source cleanup

This commit is contained in:
dborth 2010-06-08 18:21:09 +00:00
parent 3586b005bb
commit 483ba2d027
8 changed files with 64 additions and 814 deletions

View File

@ -343,7 +343,7 @@ int main(int argc, char *argv[])
DefaultSettings(); // Set defaults
InitialiseAudio();
InitFreeType((u8*)font_ttf, font_ttf_size); // Initialize font system
gameScreenPng = (u8 *)malloc(50*1024);
gameScreenPng = (u8 *)malloc(512*1024);
InitGUIThreads();
// allocate memory to store rom

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@ -88,7 +88,6 @@ struct SGCSettings{
int render; // 0 - original, 1 - filtered, 2 - unfiltered
int videomode; // 0 - automatic, 1 - NTSC (480i), 2 - Progressive (480p), 3 - PAL (50Hz), 4 - PAL (60Hz)
int widescreen;
int FilterMethod; // convert to RenderFilter
int hideoverscan;
int gamegenie;
int currpal;

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@ -22,7 +22,6 @@
#include "fceugx.h"
#include "fceusupport.h"
#include "gcvideo.h"
#include "videofilter.h"
#include "menu.h"
#include "pad.h"
#include "gui/gui.h"
@ -53,8 +52,6 @@ static Mtx GXmodelView2D;
/*** Texture memory ***/
static unsigned char texturemem[TEX_WIDTH * TEX_HEIGHT * 4] ATTRIBUTE_ALIGN (32);
unsigned char filtermem[TEX_WIDTH * TEX_HEIGHT * 4] ATTRIBUTE_ALIGN (32);
unsigned char filtermem2[TEX_WIDTH * TEX_HEIGHT * 4] ATTRIBUTE_ALIGN (32);
static int UpdateVideo = 1;
static int vmode_60hz = 0;
@ -66,8 +63,6 @@ int gameScreenPngSize = 0;
#define HASPECT 256
#define VASPECT 240
static int fscale = 1;
// Need something to hold the PC palette
struct pcpal {
unsigned char r;
@ -398,22 +393,11 @@ UpdateScaling()
{
int xscale, yscale;
fscale = GetFilterScale((RenderFilter)GCSettings.FilterMethod);
// update scaling
if (GCSettings.render == 0) // original render mode
{
if (GCSettings.FilterMethod != FILTER_NONE)
{
xscale = TEX_WIDTH;
yscale = TEX_HEIGHT;
}
else // no filtering
{
fscale = 1;
xscale = 512 / 2; // use GX scaler instead VI
yscale = TEX_HEIGHT / 2;
}
xscale = 512 / 2; // use GX scaler instead VI
yscale = TEX_HEIGHT / 2;
}
else // unfiltered and filtered mode
{
@ -616,7 +600,6 @@ InitGCVideo ()
VIDEO_Init();
GXRModeObj *rmode = FindVideoMode();
SetupVideoMode(rmode);
InitLUTs(); // init LUTs for hq2x
LWP_CreateThread (&vbthread, vbgetback, NULL, vbstack, TSTACK, 68);
// Initialize GX
@ -678,7 +661,7 @@ ResetVideo_Emu ()
// reinitialize texture
GX_InvalidateTexAll ();
GX_InitTexObj (&texobj, texturemem, TEX_WIDTH*fscale, TEX_HEIGHT*fscale, GX_TF_RGB565, GX_CLAMP, GX_CLAMP, GX_FALSE); // initialize the texture obj we are going to use
GX_InitTexObj (&texobj, texturemem, TEX_WIDTH, TEX_HEIGHT, GX_TF_RGB565, GX_CLAMP, GX_CLAMP, GX_FALSE); // initialize the texture obj we are going to use
if (!(GCSettings.render&1))
GX_InitTexObjLOD(&texobj,GX_NEAR,GX_NEAR_MIP_NEAR,2.5,9.0,0.0,GX_FALSE,GX_FALSE,GX_ANISO_1); // original/unfiltered video mode: force texture filtering OFF
GX_LoadTexObj (&texobj, GX_TEXMAP0);
@ -718,63 +701,47 @@ void RenderFrame(unsigned char *XBuf)
if(GCSettings.hideoverscan >= 2)
borderwidth = 8;
if (GCSettings.FilterMethod != FILTER_NONE)
u16 *texture = (unsigned short *)texturemem + (borderheight << 8) + (borderwidth << 2);
u8 *src1 = XBuf + (borderheight << 8) + borderwidth;
u8 *src2 = XBuf + (borderheight << 8) + borderwidth + 256;
u8 *src3 = XBuf + (borderheight << 8) + borderwidth + 512;
u8 *src4 = XBuf + (borderheight << 8) + borderwidth + 768;
// fill the texture
for (height = 0; height < 240 - (borderheight << 1); height += 4)
{
// convert to 16 bpp
uint8 *src = (uint8 *)XBuf;
uint16 * dst = (uint16 *)filtermem;
for (height = 0; height < TEX_HEIGHT; height++)
for (width = 0; width < TEX_WIDTH; width++)
*dst++ = rgb565[*src++];
FilterMethod ((uint8*) filtermem, TEX_WIDTH*2, (uint8*) filtermem2, TEX_WIDTH*fscale*2, TEX_WIDTH, TEX_HEIGHT);
MakeTexture565((char *)filtermem2, (char *) texturemem, TEX_WIDTH*fscale, TEX_HEIGHT*fscale);
}
else
{
u16 *texture = (unsigned short *)texturemem + (borderheight << 8) + (borderwidth << 2);
u8 *src1 = XBuf + (borderheight << 8) + borderwidth;
u8 *src2 = XBuf + (borderheight << 8) + borderwidth + 256;
u8 *src3 = XBuf + (borderheight << 8) + borderwidth + 512;
u8 *src4 = XBuf + (borderheight << 8) + borderwidth + 768;
// fill the texture
for (height = 0; height < 240 - (borderheight << 1); height += 4)
for (width = 0; width < 256 - (borderwidth << 1); width += 4)
{
for (width = 0; width < 256 - (borderwidth << 1); width += 4)
{
// Row one
*texture++ = rgb565[*src1++];
*texture++ = rgb565[*src1++];
*texture++ = rgb565[*src1++];
*texture++ = rgb565[*src1++];
// Row one
*texture++ = rgb565[*src1++];
*texture++ = rgb565[*src1++];
*texture++ = rgb565[*src1++];
*texture++ = rgb565[*src1++];
// Row two
*texture++ = rgb565[*src2++];
*texture++ = rgb565[*src2++];
*texture++ = rgb565[*src2++];
*texture++ = rgb565[*src2++];
// Row two
*texture++ = rgb565[*src2++];
*texture++ = rgb565[*src2++];
*texture++ = rgb565[*src2++];
*texture++ = rgb565[*src2++];
// Row three
*texture++ = rgb565[*src3++];
*texture++ = rgb565[*src3++];
*texture++ = rgb565[*src3++];
*texture++ = rgb565[*src3++];
// Row three
*texture++ = rgb565[*src3++];
*texture++ = rgb565[*src3++];
*texture++ = rgb565[*src3++];
*texture++ = rgb565[*src3++];
// Row four
*texture++ = rgb565[*src4++];
*texture++ = rgb565[*src4++];
*texture++ = rgb565[*src4++];
*texture++ = rgb565[*src4++];
}
src1 += 768 + (borderwidth << 1); // line 4*N
src2 += 768 + (borderwidth << 1); // line 4*(N+1)
src3 += 768 + (borderwidth << 1); // line 4*(N+2)
src4 += 768 + (borderwidth << 1); // line 4*(N+3)
texture += (borderwidth << 3);
// Row four
*texture++ = rgb565[*src4++];
*texture++ = rgb565[*src4++];
*texture++ = rgb565[*src4++];
*texture++ = rgb565[*src4++];
}
src1 += 768 + (borderwidth << 1); // line 4*N
src2 += 768 + (borderwidth << 1); // line 4*(N+1)
src3 += 768 + (borderwidth << 1); // line 4*(N+2)
src4 += 768 + (borderwidth << 1); // line 4*(N+3)
texture += (borderwidth << 3);
}
// load texture into GX

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@ -1,137 +0,0 @@
#ifndef _IMGSAVEICON_
#define _IMGSAVEICON_
