/* * backward.hpp * Copyright 2013 Google Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef H_6B9572DA_A64B_49E6_B234_051480991C89 #define H_6B9572DA_A64B_49E6_B234_051480991C89 #ifndef __cplusplus # error "It's not going to compile without a C++ compiler..." #endif #if defined(BACKWARD_CXX11) #elif defined(BACKWARD_CXX98) #else # if __cplusplus >= 201103L # define BACKWARD_CXX11 # else # define BACKWARD_CXX98 # endif #endif // You can define one of the following (or leave it to the auto-detection): // // #define BACKWARD_SYSTEM_LINUX // - specialization for linux // // #define BACKWARD_SYSTEM_UNKNOWN // - placebo implementation, does nothing. // #if defined(BACKWARD_SYSTEM_LINUX) #elif defined(BACKWARD_SYSTEM_UNKNOWN) #else # if defined(__linux) # define BACKWARD_SYSTEM_LINUX # else # define BACKWARD_SYSTEM_UNKNOWN # endif #endif #include #include #include #include #include #include #include #include #include #if defined(BACKWARD_SYSTEM_LINUX) // On linux, backtrace can back-trace or "walk" the stack using the following // library: // // #define BACKWARD_HAS_UNWIND 1 // - unwind comes from libgcc, but I saw an equivalent inside clang itself. // - with unwind, the stacktrace is as accurate as it can possibly be, since // this is used by the C++ runtine in gcc/clang for stack unwinding on // exception. // - normally libgcc is already linked to your program by default. // // #define BACKWARD_HAS_BACKTRACE == 1 // - backtrace seems to be a little bit more portable than libunwind, but on // linux, it uses unwind anyway, but abstract away a tiny information that is // sadly really important in order to get perfectly accurate stack traces. // - backtrace is part of the (e)glib library. // // The default is: // #define BACKWARD_HAS_UNWIND == 1 // # if BACKWARD_HAS_UNWIND == 1 # elif BACKWARD_HAS_BACKTRACE == 1 # else # undef BACKWARD_HAS_UNWIND # define BACKWARD_HAS_UNWIND 1 # undef BACKWARD_HAS_BACKTRACE # define BACKWARD_HAS_BACKTRACE 0 # endif // On linux, backward can extract detailed information about a stack trace // using one of the following library: // // #define BACKWARD_HAS_DW 1 // - libdw gives you the most juicy details out of your stack traces: // - object filename // - function name // - source filename // - line and column numbers // - source code snippet (assuming the file is accessible) // - variables name and values (if not optimized out) // - You need to link with the lib "dw": // - apt-get install libdw-dev // - g++/clang++ -ldw ... // // #define BACKWARD_HAS_BFD 1 // - With libbfd, you get a fair about of details: // - object filename // - function name // - source filename // - line numbers // - source code snippet (assuming the file is accessible) // - You need to link with the lib "bfd": // - apt-get install binutils-dev // - g++/clang++ -lbfd ... // // #define BACKWARD_HAS_BACKTRACE_SYMBOL 1 // - backtrace provides minimal details for a stack trace: // - object filename // - function name // - backtrace is part of the (e)glib library. // // The default is: // #define BACKWARD_HAS_BACKTRACE_SYMBOL == 1 // # if BACKWARD_HAS_DW == 1 # elif BACKWARD_HAS_BFD == 1 # elif BACKWARD_HAS_BACKTRACE_SYMBOL == 1 # else # undef BACKWARD_HAS_DW # define BACKWARD_HAS_DW 0 # undef BACKWARD_HAS_BFD # define BACKWARD_HAS_BFD 0 # undef BACKWARD_HAS_BACKTRACE_SYMBOL # define BACKWARD_HAS_BACKTRACE_SYMBOL 1 # endif # if BACKWARD_HAS_UNWIND == 1 # include // while gcc's unwind.h defines something like that: // extern _Unwind_Ptr _Unwind_GetIP (struct _Unwind_Context *); // extern _Unwind_Ptr _Unwind_GetIPInfo (struct _Unwind_Context *, int *); // // clang's unwind.h defines something like this: // uintptr_t _Unwind_GetIP(struct _Unwind_Context* __context); // // Even if the _Unwind_GetIPInfo can be linked to, it is not declared, worse we // cannot just redeclare it because clang's unwind.h doesn't define _Unwind_Ptr // anyway. // // Luckily we can play on the fact that the guard macros have a different name: #ifdef __CLANG_UNWIND_H // In fact, this function still comes from libgcc (on my different linux boxes, // clang links against libgcc). # include extern "C" uintptr_t _Unwind_GetIPInfo(_Unwind_Context*, int*); #endif # endif # include # include # include # include # include # include # include # if BACKWARD_HAS_BFD == 1 # include # ifndef _GNU_SOURCE # define _GNU_SOURCE # include # undef _GNU_SOURCE # else # include # endif # endif # if BACKWARD_HAS_DW == 1 # include # include # include # endif # if (BACKWARD_HAS_BACKTRACE == 1) || (BACKWARD_HAS_BACKTRACE_SYMBOL == 1) // then we shall rely on backtrace # include # endif #endif // defined(BACKWARD_SYSTEM_LINUX) #if defined(BACKWARD_CXX11) # include # include // for std::swap namespace backward { namespace details { template struct hashtable { typedef std::unordered_map type; }; using std::move; } // namespace details } // namespace backward #elif defined(BACKWARD_CXX98) # include namespace backward { namespace details { template struct hashtable { typedef std::map type; }; template const T& move(const T& v) { return v; } template T& move(T& v) { return v; } } // namespace details } // namespace backward #else # error "Mmm if its not C++11 nor C++98... go play in the toaster." #endif namespace backward { namespace system_tag { struct linux_tag; // seems that I cannot call that "linux" because the name // is already defined... so I am adding _tag everywhere. struct unknown_tag; #if defined(BACKWARD_SYSTEM_LINUX) typedef linux_tag current_tag; #elif defined(BACKWARD_SYSTEM_UNKNOWN) typedef unknown_tag current_tag; #else # error "May I please get my system defines?" #endif } // namespace system_tag namespace stacktrace_tag { #ifdef BACKWARD_SYSTEM_LINUX struct unwind; struct backtrace; # if BACKWARD_HAS_UNWIND == 1 typedef unwind currnet; # elif BACKWARD_HAS_BACKTRACE == 1 typedef backtrace current; # else # error "I know it's difficult but you need to make a choice!" # endif #endif // BACKWARD_SYSTEM_LINUX } // namespace stacktrace_tag namespace trace_resolver_tag { #ifdef BACKWARD_SYSTEM_LINUX struct libdw; struct libbfd; struct backtrace_symbol; # if BACKWARD_HAS_DW == 1 typedef libdw current; # elif BACKWARD_HAS_BFD == 1 typedef libbfd current; # elif