/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 1998 BERO * Copyright (C) 2002 Xodnizel * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "types.h" #include "x6502.h" #include "fceu.h" #include "cart.h" #include "ppu.h" #include "ines.h" #include "unif.h" #include "state.h" #include "file.h" #include "utils/general.h" #include "utils/memory.h" #include "utils/crc32.h" #include "utils/md5.h" #include "utils/xstring.h" #include "cheat.h" #include "vsuni.h" #include "driver.h" #include #include #include extern SFORMAT FCEUVSUNI_STATEINFO[]; //mbg merge 6/29/06 - these need to be global uint8 *trainerpoo = NULL; uint8 *ROM = NULL; uint8 *VROM = NULL; uint8 *ExtraNTARAM = NULL; iNES_HEADER head; #ifdef GEKKO CartInfo iNESCart; #else static CartInfo iNESCart; #endif uint8 Mirroring = 0; uint32 ROM_size = 0; uint32 VROM_size = 0; char LoadedRomFName[2048]; //mbg merge 7/17/06 added static int CHRRAMSize = -1; static int iNES_Init(int num); static int MapperNo = 0; static int iNES2 = 0; static DECLFR(TrainerRead) { return(trainerpoo[A & 0x1FF]); } static void iNES_ExecPower() { if (CHRRAMSize != -1) FCEU_MemoryRand(VROM, CHRRAMSize); if (iNESCart.Power) iNESCart.Power(); if (trainerpoo) { int x; for (x = 0; x < 512; x++) { X6502_DMW(0x7000 + x, trainerpoo[x]); if (X6502_DMR(0x7000 + x) != trainerpoo[x]) { SetReadHandler(0x7000, 0x71FF, TrainerRead); break; } } } } void iNESGI(GI h) { //bbit edited: removed static keyword switch (h) { case GI_RESETSAVE: FCEU_ClearGameSave(&iNESCart); break; case GI_RESETM2: if (iNESCart.Reset) iNESCart.Reset(); break; case GI_POWER: iNES_ExecPower(); break; case GI_CLOSE: { FCEU_SaveGameSave(&iNESCart); if (iNESCart.Close) iNESCart.Close(); if (ROM) { free(ROM); ROM = NULL; } if (VROM) { free(VROM); VROM = NULL; } if (trainerpoo) { free(trainerpoo); trainerpoo = NULL; } if (ExtraNTARAM) { free(ExtraNTARAM); ExtraNTARAM = NULL; } } break; } } uint32 iNESGameCRC32 = 0; struct CRCMATCH { uint32 crc; char *name; }; struct INPSEL { uint32 crc32; ESI input1; ESI input2; ESIFC inputfc; }; static void SetInput(void) { static struct INPSEL moo[] = { {0x19b0a9f1, SI_GAMEPAD, SI_ZAPPER, SIFC_NONE }, // 6-in-1 (MGC-023)(Unl)[!] {0x29de87af, SI_GAMEPAD, SI_GAMEPAD, SIFC_FTRAINERB }, // Aerobics Studio {0xd89e5a67, SI_UNSET, SI_UNSET, SIFC_ARKANOID }, // Arkanoid (J) {0x0f141525, SI_UNSET, SI_UNSET, SIFC_ARKANOID }, // Arkanoid 2(J) {0x32fb0583, SI_UNSET, SI_ARKANOID, SIFC_NONE }, // Arkanoid(NES) {0x60ad090a, SI_GAMEPAD, SI_GAMEPAD, SIFC_FTRAINERA }, // Athletic World {0x48ca0ee1, SI_GAMEPAD, SI_GAMEPAD, SIFC_BWORLD }, // Barcode World {0x4318a2f8, SI_UNSET, SI_ZAPPER, SIFC_NONE }, // Barker Bill's Trick Shooting {0x6cca1c1f, SI_GAMEPAD, SI_GAMEPAD, SIFC_FTRAINERB }, // Dai Undoukai {0x24598791, SI_UNSET, SI_ZAPPER, SIFC_NONE }, // Duck Hunt {0xd5d6eac4, SI_UNSET, SI_UNSET, SIFC_SUBORKB }, // Edu (As) {0xe9a7fe9e, SI_UNSET, SI_MOUSE, SIFC_NONE }, // Educational Computer 2000 {0x8f7b1669, SI_UNSET, SI_UNSET, SIFC_SUBORKB }, // FP BASIC 3.3 by maxzhou88 {0xf7606810, SI_UNSET, SI_UNSET, SIFC_FKB }, // Family BASIC 2.0A {0x895037bc, SI_UNSET, SI_UNSET, SIFC_FKB }, // Family BASIC 2.1a {0xb2530afc, SI_UNSET, SI_UNSET, SIFC_FKB }, // Family BASIC 3.0 {0xea90f3e2, SI_GAMEPAD, SI_GAMEPAD, SIFC_FTRAINERB }, // Family Trainer: Running Stadium {0xbba58be5, SI_GAMEPAD, SI_GAMEPAD, SIFC_FTRAINERB }, // Family Trainer: Manhattan Police {0x3e58a87e, SI_UNSET, SI_ZAPPER, SIFC_NONE }, // Freedom Force {0xd9f45be9, SI_GAMEPAD, SI_GAMEPAD, SIFC_QUIZKING }, // Gimme a Break ... {0x1545bd13, SI_GAMEPAD, SI_GAMEPAD, SIFC_QUIZKING }, // Gimme a Break ... 