/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2005 CaH4e3 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Lethal Weapon (VRC4 mapper) */ #include "mapinc.h" static uint8 prg0, prg1, mirr, swap; static uint8 chr[8]; static uint8 IRQCount; static uint8 IRQPre; static uint8 IRQa; static SFORMAT StateRegs[] = { { &prg0, 1, "PRG0" }, { &prg0, 1, "PRG1" }, { &mirr, 1, "MIRR" }, { &swap, 1, "SWAP" }, { chr, 8, "CHR" }, { &IRQCount, 1, "IRQC" }, { &IRQPre, 1, "IRQP" }, { &IRQa, 1, "IRQA" }, { 0 } }; static void SyncPrg(void) { if (swap & 3) { setprg8(0x8000, ~1); setprg8(0xC000, prg0); } else { setprg8(0x8000, prg0); setprg8(0xC000, ~1); } setprg8(0xA000, prg1); setprg8(0xE000, ~0); } static void SyncChr(void) { int i; for (i = 0; i < 8; i++) setchr1(i << 10, chr[i]); setmirror(mirr ^ 1); } static void StateRestore(int version) { SyncPrg(); SyncChr(); } static DECLFW(UNLTF1201Write) { A = (A & 0xF003) | ((A & 0xC) >> 2); if ((A >= 0xB000) && (A <= 0xE003)) { int ind = (((A >> 11) - 6) | (A & 1)) & 7; int sar = ((A & 2) << 1); chr[ind] = (chr[ind] & (0xF0 >> sar)) | ((V & 0x0F) << sar); SyncChr(); } else switch (A & 0xF003) { case 0x8000: prg0 = V; SyncPrg(); break; case 0xA000: prg1 = V; SyncPrg(); break; case 0x9000: mirr = V & 1; SyncChr(); break; case 0x9001: swap = V & 3; SyncPrg(); break; case 0xF000: IRQCount = ((IRQCount & 0xF0) | (V & 0xF)); break; case 0xF002: IRQCount = ((IRQCount & 0x0F) | ((V & 0xF) << 4)); break; case 0xF001: case 0xF003: IRQa = V & 2; X6502_IRQEnd(FCEU_IQEXT); if (scanline < 240) IRQCount -= 8; break; } } static void UNLTF1201IRQCounter(void) { if (IRQa) { IRQCount++; if (IRQCount == 237) { X6502_IRQBegin(FCEU_IQEXT); } } } static void UNLTF1201Power(void) { IRQPre = IRQCount = IRQa = 0; SetReadHandler(0x8000, 0xFFFF, CartBR); SetWriteHandler(0x8000, 0xFFFF, UNLTF1201Write); SyncPrg(); SyncChr(); } void UNLTF1201_Init(CartInfo *info) { info->Power = UNLTF1201Power; GameHBIRQHook = UNLTF1201IRQCounter; GameStateRestore = StateRestore; AddExState(&StateRegs, ~0, 0, 0); }