BACKWARD_HAS_BACKTRACE_SYMBOL == 1 typedef backtrace_symbol current; # else # error "You shall not pass, until you know what you want." # endif #endif // BACKWARD_SYSTEM_LINUX } // namespace trace_resolver_tag namespace details { template struct rm_ptr { typedef T type; }; template struct rm_ptr { typedef T type; }; template struct rm_ptr { typedef const T type; }; template struct deleter { template void operator()(U& ptr) const { (*F)(ptr); } }; template struct default_delete { void operator()(T& ptr) const { delete ptr; } }; template > class handle { struct dummy; T _val; bool _empty; #if defined(BACKWARD_CXX11) handle(const handle&) = delete; handle& operator=(const handle&) = delete; #endif public: ~handle() { if (not _empty) { Deleter()(_val); } } explicit handle(): _val(), _empty(true) {} explicit handle(T val): _val(val), _empty(false) {} #if defined(BACKWARD_CXX11) handle(handle&& from): _empty(true) { swap(from); } handle& operator=(handle&& from) { swap(from); return *this; } #else explicit handle(const handle& from): _empty(true) { // some sort of poor man's move semantic. swap(const_cast(from)); } handle& operator=(const handle& from) { // some sort of poor man's move semantic. swap(const_cast(from)); return *this; } #endif void reset(T new_val) { handle tmp(new_val); swap(tmp); } operator const dummy*() const { if (_empty) { return 0; } return reinterpret_cast(_val); } T get() { return _val; } T release() { _empty = true; return _val; } void swap(handle& b) { using std::swap; swap(b._val, _val); // can throw, we are safe here. swap(b._empty, _empty); // should not throw: if you cannot swap two // bools without throwing... It's a lost cause anyway! } T operator->() { return _val; } const T operator->() const { return _val; } typedef typename rm_ptr::type& ref_t; ref_t operator*() { return *_val; } const ref_t operator*() const { return *_val; } ref_t operator[](size_t idx) { return _val[idx]; } // Watch out, we've got a badass over here T* operator&() { _empty = false; return &_val; } }; } // namespace details /*************** A TRACE ***************/ struct Trace { void* addr; unsigned idx; Trace(): addr(0), idx(0) {} explicit Trace(void* addr, size_t idx): addr(addr), idx(idx) {} }; // Really simple, generic, and dumb representation of a variable. // A variable has a name and can represent either: // - a value (as a string) // - a list of values (a list of strings) // - a map of values (a list of variable) class Variable { public: enum Kind { VALUE, LIST, MAP }; typedef std::vector list_t; typedef std::vector map_t; std::string name; Kind kind; Variable(Kind k): kind(k) { switch (k) { case VALUE: new (&storage) std::string(); break; case LIST: new (&storage) list_t(); break; case MAP: new (&storage) map_t(); break; } } std::string& value() { return reinterpret_cast(storage); } list_t& list() { return reinterpret_cast(storage); } map_t& map() { return reinterpret_cast(storage); } const std::string& value() const { return reinterpret_cast(storage); } const list_t& list() const { return reinterpret_cast(storage); } const map_t& map() const { return reinterpret_cast(storage); } private: // the C++98 style union for non-trivial objects, yes yes I know, its not // aligned as good as it can be, blabla... Screw this. union { char s1[sizeof (std::string)]; char s2[sizeof (list_t)]; char s3[sizeof (map_t)]; } storage; }; struct TraceWithLocals: public Trace { // Locals variable and values. std::vector locals; TraceWithLocals(): Trace() {} TraceWithLocals(const Trace& mini_trace): Trace(mini_trace) {} }; struct ResolvedTrace: public TraceWithLocals { struct SourceLoc { std::string function; std::string filename; unsigned line; unsigned col; SourceLoc(): line(0), col(0) {} bool operator==(const SourceLoc& b) const { return function == b.function and filename == b.filename and line == b.line and col == b.col; } bool operator!=(const SourceLoc& b) const { return not (*this == b); } }; // In which binary object this trace is located. std::string object_filename; // The function in the object that contain the trace. This is not the same // as source.function which can be an function inlined in object_function. std::string object_function; // The source location of this trace. It is possible for filename to be // empty and for line/col to be invalid (value 0) if this information // couldn't be deduced, for example if there is no debug information in the // binary object. SourceLoc source; // An optionals list of "inliners". All the successive sources location // from where the source location of the trace (the attribute right above) // is inlined. It is especially useful when you compiled with optimization. typedef std::vector source_locs_t; source_locs_t inliners; ResolvedTrace(const Trace& mini_trace): TraceWithLocals(mini_trace) {} ResolvedTrace(const TraceWithLocals& mini_trace_with_locals): TraceWithLocals(mini_trace_with_locals) {} }; /*************** STACK TRACE ***************/ // default implemention. template class StackTraceImpl { public: size_t size() const { return 0; } Trace operator[](size_t) { return Trace(); } size_t load_here(size_t=0) { return 0; } size_t load_from(void*, size_t=0) { return 0; } unsigned thread_id() const { return 0; } }; #ifdef BACKWARD_SYSTEM_LINUX class StackTraceLinuxImplBase { public: StackTraceLinuxImplBase(): _thread_id(0), _skip(0) {} unsigned thread_id() const { return _thread_id; } protected: void load_thread_info() { _thread_id = syscall(SYS_gettid); if (_thread_id == (size_t) getpid()) { // If the thread is the main one, let's hide that. // I like to keep little secret sometimes. _thread_id = 0; } } void skip_n_firsts(size_t n) { _skip = n; } size_t skip_n_firsts() const { return _skip; } private: size_t _thread_id; size_t _skip; }; class StackTraceLinuxImplHolder: public StackTraceLinuxImplBase { public: size_t size() const { return _stacktrace.size() ? _stacktrace.size() - skip_n_firsts() : 0; } Trace operator[](size_t idx) { if (idx >= size()) { return Trace(); } return Trace(_stacktrace[idx + skip_n_firsts()], idx); } void** begin() { if (size()) { return &_stacktrace[skip_n_firsts()]; } return 0; } protected: std::vector _stacktrace; }; #if