2 {0x4e959173, SI_UNSET, SI_ZAPPER, SIFC_NONE }, // Gotcha! - The Sport! {0xbeb8ab01, SI_UNSET, SI_ZAPPER, SIFC_NONE }, // Gumshoe {0xff24d794, SI_UNSET, SI_ZAPPER, SIFC_NONE }, // Hogan's Alley {0x21f85681, SI_GAMEPAD, SI_GAMEPAD, SIFC_HYPERSHOT }, // Hyper Olympic (Gentei Ban) {0x980be936, SI_GAMEPAD, SI_GAMEPAD, SIFC_HYPERSHOT }, // Hyper Olympic {0x915a53a7, SI_GAMEPAD, SI_GAMEPAD, SIFC_HYPERSHOT }, // Hyper Sports {0x9fae4d46, SI_GAMEPAD, SI_GAMEPAD, SIFC_MAHJONG }, // Ide Yousuke Meijin no Jissen Mahjong {0x7b44fb2a, SI_GAMEPAD, SI_GAMEPAD, SIFC_MAHJONG }, // Ide Yousuke Meijin no Jissen Mahjong 2 {0x2f128512, SI_GAMEPAD, SI_GAMEPAD, SIFC_FTRAINERA }, // Jogging Race {0xbb33196f, SI_UNSET, SI_UNSET, SIFC_FKB }, // Keyboard Transformer {0x8587ee00, SI_UNSET, SI_UNSET, SIFC_FKB }, // Keyboard Transformer {0x543ab532, SI_UNSET, SI_UNSET, SIFC_SUBORKB }, // LIKO Color Lines {0x368c19a8, SI_UNSET, SI_UNSET, SIFC_SUBORKB }, // LIKO Study Cartridge {0x5ee6008e, SI_UNSET, SI_ZAPPER, SIFC_NONE }, // Mechanized Attack {0x370ceb65, SI_GAMEPAD, SI_GAMEPAD, SIFC_FTRAINERB }, // Meiro Dai Sakusen {0x3a1694f9, SI_GAMEPAD, SI_GAMEPAD, SIFC_4PLAYER }, // Nekketsu Kakutou Densetsu {0x9d048ea4, SI_GAMEPAD, SI_GAMEPAD, SIFC_OEKAKIDS }, // Oeka Kids {0x2a6559a1, SI_UNSET, SI_ZAPPER, SIFC_NONE }, // Operation Wolf (J) {0xedc3662b, SI_UNSET, SI_ZAPPER, SIFC_NONE }, // Operation Wolf {0x912989dc, SI_UNSET, SI_UNSET, SIFC_FKB }, // Playbox BASIC {0x9044550e, SI_GAMEPAD, SI_GAMEPAD, SIFC_FTRAINERA }, // Rairai Kyonshizu {0xea90f3e2, SI_GAMEPAD, SI_GAMEPAD, SIFC_FTRAINERB }, // Running Stadium {0x851eb9be, SI_GAMEPAD, SI_ZAPPER, SIFC_NONE }, // Shooting Range {0x6435c095, SI_GAMEPAD, SI_POWERPADB, SIFC_UNSET }, // Short Order/Eggsplode {0xc043a8df, SI_UNSET, SI_MOUSE, SIFC_NONE }, // Shu Qi Yu - Shu Xue Xiao Zhuan Yuan (Ch) {0x2cf5db05, SI_UNSET, SI_MOUSE, SIFC_NONE }, // Shu Qi Yu - Zhi Li Xiao Zhuan Yuan (Ch) {0xad9c63e2, SI_GAMEPAD, SI_UNSET, SIFC_SHADOW }, // Space Shadow {0x61d86167, SI_GAMEPAD, SI_POWERPADB, SIFC_UNSET }, // Street Cop {0xabb2f974, SI_UNSET, SI_UNSET, SIFC_SUBORKB }, // Study and Game 32-in-1 {0x41ef9ac4, SI_UNSET, SI_UNSET, SIFC_SUBORKB }, // Subor {0x8b265862, SI_UNSET, SI_UNSET, SIFC_SUBORKB }, // Subor {0x82f1fb96, SI_UNSET, SI_UNSET, SIFC_SUBORKB }, // Subor 1.0 Russian {0x9f8f200a, SI_GAMEPAD, SI_GAMEPAD, SIFC_FTRAINERA }, // Super Mogura Tataki!! - Pokkun Moguraa {0xd74b2719, SI_GAMEPAD, SI_POWERPADB, SIFC_UNSET }, // Super Team Games {0x74bea652, SI_GAMEPAD, SI_ZAPPER, SIFC_NONE }, // Supergun 3-in-1 {0x5e073a1b, SI_UNSET, SI_UNSET, SIFC_SUBORKB }, // Supor English (Chinese) {0x589b6b0d, SI_UNSET, SI_UNSET, SIFC_SUBORKB }, // SuporV20 {0x41401c6d, SI_UNSET, SI_UNSET, SIFC_SUBORKB }, // SuporV40 {0x23d17f5e, SI_GAMEPAD, SI_ZAPPER, SIFC_NONE }, // The Lone Ranger {0xc3c0811d, SI_GAMEPAD, SI_GAMEPAD, SIFC_OEKAKIDS }, // The two "Oeka Kids" games {0xde8fd935, SI_UNSET, SI_ZAPPER, SIFC_NONE }, // To the Earth {0x47232739, SI_GAMEPAD, SI_GAMEPAD, SIFC_TOPRIDER }, // Top Rider {0x8a12a7d9, SI_GAMEPAD, SI_GAMEPAD, SIFC_FTRAINERB }, // Totsugeki Fuuun Takeshi Jou {0xb8b9aca3, SI_UNSET, SI_ZAPPER, SIFC_NONE }, // Wild Gunman {0x5112dc21, SI_UNSET, SI_ZAPPER, SIFC_NONE }, // Wild Gunman {0xaf4010ea, SI_GAMEPAD, SI_POWERPADB, SIFC_UNSET }, // World Class Track Meet {0x00000000, SI_UNSET, SI_UNSET, SIFC_UNSET } }; int x = 0; while (moo[x].input1 >= 0 || moo[x].input2 >= 0 || moo[x].inputfc >= 0) { if (moo[x].crc32 == iNESGameCRC32) { GameInfo->input[0] = moo[x].input1; GameInfo->input[1] = moo[x].input2; GameInfo->inputfc = moo[x].inputfc; break; } x++; } } #define INESB_INCOMPLETE 1 #define INESB_CORRUPT 2 #define INESB_HACKED 4 struct BADINF { uint64 md5partial; char *name; uint32 type; }; static struct BADINF BadROMImages[] = { #include "ines-bad.h" }; void CheckBad(uint64 md5partial) { int32 x = 0; while (BadROMImages[x].name) { if (BadROMImages[x].md5partial == md5partial) { FCEU_PrintError("The copy game you have loaded, \"%s\", is bad, and will not work properly in FCEUX.", BadROMImages[x].name); return; } x++; } } struct CHINF { uint32 crc32; int32 mapper; int32 mirror; const char* params; }; static const TMasterRomInfo sMasterRomInfo[] = { { 0x62b51b108a01d2beLL, "bonus=0" }, //4-in-1 (FK23C8021)[p1][!].nes { 0x8bb48490d8d22711LL, "bonus=0" }, //4-in-1 (FK23C8033)[p1][!].nes { 0xc75888d7b48cd378LL, "bonus=0" }, //4-in-1 (FK23C8043)[p1][!].nes { 0xf81a376fa54fdd69LL, "bonus=0" }, //4-in-1 (FK23Cxxxx, S-0210A PCB)[p1][!].nes { 0xa37eb9163e001a46LL, "bonus=0" }, //4-in-1 (FK23C8026) [p1][!].nes { 0xde5ce25860233f7eLL, "bonus=0" }, //4-in-1 (FK23C8045) [p1][!].nes { 0x5b3aa4cdc484a088LL, "bonus=0" }, //4-in-1 (FK23C8056) [p1][!].nes { 0x9342bf9bae1c798aLL, "bonus=0" }, //4-in-1 (FK23C8079) [p1][!].nes { 0x164eea6097a1e313LL, "busc=1" }, //Cybernoid - The Fighting Machine (U)[!].nes -- needs bus conflict emulation }; const TMasterRomInfo* MasterRomInfo; TMasterRomInfoParams MasterRomInfoParams; static void CheckHInfo(void) { /* ROM images that have the battery-backed bit set in the header that really don't have battery-backed RAM is not that big of a problem, so I'll treat this differently by only listing games that should have battery-backed RAM. Lower 64 bits of the MD5 hash. */ static uint64 savie[] = { 0xc04361e499748382LL, /* AD&D Heroes of the Lance */ 0xb72ee2337ced5792LL, /* AD&D Hillsfar */ 0x2b7103b7a27bd72fLL, /* AD&D Pool of Radiance */ 0x498c10dc463cfe95LL, /* Battle Fleet */ 0x854d7947a3177f57LL, /* Crystalis */ 0x4a1f5336b86851b6LL, /* DW */ 0xb0bcc02c843c1b79LL, /* DW */ 0x2dcf3a98c7937c22LL, /* DW 2 */ 0x98e55e09dfcc7533LL, /* DW 4*/ 0x733026b6b72f2470LL, /* Dw 3 */ 0x6917ffcaca2d8466LL, /* Famista '90 */ 0x8da46db592a1fcf4LL, /* Faria */ 0xedba17a2c4608d20LL, /* Final Fantasy */ 0x91a6846d3202e3d6LL, /* Final Fantasy */ 0x012df596e2b31174LL, /* Final Fantasy 1+2 */ 0xf6b359a720549ecdLL, /* Final Fantasy 2 */ 0x5a30da1d9b4af35dLL, /* Final Fantasy 3 */ 0xd63dcc68c2b20adcLL, /* Final Fantasy J */ 0x2ee3417ba8b69706LL, /* Hydlide 3*/ 0xebbce5a54cf3ecc0LL, /* Justbreed */ 0x6a858da551ba239eLL, /* Kaijuu Monogatari */ 0x2db8f5d16c10b925LL, /* Kyonshiizu 2 */ 0x04a31647de80fdabLL, /* Legend of Zelda */ 0x94b9484862a26cbaLL, /* Legend of Zelda */ 0xa40666740b7d22feLL, /* Mindseeker */ 0x82000965f04a71bbLL, /* Mirai Shinwa Jarvas */ 0x77b811b2760104b9LL, /* Mouryou Senki Madara */ 0x11b69122efe86e8cLL, /* RPG Jinsei Game */ 0x9aa1dc16c05e7de5LL, /* Startropics */ 0x1b084107d0878bd0LL, /* Startropics 2*/ 0xa70b495314f4d075LL, /* Ys 3 */ 0x836c0ff4f3e06e45LL, /* Zelda 2 */ 0 /* Abandon all hope if the game has 0 in the lower 64-bits of its MD5 hash */ }; static struct CHINF moo[] = { #include "ines-correct.h" }; int32 tofix = 0, x, mask; uint64 partialmd5 = 0; for (x = 0; x < 8; x++) partialmd5 |= (uint64)iNESCart.MD5[15 - x] << (x * 8); CheckBad(partialmd5); MasterRomInfo = NULL; for (int i = 0; i < ARRAY_SIZE(sMasterRomInfo); i++) { const TMasterRomInfo& info = sMasterRomInfo[i]; if (info.md5lower != partialmd5) continue; MasterRomInfo = &info; if (!info.params) break; std::vector toks = tokenize_str(info.params, ","); for (int j = 0; j < (int)toks.size(); j++) { std::vector parts = tokenize_str(toks[j], "="); MasterRomInfoParams[parts[0]] = parts[1]; } break; } x = 0; do { if (moo[x].crc32 == iNESGameCRC32) { if (moo[x].mapper >= 0) { if (moo[x].mapper & 0x800 && VROM_size) { VROM_size = 0; free(VROM); VROM = NULL; tofix |= 8; } if (moo[x].mapper & 0x1000) mask = 0xFFF; else mask = 0xFF; if (MapperNo != (moo[x].mapper & mask)) { tofix |= 1; MapperNo = moo[x].mapper & mask; } } if (moo[x].mirror >= 0) { if (moo[x].mirror == 8) { if (Mirroring == 2) { /* Anything but hard-wired(four screen). */ tofix |= 2; Mirroring = 0; } } else if (Mirroring != moo[x].mirror) { if (Mirroring != (moo[x].mirror & ~4)) if ((moo[x].mirror & ~4) <= 2) /* Don't complain if one-screen mirroring needs to be set(the iNES header can't hold this information). */ tofix |= 2; Mirroring = moo[x].mirror; } } break; } x++; } while (moo[x].mirror >= 0 || moo[x].mapper >= 0); x = 0; while (savie[x] != 0) { if (savie[x] == partialmd5) { if (!