/// \file /// \brief Contains methods related to the build configuration #include "types.h" #include "version.h" #include "fceu.h" #include "driver.h" #include "utils/memory.h" #include #include #include static char *aboutString = 0; // returns a string suitable for use in an aboutbox char *FCEUI_GetAboutString() { const char *aboutTemplate = FCEU_NAME_AND_VERSION "\n\n" "Administrators:\n" "zeromus, punkrockguy318 (Lukas Sabota), feos\n" "\n" "Current Contributors:\n" "CaH4e3, rainwarrior\n" "\n" "Past Contributors:\n" "xhainingx, gocha, AnS\n" "\n" "FCEUX 2.0:\n" "mz, nitsujrehtona, SP, Ugly Joe,\n" "Plombo, qeed, QFox, Shinydoofy\n" "ugetab, Acmlm, DWEdit\n" "\n" "Previous versions:\n" "FCE - Bero\n" "FCEU - Xodnizel\n" "FCEU XD - Bbitmaster & Parasyte\n" "FCEU XD SP - Sebastian Porst\n" "FCEU MM - CaH4e3\n" "FCEU TAS - blip & nitsuja\n" "FCEU TAS+ - Luke Gustafson\n" "\n" "FCEUX is dedicated to the fallen heroes\n" "of NES emulation. In Memoriam --\n" "ugetab\n" "\n" __TIME__ " " __DATE__ "\n"; if(aboutString) return aboutString; const char *compilerString = FCEUD_GetCompilerString(); //allocate the string and concatenate the template with the compiler string if (!(aboutString = (char*)FCEU_dmalloc(strlen(aboutTemplate) + strlen(compilerString) + 1))) return NULL; sprintf(aboutString,"%s%s",aboutTemplate,compilerString); return aboutString; }