||
{ "Thank you to" },
|
||||
{ "brakken, mithos, luciddream, HonkeyKong" },
|
||||
{ "... and everyone who supported v1.0!" }
|
||||
{ "brakken, mithos, luciddream, HonkeyKong," },
|
||||
{ "dsbomb for bringing it to the Wii" },
|
||||
};
|
||||
|
||||
void ShowCredits(){
|
||||
@ -927,24 +938,31 @@ void ShowCredits(){
|
||||
|
||||
SetScreen();
|
||||
|
||||
while ( !(PAD_ButtonsDown(0) & PAD_BUTTON_A ) )
|
||||
while ( !(PAD_ButtonsDown(0) & (PAD_BUTTON_A | PAD_BUTTON_B)) )
|
||||
{ VIDEO_WaitVSync(); }
|
||||
|
||||
}
|
||||
/****************************************************************************
|
||||
* Configuration Screen
|
||||
****************************************************************************/
|
||||
int configmenucount = 10;
|
||||
char configmenu[10][30] = {
|
||||
{ "Play Game" }, { "Game Information" }, { "Configure Joypads" },
|
||||
{ "Video Options" }, { "Load new Game" }, { "Reset NES" },
|
||||
{ "Stop DVD Motor" }, { "STATE Manager" }, { "PSO/SD Reload" } ,
|
||||
int configmenucount = 11;
|
||||
char configmenu[11][30] = {
|
||||
{ "Play Game" },
|
||||
{ "Reset NES" },
|
||||
{ "Load New Game" },
|
||||
{ "State Manager" },
|
||||
{ "ROM Information" },
|
||||
{ "Configure Joypads" },
|
||||
{ "Video Options" },
|
||||
{ "Stop DVD Motor" },
|
||||
{ "PSO/SD Reload" } ,
|
||||
{ "Reboot Gamecube" },
|
||||
{ "Credits" }
|
||||
};
|
||||
|
||||
unsigned char cstext[][512] = {
|
||||
//ConfigScreen
|
||||
{ "FCE Ultra GameCube Edition - Version 1.0.8 \"SUPER-DELUXE\" ;)" },
|
||||
{ "FCE Ultra GameCube Edition - Version 1.0.9 \"SUPER-DELUXE\" ;)" },
|
||||
{ "Press L + R anytime to return to this menu!" },
|
||||
{ "Press START + B + X anytime for PSO/SD-reload" },
|
||||
{ "* * *" },
|
||||
@ -960,7 +978,7 @@ int ConfigScreen()
|
||||
short j;
|
||||
int redraw = 1;
|
||||
|
||||
int *psoid = (int *) 0x80001800;
|
||||
//int *psoid = (int *) 0x80001800;
|
||||
void (*PSOReload) () = (void (*)()) 0x80001800;
|
||||
|
||||
/*** Stop any running Audio ***/
|
||||
@ -1008,45 +1026,59 @@ int ConfigScreen()
|
||||
if (j & PAD_BUTTON_A ) {
|
||||
redraw = 1;
|
||||
switch ( menu ) {
|
||||
case 0: quit = 1; break;
|
||||
case 0: // Play Game
|
||||
quit = 1;
|
||||
break;
|
||||
|
||||
case 1: ShowROMInfo(); break;
|
||||
case 1: // Reset NES
|
||||
ResetNES();
|
||||
return 1;
|
||||
break;
|
||||
|
||||
case 2: ConfigPAD(); scrollerx = 320 - MARGIN; break;
|
||||
case 2: // Load new Game
|
||||
//if (MediaSelect()) {
|
||||
// if (GCMemROM() >= 0) return 1;/* Fix by Garglub. Thanks! */
|
||||
//}
|
||||
MediaSelect();
|
||||
scrollerx = 320 - MARGIN;
|
||||
break;
|
||||
|
||||
case 3: if (VideoEnhancements())
|
||||
return 2;
|
||||
scrollerx = 320 - MARGIN;
|
||||
break;
|
||||
case 3: // State Manager
|
||||
if (StateManager()) return 2;
|
||||
scrollerx = 320 - MARGIN;
|
||||
break;
|
||||
|
||||
case 4: if (MediaSelect()) {
|
||||
GCMemROM(); /* Fix by Garglub. Thanks! */
|
||||
return 1;
|
||||
}
|
||||
scrollerx = 320 - MARGIN;
|
||||
break;
|
||||
case 4: // Game Information
|
||||
ShowROMInfo();
|
||||
break;
|
||||
|
||||
case 5: ResetNES();
|
||||
return 1;
|
||||
break;
|
||||
case 5: // COnfigure Joypads
|
||||
ConfigPAD();
|
||||
scrollerx = 320 - MARGIN;
|
||||
break;
|
||||
|
||||
case 6: ShowAction("Stopping Motor");
|
||||
dvd_motor_off();
|
||||
WaitPrompt("DVD Motor Stopped");
|
||||
break;
|
||||
case 6: // Video Options
|
||||
if (VideoEnhancements()) return 2;
