/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 1998 BERO * Copyright (C) 2002 Xodnizel * Copyright (C) 2012 CaH4e3 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "mapinc.h" static uint8 reg, ppulatch; static SFORMAT StateRegs[] = { { ®, 1, "REG" }, { &ppulatch, 1, "PPUL" }, { 0 } }; static void Sync(void) { setmirror(MI_0); setprg32(0x8000, reg & 3); setchr4(0x0000, (reg & 4) | ppulatch); setchr4(0x1000, (reg & 4) | 3); } static DECLFW(M96Write) { reg = V; Sync(); } static void M96Hook(uint32 A) { if ((A & 0x3000) == 0x2000) { ppulatch = (A >> 8) & 3; Sync(); } } static void M96Power(void) { reg = ppulatch = 0; Sync(); SetReadHandler(0x8000, 0xffff, CartBR); SetWriteHandler(0x8000, 0xffff, M96Write); } static void StateRestore(int version) { Sync(); } void Mapper96_Init(CartInfo *info) { info->Power = M96Power; PPU_hook = M96Hook; GameStateRestore = StateRestore; AddExState(&StateRegs, ~0, 0, 0); }