add separate hor/vert zoom options

This commit is contained in:
dborth 2009-11-16 08:14:38 +00:00
parent 0429fe4d03
commit 8b04d5a65f
6 changed files with 95 additions and 54 deletions

View File

@ -29,8 +29,10 @@ struct SGCSettings GCSettings;
***************************************************************************/
void FixInvalidSettings()
{
if(!(GCSettings.ZoomLevel > 0.5 && GCSettings.ZoomLevel < 1.5))
GCSettings.ZoomLevel = 1.0;
if(!(GCSettings.zoomHor > 0.5 && GCSettings.zoomHor < 1.5))
GCSettings.zoomHor = 1.0;
if(!(GCSettings.zoomVert > 0.5 && GCSettings.zoomVert < 1.5))
GCSettings.zoomVert = 1.0;
if(!(GCSettings.xshift > -50 && GCSettings.xshift < 50))
GCSettings.xshift = 0;
if(!(GCSettings.yshift > -50 && GCSettings.yshift < 50))
@ -67,12 +69,13 @@ DefaultSettings ()
GCSettings.spritelimit = 1; // enforce 8 sprite limit
GCSettings.gamegenie = 1;
GCSettings.ZoomLevel = 1.0; // zoom amount
GCSettings.render = 2; // Unfiltered
GCSettings.widescreen = 0; // no aspect ratio correction
GCSettings.hideoverscan = 2; // hide both horizontal and vertical
GCSettings.FilterMethod = FILTER_NONE; // no hq2x
GCSettings.widescreen = 0; // no aspect ratio correction
GCSettings.zoomHor = 1.0; // horizontal zoom level
GCSettings.zoomVert = 1.0; // vertical zoom level
GCSettings.xshift = 0; // horizontal video shift
GCSettings.yshift = 0; // vertical video shift

View File

@ -17,7 +17,7 @@
#include "driver.h"
#define APPNAME "FCE Ultra GX"
#define APPVERSION "3.1.0"
#define APPVERSION "3.1.1"
#define APPFOLDER "fceugx"
#define PREF_FILE_NAME "settings.xml"
@ -74,7 +74,8 @@ struct SGCSettings{
char smbpwd[20];
char smbshare[20];
float ZoomLevel; // zoom amount
float zoomHor; // horizontal zoom amount
float zoomVert; // vertical zoom amount
int VerifySaves;
int render; // 0 - original, 1 - filtered, 2 - unfiltered
int videomode; // 0 - automatic, 1 - NTSC (480i), 2 - Progressive (480p), 3 - PAL (50Hz), 4 - PAL (60Hz)

View File

@ -424,8 +424,8 @@ UpdateScaling()
if (GCSettings.widescreen)
xscale = (3*xscale)/4;
xscale *= GCSettings.ZoomLevel;
yscale *= GCSettings.ZoomLevel;
xscale *= GCSettings.zoomHor;
yscale *= GCSettings.zoomVert;
// update vertex position matrix
square[0] = square[9] = (-xscale) + GCSettings.xshift;
@ -785,32 +785,6 @@ void RenderFrame(unsigned char *XBuf)
LWP_ResumeThread (vbthread);
}
/****************************************************************************
* Zoom Functions
***************************************************************************/
void
zoom (float speed)
{
if (GCSettings.ZoomLevel > 1)
GCSettings.ZoomLevel += (speed / -100.0);
else
GCSettings.ZoomLevel += (speed / -200.0);
if (GCSettings.ZoomLevel < 0.5)
GCSettings.ZoomLevel = 0.5;
else if (GCSettings.ZoomLevel > 2.0)
GCSettings.ZoomLevel = 2.0;
UpdateVideo = 1; // update video
}
void
zoom_reset ()
{
GCSettings.ZoomLevel = 1.0;
UpdateVideo = 1; // update video
}
/****************************************************************************
* TakeScreenshot
*

View File

@ -26,8 +26,6 @@ void ResetVideo_Emu ();
void RenderFrame(unsigned char *XBuf);
void setFrameTimer();
void SyncSpeed();
void zoom (float speed);
void zoom_reset ();
void SetPalette();
void ResetVideo_Menu ();
void TakeScreenshot();

