mirror of
https://github.com/dborth/fceugx.git
synced 2024-10-31 22:45:05 +01:00
swapping screenshots mode with + button
This commit is contained in:
parent
052b068223
commit
9080a54671
@ -954,8 +954,15 @@ static int MenuGameSelection()
|
|||||||
gameBrowser.SetPosition(20, 98);
|
gameBrowser.SetPosition(20, 98);
|
||||||
ResetBrowser();
|
ResetBrowser();
|
||||||
|
|
||||||
|
GuiTrigger trigPlusMinus;
|
||||||
|
trigPlusMinus.SetButtonOnlyTrigger(-1, WPAD_BUTTON_PLUS | WPAD_CLASSIC_BUTTON_PLUS, PAD_TRIGGER_Z, WIIDRC_BUTTON_PLUS);
|
||||||
|
|
||||||
GuiImage bgPreview(&bgPreviewImg);
|
GuiImage bgPreview(&bgPreviewImg);
|
||||||
bgPreview.SetPosition(365, 98);
|
GuiButton bgPreviewBtn(bgPreview.GetWidth(), bgPreview.GetHeight());
|
||||||
|
bgPreviewBtn.SetImage(&bgPreview);
|
||||||
|
bgPreviewBtn.SetPosition(365, 98);
|
||||||
|
bgPreviewBtn.SetTrigger(&trigPlusMinus);
|
||||||
|
int previousPreviewImg = GCSettings.PreviewImage;
|
||||||
|
|
||||||
GuiImage preview;
|
GuiImage preview;
|
||||||
preview.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
preview.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
|
||||||
@ -970,7 +977,7 @@ static int MenuGameSelection()
|
|||||||
mainWindow->Append(&titleTxt);
|
mainWindow->Append(&titleTxt);
|
||||||
mainWindow->Append(&gameBrowser);
|
mainWindow->Append(&gameBrowser);
|
||||||
mainWindow->Append(&buttonWindow);
|
mainWindow->Append(&buttonWindow);
|
||||||
mainWindow->Append(&bgPreview);
|
mainWindow->Append(&bgPreviewBtn);
|
||||||
mainWindow->Append(&preview);
|
mainWindow->Append(&preview);
|
||||||
ResumeGui();
|
ResumeGui();
|
||||||
|
|
||||||
@ -1045,9 +1052,10 @@ static int MenuGameSelection()
|
|||||||
}
|
}
|
||||||
|
|
||||||
//update game screenshot
|
//update game screenshot
|
||||||
if(previousBrowserIndex != browser.selIndex)
|
if(previousBrowserIndex != browser.selIndex || previousPreviewImg != GCSettings.PreviewImage)
|
||||||
{
|
{
|
||||||
previousBrowserIndex = browser.selIndex;
|
previousBrowserIndex = browser.selIndex;
|
||||||
|
previousPreviewImg = GCSettings.PreviewImage;
|
||||||
snprintf(screenshotPath, MAXJOLIET, "%s%s/%s.png", pathPrefix[GCSettings.LoadMethod], ImageFolder(), browserList[browser.selIndex].displayname);
|
snprintf(screenshotPath, MAXJOLIET, "%s%s/%s.png", pathPrefix[GCSettings.LoadMethod], ImageFolder(), browserList[browser.selIndex].displayname);
|
||||||
|
|
||||||
AllocSaveBuffer();
|
AllocSaveBuffer();
|
||||||
@ -1075,6 +1083,11 @@ static int MenuGameSelection()
|
|||||||
menu = MENU_SETTINGS;
|
menu = MENU_SETTINGS;
|
||||||
else if(exitBtn.GetState() == STATE_CLICKED)
|
else if(exitBtn.GetState() == STATE_CLICKED)
|
||||||
ExitRequested = 1;
|
ExitRequested = 1;
|
||||||
|
else if(bgPreviewBtn.GetState() == STATE_CLICKED)
|
||||||
|
{
|
||||||
|
GCSettings.PreviewImage = (GCSettings.PreviewImage + 1) % 3;
|
||||||
|
bgPreviewBtn.ResetState();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
HaltParseThread(); // halt parsing
|
HaltParseThread(); // halt parsing
|
||||||
@ -1083,7 +1096,7 @@ static int MenuGameSelection()
|
|||||||
mainWindow->Remove(&titleTxt);
|
mainWindow->Remove(&titleTxt);
|
||||||
mainWindow->Remove(&buttonWindow);
|
mainWindow->Remove(&buttonWindow);
|
||||||
mainWindow->Remove(&gameBrowser);
|
mainWindow->Remove(&gameBrowser);
|
||||||
mainWindow->Remove(&bgPreview);
|
mainWindow->Remove(&bgPreviewBtn);
|
||||||
mainWindow->Remove(&preview);
|
mainWindow->Remove(&preview);
|
||||||
MEM_DEALLOC(imgBuffer);
|
MEM_DEALLOC(imgBuffer);
|
||||||
return menu;
|
return menu;
|
||||||
|
Loading…
Reference in New Issue
Block a user