BACKWARD_HAS_UNWIND == 1 namespace details { template class Unwinder { public: size_t operator()(F& f, size_t depth) { _f = &f; _index = -1; _depth = depth; _Unwind_Backtrace(&this->backtrace_trampoline, this); return _index; } private: F* _f; ssize_t _index; size_t _depth; static _Unwind_Reason_Code backtrace_trampoline( _Unwind_Context* ctx, void *self) { return ((Unwinder*)self)->backtrace(ctx); } _Unwind_Reason_Code backtrace(_Unwind_Context* ctx) { if (_index >= 0 and static_cast(_index) >= _depth) return _URC_END_OF_STACK; int ip_before_instruction = 0; uintptr_t ip = _Unwind_GetIPInfo(ctx, &ip_before_instruction); if (not ip_before_instruction) { ip -= 1; } if (_index >= 0) { // ignore first frame. (*_f)(_index, (void*)ip); } _index += 1; return _URC_NO_REASON; } }; template size_t unwind(F f, size_t depth) { Unwinder unwinder; return unwinder(f, depth); } } // namespace details template <> class StackTraceImpl: public StackTraceLinuxImplHolder { public: __attribute__ ((noinline)) // TODO use some macro size_t load_here(size_t depth=32) { load_thread_info(); if (depth == 0) { return 0; } _stacktrace.resize(depth); size_t trace_cnt = details::unwind(callback(*this), depth); _stacktrace.resize(trace_cnt); skip_n_firsts(0); return size(); } size_t load_from(void* addr, size_t depth=32) { load_here(depth + 8); for (size_t i = 0; i < _stacktrace.size(); ++i) { if (_stacktrace[i] == addr) { skip_n_firsts(i); break; } } _stacktrace.resize(std::min(_stacktrace.size(), skip_n_firsts() + depth)); return size(); } private: struct callback { StackTraceImpl& self; callback(StackTraceImpl& self): self(self) {} void operator()(size_t idx, void* addr) { self._stacktrace[idx] = addr; } }; }; #else // BACKWARD_HAS_UNWIND == 0 template <> class StackTraceImpl: public StackTraceLinuxImplHolder { public: __attribute__ ((noinline)) // TODO use some macro size_t load_here(size_t depth=32) { load_thread_info(); if (depth == 0) { return 0; } _stacktrace.resize(depth + 1); size_t trace_cnt = backtrace(&_stacktrace[0], _stacktrace.size()); _stacktrace.resize(trace_cnt); skip_n_firsts(1); return size(); } size_t load_from(void* addr, size_t depth=32) { load_here(depth + 8); for (size_t i = 0; i < _stacktrace.size(); ++i) { if (_stacktrace[i] == addr) { skip_n_firsts(i); _stacktrace[i] = (void*)( (uintptr_t)_stacktrace[i] + 1); break; } } _stacktrace.resize(std::min(_stacktrace.size(), skip_n_firsts() + depth)); return size(); } }; #endif // BACKWARD_HAS_UNWIND #endif // BACKWARD_SYSTEM_LINUX class StackTrace: public StackTraceImpl {}; /*********** STACKTRACE WITH LOCALS ***********/ // default implemention. template class StackTraceWithLocalsImpl: public StackTrace {}; #ifdef BACKWARD_SYSTEM_LINUX #if BACKWARD_HAS_UNWIND #if BACKWARD_HAS_DW template <> class StackTraceWithLocalsImpl: public StackTraceLinuxImplBase { public: __attribute__ ((noinline)) // TODO use some macro size_t load_here(size_t depth=32) { load_thread_info(); if (depth == 0) { return 0; } _stacktrace.resize(depth); size_t trace_cnt = details::unwind(callback(*this), depth); _stacktrace.resize(trace_cnt); skip_n_firsts(0); return size(); } size_t load_from(void* addr, size_t depth=32) { load_here(depth + 8); for (size_t i = 0; i < _stacktrace.size(); ++i) { if (_stacktrace[i].addr == addr) { skip_n_firsts(i); break; } } _stacktrace.resize(std::min(_stacktrace.size(), skip_n_firsts() + depth)); return size(); } size_t size() const { return _stacktrace.size() ? _stacktrace.size() - skip_n_firsts() : 0; } const TraceWithLocals& operator[](size_t idx) { if (idx >= size()) { return _nil_trace; } return _stacktrace[idx + skip_n_firsts()]; } private: std::vector _stacktrace; TraceWithLocals _nil_trace; void resolve_trace(TraceWithLocals& trace) { Variable v(Variable::VALUE); v.name = "var"; v.value() = "42"; trace.locals.push_back(v); } struct callback { StackTraceWithLocalsImpl& self; callback(StackTraceWithLocalsImpl& self): self(self) {} void operator()(size_t idx, void* addr) { self._stacktrace[idx].addr = addr; self.resolve_trace(self._stacktrace[idx]); } }; }; #endif // BACKWARD_HAS_DW #endif // BACKWARD_HAS_UNWIND #endif // BACKWARD_SYSTEM_LINUX class StackTraceWithLocals: public StackTraceWithLocalsImpl {}; /*************** TRACE RESOLVER ***************/ template class TraceResolverImpl; #ifdef BACKWARD_SYSTEM_UNKNOWN template <> class TraceResolverImpl { public: template void load_stacktrace(ST&) {} ResolvedTrace resolve(ResolvedTrace t) { return t; } }; #endif #ifdef BACKWARD_SYSTEM_LINUX class TraceResolverLinuxImplBase { protected: std::string demangle(const char* funcname) { using namespace details; _demangle_buffer.reset( abi::__cxa_demangle(funcname, _demangle_buffer.release(), &_demangle_buffer_length, 0) ); if (_demangle_buffer) { return _demangle_buffer.get(); } return funcname; } private: details::handle _demangle_buffer; size_t _demangle_buffer_length; }; template class TraceResolverLinuxImpl; #if BACKWARD_HAS_BACKTRACE_SYMBOL == 1 template <> class TraceResolverLinuxImpl: public TraceResolverLinuxImplBase { public: template void load_stacktrace(ST& st) { using namespace details; if (st.size() == 0) { return; } _symbols.reset( backtrace_symbols(st.begin(), st.size()) ); } ResolvedTrace resolve(ResolvedTrace trace) { char* filename = _symbols[trace.idx]; char* funcname = filename; while (*funcname && *funcname != '(') { funcname += 1; } trace.object_filename.assign(filename, funcname++); char* funcname_end = funcname; while (*funcname_end && *funcname_end != ')' && *funcname_end != '+') { funcname_end += 1; } *funcname_end = '\0'; trace.object_function = this->demangle(funcname); trace.source.function = trace.object_function; // we cannot do better. return trace; } private: details::handle _symbols; }; #endif // BACKWARD_HAS_BACKTRACE_SYMBOL == 1 #if BACKWARD_HAS_BFD == 1 template <> class TraceResolverLinuxImpl: public TraceResolverLinuxImplBase { public: TraceResolverLinuxImpl(): _bfd_loaded(false) {} template void load_stacktrace(ST&) {} ResolvedTrace resolve(ResolvedTrace trace) { Dl_info symbol_info; // trace.addr is a virtual address in memory pointing to some code. // Let's try to find from which loaded object it comes from. // The loaded