#ifndef _VIDEO_H_ #define _VIDEO_H_ int FCEU_InitVirtualVideo(void); void FCEU_KillVirtualVideo(void); int SaveSnapshot(void); int SaveSnapshot(char[]); void ResetScreenshotsCounter(); uint32 GetScreenPixel(int x, int y, bool usebackup); int GetScreenPixelPalette(int x, int y, bool usebackup); extern uint8 *XBuf; extern uint8 *XBackBuf; extern uint8 *XDBuf; extern uint8 *XDBackBuf; extern int ClipSidesOffset; struct GUIMESSAGE { //countdown for gui messages int howlong; //the current gui message char errmsg[110]; //indicates that the movie should be drawn even on top of movies bool isMovieMessage; //in case of multiple lines, allow one to move the message int linesFromBottom; // constructor GUIMESSAGE(void) { howlong = 0; linesFromBottom = 0; isMovieMessage = false; errmsg[0] = 0; } }; extern GUIMESSAGE guiMessage; extern GUIMESSAGE subtitleMessage; extern bool vidGuiMsgEna; void FCEU_DrawNumberRow(uint8 *XBuf, int *nstatus, int cur); std::string FCEUI_GetSnapshotAsName(); void FCEUI_SetSnapshotAsName(std::string name); bool FCEUI_ShowFPS(); void FCEUI_SetShowFPS(bool showFPS); void FCEUI_ToggleShowFPS(); void ShowFPS(void); void ResetFPS(void); void snapAVI(void); #endif