const unsigned short saveicon[1024] = {
0xDAD6, 0xEF7B, 0xE318, 0xCA52, 0xA94A, 0xCA52, 0xF7BD, 0xF7BD,
0x8C63, 0xA108, 0xCE73, 0xBDEF, 0x8421, 0x8C63, 0x9CE7, 0x8C63,
0xB5AD, 0xAD6B, 0xA94A, 0xCE71, 0xDEF7, 0xCE73, 0xF7BB, 0xFFFF,
0xA94A, 0xC20F, 0xEB58, 0xFBBB, 0x8421, 0xC1EE, 0xE2F5, 0xDED3,
0xDEF5, 0xDED4, 0xDEF4, 0xDED4, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
0xF7BA, 0xF7BA, 0xFBBA, 0xFBBA, 0xDAD4, 0xDED4, 0xDED4, 0xDED4,
0xDAB3, 0xDAB3, 0xDAB3, 0xD6B3, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
0xFBBA, 0xFBBB, 0xFBBA, 0xFBBA, 0xDED4, 0xDEF4, 0xDED4, 0xCA0E,
0xD692, 0xD692, 0xD692, 0xD272, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
0xFFBB, 0xFFBB, 0xFBBA, 0xFBBA, 0xBD8A, 0xDAB2, 0xE2F4, 0xE2F4,
0xD292, 0xD692, 0xD692, 0xD292, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
0xFBBA, 0xF7BA, 0xF798, 0xF799, 0xE2F4, 0xE2F4, 0xDAB2, 0xDAD2,
0xD272, 0xCE71, 0xBDEE, 0xA529, 0xFFFF, 0xFFFF, 0xFFFF, 0xDAD4,
0xFBBA, 0xFBBA, 0xFB99, 0xD270, 0xDED4, 0xDED3, 0xDED3, 0xD670,
0x98C6, 0x8C63, 0x8421, 0x8000, 0x9CE7, 0x8842, 0x8000, 0x8000,
0x9CE5, 0x8000, 0x8000, 0x8000, 0xA0E5, 0x8000, 0x8000, 0x8000,
0x8421, 0x8842, 0x9084, 0x8421, 0x8000, 0x8421, 0x8C63, 0xB9CC,
0x8000, 0x8421, 0xB18B, 0xD6B3, 0x8000, 0x8421, 0xD6B3, 0xE717,
0xA528, 0xCE71, 0xDED4, 0xDAD3, 0xCE71, 0xE736, 0xE315, 0xE2F5,
0xE316, 0xDAD4, 0xDAD4, 0xDAD4, 0xB18B, 0xA528, 0xA528, 0xA128,
0xDAB3, 0xDED3, 0xDED4, 0xDED4, 0xE2F5, 0xE715, 0xE715, 0xE715,
0xDED4, 0xDED4, 0xDED4, 0xDED4, 0xA107, 0xA507, 0xA528, 0xA528,
0xDED4, 0xDED4, 0xDED4, 0xDEB3, 0xE715, 0xE716, 0xE715, 0xE716,
0xDED5, 0xDED4, 0xDED5, 0xDEF5, 0xA528, 0xA528, 0xA528, 0xA528,
0xDA92, 0xDED3, 0xDED3, 0xDAD3, 0xE716, 0xE716, 0xE715, 0xE2F5,
0xDEF5, 0xDEF5, 0xE2F5, 0xE2F5, 0xA528, 0xA528, 0xA528, 0xA528,
0xDED3, 0xDED3, 0xDAB2, 0xDAB3, 0xE715, 0xE715, 0xE2F4, 0xE2F5,
0xE2F5, 0xE2F5, 0xE315, 0xE315, 0xA528, 0xA528, 0xA528, 0xA528,
0xDED3, 0xDED3, 0xDEB2, 0xDA90, 0xE2F5, 0xE315, 0xE2F4, 0xDEB2,
0xE316, 0xE716, 0xEB36, 0xEF37, 0xA928, 0xA528, 0xA928, 0xB5AB,
0xA927, 0x8000, 0x8000, 0x8000, 0xB589, 0xB189, 0x8000, 0x8000,
0xD670, 0xB9AB, 0x98C4, 0x8000, 0xDED3, 0xD26F, 0xA927, 0x8000,
0x8000, 0xAD8B, 0xE738, 0xC210, 0x8000, 0xB9CD, 0xF39B, 0xA109,
0x8000, 0xBE0F, 0xEB5A, 0xA52A, 0x8000, 0xC20F, 0xE739, 0xAD6D,
0x94A4, 0x9084, 0x9084, 0x9084, 0x8442, 0x8842, 0x8842, 0x9083,
0x8843, 0x8C63, 0x8C62, 0x8841, 0x98E8, 0x94A6, 0x8862, 0x8842,
0x9083, 0x9083, 0x9083, 0x9084, 0x94A5, 0x94A5, 0x94A5, 0x94A4,
0x8862, 0x8862, 0x8842, 0x8842, 0x8842, 0x8841, 0x8421, 0x8421,
0x9484, 0x9484, 0x9084, 0x9084, 0x94A4, 0x94A5, 0x94A5, 0x94A5,
0x8862, 0x8862, 0x8C62, 0x8C62, 0x8421, 0x8421, 0x8421, 0x8421,
0x94A4, 0x9084, 0x94A4, 0x94A4, 0x94A5, 0x94A5, 0x94A5, 0x94A5,
0x8C62, 0x8C62, 0x8C62, 0x8C62, 0x8421, 0x8421, 0x8421, 0x8421,
0x94A4, 0x94A4, 0x94A4, 0x94A4, 0x94A5, 0x94A5, 0x94A5, 0x9083,
0x8C62, 0x8C63, 0x8C63, 0x9484, 0x8421, 0x8421, 0x8421, 0x8841,
0x94A4, 0x94A4, 0x94A4, 0x9CE6, 0x8C62, 0x8842, 0x8841, 0x8841,
0x9083, 0x8C62, 0x8C63, 0x8841, 0x8C62, 0x8C62, 0x8C62, 0x8421,
0xB58A, 0xDA91, 0xB58A, 0x8000, 0x94A4, 0xDA91, 0xBDCB, 0x8000,
0x9062, 0xD690, 0xBDCB, 0x8000, 0x8C62, 0xDA91, 0xC5ED, 0x8000,
0x8000, 0xBDEF, 0xEB5A, 0x98C7, 0x8000, 0xB9CD, 0xEB5A, 0x90A5,
0x8000, 0xA549, 0xD294, 0x98E7, 0x8000, 0x8421, 0xC651, 0xA128,
0xA96D, 0x9085, 0x8C63, 0x8C63, 0x94A6, 0x8421, 0x9CE7, 0x8C63,
0x8422, 0x8421, 0xA529, 0x94A4, 0x8421, 0x8421, 0x98C5, 0x9083,
0x8C63, 0x8C63, 0x8C63, 0x8C63, 0x8842, 0x8C62, 0x8C63, 0x9084,
0x8842, 0x8C62, 0x9084, 0x8C63, 0x8C42, 0x8C62, 0x8842, 0x8862,
0x8421, 0x8421, 0x8421, 0x8421, 0x8C63, 0x8421, 0x8421, 0x8421,
0x94A4, 0x8842, 0x8421, 0x8421, 0x9D07, 0x8862, 0x8421, 0x8421,
0x8421, 0x8421, 0x8421, 0x8C63, 0x8421, 0x8421, 0x8421, 0x94A4,
0x8421, 0x8421, 0x8421, 0xA108, 0x8421, 0x8421, 0x8421, 0xAD6B,
0x9084, 0x8421, 0x8421, 0x8441, 0x94A4, 0x8421, 0x8421, 0x8421,
0x94A4, 0x8821, 0x8841, 0x8841, 0x9484, 0x8421, 0x8842, 0x8842,
0x8841, 0x8421, 0x8841, 0x8420, 0x9084, 0x9084, 0x8C62, 0x8421,
0x94A4, 0x9CE7, 0x8842, 0x8421, 0x9084, 0x98C5, 0x8841, 0x8421,
0x8C62, 0xDA91, 0xC5ED, 0x8000, 0x9083, 0xDA92, 0xC1ED, 0x8000,
0x94A4, 0xC1ED, 0xAD69, 0x8000, 0x98A5, 0xB5AB, 0x8000, 0x8000,
0x8000, 0x8421, 0xC230, 0xA94A, 0x8000, 0x8421, 0xBE0F, 0xAD6B,
0x8000, 0x8421, 0xA98B, 0xB5CD, 0x8000, 0x8421, 0x8C63, 0xA149,
0x8421, 0x8421, 0x94A4, 0x90A4, 0x8020, 0x8421, 0x8841, 0x9484,
0x8862, 0x8421, 0x8420, 0x8821, 0xA128, 0xA129, 0xA549, 0x8883,
0x8842, 0x8842, 0x8841, 0x8C63, 0x8C42, 0x8842, 0x8841, 0x9084,
0x8842, 0x8842, 0x8842, 0x8C63, 0x8441, 0x8421, 0x8421, 0x8842,
0x9CE7, 0x8842, 0x8421, 0x8421, 0x9084, 0x8421, 0x8421, 0x8421,
0x8842, 0x8422, 0x8421, 0x8421, 0x8421, 0x8822, 0x8822, 0x8421,
0x8841, 0x8421, 0x8841, 0x98C5, 0x8441, 0x8421, 0x8441, 0x8C63,
0x8421, 0x8421, 0x8441, 0x8421, 0x8421, 0x8421, 0x8421, 0x8421,
0x94A4, 0x8000, 0x8421, 0x8842, 0x9084, 0x8842, 0x8421, 0x8842,
0x8C42, 0x8C62, 0x8822, 0x8842, 0x8421, 0x8821, 0x8821, 0x8841,
0x8842, 0x8C63, 0x8841, 0x8021, 0x8C63, 0x9084, 0x8421, 0x8000,
0x8842, 0x8C43, 0x8421, 0x8000, 0x9484, 0xA0E7, 0x9CC6, 0xB58B,
0x9CC5, 0xB5AB, 0x8000, 0x8000, 0xA527, 0xB18A, 0x8000, 0x8000,
0xB9AB, 0xB18A, 0x8000, 0x8000, 0xDAB3, 0xC1ED, 0xB58A, 0xA106,
0x8000, 0x8421, 0x8C63, 0x8421, 0x8000, 0x8421, 0x8C63, 0x8421,
0x8000, 0x8421, 0x8C63, 0x8421, 0x8000, 0x8421, 0x8C63, 0xAD8C,
0x8000, 0x8000, 0x8000, 0x90C5, 0x8000, 0x8000, 0x90A5, 0xA129,
0x98E7, 0xB5CE, 0xC652, 0xC210, 0xC651, 0xE318, 0xDEF7, 0xCE72,
0x94C6, 0xA529, 0xB9CE, 0xC632, 0xCA52, 0xDAD6, 0xDAD6, 0xD6B6,
0xD6B5, 0xD6B6, 0xD6B6, 0xD6B5, 0xC631, 0xD6B6, 0xD6B6, 0xD6B5,
0xC632, 0xB18D, 0xB16C, 0xA108, 0xEF7C, 0xE73A, 0xD6B6, 0xB5AD,
0xEB5A, 0xEF9C, 0xDEF7, 0xD693, 0xE73A, 0xF39D, 0xDAB5, 0xD271,
0x8401, 0xA108, 0xA528, 0xA508, 0x9083, 0xC20F, 0xCA30, 0xCA30,
0xC60F, 0xD272, 0xD271, 0xD250, 0xD671, 0xCE2F, 0xD270, 0xD670,
0xA929, 0xB16A, 0xBDED, 0xCA2F, 0xD250, 0xCA0E, 0xDA92, 0xDAB2,
0xD24F, 0xD24E, 0xD250, 0xCE2E, 0xD670, 0xD66F, 0xD64F, 0xCE2D,
0xD271, 0xDEB4, 0xDED4, 0xDED4, 0xD670, 0xD24F, 0xDA70, 0xD670,
