From bd0933057219d4ab8d6f9d574ce7f0f2118530b2 Mon Sep 17 00:00:00 2001 From: Alexander Ziaee Date: Sun, 14 Jan 2024 12:33:13 -0500 Subject: [PATCH] README.md: add artwork instructions (#501) --- README.md | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 5dc6003..b0ca725 100644 --- a/README.md +++ b/README.md @@ -39,6 +39,7 @@ Wii/GameCube. * Original/filtered/unfiltered video modes * Turbo Mode - up to 2x the normal speed * Cheat support (.CHT files and Game Genie) +* Artwork (artwork, cover or screenshot) support * Famicom 3D System support * IPS/UPS automatic patching support * NES Compatibility Based on FCEUX 2.6.4+ (git def5768) @@ -596,7 +597,6 @@ Wii/GameCube. the program * One makefile to make all versions - ## SETUP & INSTALLATION Unzip the archive. You will find the following folders inside: @@ -607,6 +607,14 @@ apps Contains Homebrew Channel ready files fceugx Contains the directory structure required for storing roms and saves (see below) +### ARTWORK + +Artwork, covers or screenshots will be displayed on the main menu when +each game is selected. Select which type to display on the menu by going +to Settings > Menu > Preview Image. Each image resides in the respectively +named folder (eg: sd:/fceugx/covers). They should be a PNG named exactly +the same as as the rom and sized no more than 640px by 480px. Recommendend +format is 160px x 224px PNG with a 32bit depth. ### Loading / Running the Emulator: