/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2006 CaH4e3 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * TXC mappers */ #include "mapinc.h" static uint8 reg[4], cmd, is172, is173; static SFORMAT StateRegs[]= { {reg, 4, "REGS"}, {&cmd, 1, "CMD"}, {0} }; static void Sync(void) { setprg32(0x8000,(reg[2]>>2)&1); if(is172) setchr8((((cmd^reg[2])>>3)&2)|(((cmd^reg[2])>>5)&1)); // 1991 DU MA Racing probably CHR bank sequence is WRONG, so it is possible to // rearrange CHR banks for normal UNIF board and mapper 172 is unneccessary else setchr8(reg[2]&3); } static DECLFW(UNL22211WriteLo) { // FCEU_printf("bs %04x %02x\n",A,V); reg[A&3]=V; } static DECLFW(UNL22211WriteHi) { // FCEU_printf("bs %04x %02x\n",A,V); cmd=V; Sync(); } static DECLFR(UNL22211ReadLo) { return (reg[1]^reg[2])|(is173?0x01:0x40); // if(reg[3]) // return reg[2]; // else // return X.DB; } static void UNL22211Power(void) { Sync(); SetReadHandler(0x8000,0xFFFF,CartBR); SetReadHandler(0x4100,0x4100,UNL22211ReadLo); SetWriteHandler(0x4100,0x4103,UNL22211WriteLo); SetWriteHandler(0x8000,0xFFFF,UNL22211WriteHi); } static void StateRestore(int version) { Sync(); } void UNL22211_Init(CartInfo *info) { is172=0; is173=0; info->Power=UNL22211Power; GameStateRestore=StateRestore; AddExState(&StateRegs, ~0, 0, 0); } void Mapper172_Init(CartInfo *info) { is172=1; is173=0; info->Power=UNL22211Power; GameStateRestore=StateRestore; AddExState(&StateRegs, ~0, 0, 0); } void Mapper173_Init(CartInfo *info) { is172=0; is173=1; info->Power=UNL22211Power; GameStateRestore=StateRestore; AddExState(&StateRegs, ~0, 0, 0); }