/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2007 CaH4e3 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "mapinc.h" static uint8 reg0, reg1, reg2; static uint8 *WRAM = NULL; static uint32 WRAMSIZE; static SFORMAT StateRegs[] = { { ®0, 1, "REG0" }, { ®1, 1, "REG1" }, { ®2, 1, "REG2" }, { 0 } }; static void Sync(void) { setchr8(0); setprg8(0x8000, 0xc); setprg8(0xe000, 0xf); if (reg2 & 0x10) { setprg8(0x6000, reg0); setprg8(0xa000, 0xd); setprg8(0xc000, 0xe); } else { setprg8r(0x10, 0x6000, 0); setprg4(0xa000, (0xd << 1)); setprg2(0xb000, (0xd << 2) + 2); setprg2r(0x10, 0xb800, 4); setprg2r(0x10, 0xc000, 5); setprg2r(0x10, 0xc800, 6); setprg2r(0x10, 0xd000, 7); setprg2(0xd800, (0xe << 2) + 3); } setmirror(reg1 ^ 1); } static DECLFW(M103RamWrite0) { WRAM[A & 0x1FFF] = V; } static DECLFW(M103RamWrite1) { WRAM[0x2000 + ((A - 0xB800) & 0x1FFF)] = V; } static DECLFW(M103Write0) { reg0 = V & 0xf; Sync(); } static DECLFW(M103Write1) { reg1 = (V >> 3) & 1; Sync(); } static DECLFW(M103Write2) { reg2 = V; Sync(); } static void M103Power(void) { reg0 = reg1 = 0; reg2 = 0; Sync(); SetReadHandler(0x6000, 0x7FFF, CartBR); SetWriteHandler(0x6000, 0x7FFF, M103RamWrite0); SetReadHandler(0x8000, 0xFFFF, CartBR); SetWriteHandler(0xB800, 0xD7FF, M103RamWrite1); SetWriteHandler(0x8000, 0x8FFF, M103Write0); SetWriteHandler(0xE000, 0xEFFF, M103Write1); SetWriteHandler(0xF000, 0xFFFF, M103Write2); } static void M103Close(void) { if (WRAM) FCEU_gfree(WRAM); WRAM = NULL; } static void StateRestore(int version) { Sync(); } void Mapper103_Init(CartInfo *info) { info->Power = M103Power; info->Close = M103Close; GameStateRestore = StateRestore; WRAMSIZE = 16384; WRAM = (uint8*)FCEU_gmalloc(WRAMSIZE); SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1); AddExState(WRAM, WRAMSIZE, 0, "WRAM"); AddExState(&StateRegs, ~0, 0, 0); }