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update version and readme
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README.md
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README.md
@ -47,6 +47,22 @@ Wii/GameCube.
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## UPDATE HISTORY
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[3.5.3 - July 31, 2023]
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* Compiled with latest devkitPPC/libogc
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* Switch to chosen video mode on first load if not automatic
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* Added support for mapper 126 for Power Joy 84-in-1 (Tanooki16)
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* Added a toggle to hide/show the "Save RAM" button (InfiniteBlueGX)
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* Added Other Mappings submenu and move Enable Turbo Mode toggle into it (InfiniteBlueGX)
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* Added turbo mode remap option to Other Mappings (InfiniteBlueGX)
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* Added B button back trigger to submenus (InfiniteBlueGX)
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* Added the menu toggle option to Other Mappings (InfiniteBlueGX)
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* Fixed a crash upon relaunching after removing a SD/USB device (InfiniteBlueGX)
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* Added 1+2+Plus menu toggle option (InfiniteBlueGX)
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* Added B/1 cancel trigger to window prompts (InfiniteBlueGX)
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* Fixed initial game selection menu "jump" when using classic controller (InfiniteBlueGX)
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* Added B/1 button press to cancel button remapping prompt (InfiniteBlueGX)
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[3.5.2 - June 15, 2022]
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* Updated to the latest FCEUX 2.6.4 (git def5768)
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@ -2,8 +2,8 @@
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<app version="1">
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<name>FCE Ultra GX</name>
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<coder>Tantric, Zopenko, Askot, others</coder>
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<version>3.5.2</version>
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<release_date>20220615</release_date>
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<version>3.5.3</version>
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<release_date>20230731</release_date>
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<short_description>Nintendo Emulator</short_description>
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<long_description>A port of FCE Ultra to the Wii.</long_description>
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<ahb_access />
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@ -17,7 +17,7 @@
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#include "fceultra/driver.h"
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#define APPNAME "FCE Ultra GX"
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#define APPVERSION "3.5.2"
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#define APPVERSION "3.5.3"
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#define APPFOLDER "fceugx"
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#define PREF_FILE_NAME "settings.xml"
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