/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2002 Xodnizel * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "mapinc.h" static uint8 cmd, dip; static uint8 latch[8]; static void S74LS374MSync(uint8 mirr) { switch(mirr&3) { case 0:setmirror(MI_V);break; case 1:setmirror(MI_H);break; case 2:setmirrorw(0,1,1,1);break; case 3:setmirror(MI_0);break; } } static void S74LS374NSynco(void) { setprg32(0x8000,latch[0]); setchr8(latch[1]|latch[3]|latch[4]); S74LS374MSync(latch[2]); } static DECLFW(S74LS374NWrite) { A&=0x4101; if(A==0x4100) cmd=V&7; else { switch(cmd) { case 2:latch[0]=V&1; latch[3]=(V&1)<<3;break; case 4:latch[4]=(V&1)<<2;break; case 5:latch[0]=V&7;break; case 6:latch[1]=V&3;break; case 7:latch[2]=V>>1;break; } S74LS374NSynco(); } } static DECLFR(S74LS374NRead) { uint8 ret; if((A&0x4100)==0x4100) // ret=(X.DB&0xC0)|((~cmd)&0x3F); ret=((~cmd)&0x3F)^dip; else ret=X.DB; return ret; } static void S74LS374NPower(void) { dip=0; latch[0]=latch[1]=latch[2]=latch[3]=latch[4]=0; S74LS374NSynco(); SetReadHandler(0x8000,0xFFFF,CartBR); SetWriteHandler(0x4100,0x7FFF,S74LS374NWrite); SetReadHandler(0x4100,0x5fff,S74LS374NRead); } static void S74LS374NReset(void) { dip^=1; latch[0]=latch[1]=latch[2]=latch[3]=latch[4]=0; S74LS374NSynco(); } static void S74LS374NRestore(int version) { S74LS374NSynco(); } void S74LS374N_Init(CartInfo *info) { info->Power=S74LS374NPower; info->Reset=S74LS374NReset; GameStateRestore=S74LS374NRestore; AddExState(latch, 5, 0, "LATC"); AddExState(&cmd, 1, 0, "CMD"); AddExState(&dip, 1, 0, "DIP"); } static void S74LS374NASynco(void) { setprg32(0x8000,latch[0]); setchr8(latch[1]); S74LS374MSync(latch[2]); } static DECLFW(S74LS374NAWrite) { A&=0x4101; if(A==0x4100) cmd=V&7; else { switch(cmd) { case 0:latch[0]=0;latch[1]=3;break; case 2:latch[3]=(V&1)<<3;break; case 4:latch[1]=(latch[1]&6)|(V&3);break; case 5:latch[0]=V&1;break; case 6:latch[1]=(latch[1]&1)|latch[3]|((V&3)<<1);break; case 7:latch[2]=V&1;break; } S74LS374NASynco(); } } static void S74LS374NAPower(void) { latch[0]=latch[2]=latch[3]=latch[4]=0; latch[1]=3; S74LS374NASynco(); SetReadHandler(0x8000,0xFFFF,CartBR); SetWriteHandler(0x4100,0x7FFF,S74LS374NAWrite); } void S74LS374NA_Init(CartInfo *info) { info->Power=S74LS374NAPower; GameStateRestore=S74LS374NRestore; AddExState(latch, 5, 0, "LATC"); AddExState(&cmd, 1, 0, "CMD"); } static int type; static void S8259Synco(void) { int x; setprg32(0x8000,latch[5]&7); if(!UNIFchrrama) // No CHR RAM? Then BS'ing is ok. { for(x=0;x<4;x++) { int bank; if(latch[7]&1) bank=(latch[0]&0x7)|((latch[4]&7)<<3); else bank=(latch[x]&0x7)|((latch[4]&7)<<3); switch (type) { case 00: bank=(bank<<1)|(x&1); setchr2(0x800*x,bank); break; case 01: setchr2(0x800*x,bank); break; case 02: bank=(bank<<2)|(x&3); setchr2(0x800*x,bank); break; case 03: bank=latch[x]&7; switch (x&3) { case 01: bank|=(latch[4]&1)<<4;break; case 02: bank|=(latch[4]&2)<<3;break; case 03: bank|=((latch[4]&4)<<2)|((latch[6]&1)<<3);break; } setchr1(0x400*x,bank); setchr4(0x1000,~0); break; } } } if(!(latch[7]&1)) S74LS374MSync(latch[7]>>1); else setmirror(MI_V); } static DECLFW(S8259Write) { A&=0x4101; if(A==0x4100) cmd=V; else { latch[cmd&7]=V; S8259Synco(); } } static void S8259Reset(void) { int x; cmd=0; for(x=0;x<8;x++) latch[x]=0; setchr8(0); S8259Synco(); SetReadHandler(0x8000,0xFFFF,CartBR); SetWriteHandler(0x4100,0x7FFF,S8259Write); } static void S8259Restore(int version) { S8259Synco(); } void S8259A_Init(CartInfo *info) // Kevin's Horton 141 mapper { info->Power=S8259Reset; GameStateRestore=S8259Restore; AddExState(latch, 8, 0, "LATC"); AddExState(&cmd, 1, 0, "CMD"); type=0; } void S8259B_Init(CartInfo *info) // Kevin's Horton 138 mapper { info->Power=S8259Reset; GameStateRestore=S8259Restore; AddExState(latch, 8, 0, "LATC"); AddExState(&cmd, 1, 0, "CMD"); type=1; } void S8259C_Init(CartInfo *info) // Kevin's Horton 139 mapper { info->Power=S8259Reset; GameStateRestore=S8259Restore; AddExState(latch, 8, 0, "LATC"); AddExState(&cmd, 1, 0, "CMD"); type=2; } void S8259D_Init(CartInfo *info) // Kevin's Horton 137 mapper { info->Power=S8259Reset; GameStateRestore=S8259Restore; AddExState(latch, 8, 0, "LATC"); AddExState(&cmd, 1, 0, "CMD"); type=3; } static void(*WSync)(void); static DECLFW(SAWrite) { if(A&0x100) { latch[0]=V; WSync(); } } static void SAPower(void) { latch[0]=0; WSync(); SetReadHandler(0x8000,0xFFFF,CartBR); SetWriteHandler(0x4100,0x5FFF,SAWrite); } static void SARestore(int version) { WSync(); } static DECLFW(SADWrite) { latch[0]=V; WSync(); } static void SADPower(void) { latch[0]=0; WSync(); SetReadHandler(0x8000,0xFFFF,CartBR); SetWriteHandler(0x8000,0xFFFF,SADWrite); } static void SA0161MSynco() { setprg32(0x8000,(latch[0]>>3)&1); setchr8(latch[0]&7); } static void SA72007Synco() { setprg32(0x8000,0); setchr8(latch[0]>>7); } static void SA009Synco() { setprg32(0x8000,0); setchr8(latch[0]&1); } static void SA72008Synco() { setprg32(0x8000,(latch[0]>>2)&1); setchr8(latch[0]&3); } void SA0161M_Init(CartInfo *info) { WSync=SA0161MSynco; GameStateRestore=SARestore; info->Power=SAPower; AddExState(&latch[0], 1, 0, "LATC"); } void SA72007_Init(CartInfo *info) { WSync=SA72007Synco; GameStateRestore=SARestore; info->Power=SAPower; AddExState(&latch[0], 1, 0, "LATC"); } void SA72008_Init(CartInfo *info) { WSync=SA72008Synco; GameStateRestore=SARestore; info->Power=SAPower; AddExState(&latch[0], 1, 0, "LATC"); } void SA009_Init(CartInfo *info) { WSync=SA009Synco; GameStateRestore=SARestore; info->Power=SAPower; AddExState(&latch[0], 1, 0, "LATC"); } void SA0036_Init(CartInfo *info) { WSync=SA72007Synco; GameStateRestore=SARestore; info->Power=SADPower; AddExState(&latch[0], 1, 0, "LATC"); } void SA0037_Init(CartInfo *info) { WSync=SA0161MSynco; GameStateRestore=SARestore; info->Power=SADPower; AddExState(&latch[0], 1, 0, "LATC"); } // ----------------------------------------------- static void TCU01Synco() { setprg32(0x8000,((latch[0]&0x80)>>6)|((latch[0]>>2)&1)); setchr8((latch[0]>>3)&0xF); } static DECLFW(TCU01Write) { if((A&0x103)==0x102) { latch[0]=V; TCU01Synco(); } } static void TCU01Power(void) { latch[0]=0; SetReadHandler(0x8000,0xFFFF,CartBR); SetWriteHandler(0x4100,0xFFFF,TCU01Write); TCU01Synco(); } static void TCU01Restore(int version) { TCU01Synco(); } void TCU01_Init(CartInfo *info) { GameStateRestore=TCU01Restore; info->Power=TCU01Power; AddExState(&latch[0], 1, 0, "LATC"); } //----------------------------------------------- static void TCU02Synco() { setprg32(0x8000,0); setchr8(latch[0]&3); } static DECLFW(TCU02Write) { if((A&0x103)==0x102) { latch[0]=V+3; TCU02Synco(); } } static DECLFR(TCU02Read) { return (latch[0]&0x3F)|(X.DB&0xC0); } static void TCU02Power(void) { latch[0]=0; SetReadHandler(0x8000,0xFFFF,CartBR); SetReadHandler(0x4100,0x4100,TCU02Read); SetWriteHandler(0x4100,0xFFFF,TCU02Write); TCU02Synco(); } static void TCU02Restore(int version) { TCU02Synco(); } void TCU02_Init(CartInfo *info) { GameStateRestore=TCU02Restore; info->Power=TCU02Power; AddExState(&latch[0], 1, 0, "LATC"); } // --------------------------------------------- static DECLFR(TCA01Read) { uint8 ret; if((A&0x4100)==0x4100) ret=(X.DB&0xC0)|((~A)&0x3F); else ret=X.DB; return ret; } static void TCA01Power(void) { setprg16(0x8000,0); setprg16(0xC000,1); setchr8(0); SetReadHandler(0x8000,0xFFFF,CartBR); SetReadHandler(0x4100,0x5FFF,TCA01Read); } void TCA01_Init(CartInfo *info) { info->Power=TCA01Power; }