object can be yourself btw. if (not dladdr(trace.addr, &symbol_info)) { return trace; // dat broken trace... } // Now we get in symbol_info: // .dli_fname: // pathname of the shared object that contains the address. // .dli_fbase: // where the object is loaded in memory. // .dli_sname: // the name of the nearest symbol to trace.addr, we expect a // function name. // .dli_saddr: // the exact address corresponding to .dli_sname. if (symbol_info.dli_sname) { trace.object_function = demangle(symbol_info.dli_sname); } if (not symbol_info.dli_fname) { return trace; } trace.object_filename = symbol_info.dli_fname; bfd_fileobject& fobj = load_object_with_bfd(symbol_info.dli_fname); if (not fobj.handle) { return trace; // sad, we couldn't load the object :( } find_sym_result* details_selected; // to be filled. // trace.addr is the next instruction to be executed after returning // from the nested stack frame. In C++ this usually relate to the next // statement right after the function call that leaded to a new stack // frame. This is not usually what you want to see when printing out a // stacktrace... find_sym_result details_call_site = find_symbol_details(fobj, trace.addr, symbol_info.dli_fbase); details_selected = &details_call_site; #if BACKWARD_HAS_UNWIND == 0 // ...this is why we also try to resolve the symbol that is right // before the return address. If we are lucky enough, we will get the // line of the function that was called. But if the code is optimized, // we might get something absolutely not related since the compiler // can reschedule the return address with inline functions and // tail-call optimisation (among other things that I don't even know // or cannot even dream about with my tiny limited brain). find_sym_result details_adjusted_call_site = find_symbol_details(fobj, (void*) (uintptr_t(trace.addr) - 1), symbol_info.dli_fbase); // In debug mode, we should always get the right thing(TM). if (details_call_site.found and details_adjusted_call_site.found) { // Ok, we assume that details_adjusted_call_site is a better estimation. details_selected = &details_adjusted_call_site; trace.addr = (void*) (uintptr_t(trace.addr) - 1); } if (details_selected == &details_call_site and details_call_site.found) { // we have to re-resolve the symbol in order to reset some // internal state in BFD... so we can call backtrace_inliners // thereafter... details_call_site = find_symbol_details(fobj, trace.addr, symbol_info.dli_fbase); } #endif // BACKWARD_HAS_UNWIND if (details_selected->found) { if (details_selected->filename) { trace.source.filename = details_selected->filename; } trace.source.line = details_selected->line; if (details_selected->funcname) { // this time we get the name of the function where the code is // located, instead of the function were the address is // located. In short, if the code was inlined, we get the // function correspoding to the code. Else we already got in // trace.function. trace.source.function = demangle(details_selected->funcname); if (not symbol_info.dli_sname) { // for the case dladdr failed to find the symbol name of // the function, we might as well try to put something // here. trace.object_function = trace.source.function; } } // Maybe the source of the trace got inlined inside the function // (trace.source.function). Let's see if we can get all the inlined // calls along the way up to the initial call site. trace.inliners = backtrace_inliners(fobj, *details_selected); #if 0 if (trace.inliners.size() == 0) { // Maybe the trace was not inlined... or maybe it was and we // are lacking the debug information. Let's try to make the // world better and see if we can get the line number of the // function (trace.source.function) now. // // We will get the location of where the function start (to be // exact: the first instruction that really start the // function), not where the name of the function is defined. // This can be quite far away from the name of the function // btw. // // If the source of the function is the same as the source of // the trace, we cannot say if the trace was really inlined or // not. However, if the filename of the source is different // between the function and the trace... we can declare it as // an inliner. This is not 100% accurate, but better than // nothing. if (symbol_info.dli_saddr) { find_sym_result details = find_symbol_details(fobj, symbol_info.dli_saddr, symbol_info.dli_fbase); if (details.found) { ResolvedTrace::SourceLoc diy_inliner; diy_inliner.line = details.line; if (details.filename) { diy_inliner.filename = details.filename; } if (details.funcname) { diy_inliner.function = demangle(details.funcname); } else { diy_inliner.function = trace.source.function; } if (diy_inliner != trace.source) { trace.inliners.push_back(diy_inliner); } } } } #endif } return trace; } private: bool _bfd_loaded; typedef details::handle > bfd_handle_t; typedef details::handle bfd_symtab_t; struct bfd_fileobject { bfd_handle_t handle; bfd_vma base_addr; bfd_symtab_t symtab; bfd_symtab_t dynamic_symtab; }; typedef details::hashtable::type fobj_bfd_map_t; fobj_bfd_map_t _fobj_bfd_map; bfd_fileobject& load_object_with_bfd(const std::string& filename_object) { using namespace details; if (not _bfd_loaded) { using namespace details; bfd_init(); _bfd_loaded = true; } fobj_bfd_map_t::iterator it = _fobj_bfd_map.find(filename_object); if (it != _fobj_bfd_map.end()) { return it->second; } // this new object is empty for now. bfd_fileobject& r = _fobj_bfd_map[filename_object]; // we do the work temporary in this one; bfd_handle_t bfd_handle; int fd = open(filename_object.c_str(), O_RDONLY); bfd_handle.reset( bfd_fdopenr(filename_object.c_str(), "default", fd) ); if (not bfd_handle) { close(fd); return r; } if (not bfd_check_format(bfd_handle.get(), bfd_object)) { return r; // not an object? You lose. } if ((bfd_get_file_flags(bfd_handle.get()) & HAS_SYMS) == 0) { return r; // that's what happen when you forget to compile in debug. } ssize_t symtab_storage_size = bfd_get_symtab_upper_bound(bfd_handle.get()); ssize_t dyn_symtab_storage_size = bfd_get_dynamic_symtab_upper_bound(bfd_handle.get()); if (symtab_storage_size <= 0 and dyn_symtab_storage_size <= 0) { return