mirror of
https://github.com/dborth/fceugx.git
synced 2024-10-31 22:45:05 +01:00
Merge pull request #380 from Zal0/master
Added covers and boxarts folder, and swaping then with + butotn
This commit is contained in:
commit
3a717e9a79
@ -556,5 +556,15 @@ int main(int argc, char *argv[])
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#endif
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} // emulation loop
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} // main loop
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} // main loop
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}
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char* ImageFolder()
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{
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switch(GCSettings.PreviewImage)
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{
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case 1 : return GCSettings.CoverFolder; break;
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case 2 : return GCSettings.ArtworkFolder; break;
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default: return GCSettings.ScreenshotsFolder; break;
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}
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}
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@ -90,6 +90,8 @@ struct SGCSettings
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char SaveFolder[MAXPATHLEN]; // Path to save files
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char CheatFolder[MAXPATHLEN]; // Path to cheat files
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char ScreenshotsFolder[MAXPATHLEN]; // Path to screenshot files
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char CoverFolder[MAXPATHLEN]; // Path to cover files
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char ArtworkFolder[MAXPATHLEN]; // Path to artwork files
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int AutoloadGame;
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char smbip[80];
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@ -117,8 +119,11 @@ struct SGCSettings
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int SFXVolume;
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int Rumble;
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int language;
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int PreviewImage;
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};
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char* ImageFolder();
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void ExitApp();
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void ShutdownWii();
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bool SupportedIOS(u32 ios);
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@ -954,8 +954,15 @@ static int MenuGameSelection()
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gameBrowser.SetPosition(20, 98);
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ResetBrowser();
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GuiTrigger trigPlusMinus;
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trigPlusMinus.SetButtonOnlyTrigger(-1, WPAD_BUTTON_PLUS | WPAD_CLASSIC_BUTTON_PLUS, PAD_TRIGGER_Z, WIIDRC_BUTTON_PLUS);
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GuiImage bgPreview(&bgPreviewImg);
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bgPreview.SetPosition(365, 98);
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GuiButton bgPreviewBtn(bgPreview.GetWidth(), bgPreview.GetHeight());
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bgPreviewBtn.SetImage(&bgPreview);
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bgPreviewBtn.SetPosition(365, 98);
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bgPreviewBtn.SetTrigger(&trigPlusMinus);
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int previousPreviewImg = GCSettings.PreviewImage;
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GuiImage preview;
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preview.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
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@ -970,7 +977,7 @@ static int MenuGameSelection()
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mainWindow->Append(&titleTxt);
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mainWindow->Append(&gameBrowser);
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mainWindow->Append(&buttonWindow);
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mainWindow->Append(&bgPreview);
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mainWindow->Append(&bgPreviewBtn);
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mainWindow->Append(&preview);
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ResumeGui();
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@ -1045,10 +1052,11 @@ static int MenuGameSelection()
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}
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//update game screenshot
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if(previousBrowserIndex != browser.selIndex)
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if(previousBrowserIndex != browser.selIndex || previousPreviewImg != GCSettings.PreviewImage)
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{
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previousBrowserIndex = browser.selIndex;
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snprintf(screenshotPath, MAXJOLIET, "%s%s/%s.png", pathPrefix[GCSettings.LoadMethod], GCSettings.ScreenshotsFolder, browserList[browser.selIndex].displayname);
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previousPreviewImg = GCSettings.PreviewImage;
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snprintf(screenshotPath, MAXJOLIET, "%s%s/%s.png", pathPrefix[GCSettings.LoadMethod], ImageFolder(), browserList[browser.selIndex].displayname);
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AllocSaveBuffer();
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int width, height;
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@ -1075,6 +1083,11 @@ static int MenuGameSelection()
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menu = MENU_SETTINGS;
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else if(exitBtn.GetState() == STATE_CLICKED)
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ExitRequested = 1;
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else if(bgPreviewBtn.GetState() == STATE_CLICKED)
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{
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GCSettings.PreviewImage = (GCSettings.PreviewImage + 1) % 3;
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bgPreviewBtn.ResetState();
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}
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}
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HaltParseThread(); // halt parsing
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@ -1083,7 +1096,7 @@ static int MenuGameSelection()
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mainWindow->Remove(&titleTxt);
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mainWindow->Remove(&buttonWindow);
