/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2002 Xodnizel * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include #include #include #include #include #include "types.h" #include "fceu.h" #include "general.h" #include "state.h" #include "driver.h" #include "md5.h" static char BaseDirectory[2048]; static char FileBase[2048]; static char FileExt[2048]; /* Includes the . character, as in ".nes" */ static char FileBaseDirectory[2048]; void FCEUI_SetBaseDirectory(char *dir) { strncpy(BaseDirectory,dir,2047); BaseDirectory[2047]=0; } static char *odirs[FCEUIOD__COUNT]={0,0,0,0,0,0}; // odirs, odors. ^_^ void FCEUI_SetDirOverride(int which, char *n) { odirs[which]=n; if(FCEUGameInfo) /* Rebuild cache of present states/movies. */ { if(which==FCEUIOD_STATE) FCEUSS_CheckStates(); } } char *FCEU_MakeFName(int type, int id1, char *cd1) { return NULL; } void GetFileBase(const char *f) { const char *tp1,*tp3; #if PSS_STYLE==4 tp1=((char *)strrchr(f,':')); #elif PSS_STYLE==1 tp1=((char *)strrchr(f,'/')); #else tp1=((char *)strrchr(f,'\\')); #if PSS_STYLE!=3 tp3=((char *)strrchr(f,'/')); if(tp1tp1)) { memcpy(FileBase,tp1,tp3-tp1); FileBase[tp3-tp1]=0; strcpy(FileExt,tp3); } else { strcpy(FileBase,tp1); FileExt[0]=0; } } uint32 uppow2(uint32 n) { int x; for(x=31;x>=0;x--) if(n&(1<