View File

@ -59,6 +59,7 @@ static GuiSound * enterSound = NULL;
static GuiSound * exitSound = NULL;
static GuiWindow * mainWindow = NULL;
static GuiText * settingText = NULL;
static GuiText * settingText2 = NULL;
static int lastMenu = MENU_NONE;
static int mapMenuCtrl = 0;
static int mapMenuCtrlNES = 0;
@ -2669,26 +2670,31 @@ static int MenuSettingsMappingsMap()
/****************************************************************************
* MenuSettingsVideo
***************************************************************************/
static void ScreenZoomWindowUpdate(void * ptr, float amount)
static void ScreenZoomWindowUpdate(void * ptr, float h, float v)
{
GuiButton * b = (GuiButton *)ptr;
if(b->GetState() == STATE_CLICKED)
{
GCSettings.ZoomLevel += amount;
GCSettings.zoomHor += h;
GCSettings.zoomVert += v;
char zoom[10];
sprintf(zoom, "%.2f%%", GCSettings.ZoomLevel*100);
sprintf(zoom, "%.2f%%", GCSettings.zoomHor*100);
settingText->SetText(zoom);
sprintf(zoom, "%.2f%%", GCSettings.zoomVert*100);
settingText2->SetText(zoom);
b->ResetState();
}
}
static void ScreenZoomWindowLeftClick(void * ptr) { ScreenZoomWindowUpdate(ptr, -0.01); }
static void ScreenZoomWindowRightClick(void * ptr) { ScreenZoomWindowUpdate(ptr, +0.01); }
static void ScreenZoomWindowLeftClick(void * ptr) { ScreenZoomWindowUpdate(ptr, -0.01, 0); }
static void ScreenZoomWindowRightClick(void * ptr) { ScreenZoomWindowUpdate(ptr, +0.01, 0); }
static void ScreenZoomWindowUpClick(void * ptr) { ScreenZoomWindowUpdate(ptr, 0, +0.01); }
static void ScreenZoomWindowDownClick(void * ptr) { ScreenZoomWindowUpdate(ptr, 0, -0.01); }
static void ScreenZoomWindow()
{
GuiWindow * w = new GuiWindow(250,250);
GuiWindow * w = new GuiWindow(200,200);
w->SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
GuiTrigger trigA;
@ -2703,6 +2709,12 @@ static void ScreenZoomWindow()
GuiTrigger trigRight;
trigRight.SetButtonOnlyInFocusTrigger(-1, WPAD_BUTTON_RIGHT | WPAD_CLASSIC_BUTTON_RIGHT, PAD_BUTTON_RIGHT);
GuiTrigger trigUp;
trigUp.SetButtonOnlyInFocusTrigger(-1, WPAD_BUTTON_UP | WPAD_CLASSIC_BUTTON_UP, PAD_BUTTON_UP);
GuiTrigger trigDown;
trigDown.SetButtonOnlyInFocusTrigger(-1, WPAD_BUTTON_DOWN | WPAD_CLASSIC_BUTTON_DOWN, PAD_BUTTON_DOWN);
GuiImageData arrowLeft(button_arrow_left_png);
GuiImage arrowLeftImg(&arrowLeft);
GuiImageData arrowLeftOver(button_arrow_left_over_png);
@ -2710,7 +2722,8 @@ static void ScreenZoomWindow()
GuiButton arrowLeftBtn(arrowLeft.GetWidth(), arrowLeft.GetHeight());
arrowLeftBtn.SetImage(&arrowLeftImg);
arrowLeftBtn.SetImageOver(&arrowLeftOverImg);
arrowLeftBtn.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
arrowLeftBtn.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
arrowLeftBtn.SetPosition(50, 0);
arrowLeftBtn.SetTrigger(0, &trigA);
arrowLeftBtn.SetTrigger(1, &trigLeft);
arrowLeftBtn.SetSelectable(false);
@ -2723,28 +2736,77 @@ static void ScreenZoomWindow()
GuiButton arrowRightBtn(arrowRight.GetWidth(), arrowRight.GetHeight());
arrowRightBtn.SetImage(&arrowRightImg);
arrowRightBtn.SetImageOver(&arrowRightOverImg);
arrowRightBtn.SetAlignment(ALIGN_RIGHT, ALIGN_MIDDLE);
arrowRightBtn.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
arrowRightBtn.SetPosition(164, 0);
arrowRightBtn.SetTrigger(0, &trigA);
arrowRightBtn.SetTrigger(1, &trigRight);
arrowRightBtn.SetSelectable(false);
arrowRightBtn.SetUpdateCallback(ScreenZoomWindowRightClick);
settingText = new GuiText(NULL, 22, (GXColor){0, 0, 0, 255});
char zoom[10];
sprintf(zoom, "%.2f%%", GCSettings.ZoomLevel*100);
settingText->SetText(zoom);
GuiImageData arrowUp(button_arrow_up_png);
GuiImage arrowUpImg(&arrowUp);
GuiImageData arrowUpOver(button_arrow_up_over_png);
GuiImage arrowUpOverImg(&arrowUpOver);
GuiButton arrowUpBtn(arrowUp.GetWidth(), arrowUp.GetHeight());
arrowUpBtn.SetImage(&arrowUpImg);
arrowUpBtn.SetImageOver(&arrowUpOverImg);
arrowUpBtn.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
arrowUpBtn.SetPosition(-76, -27);
arrowUpBtn.SetTrigger(0, &trigA);
arrowUpBtn.SetTrigger(1, &trigUp);
arrowUpBtn.SetSelectable(false);
arrowUpBtn.SetUpdateCallback(ScreenZoomWindowUpClick);
float currentZoom = GCSettings.ZoomLevel;
GuiImageData arrowDown(button_arrow_down_png);
GuiImage arrowDownImg(&arrowDown);
GuiImageData arrowDownOver(button_arrow_down_over_png);
GuiImage arrowDownOverImg(&arrowDownOver);
GuiButton arrowDownBtn(arrowDown.GetWidth(), arrowDown.GetHeight());
arrowDownBtn.SetImage(&arrowDownImg);
arrowDownBtn.SetImageOver(&arrowDownOverImg);
arrowDownBtn.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
arrowDownBtn.SetPosition(-76, 27);
arrowDownBtn.SetTrigger(0, &trigA);
arrowDownBtn.SetTrigger(1, &trigDown);
arrowDownBtn.SetSelectable(false);
arrowDownBtn.SetUpdateCallback(ScreenZoomWindowDownClick);
GuiImageData screenPosition(screen_position_png);
GuiImage screenPositionImg(&screenPosition);
screenPositionImg.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
screenPositionImg.SetPosition(0, 0);
settingText = new GuiText(NULL, 22, (GXColor){0, 0, 0, 255});
settingText2 = new GuiText(NULL, 22, (GXColor){0, 0, 0, 255});
char zoom[10];
sprintf(zoom, "%.2f%%", GCSettings.zoomHor*100);
settingText->SetText(zoom);
settingText->SetPosition(108, 0);
sprintf(zoom, "%.2f%%", GCSettings.zoomVert*100);
settingText2->SetText(zoom);
settingText2->SetPosition(-76, 0);
float currentZoomHor = GCSettings.zoomHor;
float currentZoomVert = GCSettings.zoomVert;
w->Append(&arrowLeftBtn);
w->Append(&arrowRightBtn);
w->Append(&arrowUpBtn);
w->Append(&arrowDownBtn);
w->Append(&screenPositionImg);
w->Append(settingText);
w->Append(settingText2);
if(!SettingWindow("Screen Zoom",w))
GCSettings.ZoomLevel = currentZoom; // undo changes
{
// undo changes
GCSettings.zoomHor = currentZoomHor;
GCSettings.zoomVert = currentZoomVert;
}
delete(w);
delete(settingText);
delete(settingText2);
}
static void ScreenPositionWindowUpdate(void * ptr, int x, int y)
@ -2864,7 +2926,8 @@ static void ScreenPositionWindow()
if(!SettingWindow("Screen Position",w))
{
GCSettings.xshift = currentX; // undo changes
// undo changes
GCSettings.xshift = currentX;
GCSettings.yshift = currentY;
}
@ -3036,7 +3099,7 @@ static int MenuSettingsVideo()
GCSettings.currpal ? palettes[GCSettings.currpal-1].desc : "Default");
sprintf (options.value[5], "%s", GCSettings.timing == 1 ? "PAL" : "NTSC");
sprintf (options.value[6], "%.2f%%", GCSettings.ZoomLevel*100);
sprintf (options.value[6], "%.2f%%, %.2f%%", GCSettings.zoomHor*100, GCSettings.zoomVert*100);
sprintf (options.value[7], "%d, %d", GCSettings.xshift, GCSettings.yshift);
sprintf (options.value[8], "%s", GCSettings.crosshair == 1 ? "On" : "Off");
sprintf (options.value[9], "%s", GCSettings.spritelimit == 1 ? "On" : "Off");