0xD24E, 0xD24E, 0xD24E, 0xD24F, 0xD22E, 0xD24E, 0xD64E, 0xD64E,
0xDAB2, 0xCE50, 0xCA2E, 0xCA0D, 0xD670, 0xCE2E, 0xC5ED, 0xC5EC,
0xD24F, 0xCE0D, 0xC5EC, 0xC5EC, 0xD24E, 0xCE2D, 0xCA0C, 0xCA0D,
0x8000, 0x8421, 0xD2B4, 0xDAF7, 0x8000, 0x9D08, 0xE75A, 0xEB7B,
0x90C6, 0xB5CE, 0xEF7C, 0xF7BD, 0xBE0F, 0xEB39, 0xE739, 0xF39C,
0xE318, 0xDEF7, 0xDEF7, 0xDEF7, 0xDEF8, 0xE318, 0xDEF8, 0xE2F8,
0xE739, 0xE318, 0xE318, 0xE318, 0xF39C, 0xE739, 0xE739, 0xE739,
0xC630, 0xCA52, 0xDAB6, 0xD6B5, 0xDED6, 0xC20F, 0xD293, 0xD6B5,
0xE319, 0xDAD6, 0xC630, 0xDEF7, 0xE718, 0xE739, 0xDAB5, 0xD294,
0xE739, 0xF39D, 0xE2F7, 0xDAB3, 0xDEF8, 0xF39D, 0xE718, 0xDAD4,
0xDAD6, 0xF39D, 0xE739, 0xDED4, 0xD274, 0xE73A, 0xEB5A, 0xE2F5,
0xD270, 0xD670, 0xD671, 0xD691, 0xD670, 0xDA91, 0xDA91, 0xDA91,
0xDA91, 0xDEB1, 0xDEB2, 0xE2D2, 0xDEB2, 0xE2D3, 0xE2D3, 0xE2D3,
0xDA91, 0xDA91, 0xD66F, 0xD22D, 0xDEB2, 0xDE91, 0xCE2D, 0xD22E,
0xE6D3, 0xE2B2, 0xC9EC, 0xCA0D, 0xE6F3, 0xDA90, 0xCA0D, 0xCA0D,
0xD24E, 0xD24E, 0xD64E, 0xD66F, 0xD24E, 0xD64E, 0xD66F, 0xDA70,
0xD66F, 0xDA70, 0xDA91, 0xDA92, 0xDEB3, 0xDEB3, 0xE2D4, 0xE2D4,
0xD64F, 0xCE2E, 0xCE2E, 0xD24F, 0xD670, 0xCE2E, 0xD24F, 0xD670,
0xDAB2, 0xD250, 0xCE2E, 0xB148, 0xE2D4, 0xDA92, 0xD24F, 0xB969,
0xE739, 0xE317, 0xE318, 0xE739, 0xE318, 0xDEF7, 0xDAD6, 0xDAD6,
0xDEF7, 0xDAD6, 0xD6B5, 0xD6B4, 0xDEF7, 0xDAD6, 0xD6B4, 0xD294,
0xF7BD, 0xEB5A, 0xE739, 0xE738, 0xE318, 0xE739, 0xDAD6, 0xDAD6,
0xD294, 0xDAD6, 0xDAD6, 0xD294, 0xD294, 0xD294, 0xDAD6, 0xD294,
0xE738, 0xE739, 0xEB39, 0xD693, 0xDAD6, 0xDAD6, 0xDED6, 0xDAD5,
0xD294, 0xD294, 0xD294, 0xD694, 0xD273, 0xD293, 0xD273, 0xD273,
0xC630, 0xD6B5, 0xE738, 0xE2F5, 0xC630, 0xC631, 0xD6B5, 0xDAB3,
0xCE72, 0xC1EF, 0xCE72, 0xCA30, 0xD293, 0xC630, 0xC610, 0xD272,
0xDEB2, 0xE2D3, 0xE2D3, 0xDEB2, 0xD270, 0xD250, 0xCE2F, 0xD24F,
0xC60E, 0xCA2F, 0xCE50, 0xD271, 0xCE50, 0xCE51, 0xD251, 0xD271,
0xD670, 0xDEB2, 0xE2D3, 0xD691, 0xD691, 0xDAB2, 0xD692, 0xD693,
0xD271, 0xCE71, 0xD271, 0xD272, 0xD271, 0xD271, 0xD271, 0xD271,
0xE716, 0xE716, 0xE2F5, 0xE716, 0xDAB4, 0xE2F6, 0xDAB4, 0xDEB4,
0xD272, 0xDAB4, 0xDAB3, 0xD271, 0xD672, 0xD692, 0xDAB4, 0xD250,
0xE6F6, 0xDEB3, 0xD670, 0xD24F, 0xDEB3, 0xD691, 0xD670, 0xD670,
0xD270, 0xD270, 0xD250, 0xD671, 0xCE4F, 0xCE4F, 0xCE2F, 0xD24F,
};
#endif

View File

@ -23,7 +23,6 @@
#include "fceugx.h"
#include "fceusupport.h"
#include "videofilter.h"
#include "pad.h"
#include "gcvideo.h"
#include "filebrowser.h"
@ -2917,7 +2916,6 @@ static int MenuSettingsVideo()
sprintf(options.name[i++], "Rendering");
sprintf(options.name[i++], "Scaling");
sprintf(options.name[i++], "Filtering");
sprintf(options.name[i++], "Cropping");
sprintf(options.name[i++], "Palette");
sprintf(options.name[i++], "Game Timing");
@ -2928,8 +2926,6 @@ static int MenuSettingsVideo()
sprintf(options.name[i++], "Video Mode");
options.length = i;
options.name[2][0] = 0; // hide hq2x since it's not working
for(i=0; i < options.length; i++)
options.value[i][0] = 0;
@ -2989,45 +2985,39 @@ static int MenuSettingsVideo()
break;
case 2:
GCSettings.FilterMethod++;
if (GCSettings.FilterMethod >= NUM_FILTERS)
GCSettings.FilterMethod = 0;
break;
case 3:
GCSettings.hideoverscan++;
if (GCSettings.hideoverscan > 3)
GCSettings.hideoverscan = 0;
break;
case 4: // palette
case 3: // palette
if ( ++GCSettings.currpal > MAXPAL )
GCSettings.currpal = 0;
break;
case 5: // timing
case 4: // timing
GCSettings.timing++;
if(GCSettings.timing > 2)
GCSettings.timing = 0;
break;
case 6:
case 5:
ScreenZoomWindow();
break;
case 7:
case 6:
ScreenPositionWindow();
break;
case 8:
case 7:
GCSettings.crosshair ^= 1;
break;
case 9:
case 8:
GCSettings.spritelimit ^= 1;
break;
case 10:
case 9:
GCSettings.videomode++;
if(GCSettings.videomode > 4)
GCSettings.videomode = 0;
@ -3054,43 +3044,41 @@ static int MenuSettingsVideo()
else
sprintf (options.value[1], "Default");
sprintf (options.value[2], "%s", GetFilterName((RenderFilter)GCSettings.FilterMethod));
switch(GCSettings.hideoverscan)
{
case 0: sprintf (options.value[3], "Off"); break;
case 1: sprintf (options.value[3], "Vertical"); break;
case 2: sprintf (options.value[3], "Horizontal"); break;
case 3: sprintf (options.value[3], "Both"); break;
case 0: sprintf (options.value[2], "Off"); break;
case 1: sprintf (options.value[2], "Vertical"); break;
case 2: sprintf (options.value[2], "Horizontal"); break;
case 3: sprintf (options.value[2], "Both"); break;
}
sprintf (options.value[4], "%s",
sprintf (options.value[3], "%s",
GCSettings.currpal ? palettes[GCSettings.currpal-1].desc : "Default");
switch(GCSettings.timing)
{
case 0: sprintf (options.value[5], "NTSC"); break;
case 1: sprintf (options.value[5], "PAL"); break;
case 2: sprintf (options.value[5], "Automatic"); break;
case 0: sprintf (options.value[4], "NTSC"); break;
case 1: sprintf (options.value[4], "PAL"); break;
case 2: sprintf (options.value[4], "Automatic"); break;
}
sprintf (options.value[6], "%.2f%%, %.2f%%", GCSettings.zoomHor*100, GCSettings.zoomVert*100);
sprintf (options.value[7], "%d, %d", GCSettings.xshift, GCSettings.yshift);
sprintf (options.value[8], "%s", GCSettings.crosshair == 1 ? "On" : "Off");
sprintf (options.value[9], "%s", GCSettings.spritelimit == 1 ? "On" : "Off");
sprintf (options.value[5], "%.2f%%, %.2f%%", GCSettings.zoomHor*100, GCSettings.zoomVert*100);
sprintf (options.value[6], "%d, %d", GCSettings.xshift, GCSettings.yshift);
sprintf (options.value[7], "%s", GCSettings.crosshair == 1 ? "On" : "Off");
sprintf (options.value[8], "%s", GCSettings.spritelimit == 1 ? "On" : "Off");
switch(GCSettings.videomode)
{
case 0:
sprintf (options.value[10], "Automatic (Recommended)"); break;
sprintf (options.value[9], "Automatic (Recommended)"); break;
case 1:
sprintf (options.value[10], "NTSC (480i)"); break;
sprintf (options.value[9], "NTSC (480i)"); break;
case 2:
sprintf (options.value[10], "Progressive (480p)"); break;
sprintf (options.value[9], "Progressive (480p)"); break;
case 3:
sprintf (options.value[10], "PAL (50Hz)"); break;
sprintf (options.value[9], "PAL (50Hz)"); break;
case 4:
sprintf (options.value[10], "PAL (60Hz)"); break;
sprintf (options.value[9], "PAL (60Hz)"); break;
}
