/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2012 CaH4e3 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "mapinc.h" static uint8 bank, preg; static SFORMAT StateRegs[] = { { &bank, 1, "BANK" }, { &preg, 1, "PREG" }, { 0 } }; static void Sync(void) { // uint32 bbank = (bank & 0x18) >> 1; uint32 bbank = ((bank & 0x10) >> 2) | (bank & 8); // some dumps have bbanks swapped, if swap commands, // then all roms can be played, but with some swapped // games in menu. if not, some dumps are unplayable // make hard dump for both cart types to check setprg16(0x8000, bbank | (preg & 3)); setprg16(0xC000, bbank | 3); setchr8(0); } static DECLFW(M232WriteBank) { bank = V; Sync(); } static DECLFW(M232WritePreg) { preg = V; Sync(); } static void M232Power(void) { bank = preg = 0; Sync(); SetWriteHandler(0x8000, 0xBFFF, M232WriteBank); SetWriteHandler(0xC000, 0xFFFF, M232WritePreg); SetReadHandler(0x8000, 0xFFFF, CartBR); } static void StateRestore(int version) { Sync(); } void Mapper232_Init(CartInfo *info) { info->Power = M232Power; AddExState(&StateRegs, ~0, 0, 0); GameStateRestore = StateRestore; }