/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2012 CaH4e3 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "mapinc.h" static uint8 preg[4], creg[8]; static uint8 IRQa, mirr; static int32 IRQCount, IRQLatch; static SFORMAT StateRegs[]= { {preg, 4, "PREG"}, {creg, 8, "CREG"}, {&mirr, 1, "MIRR"}, {&IRQa, 1, "IRQA"}, {&IRQCount, 4, "IRQC"}, {&IRQLatch, 4, "IRQL"}, {0} }; static void Sync(void) { int i; for(i=0; i<8; i++) setchr1(i<<10,creg[i]); setprg8(0x8000,preg[0]); setprg8(0xA000,preg[1]); setprg8(0xC000,preg[2]); setprg8(0xE000,~0); if(mirr & 2) setmirror(MI_0); else setmirror(mirr & 1); } static DECLFW(M18WriteIRQ) { switch(A & 0xF003) { case 0xE000: IRQLatch&=0xFFF0; IRQLatch|=(V&0x0f)<<0x0;break; case 0xE001: IRQLatch&=0xFF0F; IRQLatch|=(V&0x0f)<<0x4; break; case 0xE002: IRQLatch&=0xF0FF; IRQLatch|=(V&0x0f)<<0x8; break; case 0xE003: IRQLatch&=0x0FFF; IRQLatch|=(V&0x0f)<<0xC; break; case 0xF000: IRQCount=IRQLatch; break; case 0xF001: IRQa=V&1; X6502_IRQEnd(FCEU_IQEXT); break; case 0xF002: mirr = V&3; Sync(); break; } } static DECLFW(M18WritePrg) { uint32 i = ((A >> 1) & 1)|((A - 0x8000) >> 11); preg[i] &= (0xF0) >> ((A & 1) << 2); preg[i] |= (V & 0xF) << ((A & 1) << 2); Sync(); } static DECLFW(M18WriteChr) { uint32 i = ((A >> 1) & 1)|((A - 0xA000) >> 11); creg[i] &= (0xF0) >> ((A & 1) << 2); creg[i] |= (V & 0xF) << ((A & 1) << 2); Sync(); } static void M18Power(void) { preg[0] = 0; preg[1] = 1; preg[2] = ~1; preg[3] = ~0; Sync(); SetReadHandler(0x8000,0xFFFF,CartBR); SetWriteHandler(0x8000,0x9FFF,M18WritePrg); SetWriteHandler(0xA000,0xDFFF,M18WriteChr); SetWriteHandler(0xE000,0xFFFF,M18WriteIRQ); } static void M18IRQHook(int a) { if(IRQa && IRQCount) { IRQCount-=a; if(IRQCount<=0) { X6502_IRQBegin(FCEU_IQEXT); IRQCount=0; IRQa=0; } } } static void StateRestore(int version) { Sync(); } void Mapper18_Init(CartInfo *info) { info->Power=M18Power; MapIRQHook=M18IRQHook; GameStateRestore=StateRestore; AddExState(&StateRegs, ~0, 0, 0); }