/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2005 CaH4e3 * Copyright (C) 2009 qeed * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * BMC 42-in-1 * it seems now, mapper not reset-based, * tested on real hardware and it does menus switch by pressing just Select, not Reset * new registers behaviour proven this too * */ #include "mapinc.h" static uint8 latche[2]; static SFORMAT StateRegs[]= { {&latche, sizeof(latche), "LATCHE"}, {0} }; static void Sync(void) { uint8 bank = (latche[0]&0x1f)|((latche[0]&0x80)>>2)|((latche[1]&1))<<6; if(!(latche[0] & 0x20)) setprg32(0x8000,bank >> 1); else { setprg16(0x8000,bank); setprg16(0xC000,bank); } setmirror((latche[0]>>6)&1); setchr8(0); } static DECLFW(M226Write) { latche[A & 1] = V; Sync(); } static void M226Power(void) { latche[0] = latche[1] = 0; Sync(); SetWriteHandler(0x8000,0xFFFF,M226Write); SetReadHandler(0x8000,0xFFFF,CartBR); } static void StateRestore(int version) { Sync(); } void Mapper226_Init(CartInfo *info) { info->Power=M226Power; AddExState(&StateRegs, ~0, 0, 0); GameStateRestore=StateRestore; }