/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2007 CaH4e3 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "mapinc.h" static uint8 reg[4]; static uint8 *WRAM = NULL; static uint32 WRAMSIZE; static SFORMAT StateRegs[] = { { reg, 4, "REGS" }, { 0 } }; static void Sync(void) { uint8 bank = (reg[2] & 3) << 3; setmirror((reg[0] & 1) ^ 1); setprg8r(0x10, 0x6000, 0); setchr8(0); if (reg[0] & 2) { setprg16(0x8000, (reg[1] & 7) | bank); setprg16(0xC000, ((~0) & 7) | bank); } else { setprg16(0x8000, (reg[1] & 6) | bank); setprg16(0xC000, (reg[1] & 6) | bank | 1); } } static DECLFW(M178Write) { reg[A & 3] = V; Sync(); } static void M178Power(void) { reg[0] = 1; reg[1] = 0; reg[2] = 0; reg[3] = 0; Sync(); SetReadHandler(0x6000, 0x7FFF, CartBR); SetWriteHandler(0x6000, 0x7FFF, CartBW); SetReadHandler(0x8000, 0xFFFF, CartBR); SetWriteHandler(0x4800, 0x4803, M178Write); } static void M178Close(void) { if (WRAM) FCEU_gfree(WRAM); WRAM = NULL; } static void StateRestore(int version) { Sync(); } void Mapper178_Init(CartInfo *info) { info->Power = M178Power; info->Close = M178Close; GameStateRestore = StateRestore; WRAMSIZE = 8192; WRAM = (uint8*)FCEU_gmalloc(WRAMSIZE); SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1); if (info->battery) { info->SaveGame[0] = WRAM; info->SaveGameLen[0] = WRAMSIZE; } AddExState(WRAM, WRAMSIZE, 0, "WRAM"); AddExState(&StateRegs, ~0, 0, 0); }