r; // weird, is the file is corrupted? } bfd_symtab_t symtab, dynamic_symtab; ssize_t symcount = 0, dyn_symcount = 0; if (symtab_storage_size > 0) { symtab.reset( (bfd_symbol**) malloc(symtab_storage_size) ); symcount = bfd_canonicalize_symtab( bfd_handle.get(), symtab.get() ); } if (dyn_symtab_storage_size > 0) { dynamic_symtab.reset( (bfd_symbol**) malloc(dyn_symtab_storage_size) ); dyn_symcount = bfd_canonicalize_dynamic_symtab( bfd_handle.get(), dynamic_symtab.get() ); } if (symcount <= 0 and dyn_symcount <= 0) { return r; // damned, that's a stripped file that you got there! } r.handle = move(bfd_handle); r.symtab = move(symtab); r.dynamic_symtab = move(dynamic_symtab); return r; } struct find_sym_result { bool found; const char* filename; const char* funcname; unsigned int line; }; struct find_sym_context { TraceResolverLinuxImpl* self; bfd_fileobject* fobj; void* addr; void* base_addr; find_sym_result result; }; find_sym_result find_symbol_details(bfd_fileobject& fobj, void* addr, void* base_addr) { find_sym_context context; context.self = this; context.fobj = &fobj; context.addr = addr; context.base_addr = base_addr; context.result.found = false; bfd_map_over_sections(fobj.handle.get(), &find_in_section_trampoline, (void*)&context); return context.result; } static void find_in_section_trampoline(bfd*, asection* section, void* data) { find_sym_context* context = static_cast(data); context->self->find_in_section( reinterpret_cast(context->addr), reinterpret_cast(context->base_addr), *context->fobj, section, context->result ); } void find_in_section(bfd_vma addr, bfd_vma base_addr, bfd_fileobject& fobj, asection* section, find_sym_result& result) { if (result.found) return; if ((bfd_get_section_flags(fobj.handle.get(), section) & SEC_ALLOC) == 0) return; // a debug section is never loaded automatically. bfd_vma sec_addr = bfd_get_section_vma(fobj.handle.get(), section); bfd_size_type size = bfd_get_section_size(section); // are we in the boundaries of the section? if (addr < sec_addr or addr >= sec_addr + size) { addr -= base_addr; // oups, a relocated object, lets try again... if (addr < sec_addr or addr >= sec_addr + size) { return; } } if (not result.found and fobj.symtab) { result.found = bfd_find_nearest_line(fobj.handle.get(), section, fobj.symtab.get(), addr - sec_addr, &result.filename, &result.funcname, &result.line); } if (not result.found and fobj.dynamic_symtab) { result.found = bfd_find_nearest_line(fobj.handle.get(), section, fobj.dynamic_symtab.get(), addr - sec_addr, &result.filename, &result.funcname, &result.line); } } ResolvedTrace::source_locs_t backtrace_inliners(bfd_fileobject& fobj, find_sym_result previous_result) { // This function can be called ONLY after a SUCCESSFUL call to // find_symbol_details. The state is global to the bfd_handle. ResolvedTrace::source_locs_t results; while (previous_result.found) { find_sym_result result; result.found = bfd_find_inliner_info(fobj.handle.get(), &result.filename, &result.funcname, &result.line); if (result.found) /* and not ( cstrings_eq(previous_result.filename, result.filename) and cstrings_eq(previous_result.funcname, result.funcname) and result.line == previous_result.line )) */ { ResolvedTrace::SourceLoc src_loc; src_loc.line = result.line; if (result.filename) { src_loc.filename = result.filename; } if (result.funcname) { src_loc.function = demangle(result.funcname); } results.push_back(src_loc); } previous_result = result; } return results; } bool cstrings_eq(const char* a, const char* b) { if (not a or not b) { return false; } return strcmp(a, b) == 0; } }; #endif // BACKWARD_HAS_BFD == 1 #if BACKWARD_HAS_DW == 1 template <> class TraceResolverLinuxImpl: public TraceResolverLinuxImplBase { public: TraceResolverLinuxImpl(): _dwfl_handle_initialized(false) {} template void load_stacktrace(ST&) {} ResolvedTrace resolve(ResolvedTrace trace) { using namespace details; Dwarf_Addr trace_addr = (Dwarf_Addr) trace.addr; if (not _dwfl_handle_initialized) { // initialize dwfl... _dwfl_cb.reset(new Dwfl_Callbacks); _dwfl_cb->find_elf = &dwfl_linux_proc_find_elf; _dwfl_cb->find_debuginfo = &dwfl_standard_find_debuginfo; _dwfl_cb->debuginfo_path = 0; _dwfl_handle.reset(dwfl_begin(_dwfl_cb.get())); _dwfl_handle_initialized = true; if (not _dwfl_handle) { return trace; } // ...from the current process. dwfl_report_begin(_dwfl_handle.get()); int r = dwfl_linux_proc_report (_dwfl_handle.get(), getpid()); dwfl_report_end(_dwfl_handle.get(), NULL, NULL); if (r < 0) { return trace; } } if (not _dwfl_handle) { return trace; } // find the module (binary object) that contains the trace's address. // This is not using any debug information, but the addresses ranges of // all the currently loaded binary object. Dwfl_Module* mod = dwfl_addrmodule(_dwfl_handle.get(), trace_addr); if (mod) { // now that we found it, lets get the name of it, this will be the // full path to the running binary or one of the loaded library. const char* module_name = dwfl_module_info (mod, 0, 0, 0, 0, 0, 0, 0); if (module_name) { trace.object_filename = module_name; } // We also look after the name of the symbol, equal or before this // address. This is found by walking the symtab. We should get the // symbol corresponding to the function (mangled) containing the // address. If the code corresponding to the address was inlined, // this is the name of the out-most inliner function. const char* sym_name = dwfl_module_addrname(mod, trace_addr); if (sym_name) { trace.object_function = demangle(sym_name); } } // now let's get serious, and find out the source location (file and // line number) of the address. // This function will look in .debug_aranges for the address and map it // to the location of the compilation unit DIE in .debug_info and // return it. Dwarf_Addr mod_bias = 0; Dwarf_Die* cudie = dwfl_module_addrdie(mod, trace_addr, &mod_bias); #if 1 if (not cudie) { // Sadly clang does not generate the section .debug_aranges, thus // dwfl_module_addrdie will fail early. Clang doesn't either set // the lowpc/highpc/range info for every compilation unit. // // So in order to save the world: // for every compilation unit, we will iterate over every single // DIEs. Normally