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mainWindow->Remove(&gameBrowser);
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mainWindow->Remove(&bgPreview);
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mainWindow->Remove(&bgPreviewBtn);
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mainWindow->Remove(&preview);
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MEM_DEALLOC(imgBuffer);
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return menu;
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@ -3515,6 +3528,8 @@ static int MenuSettingsFile()
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sprintf(options.name[i++], "Save Folder");
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sprintf(options.name[i++], "Cheats Folder");
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sprintf(options.name[i++], "Screenshots Folder");
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sprintf(options.name[i++], "Covers Folder");
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sprintf(options.name[i++], "Artwork Folder");
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sprintf(options.name[i++], "Auto Load");
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sprintf(options.name[i++], "Auto Save");
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sprintf(options.name[i++], "Append Auto to .SAV Files");
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@ -3593,18 +3608,26 @@ static int MenuSettingsFile()
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break;
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case 6:
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OnScreenKeyboard(GCSettings.CoverFolder, MAXPATHLEN);
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break;
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case 7:
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OnScreenKeyboard(GCSettings.ArtworkFolder, MAXPATHLEN);
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break;
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case 8:
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GCSettings.AutoLoad++;
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if (GCSettings.AutoLoad > 2)
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GCSettings.AutoLoad = 0;
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break;
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case 7:
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case 9:
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GCSettings.AutoSave++;
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if (GCSettings.AutoSave > 3)
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GCSettings.AutoSave = 0;
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break;
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case 8:
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case 10:
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GCSettings.AppendAuto++;
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if (GCSettings.AppendAuto > 1)
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GCSettings.AppendAuto = 0;
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@ -3671,18 +3694,20 @@ static int MenuSettingsFile()
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snprintf (options.value[3], 35, "%s", GCSettings.SaveFolder);
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snprintf (options.value[4], 35, "%s", GCSettings.CheatFolder);
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snprintf (options.value[5], 35, "%s", GCSettings.ScreenshotsFolder);
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snprintf (options.value[6], 35, "%s", GCSettings.CoverFolder);
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snprintf (options.value[7], 35, "%s", GCSettings.ArtworkFolder);
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if (GCSettings.AutoLoad == 0) sprintf (options.value[6],"Off");
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else if (GCSettings.AutoLoad == 1) sprintf (options.value[6],"RAM");
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else if (GCSettings.AutoLoad == 2) sprintf (options.value[6],"State");
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if (GCSettings.AutoLoad == 0) sprintf (options.value[8],"Off");
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else if (GCSettings.AutoLoad == 1) sprintf (options.value[8],"RAM");
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else if (GCSettings.AutoLoad == 2) sprintf (options.value[8],"State");
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if (GCSettings.AutoSave == 0) sprintf (options.value[7],"Off");
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else if (GCSettings.AutoSave == 1) sprintf (options.value[7],"RAM");
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else if (GCSettings.AutoSave == 2) sprintf (options.value[7],"State");
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else if (GCSettings.AutoSave == 3) sprintf (options.value[7],"Both");
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else if (GCSettings.AutoSave == 1) sprintf (options.value[9],"RAM");
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else if (GCSettings.AutoSave == 2) sprintf (options.value[9],"State");
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else if (GCSettings.AutoSave == 3) sprintf (options.value[9],"Both");
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if (GCSettings.AppendAuto == 0) sprintf (options.value[8], "Off");
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else if (GCSettings.AppendAuto == 1) sprintf (options.value[8], "On");
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if (GCSettings.AppendAuto == 0) sprintf (options.value[10], "Off");
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else if (GCSettings.AppendAuto == 1) sprintf (options.value[10], "On");
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optionBrowser.TriggerUpdate();
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}
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@ -3717,6 +3742,7 @@ static int MenuSettingsMenu()
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sprintf(options.name[i++], "Sound Effects Volume");
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sprintf(options.name[i++], "Rumble");
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sprintf(options.name[i++], "Language");
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sprintf(options.name[i++], "Preview Image");
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options.length = i;
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for(i=0; i < options.length; i++)
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@ -3800,6 +3826,12 @@ static int MenuSettingsMenu()
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else if(GCSettings.language == LANG_JAPANESE)
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GCSettings.language = LANG_ENGLISH;
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break;
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case 6:
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GCSettings.PreviewImage++;
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if(GCSettings.PreviewImage > 2)
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GCSettings.PreviewImage = 0;
