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change hide overscan default
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@ -104,7 +104,7 @@ struct SGCSettings
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int render; // 0 - original, 1 - filtered, 2 - unfiltered
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int videomode; // 0 - automatic, 1 - NTSC (480i), 2 - Progressive (480p), 3 - PAL (50Hz), 4 - PAL (60Hz)
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int widescreen;
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int hideoverscan;
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int hideoverscan; // 0 = off, 1 = vertical, 2 = horizontal, 3 = both
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int gamegenie;
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int currpal;
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int timing;
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@ -414,7 +414,7 @@ DefaultSettings ()
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GCSettings.gamegenie = 0; // Off
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GCSettings.render = 3; // Filtered (sharp)
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GCSettings.hideoverscan = 2; // hide both horizontal and vertical
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GCSettings.hideoverscan = 1; // hide vertical
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GCSettings.widescreen = 0;
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