shrink file selector font size, increase to 10 entries
@ -15,7 +15,7 @@
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#include <unistd.h>
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#define MAXJOLIET 255
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#define MAXDISPLAY 35
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#define MAXDISPLAY 40
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typedef struct
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{
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@ -54,6 +54,7 @@ extern FreeTypeGX *fontSystem;
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#define SCROLL_INITIAL_DELAY 20
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#define SCROLL_LOOP_DELAY 3
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#define FILE_PAGESIZE 10
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#define PAGESIZE 8
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#define SAVELISTSIZE 6
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#define MAX_SAVES 20
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@ -889,14 +890,14 @@ class GuiFileBrowser : public GuiElement
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void Draw();
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void TriggerUpdate();
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void Update(GuiTrigger * t);
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GuiButton * fileList[PAGESIZE];
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GuiButton * fileList[FILE_PAGESIZE];
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protected:
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int selectedItem;
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bool listChanged;
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GuiText * fileListText[PAGESIZE];
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GuiImage * fileListBg[PAGESIZE];
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GuiImage * fileListFolder[PAGESIZE];
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GuiText * fileListText[FILE_PAGESIZE];
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GuiImage * fileListBg[FILE_PAGESIZE];
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GuiImage * fileListFolder[FILE_PAGESIZE];
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GuiButton * arrowUpBtn;
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GuiButton * arrowDownBtn;
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@ -92,26 +92,26 @@ GuiFileBrowser::GuiFileBrowser(int w, int h)
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scrollbarBoxBtn->SetImageOver(scrollbarBoxOverImg);
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scrollbarBoxBtn->SetAlignment(ALIGN_RIGHT, ALIGN_TOP);
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scrollbarBoxBtn->SetMinY(0);
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scrollbarBoxBtn->SetMaxY(136);
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scrollbarBoxBtn->SetMaxY(156);
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scrollbarBoxBtn->SetSelectable(false);
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scrollbarBoxBtn->SetClickable(false);
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scrollbarBoxBtn->SetHoldable(true);
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scrollbarBoxBtn->SetTrigger(trigHeldA);
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for(int i=0; i<PAGESIZE; i++)
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for(int i=0; i<FILE_PAGESIZE; i++)
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{
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fileListText[i] = new GuiText(NULL,22, (GXColor){0, 0, 0, 0xff});
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fileListText[i] = new GuiText(NULL, 20, (GXColor){0, 0, 0, 0xff});
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fileListText[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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fileListText[i]->SetPosition(5,0);
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fileListBg[i] = new GuiImage(bgGameSelectionEntry);
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fileListFolder[i] = new GuiImage(gameFolder);
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fileList[i] = new GuiButton(380, 30);
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fileList[i] = new GuiButton(380, 26);
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fileList[i]->SetParent(this);
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fileList[i]->SetLabel(fileListText[i]);
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fileList[i]->SetImageOver(fileListBg[i]);
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fileList[i]->SetPosition(2,30*i+3);
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fileList[i]->SetPosition(2,26*i+3);
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fileList[i]->SetTrigger(trigA);
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fileList[i]->SetSoundClick(btnSoundClick);
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}
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@ -151,7 +151,7 @@ GuiFileBrowser::~GuiFileBrowser()
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delete trigHeldA;
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delete trigA;
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for(int i=0; i<PAGESIZE; i++)
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for(int i=0; i<FILE_PAGESIZE; i++)
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{
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delete fileListText[i];
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delete fileList[i];
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@ -164,7 +164,7 @@ void GuiFileBrowser::SetFocus(int f)
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{
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focus = f;
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for(int i=0; i<PAGESIZE; i++)
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for(int i=0; i<FILE_PAGESIZE; i++)
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fileList[i]->ResetState();
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if(f == 1)
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@ -177,7 +177,7 @@ void GuiFileBrowser::ResetState()
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stateChan = -1;
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selectedItem = 0;
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for(int i=0; i<PAGESIZE; i++)
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for(int i=0; i<FILE_PAGESIZE; i++)
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{
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fileList[i]->ResetState();
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}
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@ -198,7 +198,7 @@ void GuiFileBrowser::Draw()
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bgGameSelectionImg->Draw();
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for(int i=0; i<PAGESIZE; i++)
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for(int i=0; i<FILE_PAGESIZE; i++)
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{
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fileList[i]->Draw();
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}
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@ -227,7 +227,7 @@ void GuiFileBrowser::Update(GuiTrigger * t)
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if(scrollbarBoxBtn->GetState() == STATE_HELD &&
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scrollbarBoxBtn->GetStateChan() == t->chan &&