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break;
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}
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if(ret >= 0 || firstRun)
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@ -3867,6 +3899,19 @@ static int MenuSettingsMenu()
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case LANG_TURKISH: sprintf(options.value[5], "Turkish"); break;
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}
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switch(GCSettings.PreviewImage)
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{
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case 0:
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sprintf(options.value[6], "Screenshots");
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break;
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case 1:
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sprintf(options.value[6], "Covers");
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break;
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case 2:
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sprintf(options.value[6], "Artwork");
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break;
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}
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optionBrowser.TriggerUpdate();
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}
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@ -131,6 +131,8 @@ preparePrefsData ()
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createXMLSetting("CheatFolder", "Cheats Folder", GCSettings.CheatFolder);
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createXMLSetting("gamegenie", "Game Genie", toStr(GCSettings.gamegenie));
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createXMLSetting("ScreenshotsFolder", "Screenshots Folder", GCSettings.ScreenshotsFolder);
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createXMLSetting("CoverFolder", "Covers Folder", GCSettings.CoverFolder);
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createXMLSetting("ArtworkFolder", "Artwork Folder", GCSettings.ArtworkFolder);
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createXMLSection("Network", "Network Settings");
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@ -163,7 +165,7 @@ preparePrefsData ()
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createXMLSetting("SFXVolume", "Sound Effects Volume", toStr(GCSettings.SFXVolume));
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createXMLSetting("Rumble", "Rumble", toStr(GCSettings.Rumble));
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createXMLSetting("language", "Language", toStr(GCSettings.language));
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createXMLSetting("PreviewImage", "Preview Image", toStr(GCSettings.PreviewImage));
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createXMLSection("Controller", "Controller Settings");
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@ -303,6 +305,8 @@ decodePrefsData ()
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loadXMLSetting(GCSettings.CheatFolder, "CheatFolder", sizeof(GCSettings.CheatFolder));
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loadXMLSetting(&GCSettings.gamegenie, "gamegenie");
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loadXMLSetting(GCSettings.ScreenshotsFolder, "ScreenshotsFolder", sizeof(GCSettings.ScreenshotsFolder));
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loadXMLSetting(GCSettings.CoverFolder, "CoverFolder", sizeof(GCSettings.CoverFolder));
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loadXMLSetting(GCSettings.ArtworkFolder, "ArtworkFolder", sizeof(GCSettings.ArtworkFolder));
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// Network Settings
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@ -333,6 +337,7 @@ decodePrefsData ()
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loadXMLSetting(&GCSettings.SFXVolume, "SFXVolume");
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loadXMLSetting(&GCSettings.Rumble, "Rumble");
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loadXMLSetting(&GCSettings.language, "language");
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loadXMLSetting(&GCSettings.PreviewImage, "PreviewImage");
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// Controller Settings
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@ -423,6 +428,8 @@ DefaultSettings ()
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GCSettings.MusicVolume = 20;
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GCSettings.SFXVolume = 40;
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GCSettings.Rumble = 1; // Enabled
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GCSettings.PreviewImage = 0;
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#ifdef HW_RVL
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GCSettings.language = CONF_GetLanguage();
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@ -441,6 +448,8 @@ DefaultSettings ()
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sprintf (GCSettings.SaveFolder, "%s/saves", APPFOLDER); // Path to save files
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sprintf (GCSettings.CheatFolder, "%s/cheats", APPFOLDER); // Path to cheat files
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sprintf (GCSettings.ScreenshotsFolder, "%s/screenshots", APPFOLDER); // Path to screenshots files
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sprintf (GCSettings.CoverFolder, "%s/covers", APPFOLDER); // Path to cover files
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sprintf (GCSettings.ArtworkFolder, "%s/artwork", APPFOLDER); // Path to artwork files
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GCSettings.AutoLoad = 1; // Auto Load RAM
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GCSettings.AutoSave = 1; // Auto Save RAM
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}
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@ -600,8 +609,13 @@ bool LoadPrefs()
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char dirPath[MAXPATHLEN];
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sprintf(dirPath, "%s%s", pathPrefix[GCSettings.LoadMethod], GCSettings.ScreenshotsFolder);
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CreateDirectory(dirPath);
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sprintf(dirPath, "%s%s", pathPrefix[GCSettings.LoadMethod], GCSettings.CoverFolder);
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CreateDirectory(dirPath);
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sprintf(dirPath, "%s%s", pathPrefix[GCSettings.LoadMethod], GCSettings.ArtworkFolder);
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CreateDirectory(dirPath);
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sprintf(dirPath, "%s%s", pathPrefix[GCSettings.LoadMethod], GCSettings.CheatFolder);
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CreateDirectory(dirPath);
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}
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ResetText();
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