optionBrowser.TriggerUpdate();
}
@ -3840,7 +3828,7 @@ MainMenu (int menu)
{
gameScreenPngSize = PNGU_EncodeFromGXTexture(pngContext, vmode->fbWidth, vmode->efbHeight, gameScreenTex, 0);
PNGU_ReleaseImageContext(pngContext);
DCFlushRange(gameScreenPng, 50*1024);
DCFlushRange(gameScreenPng, 512*1024);
}
gameScreenImg = new GuiImage(gameScreenTex, vmode->fbWidth, vmode->efbHeight);

View File

@ -21,7 +21,6 @@
#include "filebrowser.h"
#include "menu.h"
#include "fileop.h"
#include "videofilter.h"
#include "pad.h"
struct SGCSettings GCSettings;
@ -146,7 +145,6 @@ preparePrefsData ()
createXMLSetting("zoomVert", "Vertical Zoom Level", FtoStr(GCSettings.zoomVert));
createXMLSetting("render", "Video Filtering", toStr(GCSettings.render));
createXMLSetting("widescreen", "Aspect Ratio Correction", toStr(GCSettings.widescreen));
createXMLSetting("FilterMethod", "Filter Method", toStr(GCSettings.FilterMethod));
createXMLSetting("hideoverscan", "Video Cropping", toStr(GCSettings.hideoverscan));
createXMLSetting("xshift", "Horizontal Video Shift", toStr(GCSettings.xshift));
createXMLSetting("yshift", "Vertical Video Shift", toStr(GCSettings.yshift));
@ -319,7 +317,6 @@ decodePrefsData ()
loadXMLSetting(&GCSettings.zoomVert, "zoomVert");
loadXMLSetting(&GCSettings.render, "render");
loadXMLSetting(&GCSettings.widescreen, "widescreen");
loadXMLSetting(&GCSettings.FilterMethod, "FilterMethod");
loadXMLSetting(&GCSettings.hideoverscan, "hideoverscan");
loadXMLSetting(&GCSettings.xshift, "xshift");
loadXMLSetting(&GCSettings.yshift, "yshift");
@ -407,7 +404,6 @@ DefaultSettings ()
GCSettings.render = 2; // Unfiltered
GCSettings.hideoverscan = 2; // hide both horizontal and vertical
GCSettings.FilterMethod = FILTER_NONE; // no hq2x
GCSettings.widescreen = 0; // no aspect ratio correction
GCSettings.zoomHor = 1.0; // horizontal zoom level

View File

@ -1,504 +0,0 @@
/****************************************************************************
* FCE Ultra
* Nintendo Wii/Gamecube Port
*
* HQ2x, HQ3x, HQ4x filters
* (c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
*
* videofilter.cpp
*
* Adapted from Snes9x Win32/MacOSX ports
* Video Filter Code (hq2x)
****************************************************************************/
#include <gccore.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ogcsys.h>
#include <unistd.h>
#include <malloc.h>
#include "fceugx.h"
#include "videofilter.h"
#include "gcvideo.h"
#include "menu.h"
#define NUMBITS (16)
static int RGBtoYUV[1<<NUMBITS];
static uint16 RGBtoBright[1<<NUMBITS];
TFilterMethod FilterMethod = RenderPlain;
//
// Functions:
//
const char*
GetFilterName (RenderFilter filterID)
{
switch(filterID)
{
default: return "Unknown";
case FILTER_NONE: return "None";
case FILTER_HQ2X: return "hq2x";
case FILTER_HQ2XS: return "hq2x Soft";
case FILTER_HQ2XBOLD: return "hq2x Bold";
}
}
// Return pointer to appropriate function
TFilterMethod
FilterToMethod (RenderFilter filterID)
{
switch(filterID)
{
default:
case FILTER_NONE: return RenderPlain;
case FILTER_HQ2X: return RenderHQ2X<FILTER_HQ2X>;
case FILTER_HQ2XS: return RenderHQ2X<FILTER_HQ2XS>;
case FILTER_HQ2XBOLD: return RenderHQ2X<FILTER_HQ2XBOLD>;
}
}
int GetFilterScale(RenderFilter filterID)
{
switch(filterID)
{
case FILTER_NONE:
return 1;
default:
case FILTER_HQ2X:
case FILTER_HQ2XS:
case FILTER_HQ2XBOLD:
return 2;
}
}
void
SelectFilterMethod ()
{
FilterMethod = FilterToMethod((RenderFilter)GCSettings.FilterMethod);
}
//
// Filter Codes:
//
// No enlargement, just render to the screen
void
RenderPlain (uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height)
{
if (dstPtr == NULL)
{
ErrorPrompt((char*)"dstPtr is NULL. exiting!");
exit(1);
}
//memcpy (dstPtr, srcPtr, width*height*srcPitch);
return;
}
//
// HQ2X Filter Code:
//
#define Mask_2 0x07E0 // 00000 111111 00000
#define Mask13 0xF81F // 11111 000000 11111
#define Ymask 0xFF0000
#define Umask 0x00FF00
#define Vmask 0x0000FF
#define trY 0x300000
#define trU 0x000700
#define trV 0x000006
#define Interp01(c1, c2) \
((((c1) == (c2)) ? (c1) : \
(((((((c1) & Mask_2) * 3) + ((c2) & Mask_2)) >> 2) & Mask_2) + \
((((((c1) & Mask13) * 3) + ((c2) & Mask13)) >> 2) & Mask13))))
#define Interp02(c1, c2, c3) \
((((((c1) & Mask_2) * 2 + ((c2) & Mask_2) + ((c3) & Mask_2) ) >> 2) & Mask_2) + \
(((((c1) & Mask13) * 2 + ((c2) & Mask13) + ((c3) & Mask13) ) >> 2) & Mask13))
#define Interp06(c1, c2, c3) \
((((((c1) & Mask_2) * 5 + ((c2) & Mask_2) * 2 + ((c3) & Mask_2) ) >> 3) & Mask_2) + \
(((((c1) & Mask13) * 5 + ((c2) & Mask13) * 2 + ((c3) & Mask13) ) >> 3) & Mask13))
#define Interp07(c1, c2, c3) \
((((((c1) & Mask_2) * 6 + ((c2) & Mask_2) + ((c3) & Mask_2) ) >> 3) & Mask_2) + \
(((((c1) & Mask13) * 6 + ((c2) & Mask13) + ((c3) & Mask13) ) >> 3) & Mask13))
#define Interp09(c1, c2, c3) \
((((((c1) & Mask_2) * 2 + ((c2) & Mask_2) * 3 + ((c3) & Mask_2) * 3) >> 3) & Mask_2) + \
(((((c1) & Mask13) * 2 + ((c2) & Mask13) * 3 + ((c3) & Mask13) * 3) >> 3) & Mask13))
#define Interp10(c1, c2, c3) \
((((((c1) & Mask_2) * 14 + ((c2) & Mask_2) + ((c3) & Mask_2) ) >> 4) & Mask_2) + \
(((((c1) & Mask13) * 14 + ((c2) & Mask13) + ((c3) & Mask13) ) >> 4) & Mask13))
#define PIXEL00_0 *(dp) = w5
#define PIXEL00_10 *(dp) = Interp01(w5, w1)
#define PIXEL00_11 *(dp) = Interp01(w5, w4)
#define PIXEL00_12 *(dp) = Interp01(w5, w2)
#define PIXEL00_20 *(dp) = Interp02(w5, w4, w2)
#define PIXEL00_21 *(dp) = Interp02(w5, w1, w2)
#define PIXEL00_22 *(dp) = Interp02(w5, w1, w4)
#define PIXEL00_60 *(dp) = Interp06(w5, w2, w4)
#define PIXEL00_61 *(dp) = Interp06(w5, w4, w2)
#define PIXEL00_70 *(dp) = Interp07(w5, w4, w2)
#define PIXEL00_90 *(dp) = Interp09(w5, w4, w2)
#define PIXEL00_100 *(dp) = Interp10(w5, w4, w2)
#define PIXEL01_0 *(dp + 1) = w5
#define PIXEL01_10 *(dp + 1) = Interp01(w5, w3)
#define PIXEL01_11 *(dp + 1) = Interp01(w5, w2)
#define PIXEL01_12 *(dp + 1) = Interp01(w5, w6)
#define PIXEL01_20 *(dp + 1) = Interp02(w5, w2, w6)
#define PIXEL01_21 *(dp + 1) = Interp02(w5, w3, w6)
#define PIXEL01_22 *(dp + 1) = Interp02(w5, w3, w2)
#define PIXEL01_60 *(dp + 1) = Interp06(w5, w6, w2)
#define PIXEL01_61 *(dp + 1) = Interp06(w5, w2, w6)
