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improve PAL game detection (thanks Tanooki16!)
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@ -924,7 +924,17 @@ int iNESLoad(const char *name, FCEUFILE *fp, int OverwriteVidMode) {
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|| strstr(name, "(Europe)") || strstr(name, "(PAL)")
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|| strstr(name, "(F)") || strstr(name, "(f)")
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|| strstr(name, "(G)") || strstr(name, "(g)")
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|| strstr(name, "(I)") || strstr(name, "(i)"))
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|| strstr(name, "(I)") || strstr(name, "(i)")
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|| strstr(name, "(Europe)") || strstr(name, "(PAL)")
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|| strstr(name, "(F)") || strstr(name, "(f)")
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|| strstr(name, "(G)") || strstr(name, "(g)")
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|| strstr(name, "(I)") || strstr(name, "(i)")
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|| strstr(name, "(S)") || strstr(name, "(s)")
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|| strstr(name, "(France)") || strstr(name, "(Germany)")
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|| strstr(name, "(Italy)") || strstr(name, "(Spain)")
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|| strstr(name, "(Sweden)") || strstr(name, "(Sw)")
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|| strstr(name, "(Australia)") || strstr(name, "(A)")
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|| strstr(name, "(a)"))
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FCEUI_SetVidSystem(1);
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else
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FCEUI_SetVidSystem(0);
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