shrink file selector font size, increase to 10 entries

This commit is contained in:
dborth 2009-06-18 05:48:32 +00:00
parent 178988471a
commit 3f360ea8bd
8 changed files with 38 additions and 37 deletions

View File

@ -15,7 +15,7 @@
#include <unistd.h>
#define MAXJOLIET 255
#define MAXDISPLAY 35
#define MAXDISPLAY 40
typedef struct
{

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@ -52,12 +52,13 @@
extern FreeTypeGX *fontSystem;
#define SCROLL_INITIAL_DELAY 20
#define SCROLL_LOOP_DELAY 3
#define PAGESIZE 8
#define SAVELISTSIZE 6
#define MAX_SAVES 20
#define MAX_OPTIONS 30
#define SCROLL_INITIAL_DELAY 20
#define SCROLL_LOOP_DELAY 3
#define FILE_PAGESIZE 10
#define PAGESIZE 8
#define SAVELISTSIZE 6
#define MAX_SAVES 20
#define MAX_OPTIONS 30
typedef void (*UpdateCallback)(void * e);
@ -889,14 +890,14 @@ class GuiFileBrowser : public GuiElement
void Draw();
void TriggerUpdate();
void Update(GuiTrigger * t);
GuiButton * fileList[PAGESIZE];
GuiButton * fileList[FILE_PAGESIZE];
protected:
int selectedItem;
bool listChanged;
GuiText * fileListText[PAGESIZE];
GuiImage * fileListBg[PAGESIZE];
GuiImage * fileListFolder[PAGESIZE];
GuiText * fileListText[FILE_PAGESIZE];
GuiImage * fileListBg[FILE_PAGESIZE];
GuiImage * fileListFolder[FILE_PAGESIZE];
GuiButton * arrowUpBtn;
GuiButton * arrowDownBtn;

