/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2011 CaH4e3 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * FDS Conversion * */ #include "mapinc.h" static uint8 chr; static SFORMAT StateRegs[] = { { &chr, 1, "CHR" }, { 0 } }; static void Sync(void) { setprg2r(0, 0xE000, 0); setprg2r(0, 0xE800, 0); setprg2r(0, 0xF000, 0); setprg2r(0, 0xF800, 0); setprg8r(1, 0x6000, 3); setprg8r(1, 0x8000, 0); setprg8r(1, 0xA000, 1); setprg8r(1, 0xC000, 2); setchr8(chr & 1); setmirror(MI_V); } static DECLFW(LE05Write) { chr = V; Sync(); } static void LE05Power(void) { Sync(); SetReadHandler(0x6000, 0xFFFF, CartBR); SetWriteHandler(0x8000, 0xFFFF, LE05Write); } void LE05_Init(CartInfo *info) { info->Power = LE05Power; AddExState(&StateRegs, ~0, 0, 0); }