(head.ROM_type & 2)) { tofix |= 4; head.ROM_type |= 2; } } x++; } /* Games that use these iNES mappers tend to have the four-screen bit set when it should not be. */ if ((MapperNo == 118 || MapperNo == 24 || MapperNo == 26) && (Mirroring == 2)) { Mirroring = 0; tofix |= 2; } /* Four-screen mirroring implicitly set. */ if (MapperNo == 99) Mirroring = 2; if (tofix) { char gigastr[768]; strcpy(gigastr, "The iNES header contains incorrect information. For now, the information will be corrected in RAM. "); if (tofix & 1) sprintf(gigastr + strlen(gigastr), "The mapper number should be set to %d. ", MapperNo); if (tofix & 2) { char *mstr[3] = { "Horizontal", "Vertical", "Four-screen" }; sprintf(gigastr + strlen(gigastr), "Mirroring should be set to \"%s\". ", mstr[Mirroring & 3]); } if (tofix & 4) strcat(gigastr, "The battery-backed bit should be set. "); if (tofix & 8) strcat(gigastr, "This game should not have any CHR ROM. "); strcat(gigastr, "\n"); FCEU_printf("%s", gigastr); } } typedef struct { int32 mapper; void (*init)(CartInfo *); } NewMI; //this is for games that is not the a power of 2 //mapper based for now... //not really accurate but this works since games //that are not in the power of 2 tends to come //in obscure mappers themselves which supports such //size static int not_power2[] = { 53, 198, 228 }; typedef struct { char *name; int32 number; void (*init)(CartInfo *); } BMAPPINGLocal; static BMAPPINGLocal bmap[] = { {"NROM", 0, NROM_Init}, {"MMC1", 1, Mapper1_Init}, {"UNROM", 2, UNROM_Init}, {"CNROM", 3, CNROM_Init}, {"MMC3", 4, Mapper4_Init}, {"MMC5", 5, Mapper5_Init}, {"FFE Rev. A", 6, Mapper6_Init}, {"ANROM", 7, ANROM_Init}, {"", 8, Mapper8_Init}, // Nogaems, it's worthless {"MMC2", 9, Mapper9_Init}, {"MMC4", 10, Mapper10_Init}, {"Color Dreams", 11, Mapper11_Init}, {"REX DBZ 5", 12, Mapper12_Init}, {"CPROM", 13, CPROM_Init}, {"REX SL-1632", 14, UNLSL1632_Init}, {"100-in-1", 15, Mapper15_Init}, {"BANDAI 24C02", 16, Mapper16_Init}, {"FFE Rev. B", 17, Mapper17_Init}, {"JALECO SS880006", 18, Mapper18_Init}, // JF-NNX (EB89018-30007) boards {"Namcot 106", 19, Mapper19_Init}, // {"", 20, Mapper20_Init}, {"Konami VRC2/VRC4 A", 21, Mapper21_Init}, {"Konami VRC2/VRC4 B", 22, Mapper22_Init}, {"Konami VRC2/VRC4 C", 23, Mapper23_Init}, {"Konami VRC6 Rev. A", 24, Mapper24_Init}, {"Konami VRC2/VRC4 D", 25, Mapper25_Init}, {"Konami VRC6 Rev. B", 26, Mapper26_Init}, {"CC-21 MI HUN CHE", 27, UNLCC21_Init}, // Former dupe for VRC2/VRC4 mapper, redefined with crc to mihunche boards {"", 28, Mapper28_Init}, {"RET-CUFROM", 29, Mapper29_Init}, {"UNROM 512", 30, UNROM512_Init}, {"infiniteneslives-NSF", 31, Mapper31_Init}, {"IREM G-101", 32, Mapper32_Init}, {"TC0190FMC/TC0350FMR", 33, Mapper33_Init}, {"IREM I-IM/BNROM", 34, Mapper34_Init}, {"Wario Land 2", 35, UNLSC127_Init}, {"TXC Policeman", 36, Mapper36_Init}, {"PAL-ZZ SMB/TETRIS/NWC",37, Mapper37_Init}, {"Bit Corp.", 38, Mapper38_Init}, // Crime Busters // {"", 39, Mapper39_Init}, {"SMB2j FDS", 40, Mapper40_Init}, {"CALTRON 6-in-1", 41, Mapper41_Init}, {"BIO MIRACLE FDS", 42, Mapper42_Init}, {"FDS SMB2j LF36", 43, Mapper43_Init}, {"MMC3 BMC PIRATE A", 44, Mapper44_Init}, {"MMC3 BMC PIRATE B", 45, Mapper45_Init}, {"RUMBLESTATION 15-in-1",46, Mapper46_Init}, {"NES-QJ SSVB/NWC", 47, Mapper47_Init}, {"TAITO TCxxx", 48, Mapper48_Init}, {"MMC3 BMC PIRATE C", 49, Mapper49_Init}, {"SMB2j FDS Rev. A", 50, Mapper50_Init}, {"11-in-1 BALL SERIES", 51, Mapper51_Init}, // 1993 year version {"MMC3 BMC PIRATE D", 52, Mapper52_Init}, {"SUPERVISION 16-in-1", 53, Supervision16_Init}, // {"", 54, Mapper54_Init}, // {"", 55, Mapper55_Init}, // {"", 56, Mapper56_Init}, {"SIMBPLE BMC PIRATE A", 57, Mapper57_Init}, {"SIMBPLE BMC PIRATE B", 58, BMCGK192_Init}, {"", 59, Mapper59_Init}, // Check this out {"SIMBPLE BMC PIRATE C", 60, BMCD1038_Init}, {"20-in-1 KAISER Rev. A",61, Mapper61_Init}, {"700-in-1", 62, Mapper62_Init}, // {"", 63, Mapper63_Init}, {"TENGEN RAMBO1", 64, Mapper64_Init}, {"IREM-H3001", 