#define PIXEL01_70 *(dp + 1) = Interp07(w5, w2, w6)
#define PIXEL01_90 *(dp + 1) = Interp09(w5, w2, w6)
#define PIXEL01_100 *(dp + 1) = Interp10(w5, w2, w6)
#define PIXEL10_0 *(dp + dst1line) = w5
#define PIXEL10_10 *(dp + dst1line) = Interp01(w5, w7)
#define PIXEL10_11 *(dp + dst1line) = Interp01(w5, w8)
#define PIXEL10_12 *(dp + dst1line) = Interp01(w5, w4)
#define PIXEL10_20 *(dp + dst1line) = Interp02(w5, w8, w4)
#define PIXEL10_21 *(dp + dst1line) = Interp02(w5, w7, w4)
#define PIXEL10_22 *(dp + dst1line) = Interp02(w5, w7, w8)
#define PIXEL10_60 *(dp + dst1line) = Interp06(w5, w4, w8)
#define PIXEL10_61 *(dp + dst1line) = Interp06(w5, w8, w4)
#define PIXEL10_70 *(dp + dst1line) = Interp07(w5, w8, w4)
#define PIXEL10_90 *(dp + dst1line) = Interp09(w5, w8, w4)
#define PIXEL10_100 *(dp + dst1line) = Interp10(w5, w8, w4)
#define PIXEL11_0 *(dp + dst1line + 1) = w5
#define PIXEL11_10 *(dp + dst1line + 1) = Interp01(w5, w9)
#define PIXEL11_11 *(dp + dst1line + 1) = Interp01(w5, w6)
#define PIXEL11_12 *(dp + dst1line + 1) = Interp01(w5, w8)
#define PIXEL11_20 *(dp + dst1line + 1) = Interp02(w5, w6, w8)
#define PIXEL11_21 *(dp + dst1line + 1) = Interp02(w5, w9, w8)
#define PIXEL11_22 *(dp + dst1line + 1) = Interp02(w5, w9, w6)
#define PIXEL11_60 *(dp + dst1line + 1) = Interp06(w5, w8, w6)
#define PIXEL11_61 *(dp + dst1line + 1) = Interp06(w5, w6, w8)
#define PIXEL11_70 *(dp + dst1line + 1) = Interp07(w5, w6, w8)
#define PIXEL11_90 *(dp + dst1line + 1) = Interp09(w5, w6, w8)
#define PIXEL11_100 *(dp + dst1line + 1) = Interp10(w5, w6, w8)
#define Absolute(c) \
(!(c & (1 << 31)) ? c : (~c + 1))
static inline bool Diff(int c1, int c2)
{
int c1y = (c1 & Ymask) - (c2 & Ymask);
if (Absolute(c1y) > trY) return true;
int c1u = (c1 & Umask) - (c2 & Umask);
if (Absolute(c1u) > trU) return true;
int c1v = (c1 & Vmask) - (c2 & Vmask);
if (Absolute(c1v) > trV) return true;
return false;
}
void InitLUTs(void)
{
int c, r, g, b, y, u, v;
for (c = 0 ; c < (1<<NUMBITS) ; c++)
{
b = (int)((c & 0x1F)) << 3;
g = (int)((c & 0x7E0)) >> 3;
r = (int)((c & 0xF800)) >> 8;
RGBtoBright[c] = r+r+r + g+g+g + b+b;
y = (int)( 0.256788f*r + 0.504129f*g + 0.097906f*b + 0.5f) + 16;
u = (int)(-0.148223f*r - 0.290993f*g + 0.439216f*b + 0.5f) + 128;
v = (int)( 0.439216f*r - 0.367788f*g - 0.071427f*b + 0.5f) + 128;
RGBtoYUV[c] = (y << 16) + (u << 8) + v;
}
}
#define HQ2XCASES \
case 0: case 1: case 4: case 32: case 128: case 5: case 132: case 160: case 33: case 129: case 36: case 133: case 164: case 161: case 37: case 165: PIXEL00_20; PIXEL01_20; PIXEL10_20; PIXEL11_20; break; \
case 2: case 34: case 130: case 162: PIXEL00_22; PIXEL01_21; PIXEL10_20; PIXEL11_20; break; \
case 16: case 17: case 48: case 49: PIXEL00_20; PIXEL01_22; PIXEL10_20; PIXEL11_21; break; \
case 64: case 65: case 68: case 69: PIXEL00_20; PIXEL01_20; PIXEL10_21; PIXEL11_22; break; \
case 8: case 12: case 136: case 140: PIXEL00_21; PIXEL01_20; PIXEL10_22; PIXEL11_20; break; \
case 3: case 35: case 131: case 163: PIXEL00_11; PIXEL01_21; PIXEL10_20; PIXEL11_20; break; \
case 6: case 38: case 134: case 166: PIXEL00_22; PIXEL01_12; PIXEL10_20; PIXEL11_20; break; \
case 20: case 21: case 52: case 53: PIXEL00_20; PIXEL01_11; PIXEL10_20; PIXEL11_21; break; \
case 144: case 145: case 176: case 177: PIXEL00_20; PIXEL01_22; PIXEL10_20; PIXEL11_12; break; \
case 192: case 193: case 196: case 197: PIXEL00_20; PIXEL01_20; PIXEL10_21; PIXEL11_11; break; \
case 96: case 97: case 100: case 101: PIXEL00_20; PIXEL01_20; PIXEL10_12; PIXEL11_22; break; \
case 40: case 44: case 168: case 172: PIXEL00_21; PIXEL01_20; PIXEL10_11; PIXEL11_20; break; \
case 9: case 13: case 137: case 141: PIXEL00_12; PIXEL01_20; PIXEL10_22; PIXEL11_20; break; \
case 18: case 50: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_20; PIXEL10_20; PIXEL11_21; break; \
case 80: case 81: PIXEL00_20; PIXEL01_22; PIXEL10_21; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_20; break; \
case 72: case 76: PIXEL00_21; PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_20; PIXEL11_22; break; \
case 10: case 138: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_20; PIXEL01_21; PIXEL10_22; PIXEL11_20; break; \
case 66: PIXEL00_22; PIXEL01_21; PIXEL10_21; PIXEL11_22; break; \
case 24: PIXEL00_21; PIXEL01_22; PIXEL10_22; PIXEL11_21; break; \
case 7: case 39: case 135: PIXEL00_11; PIXEL01_12; PIXEL10_20; PIXEL11_20; break; \
case 148: case 149: case 180: PIXEL00_20; PIXEL01_11; PIXEL10_20; PIXEL11_12; break; \
case 224: case 228: case 225: PIXEL00_20; PIXEL01_20; PIXEL10_12; PIXEL11_11; break; \
case 41: case 169: case 45: PIXEL00_12; PIXEL01_20; PIXEL10_11; PIXEL11_20; break; \
case 22: case 54: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_20; PIXEL11_21; break; \
case 208: case 209: PIXEL00_20; PIXEL01_22; PIXEL10_21; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
case 104: case 108: PIXEL00_21; PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_22; break; \
case 11: case 139: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_21; PIXEL10_22; PIXEL11_20; break; \
case 19: case 51: if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL00_11, PIXEL01_10; else PIXEL00_60, PIXEL01_90; PIXEL10_20; PIXEL11_21; break; \
case 146: case 178: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10, PIXEL11_12; else PIXEL01_90, PIXEL11_61; PIXEL10_20; break; \
case 84: case 85: PIXEL00_20; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL01_11, PIXEL11_10; else PIXEL01_60, PIXEL11_90; PIXEL10_21; break; \
case 112: case 113: PIXEL00_20; PIXEL01_22; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL10_12, PIXEL11_10; else PIXEL10_61, PIXEL11_90; break; \
case 200: case 204: PIXEL00_21; PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10, PIXEL11_11; else PIXEL10_90, PIXEL11_60; break; \
case 73: case 77: if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL00_12, PIXEL10_10; else PIXEL00_61, PIXEL10_90; PIXEL01_20; PIXEL11_22; break; \
case 42: case 170: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10, PIXEL10_11; else PIXEL00_90, PIXEL10_60; PIXEL01_21; PIXEL11_20; break; \