|
||||
scrollerx = 320 - MARGIN;
|
||||
break;
|
||||
|
||||
case 7: if (StateManager())
|
||||
return 2;
|
||||
scrollerx = 320 - MARGIN;
|
||||
break;
|
||||
case 7: // Stop DVD Motor
|
||||
ShowAction("Stopping Motor");
|
||||
dvd_motor_off();
|
||||
WaitPrompt("DVD Motor Stopped");
|
||||
break;
|
||||
|
||||
case 8:
|
||||
case 8: // PSO/SD Reload
|
||||
PSOReload ();
|
||||
break;
|
||||
break;
|
||||
|
||||
case 9:
|
||||
ShowCredits();
|
||||
break;
|
||||
case 9: // Reboot
|
||||
*SOFTRESET_ADR = 0x00000000;
|
||||
break;
|
||||
|
||||
case 10: // Credits
|
||||
ShowCredits();
|
||||
break;
|
||||
|
||||
default: break ;
|
||||
}
|
||||
@ -1065,7 +1097,7 @@ int ConfigScreen()
|
||||
|
||||
/*** Remove any still held buttons ***/
|
||||
while(PAD_ButtonsHeld(0)) VIDEO_WaitVSync();
|
||||
|
||||
|
||||
/*** Stop the DVD from causing clicks while playing ***/
|
||||
uselessinquiry ();
|
||||
|
||||
|
@ -44,10 +44,19 @@ long long basetime;
|
||||
|
||||
void FCEUD_Update(uint8 *XBuf, int32 *Buffer, int Count);
|
||||
|
||||
void (*PSOReload) () = (void (*)()) 0x80001800;
|
||||
|
||||
static void reset_cb() {
|
||||
PSOReload();
|
||||
}
|
||||
|
||||
extern int WaitPromptChoice (char *msg, char *bmsg, char *amsg);
|
||||
int choosenSDSlot = 0;
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
|
||||
initDisplay();
|
||||
SYS_SetResetCallback (reset_cb);
|
||||
InitialiseSound();
|
||||
SDCARD_Init ();
|
||||
|
||||
@ -69,6 +78,7 @@ int main(int argc, char *argv[])
|
||||
cleanSFMDATA();
|
||||
GCMemROM();
|
||||
|
||||
choosenSDSlot = !WaitPromptChoice("Choose a SLOT to load Roms from SDCARD", "SLOT B", "SLOT A");
|
||||
ConfigScreen();
|
||||
|
||||
while (1)
|
||||
|
@ -62,12 +62,11 @@ int GCMemROM()
|
||||
FCEU_ResetPalette();
|
||||
FCEU_ResetMessages(); // Save state, status messages, etc.
|
||||
SetSoundVariables();
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("Bad cartridge!");
|
||||
while(1) {};
|
||||
WaitPrompt("Bad cartridge!");
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;;
|
||||
|
@ -239,7 +239,7 @@ int GCFCEUSS_Save()
|
||||
static unsigned char header[16] = "FCS\xff";
|
||||
char chunk[] = "CHKE";
|
||||
int zero = 0;
|
||||
char Comment[2][32] = { { "FCEU GC Version 1.0.8" }, { "A GAME" } };
|
||||
char Comment[2][32] = { { "FCEU GC Version 1.0.9" }, { "A GAME" } };
|
||||
|
||||
memopen(); /*** Reset Memory File ***/
|
||||
|
||||
|
@ -86,7 +86,7 @@ unsigned char DecodeJoy( unsigned short pp )
|
||||
*
|
||||
* Additional check for Analog X/Y
|
||||
****************************************************************************/
|
||||
int PADCAL = 70;
|
||||
int PADCAL = 40;
|
||||
|
||||
unsigned char GetAnalog(int Joy)
|
||||
{
|
||||
@ -130,7 +130,7 @@ int GetJoy()
|
||||
int t = 0;
|
||||
|
||||
void (*PSOReload)() = (void(*)())0x80001800;
|
||||
|
||||
|
||||
/*** Before checking anything else, look for PSOReload ***/
|
||||
if ( PAD_ButtonsHeld(0) == ( PAD_BUTTON_B | PAD_BUTTON_X | PAD_BUTTON_START ) )
|
||||
PSOReload();
|
||||
@ -138,7 +138,7 @@ int GetJoy()
|
||||
/*** Look for config menu ***/
|
||||
signed char px;
|
||||
px = PAD_SubStickX (0);
|
||||
if (((px < -70)) || (PAD_ButtonsHeld(0) == ( PAD_TRIGGER_L | PAD_TRIGGER_R ))) {
|
||||
if (((px < -PADCAL)) || (PAD_ButtonsHeld(0) == ( PAD_TRIGGER_L | PAD_TRIGGER_R ))) {
|
||||
t = ConfigScreen();
|
||||
if (t == 1) {
|
||||
return 1;
|
||||
|
Loading…
Reference in New Issue
Block a user