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t->wpad.ir.valid &&
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browser.numEntries > PAGESIZE
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browser.numEntries > FILE_PAGESIZE
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)
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{
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scrollbarBoxBtn->SetPosition(0,0);
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@ -238,15 +238,15 @@ void GuiFileBrowser::Update(GuiTrigger * t)
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else if(positionWiimote > scrollbarBoxBtn->GetMaxY())
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positionWiimote = scrollbarBoxBtn->GetMaxY();
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browser.pageIndex = (positionWiimote * browser.numEntries)/136.0 - selectedItem;
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browser.pageIndex = (positionWiimote * browser.numEntries)/156.0 - selectedItem;
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if(browser.pageIndex <= 0)
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{
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browser.pageIndex = 0;
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}
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else if(browser.pageIndex+PAGESIZE >= browser.numEntries)
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else if(browser.pageIndex+FILE_PAGESIZE >= browser.numEntries)
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{
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browser.pageIndex = browser.numEntries-PAGESIZE;
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browser.pageIndex = browser.numEntries-FILE_PAGESIZE;
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}
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listChanged = true;
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focus = false;
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@ -274,11 +274,11 @@ void GuiFileBrowser::Update(GuiTrigger * t)
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if(t->Right())
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{
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if(browser.pageIndex < browser.numEntries && browser.numEntries > PAGESIZE)
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if(browser.pageIndex < browser.numEntries && browser.numEntries > FILE_PAGESIZE)
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{
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browser.pageIndex += PAGESIZE;
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if(browser.pageIndex+PAGESIZE >= browser.numEntries)
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browser.pageIndex = browser.numEntries-PAGESIZE;
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browser.pageIndex += FILE_PAGESIZE;
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if(browser.pageIndex+FILE_PAGESIZE >= browser.numEntries)
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browser.pageIndex = browser.numEntries-FILE_PAGESIZE;
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listChanged = true;
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}
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}
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@ -286,7 +286,7 @@ void GuiFileBrowser::Update(GuiTrigger * t)
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{
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if(browser.pageIndex > 0)
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{
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browser.pageIndex -= PAGESIZE;
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browser.pageIndex -= FILE_PAGESIZE;
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if(browser.pageIndex < 0)
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browser.pageIndex = 0;
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listChanged = true;
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@ -296,7 +296,7 @@ void GuiFileBrowser::Update(GuiTrigger * t)
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{
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if(browser.pageIndex + selectedItem + 1 < browser.numEntries)
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{
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if(selectedItem == PAGESIZE-1)
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if(selectedItem == FILE_PAGESIZE-1)
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{
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// move list down by 1
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browser.pageIndex++;
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@ -326,7 +326,7 @@ void GuiFileBrowser::Update(GuiTrigger * t)
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endNavigation:
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for(int i=0; i<PAGESIZE; i++)
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for(int i=0; i<FILE_PAGESIZE; i++)
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{
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if(listChanged)
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{
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@ -384,12 +384,12 @@ void GuiFileBrowser::Update(GuiTrigger * t)
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}
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else
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{
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position = 136*(browser.pageIndex + PAGESIZE/2.0) / (browser.numEntries*1.0);
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position = 156*(browser.pageIndex + FILE_PAGESIZE/2.0) / (browser.numEntries*1.0);
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if(browser.pageIndex/(PAGESIZE/2.0) < 1)
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if(browser.pageIndex/(FILE_PAGESIZE/2.0) < 1)
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position = 0;
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else if((browser.pageIndex+PAGESIZE)/(PAGESIZE*1.0) >= (browser.numEntries)/(PAGESIZE*1.0))
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position = 136;
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else if((browser.pageIndex+FILE_PAGESIZE)/(FILE_PAGESIZE*1.0) >= (browser.numEntries)/(FILE_PAGESIZE*1.0))
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position = 156;
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}
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scrollbarBoxBtn->SetPosition(0,position+36);
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Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 279 B After Width: | Height: | Size: 268 B |
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 270 B After Width: | Height: | Size: 270 B |
@ -925,8 +925,8 @@ static int MenuGameSelection()
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buttonWindow.Append(&settingsBtn);
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buttonWindow.Append(&exitBtn);
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GuiFileBrowser gameBrowser(424, 248);
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gameBrowser.SetPosition(50, 108);
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GuiFileBrowser gameBrowser(424, 268);
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gameBrowser.SetPosition(50, 98);
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ResetBrowser();
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HaltGui();
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