case 14: case 142: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10, PIXEL01_12; else PIXEL00_90, PIXEL01_61; PIXEL10_22; PIXEL11_20; break; \
case 67: PIXEL00_11; PIXEL01_21; PIXEL10_21; PIXEL11_22; break; \
case 70: PIXEL00_22; PIXEL01_12; PIXEL10_21; PIXEL11_22; break; \
case 28: PIXEL00_21; PIXEL01_11; PIXEL10_22; PIXEL11_21; break; \
case 152: PIXEL00_21; PIXEL01_22; PIXEL10_22; PIXEL11_12; break; \
case 194: PIXEL00_22; PIXEL01_21; PIXEL10_21; PIXEL11_11; break; \
case 98: PIXEL00_22; PIXEL01_21; PIXEL10_12; PIXEL11_22; break; \
case 56: PIXEL00_21; PIXEL01_22; PIXEL10_11; PIXEL11_21; break; \
case 25: PIXEL00_12; PIXEL01_22; PIXEL10_22; PIXEL11_21; break; \
case 26: case 31: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_22; PIXEL11_21; break; \
case 82: case 214: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_21; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
case 88: case 248: PIXEL00_21; PIXEL01_22; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
case 74: case 107: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_21; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_22; break; \
case 27: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_10; PIXEL10_22; PIXEL11_21; break; \
case 86: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_21; PIXEL11_10; break; \
case 216: PIXEL00_21; PIXEL01_22; PIXEL10_10; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
case 106: PIXEL00_10; PIXEL01_21; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_22; break; \
case 30: PIXEL00_10; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_22; PIXEL11_21; break; \
case 210: PIXEL00_22; PIXEL01_10; PIXEL10_21; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
case 120: PIXEL00_21; PIXEL01_22; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_10; break; \
case 75: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_21; PIXEL10_10; PIXEL11_22; break; \
case 29: PIXEL00_12; PIXEL01_11; PIXEL10_22; PIXEL11_21; break; \
case 198: PIXEL00_22; PIXEL01_12; PIXEL10_21; PIXEL11_11; break; \
case 184: PIXEL00_21; PIXEL01_22; PIXEL10_11; PIXEL11_12; break; \
case 99: PIXEL00_11; PIXEL01_21; PIXEL10_12; PIXEL11_22; break; \
case 57: PIXEL00_12; PIXEL01_22; PIXEL10_11; PIXEL11_21; break; \
case 71: PIXEL00_11; PIXEL01_12; PIXEL10_21; PIXEL11_22; break; \
case 156: PIXEL00_21; PIXEL01_11; PIXEL10_22; PIXEL11_12; break; \
case 226: PIXEL00_22; PIXEL01_21; PIXEL10_12; PIXEL11_11; break; \
case 60: PIXEL00_21; PIXEL01_11; PIXEL10_11; PIXEL11_21; break; \
case 195: PIXEL00_11; PIXEL01_21; PIXEL10_21; PIXEL11_11; break; \
case 102: PIXEL00_22; PIXEL01_12; PIXEL10_12; PIXEL11_22; break; \
case 153: PIXEL00_12; PIXEL01_22; PIXEL10_22; PIXEL11_12; break; \
case 58: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_11; PIXEL11_21; break; \
case 83: PIXEL00_11; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_21; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
case 92: PIXEL00_21; PIXEL01_11; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
case 202: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; PIXEL01_21; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; PIXEL11_11; break; \
case 78: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; PIXEL01_12; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; PIXEL11_22; break; \
case 154: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_22; PIXEL11_12; break; \
case 114: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_12; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
case 89: PIXEL00_12; PIXEL01_22; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
case 90: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
case 55: case 23: if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL00_11, PIXEL01_0; else PIXEL00_60, PIXEL01_90; PIXEL10_20; PIXEL11_21; break; \
case 182: case 150: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0, PIXEL11_12; else PIXEL01_90, PIXEL11_61; PIXEL10_20; break; \
case 213: case 212: PIXEL00_20; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL01_11, PIXEL11_0; else PIXEL01_60, PIXEL11_90; PIXEL10_21; break; \
case 241: case 240: PIXEL00_20; PIXEL01_22; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL10_12, PIXEL11_0; else PIXEL10_61, PIXEL11_90; break; \
case 236: case 232: PIXEL00_21; PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0, PIXEL11_11; else PIXEL10_90, PIXEL11_60; break; \
case 109: case 105: if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL00_12, PIXEL10_0; else PIXEL00_61, PIXEL10_90; PIXEL01_20; PIXEL11_22; break; \
case 171: case 43: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0, PIXEL10_11; else PIXEL00_90, PIXEL10_60; PIXEL01_21; PIXEL11_20; break; \
case 143: case 15: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0, PIXEL01_12; else PIXEL00_90, PIXEL01_61; PIXEL10_22; PIXEL11_20; break; \
case 124: PIXEL00_21; PIXEL01_11; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_10; break; \
case 203: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_21; PIXEL10_10; PIXEL11_11; break; \
case 62: PIXEL00_10; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_11; PIXEL11_21; break; \
case 211: PIXEL00_11; PIXEL01_10; PIXEL10_21; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
case 118: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_12; PIXEL11_10; break; \
case 217: PIXEL00_12; PIXEL01_22; PIXEL10_10; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
case 110: PIXEL00_10; PIXEL01_12; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_22; break; \
case 155: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_10; PIXEL10_22; PIXEL11_12; break; \
case 188: PIXEL00_21; PIXEL01_11; PIXEL10_11; PIXEL11_12; break; \
case 185: PIXEL00_12; PIXEL01_22; PIXEL10_11; PIXEL11_12; break; \
case 61: PIXEL00_12; PIXEL01_11; PIXEL10_11; PIXEL11_21; break; \
case 157: PIXEL00_12; PIXEL01_11; PIXEL10_22; PIXEL11_12; break; \
case 103: PIXEL00_11; PIXEL01_12; PIXEL10_12; PIXEL11_22; break; \
case 227: PIXEL00_11; PIXEL01_21; PIXEL10_12; PIXEL11_11; break; \