View File

@ -141,7 +141,8 @@ preparePrefsData ()
createXMLSetting("currpal", "Palette", toStr(GCSettings.currpal));
createXMLSetting("timing", "Timing", toStr(GCSettings.timing));
createXMLSetting("spritelimit", "Sprite Limit", toStr(GCSettings.spritelimit));
createXMLSetting("ZoomLevel", "Zoom Level", FtoStr(GCSettings.ZoomLevel));
createXMLSetting("zoomHor", "Horizontal Zoom Level", FtoStr(GCSettings.zoomHor));
createXMLSetting("zoomVert", "Vertical Zoom Level", FtoStr(GCSettings.zoomVert));
createXMLSetting("render", "Video Filtering", toStr(GCSettings.render));
createXMLSetting("widescreen", "Aspect Ratio Correction", toStr(GCSettings.widescreen));
createXMLSetting("FilterMethod", "Filter Method", toStr(GCSettings.FilterMethod));
@ -313,7 +314,8 @@ decodePrefsData ()
loadXMLSetting(&GCSettings.currpal, "currpal");
loadXMLSetting(&GCSettings.timing, "timing");
loadXMLSetting(&GCSettings.spritelimit, "spritelimit");
loadXMLSetting(&GCSettings.ZoomLevel, "ZoomLevel");
loadXMLSetting(&GCSettings.zoomHor, "zoomHor");
loadXMLSetting(&GCSettings.zoomVert, "zoomVert");
loadXMLSetting(&GCSettings.render, "render");
loadXMLSetting(&GCSettings.widescreen, "widescreen");
loadXMLSetting(&GCSettings.FilterMethod, "FilterMethod");