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change audio filter, finalize 2.0.6
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readme.txt
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readme.txt
@ -29,11 +29,13 @@ SNES9x GX project.
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|0O×øo· UPDATE HISTORY ·oø×O0|
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`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
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[What's New 2.0.6]
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[What's New 2.0.6 - October 21, 2008]
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* Right audio channel corruption fixed (thanks cyberdog!)
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* Low pass turned off (muffles audio)
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* Timing corrected
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* Cheesy/2X fixed
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* Low pass audio filter turned off (muffles audio)
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* Changed to alternate audio filter
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* PAL Timing corrected
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* Cheesy/2X video filters fixed
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* Qoob Pro modchip support for GameCube (thanks emukidid!)
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[What's New 2.0.5 - October 19, 2008]
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* Sound bug fixed - thanks eke-eke!
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@ -94,7 +94,7 @@ int GCMemROM(int method, int size)
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/*** Set internal sound information ***/
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FCEUI_Sound(SAMPLERATE);
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FCEUI_SetSoundVolume(100); // 0-100
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FCEUI_SetSoundQuality(1); // 0 - low, 1 - high
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FCEUI_SetSoundQuality(2); // 0 - low, 1 - high, 2 - high (alt.)
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FCEUI_SetLowPass(0);
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InitialisePads();
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