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@ -92,26 +92,26 @@ GuiFileBrowser::GuiFileBrowser(int w, int h)
scrollbarBoxBtn->SetImageOver(scrollbarBoxOverImg);
scrollbarBoxBtn->SetAlignment(ALIGN_RIGHT, ALIGN_TOP);
scrollbarBoxBtn->SetMinY(0);
scrollbarBoxBtn->SetMaxY(136);
scrollbarBoxBtn->SetMaxY(156);
scrollbarBoxBtn->SetSelectable(false);
scrollbarBoxBtn->SetClickable(false);
scrollbarBoxBtn->SetHoldable(true);
scrollbarBoxBtn->SetTrigger(trigHeldA);
for(int i=0; i<PAGESIZE; i++)
for(int i=0; i<FILE_PAGESIZE; i++)
{
fileListText[i] = new GuiText(NULL,22, (GXColor){0, 0, 0, 0xff});
fileListText[i] = new GuiText(NULL, 20, (GXColor){0, 0, 0, 0xff});
fileListText[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
fileListText[i]->SetPosition(5,0);
fileListBg[i] = new GuiImage(bgGameSelectionEntry);
fileListFolder[i] = new GuiImage(gameFolder);
fileList[i] = new GuiButton(380, 30);
fileList[i] = new GuiButton(380, 26);
fileList[i]->SetParent(this);
fileList[i]->SetLabel(fileListText[i]);
fileList[i]->SetImageOver(fileListBg[i]);
fileList[i]->SetPosition(2,30*i+3);
fileList[i]->SetPosition(2,26*i+3);
fileList[i]->SetTrigger(trigA);
fileList[i]->SetSoundClick(btnSoundClick);
}
@ -151,7 +151,7 @@ GuiFileBrowser::~GuiFileBrowser()
delete trigHeldA;
delete trigA;
for(int i=0; i<PAGESIZE; i++)
for(int i=0; i<FILE_PAGESIZE; i++)
{
delete fileListText[i];
delete fileList[i];
@ -164,7 +164,7 @@ void GuiFileBrowser::SetFocus(int f)
{
focus = f;
for(int i=0; i<PAGESIZE; i++)
for(int i=0; i<FILE_PAGESIZE; i++)
fileList[i]->ResetState();
if(f == 1)
@ -177,7 +177,7 @@ void GuiFileBrowser::ResetState()
stateChan = -1;
selectedItem = 0;
for(int i=0; i<PAGESIZE; i++)
for(int i=0; i<FILE_PAGESIZE; i++)
{
fileList[i]->ResetState();
}
@ -198,7 +198,7 @@ void GuiFileBrowser::Draw()
bgGameSelectionImg->Draw();
for(int i=0; i<PAGESIZE; i++)
for(int i=0; i<FILE_PAGESIZE; i++)
{
fileList[i]->Draw();
}
@ -227,7 +227,7 @@ void GuiFileBrowser::Update(GuiTrigger * t)
if(scrollbarBoxBtn->GetState() == STATE_HELD &&
scrollbarBoxBtn->GetStateChan() == t->chan &&
t->wpad.ir.valid &&
browser.numEntries > PAGESIZE
browser.numEntries > FILE_PAGESIZE
)
{
scrollbarBoxBtn->SetPosition(0,0);
@ -238,15 +238,15 @@ void GuiFileBrowser::Update(GuiTrigger * t)
else if(positionWiimote > scrollbarBoxBtn->GetMaxY())
positionWiimote = scrollbarBoxBtn->GetMaxY();
browser.pageIndex = (positionWiimote * browser.numEntries)/136.0 - selectedItem;
browser.pageIndex = (positionWiimote * browser.numEntries)/156.0 - selectedItem;
if(browser.pageIndex <= 0)
{
browser.pageIndex = 0;
}
else if(browser.pageIndex+PAGESIZE >= browser.numEntries)
else if(browser.pageIndex+FILE_PAGESIZE >= browser.numEntries)
{
browser.pageIndex = browser.numEntries-PAGESIZE;
browser.pageIndex = browser.numEntries-FILE_PAGESIZE;
}
listChanged = true;
focus = false;
@ -274,11 +274,11 @@ void GuiFileBrowser::Update(GuiTrigger * t)
if(t->Right())
{
if(browser.pageIndex < browser.numEntries && browser.numEntries > PAGESIZE)
if(browser.pageIndex < browser.numEntries && browser.numEntries > FILE_PAGESIZE)
{
browser.pageIndex += PAGESIZE;
if(browser.pageIndex+PAGESIZE >= browser.numEntries)
browser.pageIndex = browser.numEntries-PAGESIZE;
browser.pageIndex += FILE_PAGESIZE;
if(browser.pageIndex+FILE_PAGESIZE >= browser.numEntries)
browser.pageIndex = browser.numEntries-FILE_PAGESIZE;
listChanged = true;
}
}
@ -286,7 +286,7 @@ void GuiFileBrowser::Update(GuiTrigger * t)
{
if(browser.pageIndex > 0)
{
browser.pageIndex -= PAGESIZE;
browser.pageIndex -= FILE_PAGESIZE;
if(browser.pageIndex < 0)
browser.pageIndex = 0;
listChanged = true;
@ -296,7 +296,7 @@ void GuiFileBrowser::Update(GuiTrigger * t)
{
if(browser.pageIndex + selectedItem + 1 < browser.numEntries)
{
if(selectedItem == PAGESIZE-1)
if(selectedItem == FILE_PAGESIZE-1)
{
// move list down by 1
browser.pageIndex++;
@ -326,7 +326,7 @@ void GuiFileBrowser::Update(GuiTrigger * t)
endNavigation:
for(int i=0; i<PAGESIZE; i++)
for(int i=0; i<FILE_PAGESIZE; i++)
{
if(listChanged)
{
@ -384,12 +384,12 @@ void GuiFileBrowser::Update(GuiTrigger * t)
}
else
{
position = 136*(browser.pageIndex + PAGESIZE/2.0) / (browser.numEntries*1.0);
position = 156*(browser.pageIndex + FILE_PAGESIZE/2.0) / (browser.numEntries*1.0);
if(browser.pageIndex/(PAGESIZE/2.0) < 1)
if(browser.pageIndex/(FILE_PAGESIZE/2.0) < 1)
position = 0;
else if((browser.pageIndex+PAGESIZE)/(PAGESIZE*1.0) >= (browser.numEntries)/(PAGESIZE*1.0))
position = 136;
else if((browser.pageIndex+FILE_PAGESIZE)/(FILE_PAGESIZE*1.0) >= (browser.numEntries)/(FILE_PAGESIZE*1.0))
position = 156;
}
scrollbarBoxBtn->SetPosition(0,position+36);

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@ -925,8 +925,8 @@ static int MenuGameSelection()
buttonWindow.Append(&settingsBtn);
buttonWindow.Append(&exitBtn);
GuiFileBrowser gameBrowser(424, 248);
gameBrowser.SetPosition(50, 108);
GuiFileBrowser gameBrowser(424, 268);
gameBrowser.SetPosition(50, 98);
ResetBrowser();
HaltGui();