functions should have a lowpc/highpc/range, which // we will use to infer the compilation unit. // note that this is probably badly inefficient. while ((cudie = dwfl_module_nextcu(mod, cudie, &mod_bias))) { Dwarf_Die die_mem; Dwarf_Die* fundie = find_fundie_by_pc(cudie, trace_addr - mod_bias, &die_mem); if (fundie) { break; } } } #endif //#define BACKWARD_I_DO_NOT_RECOMMEND_TO_ENABLE_THIS_HORRIBLE_PIECE_OF_CODE #ifdef BACKWARD_I_DO_NOT_RECOMMEND_TO_ENABLE_THIS_HORRIBLE_PIECE_OF_CODE if (not cudie) { // If it's still not enough, lets dive deeper in the shit, and try // to save the world again: for every compilation unit, we will // load the corresponding .debug_line section, and see if we can // find our address in it. Dwarf_Addr cfi_bias; Dwarf_CFI* cfi_cache = dwfl_module_eh_cfi(mod, &cfi_bias); Dwarf_Addr bias; while ((cudie = dwfl_module_nextcu(mod, cudie, &bias))) { if (dwarf_getsrc_die(cudie, trace_addr - bias)) { // ...but if we get a match, it might be a false positive // because our (address - bias) might as well be valid in a // different compilation unit. So we throw our last card on // the table and lookup for the address into the .eh_frame // section. handle frame; dwarf_cfi_addrframe(cfi_cache, trace_addr - cfi_bias, &frame); if (frame) { break; } } } } #endif if (not cudie) { return trace; // this time we lost the game :/ } // Now that we have a compilation unit DIE, this function will be able // to load the corresponding section in .debug_line (if not already // loaded) and hopefully find the source location mapped to our // address. Dwarf_Line* srcloc = dwarf_getsrc_die(cudie, trace_addr - mod_bias); if (srcloc) { const char* srcfile = dwarf_linesrc(srcloc, 0, 0); if (srcfile) { trace.source.filename = srcfile; } int line = 0, col = 0; dwarf_lineno(srcloc, &line); dwarf_linecol(srcloc, &col); trace.source.line = line; trace.source.col = col; } deep_first_search_by_pc(cudie, trace_addr - mod_bias, inliners_search_cb(trace)); if (trace.source.function.size() == 0) { // fallback. trace.source.function = trace.object_function; } return trace; } private: typedef details::handle > dwfl_handle_t; details::handle > _dwfl_cb; dwfl_handle_t _dwfl_handle; bool _dwfl_handle_initialized; // defined here because in C++98, template function cannot take locally // defined types... grrr. struct inliners_search_cb { void operator()(Dwarf_Die* die) { switch (dwarf_tag(die)) { const char* name; case DW_TAG_subprogram: if ((name = dwarf_diename(die))) { trace.source.function = name; } break; case DW_TAG_inlined_subroutine: ResolvedTrace::SourceLoc sloc; Dwarf_Attribute attr_mem; if ((name = dwarf_diename(die))) { trace.source.function = name; } if ((name = die_call_file(die))) { sloc.filename = name; } Dwarf_Word line = 0, col = 0; dwarf_formudata(dwarf_attr(die, DW_AT_call_line, &attr_mem), &line); dwarf_formudata(dwarf_attr(die, DW_AT_call_column, &attr_mem), &col); sloc.line = line; sloc.col = col; trace.inliners.push_back(sloc); break; }; } ResolvedTrace& trace; inliners_search_cb(ResolvedTrace& t): trace(t) {} }; static bool die_has_pc(Dwarf_Die* die, Dwarf_Addr pc) { Dwarf_Addr low, high; // continuous range if (dwarf_hasattr(die, DW_AT_low_pc) and dwarf_hasattr(die, DW_AT_high_pc)) { if (dwarf_lowpc(die, &low) != 0) { return false; } if (dwarf_highpc(die, &high) != 0) { Dwarf_Attribute attr_mem; Dwarf_Attribute* attr = dwarf_attr(die, DW_AT_high_pc, &attr_mem); Dwarf_Word value; if (dwarf_formudata(attr, &value) != 0) { return false; } high = low + value; } return pc >= low and pc < high; } // non-continuous range. Dwarf_Addr base; ptrdiff_t offset = 0; while ((offset = dwarf_ranges(die, offset, &base, &low, &high)) > 0) { if (pc >= low and pc < high) { return true; } } return false; } static Dwarf_Die* find_fundie_by_pc(Dwarf_Die* parent_die, Dwarf_Addr pc, Dwarf_Die* result) { if (dwarf_child(parent_die, result) != 0) { return 0; } Dwarf_Die* die = result; do { switch (dwarf_tag(die)) { case DW_TAG_subprogram: case DW_TAG_inlined_subroutine: if (die_has_pc(die, pc)) { return result; } default: bool declaration = false; Dwarf_Attribute attr_mem; dwarf_formflag(dwarf_attr(die, DW_AT_declaration, &attr_mem), &declaration); if (not declaration) { // let's be curious and look deeper in the tree, // function are not necessarily at the first level, but // might be nested inside a namespace, structure etc. Dwarf_Die die_mem; Dwarf_Die* indie = find_fundie_by_pc(die, pc, &die_mem); if (indie) { *result = die_mem; return result; } } }; } while (dwarf_siblingof(die, result) == 0); return 0; } template static bool deep_first_search_by_pc(Dwarf_Die* parent_die, Dwarf_Addr pc, CB cb) { Dwarf_Die die_mem; if (dwarf_child(parent_die, &die_mem) != 0) { return false; } bool branch_has_pc = false; Dwarf_Die* die = &die_mem; do { bool declaration = false; Dwarf_Attribute attr_mem; dwarf_formflag(dwarf_attr(die, DW_AT_declaration, &attr_mem), &declaration); if (not declaration) { // let's be curious and look deeper in the tree, function are // not necessarily at the first level, but might be nested // inside a namespace, structure, a function, an inlined // function etc. branch_has_pc = deep_first_search_by_pc(die, pc, cb); } if (not branch_has_pc) { branch_has_pc = die_has_pc(die, pc); } if (branch_has_pc) { cb(die); } } while (dwarf_siblingof(die, &die_mem) == 0); return branch_has_pc; } static const char* die_call_file(Dwarf_Die *die) { Dwarf_Attribute attr_mem; Dwarf_Sword file_idx = 0; dwarf_formsdata(dwarf_attr(die, DW_AT_call_file, &attr_mem), &file_idx); if (file_idx == 0) { return 0; } Dwarf_Die die_mem; Dwarf_Die* cudie = dwarf_diecu(die, &die_mem, 0, 0); if (not cudie) { return 0; } Dwarf_Files* files = 0; size_t nfiles; dwarf_getsrcfiles(cudie, &files, &nfiles); if (not files) { return 0; } return dwarf_filesrc(files, file_idx, 0, 0); } }; #endif // BACKWARD_HAS_DW == 1 template<> class TraceResolverImpl: public TraceResolverLinuxImpl {}; #endif // BACKWARD_SYSTEM_LINUX class TraceResolver: public TraceResolverImpl {}; /*************** CODE SNIPPET ***************/ class SourceFile { public: typedef std::vector > lines_t; SourceFile() {} SourceFile(const std::string& path): _file(new std::ifstream(path.c_str())) {} bool