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finalize 2.0.7
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parent
0dfb088a8c
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13
readme.txt
13
readme.txt
@ -33,7 +33,7 @@ SNES9x GX project.
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|0O×øo· UPDATE HISTORY ·oø×O0|
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`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
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[What's New 2.0.7]
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[What's New 2.0.7 - November 18, 2008]
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* Special thanks to eke-eke & KruLLo for contributions, bugfixes, and tips
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* Video code rewritten - now has original, unfiltered, filtered modes
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* Zoom option
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@ -45,8 +45,12 @@ SNES9x GX project.
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* Turbo option
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* Video cropping (overscan hiding) option (thanks yxkalle!)
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* Palette changing fixed
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* Fix audio 'popping' issue
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* Add DVD motor off option for GameCube users
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* Fixed audio 'popping' issue
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* Wii - Added console/remote power button support
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* Wii - Added reset button support (resets game)
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* Wii - Settings file is now named settings.xml and is stored in the same
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folder as the DOL (eg: apps/fceugx/settings.xml)
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* GameCube - Added DVD motor off option
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[What's New 2.0.6 - October 21, 2008]
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* Right audio channel corruption fixed (thanks cyberdog!)
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@ -125,8 +129,7 @@ Unzip the archive. You will find the following folders inside:
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apps Contains Homebrew Channel ready files
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(see Homebrew Channel instructions below)
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executables Contains Gamecube / Wii DOL files
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(for loading from other methods)
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gamecube Contains GameCube DOL file (not required for Wii)
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fceugx Contains the directory structure required for storing
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roms and saves (see below)
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@ -299,6 +299,10 @@ int main(int argc, char *argv[])
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SaveRAM(GCSettings.SaveMethod, SILENT);
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SaveState(GCSettings.SaveMethod, SILENT);
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}
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// save zoom level
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SavePrefs(GCSettings.SaveMethod, SILENT);
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ConfigRequested = 0;
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break; // leave emulation loop
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}
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@ -12,8 +12,8 @@
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#ifndef _FCEUGX_H_
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#define _FCEUGX_H_
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#define VERSIONNUM "2.0.6"
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#define VERSIONSTR "FCE Ultra GX 2.0.6"
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#define VERSIONNUM "2.0.7"
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#define VERSIONSTR "FCE Ultra GX 2.0.7"
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#define PREF_FILE_NAME "settings.xml"
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#define NOTSILENT 0
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@ -74,13 +74,13 @@ static char videomenu[][50] = {
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"Video Rendering",
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"Video Scaling",
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"Video Cropping"
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"Video Cropping",
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"Palette",
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"Enable Zooming",
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"Timing",
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"8 Sprite Limit",
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"Back to Preferences Menu"
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};
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void
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@ -612,7 +612,7 @@ ConfigureButtons (u16 ctrlr_type)
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}
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ret = RunMenu (cfg_btns_menu, cfg_btns_count, menu_title, 16, -1);
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ret = RunMenu (cfg_btns_menu, cfg_btns_count, menu_title, 14, -1);
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switch (ret)
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{
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@ -406,7 +406,7 @@ DrawMenu (char items[][50], char *title, int maxitems, int selected, int fontsiz
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int n = 1;
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int line_height;
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ypos = 140;
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ypos = 130;
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if (screenheight == 480)
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ypos += 20;
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@ -267,9 +267,9 @@ decodePrefsData (int method)
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char verMinor = version[15];
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char verPoint = version[17];
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if(verMajor == '2' && verPoint < '3') // less than version 2.0.3
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if(verMajor == '2' && verPoint < '7') // less than version 2.0.7
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return false; // reset settings
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else if(verMajor > '2' || verMinor > '0' || verPoint > '6') // some future version
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else if(verMajor > '2' || verMinor > '0' || verPoint > '7') // some future version
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return false; // reset settings
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// File Settings
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