/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2014 CaH4e3 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "mapinc.h" static uint8 preg[8]; static uint8 IRQa; static int16 IRQCount, IRQLatch; static uint8 *WRAM = NULL; static uint32 WRAMSIZE; /* static uint8 *CHRRAM = NULL; static uint32 CHRRAMSIZE; */ static SFORMAT StateRegs[] = { { preg, 8, "PREG" }, { &IRQa, 1, "IRQA" }, { &IRQCount, 2, "IRQC" }, { &IRQLatch, 2, "IRQL" }, { 0 } }; static void Sync(void) { setchr8(0); setprg8r(0x10, 0x6000, 0); if(preg[0] & 0x80) setprg4r(0x10,0x8000,preg[0] & 0x7f); else setprg4(0x8000,preg[0] & 0x7f); if(preg[1] & 0x80) setprg4r(0x10,0x9000,preg[1] & 0x7f); else setprg4(0x9000,preg[1] & 0x7f); if(preg[2] & 0x80) setprg4r(0x10,0xa000,preg[2] & 0x7f); else setprg4(0xa000,preg[2] & 0x7f); if(preg[3] & 0x80) setprg4r(0x10,0xb000,preg[3] & 0x7f); else setprg4(0xb000,preg[3] & 0x7f); /* if(preg[4] & 0x80) setprg4r(0x10,0xc000,preg[4] & 0x7f); else setprg4(0xc000,preg[4] & 0x7f); if(preg[5] & 0x80) setprg4r(0x10,0xd000,preg[5] & 0x7f); else setprg4(0xd000,preg[5] & 0x7f); if(preg[6] & 0x80) setprg4r(0x10,0xe000,preg[6] & 0x7f); else setprg4(0xe000,preg[6] & 0x7f); if(preg[7] & 0x80) setprg4r(0x10,0xf000,preg[7] & 0x7f); else setprg4(0xf000,preg[7] & 0x7f); */ setprg16(0xC000,1); } static DECLFR(UNLSB2000Read) { switch(A) { case 0x4033: // IRQ flags X6502_IRQEnd(FCEU_IQFCOUNT); return 0xff; // case 0x4204: // unk // return 0xff; // case 0x4205: // unk // return 0xff; default: FCEU_printf("unk read: %04x\n",A); // break; return 0xff; // needed to prevent C4715 warning? } } static DECLFW(UNLSB2000Write) { switch(A) { case 0x4027: // PCM output BWrite[0x4015](0x4015, 0x10); BWrite[0x4011](0x4011, V >> 1); break; case 0x4032: // IRQ mask IRQa &= ~V; // X6502_IRQEnd(FCEU_IQEXT); break; case 0x4040: case 0x4041: case 0x4042: case 0x4043: case 0x4044: case 0x4045: case 0x4046: case 0x4047: // FCEU_printf("bank write: %04x:%02x\n",A,V); preg[A&7] = V; Sync(); break; default: // FCEU_printf("unk write: %04x:%02x\n",A,V); break; } } static void UNLSB2000Reset(void) { preg[0] = 0; preg[1] = 1; preg[2] = 2; preg[3] = 3; preg[4] = 4; preg[5] = 5; preg[6] = 6; preg[7] = 7; IRQa = 0; // BWrite[0x4017](0x4017,0xC0); // BWrite[0x4015](0x4015,0x1F); } static void UNLSB2000Power(void) { UNLSB2000Reset(); Sync(); SetReadHandler(0x6000, 0x7fff, CartBR); SetWriteHandler(0x6000, 0x7fff, CartBW); SetReadHandler(0x8000, 0xffff, CartBR); SetWriteHandler(0x8000, 0xbfff, CartBW); SetWriteHandler(0x4020, 0x5fff, UNLSB2000Write); SetReadHandler(0x4020, 0x5fff, UNLSB2000Read); } static void UNLSB2000Close(void) { if (WRAM) FCEU_gfree(WRAM); /* if (CHRRAM) FCEU_gfree(CHRRAM); */ WRAM = /*CHRRAM = */NULL; } /* static void UNLSB2000IRQHook() { X6502_IRQBegin(FCEU_IQEXT); } */ static void StateRestore(int version) { Sync(); } void UNLSB2000_Init(CartInfo *info) { info->Reset = UNLSB2000Reset; info->Power = UNLSB2000Power; info->Close = UNLSB2000Close; // GameHBIRQHook = UNLSB2000IRQHook; GameStateRestore = StateRestore; /* CHRRAMSIZE = 8192; CHRRAM = (uint8*)FCEU_gmalloc(CHRRAMSIZE); SetupCartCHRMapping(0x10, CHRRAM, CHRRAMSIZE, 1); AddExState(CHRRAM, CHRRAMSIZE, 0, "CRAM"); */ // SetupCartCHRMapping(0, PRGptr[0], PRGsize[0], 0); WRAMSIZE = 512 * 1024; WRAM = (uint8*)FCEU_gmalloc(WRAMSIZE); SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1); AddExState(WRAM, WRAMSIZE, 0, "WRAM"); if (info->battery) { info->SaveGame[0] = WRAM; info->SaveGameLen[0] = WRAMSIZE; } AddExState(&StateRegs, ~0, 0, 0); }