#include "share.h" static uint8 GunSight[]={ 0,0,0,0,0,0,1,0,0,0,0,0,0, 0,0,0,0,0,0,2,0,0,0,0,0,0, 0,0,0,0,0,0,1,0,0,0,0,0,0, 0,0,0,0,0,0,2,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,3,0,0,0,0,0,0, 1,2,1,2,0,3,3,3,0,2,1,2,1, 0,0,0,0,0,0,3,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,2,0,0,0,0,0,0, 0,0,0,0,0,0,1,0,0,0,0,0,0, 0,0,0,0,0,0,2,0,0,0,0,0,0, 0,0,0,0,0,0,1,0,0,0,0,0,0, }; static uint8 FCEUcursor[11*19]= { 1,0,0,0,0,0,0,0,0,0,0, 1,1,0,0,0,0,0,0,0,0,0, 1,2,1,0,0,0,0,0,0,0,0, 1,2,2,1,0,0,0,0,0,0,0, 1,2,2,2,1,0,0,0,0,0,0, 1,2,2,2,2,1,0,0,0,0,0, 1,2,2,2,2,2,1,0,0,0,0, 1,2,2,2,2,2,2,1,0,0,0, 1,2,2,2,2,2,2,2,1,0,0, 1,2,2,2,2,2,2,2,2,1,0, 1,2,2,2,2,2,1,1,1,1,1, 1,2,2,1,2,2,1,0,0,0,0, 1,2,1,0,1,2,2,1,0,0,0, 1,1,0,0,1,2,2,1,0,0,0, 1,0,0,0,0,1,2,2,1,0,0, 0,0,0,0,0,1,2,2,1,0,0, 0,0,0,0,0,0,1,2,2,1,0, 0,0,0,0,0,0,1,2,2,1,0, 0,0,0,0,0,0,0,1,1,0,0, }; void FCEU_DrawGunSight(uint8 *buf, int xc, int yc) { int x,y; int c,d; for(y=0;y<13;y++) for(x=0;x<13;x++) { uint8 a; a=GunSight[y*13+x]; if(a) { c=(yc+y-6); d=(xc+x-6); if(c>=0 && d>=0 && d<256 && c<240) { if(a==3) buf[c*256+d]=0xBF-(buf[c*256+d]&0x3F); else buf[c*256+d]=a-1; } } } } void FCEU_DrawCursor(uint8 *buf, int xc, int yc) { int x,y; int c,d; if(xc<256 && yc<240) for(y=0;y<19;y++) for(x=0;x<11;x++) { uint8 a; a=FCEUcursor[y*11+x]; if(a) { c=(yc+y); d=(xc+x); if(d<256 && c<240) buf[c*256+d]=a+127; } } }