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change GC button mappings - select - Z, start - start, home - start+A, VS - L
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@ -40,10 +40,10 @@ unsigned int nespadmap[] = {
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/*** Gamecube controller Padmap ***/
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unsigned int gcpadmap[] = {
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PAD_BUTTON_B, PAD_BUTTON_A,
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PAD_TRIGGER_L, PAD_TRIGGER_R,
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PAD_TRIGGER_Z, PAD_BUTTON_START,
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PAD_BUTTON_UP, PAD_BUTTON_DOWN,
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PAD_BUTTON_LEFT, PAD_BUTTON_RIGHT,
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PAD_TRIGGER_Z
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PAD_TRIGGER_L
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};
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/*** Wiimote Padmap ***/
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unsigned int wmpadmap[] = {
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@ -460,7 +460,7 @@ void GetJoy()
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#endif
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// request to go back to menu
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if ((gc_px < -70) || (jp & PAD_BUTTON_START)
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if ((gc_px < -70) || ((jp & PAD_BUTTON_START) && (jp & PAD_BUTTON_A))
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#ifdef HW_RVL
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|| (wm_pb & WPAD_BUTTON_HOME)
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|| (wm_pb & WPAD_CLASSIC_BUTTON_HOME)
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