65, Mapper65_Init}, {"MHROM", 66, MHROM_Init}, {"SUNSOFT-FZII", 67, Mapper67_Init}, {"Sunsoft Mapper #4", 68, Mapper68_Init}, {"SUNSOFT-5/FME-7", 69, Mapper69_Init}, {"BA KAMEN DISCRETE", 70, Mapper70_Init}, {"CAMERICA BF9093", 71, Mapper71_Init}, {"JALECO JF-17", 72, Mapper72_Init}, {"KONAMI VRC3", 73, Mapper73_Init}, {"TW MMC3+VRAM Rev. A", 74, Mapper74_Init}, {"KONAMI VRC1", 75, Mapper75_Init}, {"NAMCOT 108 Rev. A", 76, Mapper76_Init}, {"IREM LROG017", 77, Mapper77_Init}, {"Irem 74HC161/32", 78, Mapper78_Init}, {"AVE/C&E/TXC BOARD", 79, Mapper79_Init}, {"TAITO X1-005 Rev. A", 80, Mapper80_Init}, // {"", 81, Mapper81_Init}, {"TAITO X1-017", 82, Mapper82_Init}, {"YOKO VRC Rev. B", 83, Mapper83_Init}, // {"", 84, Mapper84_Init}, {"KONAMI VRC7", 85, Mapper85_Init}, {"JALECO JF-13", 86, Mapper86_Init}, {"74*139/74 DISCRETE", 87, Mapper87_Init}, {"NAMCO 3433", 88, Mapper88_Init}, {"SUNSOFT-3", 89, Mapper89_Init}, // SUNSOFT-2 mapper {"HUMMER/JY BOARD", 90, Mapper90_Init}, {"EARLY HUMMER/JY BOARD",91, Mapper91_Init}, {"JALECO JF-19", 92, Mapper92_Init}, {"SUNSOFT-3R", 93, SUNSOFT_UNROM_Init},// SUNSOFT-2 mapper with VRAM, different wiring {"HVC-UN1ROM", 94, Mapper94_Init}, {"NAMCOT 108 Rev. B", 95, Mapper95_Init}, {"BANDAI OEKAKIDS", 96, Mapper96_Init}, {"IREM TAM-S1", 97, Mapper97_Init}, // {"", 98, Mapper98_Init}, {"VS Uni/Dual- system", 99, Mapper99_Init}, // {"", 100, Mapper100_Init}, {"", 101, Mapper101_Init}, // {"", 102, Mapper102_Init}, {"FDS DOKIDOKI FULL", 103, Mapper103_Init}, // {"", 104, Mapper104_Init}, {"NES-EVENT NWC1990", 105, Mapper105_Init}, {"SMB3 PIRATE A", 106, Mapper106_Init}, {"MAGIC CORP A", 107, Mapper107_Init}, {"FDS UNROM BOARD", 108, Mapper108_Init}, // {"", 109, Mapper109_Init}, // {"", 110, Mapper110_Init}, {"Cheapocabra", 111, Mapper111_Init}, {"ASDER/NTDEC BOARD", 112, Mapper112_Init}, {"HACKER/SACHEN BOARD", 113, Mapper113_Init}, {"MMC3 SG PROT. A", 114, Mapper114_Init}, {"MMC3 PIRATE A", 115, Mapper115_Init}, {"MMC1/MMC3/VRC PIRATE",116, UNLSL12_Init}, {"FUTURE MEDIA BOARD", 117, Mapper117_Init}, {"TSKROM", 118, TKSROM_Init}, {"NES-TQROM", 119, Mapper119_Init}, {"FDS TOBIDASE", 120, Mapper120_Init}, {"MMC3 PIRATE PROT. A", 121, Mapper121_Init}, // {"", 122, Mapper122_Init}, {"MMC3 PIRATE H2288", 123, UNLH2288_Init}, // {"", 124, Mapper124_Init}, {"FDS LH32", 125, LH32_Init}, // {"", 126, Mapper126_Init}, // {"", 127, Mapper127_Init}, // {"", 128, Mapper128_Init}, // {"", 129, Mapper129_Init}, // {"", 130, Mapper130_Init}, // {"", 131, Mapper131_Init}, {"TXC/MGENIUS 22111", 132, UNL22211_Init}, {"SA72008", 133, SA72008_Init}, {"MMC3 BMC PIRATE", 134, Mapper134_Init}, // {"", 135, Mapper135_Init}, {"TCU02", 136, TCU02_Init}, {"S8259D", 137, S8259D_Init}, {"S8259B", 138, S8259B_Init}, {"S8259C", 139, S8259C_Init}, {"JALECO JF-11/14", 140, Mapper140_Init}, {"S8259A", 141, S8259A_Init}, {"UNLKS7032", 142, UNLKS7032_Init}, {"TCA01", 143, TCA01_Init}, {"AGCI 50282", 144, Mapper144_Init}, {"SA72007", 145, SA72007_Init}, {"SA0161M", 146, SA0161M_Init}, {"TCU01", 147, TCU01_Init}, {"SA0037", 148, SA0037_Init}, {"SA0036", 149, SA0036_Init}, {"S74LS374N", 150, S74LS374N_Init}, {"", 151, Mapper151_Init}, {"", 152, Mapper152_Init}, {"BANDAI SRAM", 153, Mapper153_Init}, // Bandai board 16 with SRAM instead of EEPROM {"", 154, Mapper154_Init}, {"", 155, Mapper155_Init}, {"", 156, Mapper156_Init}, {"BANDAI BARCODE", 157, Mapper157_Init}, // {"", 158, Mapper158_Init}, {"BANDAI 24C01", 159, Mapper159_Init}, // Different type of EEPROM on the bandai board {"SA009", 160, SA009_Init}, // {"", 161, Mapper161_Init}, {"", 162, UNLFS304_Init}, {"", 163, Mapper163_Init}, {"", 164, Mapper164_Init}, {"", 165, Mapper165_Init}, {"SUBOR Rev. A", 166, Mapper166_Init}, {"SUBOR Rev. B", 167, Mapper167_Init}, {"", 168, Mapper168_Init}, // {"", 169, Mapper169_Init}, {"", 170, Mapper170_Init}, {"", 171, Mapper171_Init}, {"", 172, Mapper172_Init}, {"", 173, Mapper173_Init}, // {"", 