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Various minor updates/improvements (FCEUGX) (#478)
* Add 1+2+Plus menu toggle option * update text strings * Add B/1 cancel trigger to WindowPrompts * Fix initial game selection menu "jump" when using classic controller
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@ -133,6 +133,10 @@ s8 GuiTrigger::WPAD_Stick(u8 stick, int axis)
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center = js->center.x;
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}
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if(min == max) {
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return 0;
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}
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// some 3rd party controllers return invalid analog sticks calibration data
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if ((min >= center) || (max <= center)) {
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// force default calibration settings
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@ -221,6 +221,11 @@ WindowPrompt(const char *title, const char *msg, const char *btn1Label, const ch
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GuiImageData btnOutline(button_prompt_png);
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GuiImageData btnOutlineOver(button_prompt_over_png);
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GuiTrigger trigB;
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GuiTrigger trig1;
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trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B, WIIDRC_BUTTON_B);
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trig1.SetButtonOnlyTrigger(-1, WPAD_BUTTON_1, 0, 0);
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GuiImageData dialogBox(dialogue_box_png);
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GuiImage dialogBoxImg(&dialogBox);
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@ -246,6 +251,8 @@ WindowPrompt(const char *title, const char *msg, const char *btn1Label, const ch
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{
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btn1.SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
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btn1.SetPosition(0, -25);
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btn1.SetTrigger(&trigB);
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btn1.SetTrigger(&trig1);
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}
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btn1.SetLabel(&btn1Txt);
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@ -279,7 +286,11 @@ WindowPrompt(const char *title, const char *msg, const char *btn1Label, const ch
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promptWindow.Append(&btn1);
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if(btn2Label)
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{
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promptWindow.Append(&btn2);
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btn2.SetTrigger(&trigB);
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btn2.SetTrigger(&trig1);
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}
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promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
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CancelAction();
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@ -3371,7 +3382,7 @@ static int MenuSettingsOtherMappings()
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bool firstRun = true;
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OptionList options;
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sprintf(options.name[i++], "Enable Turbo Mode");
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sprintf(options.name[i++], "Turbo Mode");
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sprintf(options.name[i++], "Turbo Mode Button");
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sprintf(options.name[i++], "Menu Toggle");
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@ -3462,7 +3473,7 @@ static int MenuSettingsOtherMappings()
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switch(GCSettings.TurboModeButton)
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{
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case 0:
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sprintf (options.value[1], "Right Stick (default)"); break;
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sprintf (options.value[1], "Default (Right Stick)"); break;
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case 1:
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sprintf (options.value[1], "A"); break;
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case 2:
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@ -3500,7 +3511,7 @@ static int MenuSettingsOtherMappings()
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case 1:
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sprintf (options.value[2], "Home / Right Stick"); break;
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case 2:
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sprintf (options.value[2], "L+R+Start"); break;
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sprintf (options.value[2], "L+R+Start / 1+2+Plus"); break;
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}
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optionBrowser.TriggerUpdate();
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@ -3649,7 +3660,7 @@ static int MenuSettingsVideo()
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firstRun = false;
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if (GCSettings.render == 0)
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sprintf (options.value[0], "Original");
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sprintf (options.value[0], "Original (240p)");
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else if (GCSettings.render == 1)
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sprintf (options.value[0], "Filtered");
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else if (GCSettings.render == 2)
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@ -4306,7 +4317,7 @@ static int MenuSettingsMenu()
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if (GCSettings.ExitAction == 1)
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sprintf (options.value[0], "Return to Wii Menu");
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else if (GCSettings.ExitAction == 2)
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sprintf (options.value[0], "Power off Wii");
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sprintf (options.value[0], "Power Off Wii");
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else if (GCSettings.ExitAction == 3)
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sprintf (options.value[0], "Return to Loader");
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else
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@ -610,7 +610,7 @@ bool MenuRequested()
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return true;
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}
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}
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else if (GCSettings.GamepadMenuToggle == 2) // L+R+Start combo only
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else if (GCSettings.GamepadMenuToggle == 2) // L+R+Start / 1+2+Plus (Wiimote) combo only
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{
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if (
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(userInput[i].pad.btns_h & PAD_TRIGGER_L &&
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@ -620,6 +620,9 @@ bool MenuRequested()
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|| (userInput[i].wpad->btns_h & WPAD_CLASSIC_BUTTON_FULL_L &&
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userInput[i].wpad->btns_h & WPAD_CLASSIC_BUTTON_FULL_R &&
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userInput[i].wpad->btns_h & WPAD_CLASSIC_BUTTON_PLUS)
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|| (userInput[i].wpad->btns_h & WPAD_BUTTON_PLUS &&
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userInput[i].wpad->btns_h & WPAD_BUTTON_1 &&
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userInput[i].wpad->btns_h & WPAD_BUTTON_2)
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#endif
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)
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{
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@ -640,6 +643,9 @@ bool MenuRequested()
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(userInput[i].wpad->btns_h & WPAD_CLASSIC_BUTTON_FULL_L &&
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userInput[i].wpad->btns_h & WPAD_CLASSIC_BUTTON_FULL_R &&
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userInput[i].wpad->btns_h & WPAD_CLASSIC_BUTTON_PLUS)
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|| (userInput[i].wpad->btns_h & WPAD_BUTTON_PLUS &&
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userInput[i].wpad->btns_h & WPAD_BUTTON_1 &&
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userInput[i].wpad->btns_h & WPAD_BUTTON_2)
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#endif
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)
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{
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