/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2005 CaH4e3 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "mapinc.h" #include "mmc3.h" static uint8 chrcmd[8], prg0, prg1, bbrk, mirr, swap; static SFORMAT StateRegs[] = { { chrcmd, 8, "CHRC" }, { &prg0, 1, "PRG0" }, { &prg1, 1, "PRG1" }, { &bbrk, 1, "BRK" }, { &mirr, 1, "MIRR" }, { &swap, 1, "SWAP" }, { 0 } }; static void Sync(void) { int i; setprg8(0x8000, prg0); setprg8(0xA000, prg1); setprg8(0xC000, ~1); setprg8(0xE000, ~0); for (i = 0; i < 8; i++) setchr1(i << 10, chrcmd[i]); setmirror(mirr ^ 1); } static void UNLSL1632CW(uint32 A, uint8 V) { int cbase = (MMC3_cmd & 0x80) << 5; int page0 = (bbrk & 0x08) << 5; int page1 = (bbrk & 0x20) << 3; int page2 = (bbrk & 0x80) << 1; setchr1(cbase ^ 0x0000, page0 | (DRegBuf[0] & (~1))); setchr1(cbase ^ 0x0400, page0 | DRegBuf[0] | 1); setchr1(cbase ^ 0x0800, page0 | (DRegBuf[1] & (~1))); setchr1(cbase ^ 0x0C00, page0 | DRegBuf[1] | 1); setchr1(cbase ^ 0x1000, page1 | DRegBuf[2]); setchr1(cbase ^ 0x1400, page1 | DRegBuf[3]); setchr1(cbase ^ 0x1800, page2 | DRegBuf[4]); setchr1(cbase ^ 0x1c00, page2 | DRegBuf[5]); } static DECLFW(UNLSL1632CMDWrite) { if (A == 0xA131) { bbrk = V; } if (bbrk & 2) { FixMMC3PRG(MMC3_cmd); FixMMC3CHR(MMC3_cmd); if (A < 0xC000) MMC3_CMDWrite(A, V); else MMC3_IRQWrite(A, V); } else { if ((A >= 0xB000) && (A <= 0xE003)) { int ind = ((((A & 2) | (A >> 10)) >> 1) + 2) & 7; int sar = ((A & 1) << 2); chrcmd[ind] = (chrcmd[ind] & (0xF0 >> sar)) | ((V & 0x0F) << sar); } else switch (A & 0xF003) { case 0x8000: prg0 = V; break; case 0xA000: prg1 = V; break; case 0x9000: mirr = V & 1; break; } Sync(); } } static void StateRestore(int version) { if (bbrk & 2) { FixMMC3PRG(MMC3_cmd); FixMMC3CHR(MMC3_cmd); } else Sync(); } static void UNLSL1632Power(void) { GenMMC3Power(); SetWriteHandler(0x4100, 0xFFFF, UNLSL1632CMDWrite); } void UNLSL1632_Init(CartInfo *info) { GenMMC3_Init(info, 256, 512, 0, 0); cwrap = UNLSL1632CW; info->Power = UNLSL1632Power; GameStateRestore = StateRestore; AddExState(&StateRegs, ~0, 0, 0); }