void FCEUPPU_Init(void); void FCEUPPU_Reset(void); void FCEUPPU_Power(void); int FCEUPPU_Loop(int skip); void FCEUPPU_LineUpdate(); void FCEUPPU_SetVideoSystem(int w); extern void (*PPU_hook)(uint32 A); extern void (*GameHBIRQHook)(void), (*GameHBIRQHook2)(void); /* For cart.c and banksw.h, mostly */ extern uint8 NTARAM[0x800],*vnapage[4]; extern uint8 PPUNTARAM; extern uint8 PPUCHRRAM; void FCEUPPU_SaveState(void); void FCEUPPU_LoadState(int version); uint8* FCEUPPU_GetCHR(uint32 vadr, uint32 refreshaddr); void ppu_getScroll(int &xpos, int &ypos); #ifdef _MSC_VER #define FASTCALL __fastcall #else #define FASTCALL #endif void PPU_ResetHooks(); extern uint8 (FASTCALL *FFCEUX_PPURead)(uint32 A); extern void (*FFCEUX_PPUWrite)(uint32 A, uint8 V); extern uint8 FASTCALL FFCEUX_PPURead_Default(uint32 A); void FFCEUX_PPUWrite_Default(uint32 A, uint8 V); extern int scanline; extern uint8 PPU[4]; enum PPUPHASE { PPUPHASE_VBL, PPUPHASE_BG, PPUPHASE_OBJ }; extern PPUPHASE ppuphase;