From 3da8ff5517fa4ac47d219a29d686db51c6849ebd Mon Sep 17 00:00:00 2001 From: dborth Date: Sat, 6 Sep 2008 18:58:46 +0000 Subject: [PATCH] --- readme.txt | 59 +++++++++++++++++++++++------------------------------- 1 file changed, 25 insertions(+), 34 deletions(-) diff --git a/readme.txt b/readme.txt index 4ce8e11..0edc951 100644 --- a/readme.txt +++ b/readme.txt @@ -17,6 +17,7 @@ SNES9x GX and Genesis Plus GX projects. * Wiimote, Nunchuk, Classic, and Gamecube controller support * 1-2 Player Support +* Zapper support * RAM and State saving * Custom controller configurations * SD, USB, DVD, SMB, GC Memory Card, and Zip support @@ -72,40 +73,6 @@ executables Contains Gamecube / Wii DOL files fceugx Contains the directory structure required for storing roms and saves (see below) ----------------------------- -Directory Structure Setup ----------------------------- - -By default, roms are loaded from "fceugx/roms/" and saves / preferences are -stored in "fceugx/saves/". -Therefore you should have the following folder structure at the root -of your load device (SD/USB/SMB): - - fceugx/ - roms/ - saves/ - ----------------------------- -ROMS, Preferences, and Saves: ----------------------------- - -Wii ----------- -On the Wii, you can load roms from SD card (Front SD or SD Gecko), USB, DVD, -or SMB share. Note that if you are using the Homebrew Channel, to load from -USB, DVD, or SMB you will first have to load FCEUGX from SD, and then set -your load method preference. To load roms from a Windows network share (SMB) -you will have to edit FCEUGX.xml on your SD card with your network settings, -or edit fceuconfig.cpp from the source code and compile. If you edit and compile -the source, you can use wiiload and the Homebrew Channel to load and play -FCEUGX completely over the network, without needing an SD card. - -Gamecube ------------- -You can load roms from DVD or SD card. If you create a bootable -DVD of FCEUGX you can put roms on the same DVD. You may save preferences and -game data to SD or Memory Card. - ------------------------------ Loading / Running the Emulator: ------------------------------ @@ -128,6 +95,30 @@ it to your Gamecube, or by booting a bootable DVD with FCEUGX on it. This document doesn't cover how to do any of that. A good source for information on these topics is the tehskeen forums: http://www.tehskeen.com/forums/ +---------------------------- +ROMS, Preferences, and Saves: +---------------------------- + +By default, roms are loaded from "fceugx/roms/" and saves / preferences are +stored in "fceugx/saves/". + +Wii +---------- +On the Wii, you can load roms from SD card (Front SD or SD Gecko), USB, DVD, +or SMB share. Note that if you are using the Homebrew Channel, to load from +USB, DVD, or SMB you will first have to load FCEUGX from SD, and then set +your load method preference. To load roms from a Windows network share (SMB) +you will have to edit FCEUGX.xml on your SD card with your network settings, +or edit fceuconfig.cpp from the source code and compile. If you edit and compile +the source, you can use wiiload and the Homebrew Channel to load and play +FCEUGX completely over the network, without needing an SD card. + +Gamecube +------------ +You can load roms from DVD or SD card. If you create a bootable +DVD of FCEUGX you can put roms on the same DVD. You may save preferences and +game data to SD or Memory Card. + -=[ Supported Mappers ]=- Mappers are the way the Nintendo handles switching from ROM/VROM so the more