174, Mapper174_Init}, {"", 175, Mapper175_Init}, {"BMCFK23C", 176, BMCFK23C_Init}, // zero 26-may-2012 - well, i have some WXN junk games that use 176 for instance ????. i dont know what game uses this BMCFK23C as mapper 176. we'll have to make a note when we find it. {"", 177, Mapper177_Init}, {"", 178, Mapper178_Init}, // {"", 179, Mapper179_Init}, {"", 180, Mapper180_Init}, {"", 181, Mapper181_Init}, // {"", 182, Mapper182_Init}, // Deprecated, dupe {"", 183, Mapper183_Init}, {"", 184, Mapper184_Init}, {"", 185, Mapper185_Init}, {"", 186, Mapper186_Init}, {"", 187, Mapper187_Init}, {"", 188, Mapper188_Init}, {"", 189, Mapper189_Init}, {"", 190, Mapper190_Init}, {"", 191, Mapper191_Init}, {"TW MMC3+VRAM Rev. B", 192, Mapper192_Init}, {"NTDEC TC-112", 193, Mapper193_Init}, // War in the Gulf {"TW MMC3+VRAM Rev. C", 194, Mapper194_Init}, {"TW MMC3+VRAM Rev. D", 195, Mapper195_Init}, {"", 196, Mapper196_Init}, {"", 197, Mapper197_Init}, {"TW MMC3+VRAM Rev. E", 198, Mapper198_Init}, {"", 199, Mapper199_Init}, {"", 200, Mapper200_Init}, {"", 201, Mapper201_Init}, {"", 202, Mapper202_Init}, {"", 203, Mapper203_Init}, {"", 204, Mapper204_Init}, {"", 205, Mapper205_Init}, {"NAMCOT 108 Rev. C", 206, Mapper206_Init}, // Deprecated, Used to be "DEIROM" whatever it means, but actually simple version of MMC3 {"TAITO X1-005 Rev. B", 207, Mapper207_Init}, {"", 208, Mapper208_Init}, {"", 209, Mapper209_Init}, {"", 210, Mapper210_Init}, {"", 211, Mapper211_Init}, {"", 212, Mapper212_Init}, {"", 213, Mapper213_Init}, {"", 214, Mapper214_Init}, {"", 215, UNL8237_Init}, {"", 216, Mapper216_Init}, {"", 217, Mapper217_Init}, // Redefined to a new Discrete BMC mapper // {"", 218, Mapper218_Init}, {"UNLA9746", 219, UNLA9746_Init}, {"Debug Mapper", 220, UNLKS7057_Init}, {"UNLN625092", 221, UNLN625092_Init}, {"", 222, Mapper222_Init}, // {"", 223, Mapper223_Init}, // {"", 224, Mapper224_Init}, {"", 225, Mapper225_Init}, {"BMC 22+20-in-1", 226, Mapper226_Init}, {"", 227, Mapper227_Init}, {"", 228, Mapper228_Init}, {"", 229, Mapper229_Init}, {"BMC Contra+22-in-1", 230, Mapper230_Init}, {"", 231, Mapper231_Init}, {"BMC QUATTRO", 232, Mapper232_Init}, {"BMC 22+20-in-1 RST", 233, Mapper233_Init}, {"BMC MAXI", 234, Mapper234_Init}, {"", 235, Mapper235_Init}, // {"", 236, Mapper236_Init}, // {"", 237, Mapper237_Init}, {"UNL6035052", 238, UNL6035052_Init}, // {"", 239, Mapper239_Init}, {"", 240, Mapper240_Init}, {"", 241, Mapper241_Init}, {"", 242, Mapper242_Init}, {"S74LS374NA", 243, S74LS374NA_Init}, {"DECATHLON", 244, Mapper244_Init}, {"", 245, Mapper245_Init}, {"FONG SHEN BANG", 246, Mapper246_Init}, // {"", 247, Mapper247_Init}, // {"", 248, Mapper248_Init}, {"", 249, Mapper249_Init}, {"", 250, Mapper250_Init}, // {"", 251, Mapper251_Init}, // No good dumps for this mapper, use UNIF version {"SAN GUO ZHI PIRATE", 252, Mapper252_Init}, {"DRAGON BALL PIRATE", 253, Mapper253_Init}, {"", 254, Mapper254_Init}, // {"", 255, Mapper255_Init}, // No good dumps for this mapper //-------- Mappers 256-511 is the Supplementary Multilingual Plane ---------- //-------- Mappers 512-767 is the Supplementary Ideographic Plane ----------- //-------- Mappers 3840-4095 are for rom dumps not publicly released -------- // An attempt to make working the UNIF BOARD ROMs in INES FORMAT // I don't know if there a complete ines 2.0 mapper list exist, so if it does, // just redefine these numbers to any others which isn't used before // see the ines-correct.h files for the ROMs CHR list {"ONE-BUS Systems", 256, UNLOneBus_Init}, {"PEC-586 Computer", 257, UNLPEC586Init}, {"158B Prot Board", 258, UNL158B_Init}, {"F-15 MMC3 Based", 259, BMCF15_Init}, {"HP10xx/H20xx Boards", 260, BMCHPxx_Init}, {"810544-CA-1", 261, BMC810544CA1_Init}, {"", 0, NULL} }; int iNESLoad(const char *name, FCEUFILE *fp, int OverwriteVidMode) { struct md5_context md5; if (FCEU_fread(&head, 1, 16, fp) != 16) return 0; if (memcmp(&head, "NES\x1a", 4)) return 0; head.cleanup(); memset(&iNESCart, 0, sizeof(iNESCart)); iNES2 = ((head.ROM_type2 & 0x0C) == 0x08); if(iNES2) { iNESCart.ines2 = true; iNESCart.wram_size = (head.RAM_size & 0x0F)?