case 230: PIXEL00_22; PIXEL01_12; PIXEL10_12; PIXEL11_11; break; \
case 199: PIXEL00_11; PIXEL01_12; PIXEL10_21; PIXEL11_11; break; \
case 220: PIXEL00_21; PIXEL01_11; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
case 158: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_22; PIXEL11_12; break; \
case 234: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; PIXEL01_21; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_11; break; \
case 242: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_12; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
case 59: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_11; PIXEL11_21; break; \
case 121: PIXEL00_12; PIXEL01_22; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
case 87: PIXEL00_11; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_21; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
case 79: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_12; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; PIXEL11_22; break; \
case 122: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
case 94: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
case 218: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
case 91: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
case 229: PIXEL00_20; PIXEL01_20; PIXEL10_12; PIXEL11_11; break; \
case 167: PIXEL00_11; PIXEL01_12; PIXEL10_20; PIXEL11_20; break; \
case 173: PIXEL00_12; PIXEL01_20; PIXEL10_11; PIXEL11_20; break; \
case 181: PIXEL00_20; PIXEL01_11; PIXEL10_20; PIXEL11_12; break; \
case 186: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_11; PIXEL11_12; break; \
case 115: PIXEL00_11; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_12; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
case 93: PIXEL00_12; PIXEL01_11; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
case 206: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; PIXEL01_12; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; PIXEL11_11; break; \
case 205: case 201: PIXEL00_12; PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; PIXEL11_11; break; \
case 174: case 46: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; PIXEL01_12; PIXEL10_11; PIXEL11_20; break; \
case 179: case 147: PIXEL00_11; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_20; PIXEL11_12; break; \
case 117: case 116: PIXEL00_20; PIXEL01_11; PIXEL10_12; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
case 189: PIXEL00_12; PIXEL01_11; PIXEL10_11; PIXEL11_12; break; \
case 231: PIXEL00_11; PIXEL01_12; PIXEL10_12; PIXEL11_11; break; \
case 126: PIXEL00_10; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_10; break; \
case 219: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_10; PIXEL10_10; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
case 125: if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL00_12, PIXEL10_0; else PIXEL00_61, PIXEL10_90; PIXEL01_11; PIXEL11_10; break; \
case 221: PIXEL00_12; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL01_11, PIXEL11_0; else PIXEL01_60, PIXEL11_90; PIXEL10_10; break; \
case 207: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0, PIXEL01_12; else PIXEL00_90, PIXEL01_61; PIXEL10_10; PIXEL11_11; break; \
case 238: PIXEL00_10; PIXEL01_12; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0, PIXEL11_11; else PIXEL10_90, PIXEL11_60; break; \
case 190: PIXEL00_10; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0, PIXEL11_12; else PIXEL01_90, PIXEL11_61; PIXEL10_11; break; \
case 187: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0, PIXEL10_11; else PIXEL00_90, PIXEL10_60; PIXEL01_10; PIXEL11_12; break; \
case 243: PIXEL00_11; PIXEL01_10; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL10_12, PIXEL11_0; else PIXEL10_61, PIXEL11_90; break; \
case 119: if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL00_11, PIXEL01_0; else PIXEL00_60, PIXEL01_90; PIXEL10_12; PIXEL11_10; break; \
case 237: case 233: PIXEL00_12; PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_100; PIXEL11_11; break; \
case 175: case 47: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_100; PIXEL01_12; PIXEL10_11; PIXEL11_20; break; \
case 183: case 151: PIXEL00_11; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_100; PIXEL10_20; PIXEL11_12; break; \
case 245: case 244: PIXEL00_20; PIXEL01_11; PIXEL10_12; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_100; break; \
case 250: PIXEL00_10; PIXEL01_10; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
case 123: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_10; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_10; break; \
case 95: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_10; PIXEL11_10; break; \
case 222: PIXEL00_10; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_10; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
case 252: PIXEL00_21; PIXEL01_11; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_100; break; \
case 249: PIXEL00_12; PIXEL01_22; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_100; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
case 235: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_21; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_100; PIXEL11_11; break; \
case 111: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_100; PIXEL01_12; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_22; break; \
case 63: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_100; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_11; PIXEL11_21; break; \
case 159: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_100; PIXEL10_22; PIXEL11_12; break; \
case 215: PIXEL00_11; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_100; PIXEL10_21; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
case 246: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_12; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_100; break; \
case 254: PIXEL00_10; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_100; break; \
case 253: PIXEL00_12; PIXEL01_11; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_100; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_100; break; \
