/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2002 Xodnizel * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "mapinc.h" DECLFW(MWrite) { (GameMemBlock-0x7000)[A]=V; } static void MALEEReset(void) { setprg2r(0x10,0x7000,0); SetReadHandler(0x8000,0xFFFF,CartBR); SetReadHandler(0x6000,0x67ff,CartBR); SetReadHandler(0x7000,0x77FF,CartBR); SetWriteHandler(0x7000,0x77FF,MWrite); setprg2r(1,0x6000,0); setprg32(0x8000,0); setchr8(0); } void MALEE_Init(CartInfo *info) { AddExState(GameMemBlock, 2048, 0,"RAM"); SetupCartPRGMapping(0x10,GameMemBlock,2048,1); info->Power=MALEEReset; }