(64 << (head.RAM_size & 0x0F)):0; iNESCart.battery_wram_size = (head.RAM_size & 0xF0)?(64 << ((head.RAM_size & 0xF0)>>4)):0; iNESCart.vram_size = (head.VRAM_size & 0x0F)?(64 << (head.VRAM_size & 0x0F)):0; iNESCart.battery_vram_size = (head.VRAM_size & 0xF0)?(64 << ((head.VRAM_size & 0xF0)>>4)):0; iNESCart.submapper = head.ROM_type3 >> 4; } MapperNo = (head.ROM_type >> 4); MapperNo |= (head.ROM_type2 & 0xF0); if(iNES2) MapperNo |= ((head.ROM_type3 & 0x0F) << 8); if (head.ROM_type & 8) { Mirroring = 2; } else Mirroring = (head.ROM_type & 1); int not_round_size = head.ROM_size; if(iNES2) not_round_size |= ((head.Upper_ROM_VROM_size & 0x0F) << 8); if (!head.ROM_size && !iNES2) ROM_size = 256; else ROM_size = uppow2(not_round_size); VROM_size = uppow2(head.VROM_size | (iNES2?((head.Upper_ROM_VROM_size & 0xF0)<<4):0)); int round = true; for (int i = 0; i != sizeof(not_power2) / sizeof(not_power2[0]); ++i) { //for games not to the power of 2, so we just read enough //prg rom from it, but we have to keep ROM_size to the power of 2 //since PRGCartMapping wants ROM_size to be to the power of 2 //so instead if not to power of 2, we just use head.ROM_size when //we use FCEU_read if (not_power2[i] == MapperNo) { round = false; break; } } if ((ROM = (uint8*)FCEU_malloc(ROM_size << 14)) == NULL) return 0; memset(ROM, 0xFF, ROM_size << 14); if (VROM_size) { if ((VROM = (uint8*)FCEU_malloc(VROM_size << 13)) == NULL) { free(ROM); ROM = NULL; return 0; } memset(VROM, 0xFF, VROM_size << 13); } if (head.ROM_type & 4) { /* Trainer */ trainerpoo = (uint8*)FCEU_gmalloc(512); FCEU_fread(trainerpoo, 512, 1, fp); } ResetCartMapping(); ResetExState(0, 0); SetupCartPRGMapping(0, ROM, ROM_size << 14, 0); FCEU_fread(ROM, 0x4000, (round) ? ROM_size : not_round_size, fp); if (VROM_size) FCEU_fread(VROM, 0x2000, VROM_size, fp); md5_starts(&md5); md5_update(&md5, ROM, ROM_size << 14); iNESGameCRC32 = CalcCRC32(0, ROM, ROM_size << 14); if (VROM_size) { iNESGameCRC32 = CalcCRC32(iNESGameCRC32, VROM, VROM_size << 13); md5_update(&md5, VROM, VROM_size << 13); } md5_finish(&md5, iNESCart.MD5); memcpy(&GameInfo->MD5, &iNESCart.MD5, sizeof(iNESCart.MD5)); iNESCart.CRC32 = iNESGameCRC32; FCEU_printf(" PRG ROM: %3d x 16KiB\n", (round) ? ROM_size: not_round_size); FCEU_printf(" CHR ROM: %3d x 8KiB\n", head.VROM_size); FCEU_printf(" ROM CRC32: 0x%08lx\n", iNESGameCRC32); { int x; FCEU_printf(" ROM MD5: 0x"); for(x=0;x<16;x++) FCEU_printf("%02x",iNESCart.MD5[x]); FCEU_printf("\n"); } char* mappername = "Not Listed"; for (int mappertest = 0; mappertest < (sizeof bmap / sizeof bmap[0]) - 1; mappertest++) { if (bmap[mappertest].number == MapperNo) { mappername = bmap[mappertest].name; break; } } FCEU_printf(" Mapper #: %d\n", MapperNo); FCEU_printf(" Mapper name: %s\n", mappername); FCEU_printf(" Mirroring: %s\n", Mirroring == 2 ? "None (Four-screen)" : Mirroring ? "Vertical" : "Horizontal"); FCEU_printf(" Battery-backed: %s\n", (head.ROM_type & 2) ? "Yes" : "No"); FCEU_printf(" Trained: %s\n", (head.ROM_type & 4) ? "Yes" : "No"); if(iNES2) { FCEU_printf(" NES2.0 Extensions\n"); FCEU_printf(" Sub Mapper #: %d\n", iNESCart.submapper); FCEU_printf(" Total WRAM size: %d\n", iNESCart.wram_size + iNESCart.battery_wram_size); FCEU_printf(" Total VRAM size: %d\n", iNESCart.vram_size + iNESCart.battery_vram_size); if(head.ROM_type & 2) { FCEU_printf(" WRAM backed by battery: %d\n", iNESCart.battery_wram_size); FCEU_printf(" VRAM backed by battery: %d\n", iNESCart.battery_vram_size); } } SetInput(); CheckHInfo(); { int x; uint64 partialmd5 = 0; for (x = 0; x < 8; x++) { partialmd5 |= (uint64)iNESCart.MD5[7 - x] << (x * 8); } FCEU_VSUniCheck(partialmd5, &MapperNo, &Mirroring); } /* Must remain here because above functions might change value of VROM_size and free(VROM). */ if (VROM_size) SetupCartCHRMapping(0, VROM, VROM_size * 0x2000, 0); if (Mirroring == 2) { ExtraNTARAM = (uint8*)FCEU_gmalloc(2048); SetupCartMirroring(4, 1, ExtraNTARAM); } else if (Mirroring >= 0x10) SetupCartMirroring(2 + (Mirroring & 1), 1, 0); else SetupCartMirroring(Mirroring & 1, (Mirroring & 4) >> 2, 0); iNESCart.battery = (head.ROM_type & 2) ? 