case 251: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_10; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_100; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
case 239: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_100; PIXEL01_12; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_100; PIXEL11_11; break; \
case 127: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_100; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_10; break; \
case 191: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_100; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_100; PIXEL10_11; PIXEL11_12; break; \
case 223: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_100; PIXEL10_10; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
case 247: PIXEL00_11; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_100; PIXEL10_12; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_100; break; \
case 255: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_100; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_100; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_100; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_100; break;
template<int GuiScale>
void RenderHQ2X (uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height)
{
int w1, w2, w3, w4, w5, w6, w7, w8, w9;
uint32 src1line = srcPitch >> 1;
uint32 dst1line = dstPitch >> 1;
uint16 *sp = (uint16 *) srcPtr;
uint16 *dp = (uint16 *) dstPtr;
const int* RGBtoYUVtable = RGBtoYUV;
uint32 pattern;
int l, y;
while (height--)
{
sp--;
w1 = *(sp - src1line);
w4 = *(sp);
w7 = *(sp + src1line);
sp++;
w2 = *(sp - src1line);
w5 = *(sp);
w8 = *(sp + src1line);
for (l = width; l; l--)
{
sp++;
w3 = *(sp - src1line);
w6 = *(sp);
w9 = *(sp + src1line);
pattern = 0;
switch(GuiScale)
{
case FILTER_HQ2XBOLD: {
const uint16 avg = (RGBtoBright[w1] + RGBtoBright[w2] + RGBtoBright[w3] + RGBtoBright[w4] + RGBtoBright[w5] + RGBtoBright[w6] + RGBtoBright[w7] + RGBtoBright[w8] + RGBtoBright[w9]) / 9;
const bool diff5 = RGBtoBright[w5] > avg;
if ((w1 != w5) && ((RGBtoBright[w1] > avg) != diff5)) pattern |= (1 << 0);
if ((w2 != w5) && ((RGBtoBright[w2] > avg) != diff5)) pattern |= (1 << 1);
if ((w3 != w5) && ((RGBtoBright[w3] > avg) != diff5)) pattern |= (1 << 2);
if ((w4 != w5) && ((RGBtoBright[w4] > avg) != diff5)) pattern |= (1 << 3);
if ((w6 != w5) && ((RGBtoBright[w6] > avg) != diff5)) pattern |= (1 << 4);
if ((w7 != w5) && ((RGBtoBright[w7] > avg) != diff5)) pattern |= (1 << 5);
if ((w8 != w5) && ((RGBtoBright[w8] > avg) != diff5)) pattern |= (1 << 6);
if ((w9 != w5) && ((RGBtoBright[w9] > avg) != diff5)) pattern |= (1 << 7);
} break;
case FILTER_HQ2XS: {
bool nosame = true;
if(w1 == w5 || w3 == w5 || w7 == w5 || w9 == w5)
nosame = false;
if(nosame)
{
const uint16 avg = (RGBtoBright[w1] + RGBtoBright[w2] + RGBtoBright[w3] + RGBtoBright[w4] + RGBtoBright[w5] + RGBtoBright[w6] + RGBtoBright[w7] + RGBtoBright[w8] + RGBtoBright[w9]) / 9;
const bool diff5 = RGBtoBright[w5] > avg;
if((RGBtoBright[w1] > avg) != diff5) pattern |= (1 << 0);
if((RGBtoBright[w2] > avg) != diff5) pattern |= (1 << 1);
if((RGBtoBright[w3] > avg) != diff5) pattern |= (1 << 2);
if((RGBtoBright[w4] > avg) != diff5) pattern |= (1 << 3);
if((RGBtoBright[w6] > avg) != diff5) pattern |= (1 << 4);
if((RGBtoBright[w7] > avg) != diff5) pattern |= (1 << 5);
if((RGBtoBright[w8] > avg) != diff5) pattern |= (1 << 6);
if((RGBtoBright[w9] > avg) != diff5) pattern |= (1 << 7);
}
else
{
y = RGBtoYUV[w5];
if ((w1 != w5) && (Diff(y, RGBtoYUV[w1]))) pattern |= (1 << 0);
if ((w2 != w5) && (Diff(y, RGBtoYUV[w2]))) pattern |= (1 << 1);
if ((w3 != w5) && (Diff(y, RGBtoYUV[w3]))) pattern |= (1 << 2);
if ((w4 != w5) && (Diff(y, RGBtoYUV[w4]))) pattern |= (1 << 3);
if ((w6 != w5) && (Diff(y, RGBtoYUV[w6]))) pattern |= (1 << 4);
if ((w7 != w5) && (Diff(y, RGBtoYUV[w7]))) pattern |= (1 << 5);
if ((w8 != w5) && (Diff(y, RGBtoYUV[w8]))) pattern |= (1 << 6);
if ((w9 != w5) && (Diff(y, RGBtoYUV[w9]))) pattern |= (1 << 7);
}
} break;
default:
case FILTER_HQ2X:
y = RGBtoYUVtable[w5];
if ((w1 != w5) && (Diff(y, RGBtoYUVtable[w1]))) pattern |= (1 << 0);
if ((w2 != w5) && (Diff(y, RGBtoYUVtable[w2]))) pattern |= (1 << 1);
if ((w3 != w5) && (Diff(y, RGBtoYUVtable[w3]))) pattern |= (1 << 2);
if ((w4 != w5) && (Diff(y, RGBtoYUVtable[w4]))) pattern |= (1 << 3);
if ((w6 != w5) && (Diff(y, RGBtoYUVtable[w6]))) pattern |= (1 << 4);
if ((w7 != w5) && (Diff(y, RGBtoYUVtable[w7]))) pattern |= (1 << 5);
if ((w8 != w5) && (Diff(y, RGBtoYUVtable[w8]))) pattern |= (1 << 6);
if ((w9 != w5) && (Diff(y, RGBtoYUVtable[w9]))) pattern |= (1 << 7);
break;
}
switch (pattern)
{
HQ2XCASES
}
w1 = w2; w4 = w5; w7 = w8;
w2 = w3; w5 = w6; w8 = w9;
dp += 2;
}
dp += ((dst1line - width) << 1);
sp += (src1line - width);
}
}

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@ -1,59 +0,0 @@
/****************************************************************************
* FCE Ultra
* Nintendo Wii/Gamecube Port
*
* filter.h
*
* Filters Header File
****************************************************************************/
#ifndef _FILTER_H_
#define _FILTER_H_
#include <gccore.h>
#include <ogcsys.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <stdint.h>
typedef int8_t int8;
typedef uint8_t uint8;
typedef int16_t int16;
typedef uint16_t uint16;
typedef int32_t int32;
typedef uint32_t uint32;
typedef int64_t int64;
typedef uint64_t uint64;
typedef intptr_t pint;
enum RenderFilter {
FILTER_NONE = 0,
FILTER_HQ2X,
FILTER_HQ2XS,
FILTER_HQ2XBOLD,
NUM_FILTERS
};
typedef void (*TFilterMethod)(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height);
extern TFilterMethod FilterMethod;
extern unsigned char filtermem[];
//
// Prototypes
//
void SelectFilterMethod ();
void RenderPlain (uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height);
TFilterMethod FilterToMethod (RenderFilter filterID);
const char* GetFilterName (RenderFilter filterID);
int GetFilterScale(RenderFilter filterID);
template<int GuiScale> void RenderHQ2X (uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height);
void InitLUTs();
#endif