is_open() const { return _file->is_open(); } lines_t& get_lines(size_t line_start, size_t line_count, lines_t& lines) { using namespace std; // This function make uses of the dumbest algo ever: // 1) seek(0) // 2) read lines one by one and discard until line_start // 3) read line one by one until line_start + line_count // // If you are getting snippets many time from the same file, it is // somewhat a waste of CPU, feel free to benchmark and propose a // better solution ;) _file->clear(); _file->seekg(0); string line; size_t line_idx; for (line_idx = 1; line_idx < line_start; ++line_idx) { getline(*_file, line); if (not *_file) { return lines; } } // think of it like a lambda in C++98 ;) // but look, I will reuse it two times! // What a good boy am I. struct isspace { bool operator()(char c) { return std::isspace(c); } }; bool started = false; for (; line_idx < line_start + line_count; ++line_idx) { getline(*_file, line); if (not *_file) { return lines; } if (not started) { if (std::find_if(line.begin(), line.end(), not_isspace()) == line.end()) continue; started = true; } lines.push_back(make_pair(line_idx, line)); } lines.erase( std::find_if(lines.rbegin(), lines.rend(), not_isempty()).base(), lines.end() ); return lines; } lines_t get_lines(size_t line_start, size_t line_count) { lines_t lines; return get_lines(line_start, line_count, lines); } // there is no find_if_not in C++98, lets do something crappy to // workaround. struct not_isspace { bool operator()(char c) { return not std::isspace(c); } }; // and define this one here because C++98 is not happy with local defined // struct passed to template functions, fuuuu. struct not_isempty { bool operator()(const lines_t::value_type& p) { return not (std::find_if(p.second.begin(), p.second.end(), not_isspace()) == p.second.end()); } }; void swap(SourceFile& b) { _file.swap(b._file); } #if defined(BACKWARD_CXX11) SourceFile(SourceFile&& from): _file(0) { swap(from); } SourceFile& operator=(SourceFile&& from) { swap(from); return *this; } #else explicit SourceFile(const SourceFile& from) { // some sort of poor man's move semantic. swap(const_cast(from)); } SourceFile& operator=(const SourceFile& from) { // some sort of poor man's move semantic. swap(const_cast(from)); return *this; } #endif private: details::handle > _file; #if defined(BACKWARD_CXX11) SourceFile(const SourceFile&) = delete; SourceFile& operator=(const SourceFile&) = delete; #endif }; class SnippetFactory { public: typedef SourceFile::lines_t lines_t; lines_t get_snippet(const std::string& filename, size_t line_start, size_t context_size) { SourceFile& src_file = get_src_file(filename); size_t start = line_start - context_size / 2; return src_file.get_lines(start, context_size); } lines_t get_combined_snippet( const std::string& filename_a, size_t line_a, const std::string& filename_b, size_t line_b, size_t context_size) { SourceFile& src_file_a = get_src_file(filename_a); SourceFile& src_file_b = get_src_file(filename_b); lines_t lines = src_file_a.get_lines(line_a - context_size / 4, context_size / 2); src_file_b.get_lines(line_b - context_size / 4, context_size / 2, lines); return lines; } lines_t get_coalesced_snippet(const std::string& filename, size_t line_a, size_t line_b, size_t context_size) { SourceFile& src_file = get_src_file(filename); using std::min; using std::max; size_t a = min(line_a, line_b); size_t b = max(line_a, line_b); if ((b - a) < (context_size / 3)) { return src_file.get_lines((a + b - context_size + 1) / 2, context_size); } lines_t lines = src_file.get_lines(a - context_size / 4, context_size / 2); src_file.get_lines(b - context_size / 4, context_size / 2, lines); return lines; } private: typedef details::hashtable::type src_files_t; src_files_t _src_files; SourceFile& get_src_file(const std::string& filename) { src_files_t::iterator it = _src_files.find(filename); if (it != _src_files.end()) { return it->second; } SourceFile& new_src_file = _src_files[filename]; new_src_file = SourceFile(filename); return new_src_file; } }; /*************** PRINTER ***************/ #ifdef BACKWARD_SYSTEM_LINUX namespace Color { enum type { yellow = 33, purple = 35, reset = 39 }; } // namespace Color class Colorize { public: Colorize(std::FILE* os): _os(os), _reset(false), _istty(false) {} void init() { _istty = isatty(fileno(_os)); } void set_color(Color::type ccode) { if (not _istty) return; // I assume that the terminal can handle basic colors. Seriously I // don't want to deal with all the termcap shit. fprintf(_os, "\033[%im", static_cast(ccode)); _reset = (ccode != Color::reset); } ~Colorize() { if (_reset) { set_color(Color::reset); } } private: std::FILE* _os; bool _reset; bool _istty; }; #else // ndef BACKWARD_SYSTEM_LINUX namespace Color { enum type { yellow = 0, purple = 0, reset = 0 }; } // namespace Color class Colorize { public: Colorize(std::FILE*) {} void init(); void set_color(Color::type) {} }; #endif // BACKWARD_SYSTEM_LINUX class Printer { public: bool snippet; bool color; bool address; bool object; Printer(): snippet(true), color(true), address(false), object(false) {} template FILE* print(StackTrace& st, FILE* os = stderr) { using namespace std; Colorize colorize(os); if (color) { colorize.init(); } fprintf(os, "Stack trace (most recent call last)"); if (st.thread_id()) { fprintf(os, " in thread %u:\n", st.thread_id()); } else { fprintf(os, ":\n"); } _resolver.load_stacktrace(st); for (unsigned trace_idx = st.size(); trace_idx > 0; --trace_idx) { fprintf(os, "#%-2u", trace_idx); bool already_indented = true; const ResolvedTrace trace = _resolver.resolve(st[trace_idx-1]); if (not trace.source.filename.size() or object) { fprintf(os, " Object \"%s\", at %p, in %s\n", trace.object_filename.c_str(), trace.addr, trace.object_function.c_str()); already_indented = false; } if (trace.source.filename.size()) { for (size_t inliner_idx = trace.inliners.size(); inliner_idx > 0; --inliner_idx) { if (not already_indented) { fprintf(os, " "); } const ResolvedTrace::SourceLoc& inliner_loc = trace.inliners[inliner_idx-1]; print_source_loc(os, " | ", inliner_loc); if (snippet) { print_snippet(os, " | ", inliner_loc, colorize, Color::purple, 5); } already_indented = false; } if (not already_indented) { fprintf(os, " "); } print_source_loc(os, " ", trace.source, trace.addr); if (snippet) { print_snippet(os, " ", trace.source, colorize, Color::yellow, 7); } if (trace.locals.size()) { print_locals(os, " ", trace.locals); } } } return os; } private: TraceResolver _resolver; SnippetFactory _snippets; void print_snippet(FILE* os, const char* indent, const ResolvedTrace::SourceLoc& source_loc, Colorize& colorize, Color::type color_code, int context_size) { using namespace std; typedef SnippetFactory::lines_t lines_t; lines_t lines = _snippets.get_snippet(source_loc.filename, source_loc.line, context_size); for (lines_t::const_iterator it = lines.begin(); it != lines.end(); ++it) { if (it-> first == source_loc.line) { colorize.set_color(color_code); fprintf(os, "%s>", indent); } else { fprintf(os, "%s ", indent); } fprintf(os, "%4li: %s\n", it->first, it->second.c_str()); if (it-> first == source_loc.line) { colorize.set_color(Color::reset); } } } void print_source_loc(FILE* os, const char* indent, const ResolvedTrace::SourceLoc& source_loc, void* addr=0) { fprintf(os, "%sSource \"%s\", line %i, in %s", indent, source_loc.filename.c_str(), (int)source_loc.line, source_loc.function.c_str()); if (address and addr != 0) { fprintf(os, " [%p]\n", addr); } else { fprintf(os, "\n"); } } void print_var(FILE* os, const char* base_indent, int indent, const Variable& var) { fprintf(os, "%s%s: ", base_indent, var.name.c_str()); switch (var.kind) { case Variable::VALUE: fprintf(os, "%s\n", var.value().c_str()); break; case Variable::LIST: fprintf(os, "["); for (size_t i = 0; i < var.list().size(); ++i) { if (i > 0) { fprintf(os, ", %s", var.list()[i].c_str()); } fprintf(os, "%s", var.list()[i].c_str()); } fprintf(os, "]\n"); break; case Variable::MAP: fprintf(os, "{\n"); for (size_t i = 0; i < var.map().size(); ++i) { if (i > 0) { fprintf(os, ",\n%s", base_indent); } print_var(os, base_indent, indent + 2, var.map()[i]); } fprintf(os, "]\n"); break; }; } void print_locals(FILE* os, const char* indent, const std::vector& locals) { fprintf(os, "%sLocal variables:\n", indent); for (size_t i = 0; i < locals.size(); ++i) { if (i > 0) { fprintf(os, ",\n%s", indent); } print_var(os, indent, 0, locals[i]); } } }; /*************** SIGNALS HANDLING ***************/ #ifdef BACKWARD_SYSTEM_LINUX class SignalHandling { public: SignalHandling(): _loaded(false) { // TODO: add a signal dedicated stack, so we can handle stack-overflow. bool success = true; const int signals[] = { // default action: Core SIGILL, SIGABRT, SIGFPE, SIGSEGV, SIGBUS, // I am not sure the following signals should be enabled by // default: // default action: Term SIGHUP, SIGINT, SIGPIPE, SIGALRM, SIGTERM, SIGUSR1, SIGUSR2, SIGPOLL, SIGPROF, SIGVTALRM, SIGIO, SIGPWR, // default action: Core SIGQUIT, SIGSYS, SIGTRAP, SIGXCPU, SIGXFSZ }; for (const int* sig = signals; sig != signals + sizeof signals / sizeof *signals; ++sig) { struct sigaction action; action.sa_flags = SA_SIGINFO; sigemptyset(&action.sa_mask); action.sa_sigaction = &sig_handler; int r = sigaction(*sig, &action, 0); if (r < 0) success = false; } _loaded = success; } bool loaded() const { return _loaded; } private: bool _loaded; static void sig_handler(int, siginfo_t* info, void* _ctx) { ucontext_t *uctx = (ucontext_t*) _ctx; StackTrace st; void* error_addr = 0; #ifdef REG_RIP // x86_64 error_addr = reinterpret_cast(uctx->uc_mcontext.gregs[REG_RIP]); #elif defined(REG_EIP) // x86_32 error_addr = reinterpret_cast(uctx->uc_mcontext.gregs[REG_EIP]); #else # warning ":/ sorry, ain't know no nothing none not of your architecture!" #endif if (error_addr) { st.load_from(error_addr, 32); } else { st.load_here(32); } Printer printer; printer.address = true; printer.print(st, stderr); psiginfo(info, 0); exit(EXIT_FAILURE); } }; #endif // BACKWARD_SYSTEM_LINUX #ifdef BACKWARD_SYSTEM_UNKNOWN class SignalHandling { public: SignalHandling() {} bool init() { return false; } }; #endif // BACKWARD_SYSTEM_UNKNOWN #if 0 void crit_err_hdlr(int sig_num, siginfo_t * info, void * ucontext) { void * array[50]; void * caller_address; char ** messages; int size, i; sig_ucontext_t * uc; uc = (sig_ucontext_t *)ucontext; /* Get the address at the time the signal was raised from the EIP (x86) */ caller_address = (void *) uc->uc_mcontext.eip; fprintf(stderr, "signal %d (%s), address is %p from %p\n", sig_num, strsignal(sig_num), info->si_addr, (void *)caller_address); size = backtrace(array, 50); /* overwrite sigaction with caller's address */ array[1] = caller_address; messages = backtrace_symbols(array, size); void sig_handler(int sig, siginfo_t* info, void* _ctx) { ucontext_t *context = (ucontext_t*) _ctx; psiginfo(info, "Shit hit the fan"); exit(EXIT_FAILURE); } using namespace std; void badass() { cout << "baddass!" << endl; ((char*)&badass)[0] = 42; } int main() { struct sigaction action; action.sa_flags = SA_SIGINFO; sigemptyset(&action.sa_mask); action.sa_sigaction = &sig_handler; int r = sigaction(SIGSEGV, &action, 0); if (r < 0) { err(errno, 0); } r = sigaction(SIGILL, &action, 0); if (r < 0) { err(errno, 0); } badass(); return 0; } #endif // i want to get a stacktrace on: // - abort // - signals (segfault.. abort...) // - exception // - dont messup with gdb! // - thread ID // - helper for capturing stack trace inside exception // propose a little magic wrapper to throw an exception adding a stacktrace, // and propose a specific tool to get a stacktrace from an exception (if its // available). // - optional override __cxa_throw, then the specific magic tool could get // the stacktrace. Might be possible to use a thread-local variable to do // some shit. RTLD_DEEPBIND might do the tricks to override it on the fly. // maybe I can even get the last variables and theirs values? // that might be possible. // print with code snippet // print traceback demangled // detect color stuff // register all signals // // Seperate stacktrace (load and co function) // than object extracting informations about a stack trace. // also public a simple function to print a stacktrace. // backtrace::StackTrace st; // st.snapshot(); // print(st); // cout << st; } // namespace backward #endif /* H_GUARD */