1 : 0; iNESCart.mirror = Mirroring; if (!iNES_Init(MapperNo)) FCEU_PrintError("iNES mapper #%d is not supported at all.", MapperNo); GameInfo->mappernum = MapperNo; FCEU_LoadGameSave(&iNESCart); strcpy(LoadedRomFName, name); //bbit edited: line added // Extract Filename only. Should account for Windows/Unix this way. if (strrchr(name, '/')) { name = strrchr(name, '/') + 1; } else if (strrchr(name, '\\')) { name = strrchr(name, '\\') + 1; } GameInterface = iNESGI; currCartInfo = &iNESCart; FCEU_printf("\n"); // since apparently the iNES format doesn't store this information, // guess if the settings should be PAL or NTSC from the ROM name // TODO: MD5 check against a list of all known PAL games instead? if (iNES2) { FCEUI_SetVidSystem(((head.TV_system & 3) == 1) ? 1 : 0); } else if (OverwriteVidMode) { if (strstr(name, "(E)") || strstr(name, "(e)") || strstr(name, "(Europe)") || strstr(name, "(PAL)") || strstr(name, "(F)") || strstr(name, "(f)") || strstr(name, "(G)") || strstr(name, "(g)") || strstr(name, "(I)") || strstr(name, "(i)")) FCEUI_SetVidSystem(1); else FCEUI_SetVidSystem(0); } return 1; } // bbit edited: the whole function below was added int iNesSave() { char name[2048]; strcpy(name, LoadedRomFName); if (strcmp(name + strlen(name) - 4, ".nes") != 0) { //para edit strcat(name, ".nes"); } return iNesSaveAs(name); } int iNesSaveAs(char* name) { //adelikat: TODO: iNesSave() and this have pretty much the same code, outsource the common code to a single function //caitsith2: done. iNesSave() now gets filename and calls iNesSaveAs with that filename. FILE *fp; if (GameInfo->type != GIT_CART) return 0; if (GameInterface != iNESGI) return 0; fp = fopen(name, "wb"); if (!fp) return 0; if (fwrite(&head, 1, 16, fp) != 16) { fclose(fp); return 0; } if (head.ROM_type & 4) { /* Trainer */ fwrite(trainerpoo, 512, 1, fp); } fwrite(ROM, 0x4000, ROM_size, fp); if (head.VROM_size) fwrite(VROM, 0x2000, head.VROM_size, fp); fclose(fp); return 1; } //para edit: added function below char *iNesShortFName() { char *ret; if (!(ret = strrchr(LoadedRomFName, '\\'))) { if (!(ret = strrchr(LoadedRomFName, '/'))) return 0; } return ret + 1; } static int iNES_Init(int num) { BMAPPINGLocal *tmp = bmap; CHRRAMSize = -1; if (GameInfo->type == GIT_VSUNI) AddExState(FCEUVSUNI_STATEINFO, ~0, 0, 0); while (tmp->init) { if (num == tmp->number) { UNIFchrrama = 0; // need here for compatibility with UNIF mapper code if (!VROM_size) { if(!iNESCart.ines2) { switch (num) { // FIXME, mapper or game data base with the board parameters and ROM/RAM sizes case 13: CHRRAMSize = 16 * 1024; break; case 6: case 29: case 30: case 45: case 96: CHRRAMSize = 32 * 1024; break; case 176: CHRRAMSize = 128 * 1024; break; default: CHRRAMSize = 8 * 1024; break; } iNESCart.vram_size = CHRRAMSize; } else { CHRRAMSize = iNESCart.battery_vram_size + iNESCart.vram_size; } if ((VROM = (uint8*)FCEU_dmalloc(CHRRAMSize)) == NULL) return 0; FCEU_MemoryRand(VROM, CHRRAMSize); UNIFchrrama = VROM; if(CHRRAMSize == 0) { //probably a mistake. //but (for chrram): "Use of $00 with no CHR ROM implies that the game is wired to map nametable memory in CHR space. The value $00 MUST NOT be used if a mapper isn't defined to allow this. " //well, i'm not going to do that now. we'll save it for when it's needed //"it's only mapper 218 and no other mappers" } else { SetupCartCHRMapping(0, VROM, CHRRAMSize, 1); AddExState(VROM, CHRRAMSize, 0, "CHRR"); } } if (head.ROM_type & 8) AddExState(ExtraNTARAM, 2048, 0, "EXNR"); tmp->init(&iNESCart); return 1; } tmp++; } return 0; }