/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2001 Aaron Oneal * Copyright (C) 2002 Xodnizel * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __FCEU_TYPES #define __FCEU_TYPES ///causes the code fragment argument to be compiled in if the build includes debugging #ifdef FCEUDEF_DEBUGGER #define DEBUG(X) X; #else #define DEBUG(X) #endif #ifdef MSVC typedef unsigned char uint8; typedef unsigned short uint16; typedef unsigned int uint32; typedef signed char int8; typedef signed short int16; typedef signed int int32; #define dup _dup #define stat _stat #define fstat _fstat #define mkdir _mkdir #define alloca _alloca #define snprintf _snprintf #if _MSC_VER < 1500 #define vsnprintf _vsnprintf #endif #define W_OK 2 #define R_OK 2 #define X_OK 1 #define F_OK 0 #define PATH_MAX 260 #else //mingw32 doesnt prototype this for some reason #ifdef __MINGW32__ #define alloca __builtin_alloca #endif #include #include #include #include typedef int8_t int8; typedef int16_t int16; typedef int32_t int32; typedef uint8_t uint8; typedef uint16_t uint16; typedef uint32_t uint32; #endif #ifdef __GNUC__ typedef unsigned long long uint64; typedef long long int64; #define INLINE inline #define GINLINE inline #elif MSVC typedef __int64 int64; typedef unsigned __int64 uint64; #define __restrict__ #define INLINE __inline #define GINLINE /* Can't declare a function INLINE and global in MSVC. Bummer. */ #define PSS_STYLE 2 /* Does MSVC compile for anything other than Windows/DOS targets? */ #if _MSC_VER >= 1300 #pragma warning(disable:4244) //warning C4244: '=' : conversion from 'uint32' to 'uint8', possible loss of data #pragma warning(disable:4996) //'strdup' was declared deprecated #endif #if _MSC_VER < 1400 #define vsnprintf _vsnprintf #endif #endif #if PSS_STYLE==2 #define PSS "\\" #define PS '\\' #elif PSS_STYLE==1 #define PSS "/" #define PS '/' #elif PSS_STYLE==3 #define PSS "\\" #define PS '\\' #elif PSS_STYLE==4 #define PSS ":" #define PS ':' #else #error PSS_STYLE undefined or invalid; see "types.h" for possible values, and add as compile-time option. #endif typedef void (*writefunc)(uint32 A, uint8 V); typedef uint8 (*readfunc)(uint32 A); #include "utils/endian.h" #ifndef CTASSERT #define CTASSERT(x) typedef char __assert ## y[(x) ? 1 : -1]; #endif #endif