/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2011 CaH4e3 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "mapinc.h" static uint8 reg; static SFORMAT StateRegs[]= { {®, 1, "REGS"}, {0} }; static void Sync(void) { setprg16(0x8000, 0); setprg16(0xc000,~0); setchr8(0); } static DECLFW(M170ProtW) { reg = V << 1 & 0x80; } static DECLFR(M170ProtR) { return reg | (X.DB & 0x7F); } static void M170Power(void) { Sync(); SetWriteHandler(0x6502,0x6502,M170ProtW); SetWriteHandler(0x7000,0x7000,M170ProtW); SetReadHandler(0x7001,0x7001,M170ProtR); SetReadHandler(0x7777,0x7777,M170ProtR); SetReadHandler(0x8000,0xFFFF,CartBR); } static void StateRestore(int version) { Sync(); } void Mapper170_Init(CartInfo *info) { info->Power=M170Power; GameStateRestore=StateRestore; AddExState(&StateRegs, ~0, 0, 0); }