/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2012 CaH4e3 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "mapinc.h" static uint8 is48; static uint8 regs[8], mirr; static uint8 IRQa; static int16 IRQCount, IRQLatch; static SFORMAT StateRegs[] = { { regs, 8, "PREG" }, { &mirr, 1, "MIRR" }, { &IRQa, 1, "IRQA" }, { &IRQCount, 2, "IRQC" }, { &IRQLatch, 2, "IRQL" }, { 0 } }; static void Sync(void) { setmirror(mirr); setprg8(0x8000, regs[0]); setprg8(0xA000, regs[1]); setprg8(0xC000, ~1); setprg8(0xE000, ~0); setchr2(0x0000, regs[2]); setchr2(0x0800, regs[3]); setchr1(0x1000, regs[4]); setchr1(0x1400, regs[5]); setchr1(0x1800, regs[6]); setchr1(0x1C00, regs[7]); } static DECLFW(M33Write) { A &= 0xF003; switch(A) { case 0x8000: regs[0] = V & 0x3F; if(!is48) mirr = ((V >> 6) & 1) ^ 1; Sync(); break; case 0x8001: regs[1] = V & 0x3F; Sync(); break; case 0x8002: regs[2] = V; Sync(); break; case 0x8003: regs[3] = V; Sync(); break; case 0xA000: regs[4] = V; Sync(); break; case 0xA001: regs[5] = V; Sync(); break; case 0xA002: regs[6] = V; Sync(); break; case 0xA003: regs[7] = V; Sync(); break; } } static DECLFW(M48Write) { switch (A & 0xF003) { case 0xC000: IRQLatch = V; break; case 0xC001: IRQCount = IRQLatch; break; case 0xC003: IRQa = 0; X6502_IRQEnd(FCEU_IQEXT); break; case 0xC002: IRQa = 1; break; case 0xE000: mirr = ((V >> 6) & 1) ^ 1; Sync(); break; } } static void M33Power(void) { Sync(); SetReadHandler(0x8000, 0xFFFF, CartBR); SetWriteHandler(0x8000, 0xFFFF, M33Write); } static void M48Power(void) { Sync(); SetReadHandler(0x8000, 0xFFFF, CartBR); SetWriteHandler(0x8000, 0xBFFF, M33Write); SetWriteHandler(0xC000, 0xFFFF, M48Write); } static void M48IRQ(void) { if (IRQa) { IRQCount++; if (IRQCount == 0x100) { X6502_IRQBegin(FCEU_IQEXT); IRQa = 0; } } } static void StateRestore(int version) { Sync(); } void Mapper33_Init(CartInfo *info) { is48 = 0; info->Power = M33Power; GameStateRestore = StateRestore; AddExState(&StateRegs, ~0, 0, 0); } void Mapper48_Init(CartInfo *info) { is48 = 1; info->Power = M48Power; GameHBIRQHook = M48IRQ; GameStateRestore = StateRestore; AddExState(&StateRegs, ~0, 0, 0); }