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https://github.com/dborth/fceugx.git
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change video callbacks to avoid over-reading pads
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@ -35,6 +35,8 @@ Wii/GameCube.
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[3.0.5]
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* Increase file browser listing to 10 entries, decrease font size
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* Added text scrolling on file browser
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* Added reset button for controller mappings
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* Settings are now loaded from USB when loading the app from USB on HBC
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* Fixed original mode lockup bug
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* Fixed menu crashes caused by ogg player bugs
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@ -393,7 +393,7 @@ ParseDirectory(int method)
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}
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else
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{
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StripExt(browserList[entryNum].displayname, filename); // hide file extension
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StripExt(browserList[entryNum].displayname, browserList[entryNum].filename); // hide file extension
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}
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browserList[entryNum].length = filestat.st_size;
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@ -15,7 +15,6 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <wiiuse/wpad.h>
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#include <malloc.h>
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#include "driver.h"
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@ -438,39 +437,6 @@ UpdateScaling()
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draw_init ();
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}
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/****************************************************************************
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* UpdatePadsCB
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*
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* called by postRetraceCallback in InitGCVideo - scans gcpad and wpad
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***************************************************************************/
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static void
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UpdatePadsCB ()
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{
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#ifdef HW_RVL
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WPAD_ScanPads();
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#endif
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PAD_ScanPads();
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for(int i=3; i >= 0; i--)
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{
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#ifdef HW_RVL
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memcpy(&userInput[i].wpad, WPAD_Data(i), sizeof(WPADData));
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#endif
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userInput[i].chan = i;
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userInput[i].pad.btns_d = PAD_ButtonsDown(i);
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userInput[i].pad.btns_u = PAD_ButtonsUp(i);
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userInput[i].pad.btns_h = PAD_ButtonsHeld(i);
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userInput[i].pad.stickX = PAD_StickX(i);
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userInput[i].pad.stickY = PAD_StickY(i);
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userInput[i].pad.substickX = PAD_SubStickX(i);
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userInput[i].pad.substickY = PAD_SubStickY(i);
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userInput[i].pad.triggerL = PAD_TriggerL(i);
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userInput[i].pad.triggerR = PAD_TriggerR(i);
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}
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}
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/****************************************************************************
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* SetupVideoMode
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*
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@ -597,8 +563,7 @@ InitGCVideo ()
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VIDEO_SetNextFramebuffer (xfb[0]);
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// video callbacks
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VIDEO_SetPostRetraceCallback ((VIRetraceCallback)UpdatePadsCB);
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VIDEO_SetPreRetraceCallback ((VIRetraceCallback)copy_to_xfb);
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VIDEO_SetPostRetraceCallback ((VIRetraceCallback)copy_to_xfb);
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VIDEO_SetBlack (FALSE);
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VIDEO_Flush ();
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@ -639,6 +604,8 @@ ResetVideo_Emu ()
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while (VIDEO_GetNextField())
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VIDEO_WaitVSync();
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VIDEO_SetPreRetraceCallback(NULL);
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GXColor background = {0, 0, 0, 255};
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GX_SetCopyClear (background, 0x00ffffff);
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@ -866,6 +833,8 @@ ResetVideo_Menu ()
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while (VIDEO_GetNextField())
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VIDEO_WaitVSync();
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VIDEO_SetPreRetraceCallback((VIRetraceCallback)UpdatePads);
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// clears the bg to color and clears the z buffer
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GXColor background = {0, 0, 0, 255};
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GX_SetCopyClear (background, 0x00ffffff);
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@ -186,6 +186,38 @@ void SetControllers()
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}
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}
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/****************************************************************************
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* UpdatePads
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*
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* called by postRetraceCallback in InitGCVideo - scans pad and wpad
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***************************************************************************/
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static void
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UpdatePads ()
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{
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#ifdef HW_RVL
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WPAD_ScanPads();
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#endif
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PAD_ScanPads();
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for(int i=3; i >= 0; i--)
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{
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#ifdef HW_RVL
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memcpy(&userInput[i].wpad, WPAD_Data(i), sizeof(WPADData));
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#endif
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userInput[i].chan = i;
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userInput[i].pad.btns_d = PAD_ButtonsDown(i);
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userInput[i].pad.btns_u = PAD_ButtonsUp(i);
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userInput[i].pad.btns_h = PAD_ButtonsHeld(i);
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userInput[i].pad.stickX = PAD_StickX(i);
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userInput[i].pad.stickY = PAD_StickY(i);
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userInput[i].pad.substickX = PAD_SubStickX(i);
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userInput[i].pad.substickY = PAD_SubStickY(i);
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userInput[i].pad.triggerL = PAD_TriggerL(i);
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userInput[i].pad.triggerR = PAD_TriggerR(i);
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}
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}
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#ifdef HW_RVL
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/****************************************************************************
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@ -604,6 +636,8 @@ void GetJoy()
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unsigned char pad[4];
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short i;
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UpdatePads();
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// Turbo mode
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// RIGHT on c-stick and on classic ctrlr right joystick
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if(userInput[0].pad.substickX > 70 || userInput[0].WPAD_Stick(1,0) > 70)
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@ -33,5 +33,6 @@ s8 WPAD_StickY(u8 chan, u8 right);
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void GetJoy();
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void DrawCursor();
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bool MenuRequested();
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void UpdatePads();
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#endif
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