/* FCE Ultra - NES/Famicom Emulator * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "share.h" static uint32 vbrsb[2]; static uint32 vbrdata[2]; static uint8 ReadVB(int w) { uint8 ret=0; ret |= (vbrdata[w]>>vbrsb[w])&1; if(vbrsb[w] >= 16) { ret|=0x1; vbrsb[w] = 16; } if(!fceuindbg) vbrsb[w]++; return ret; } static void StrobeVB(int w) { vbrsb[w]=0; } void UpdateVB(int w, void *data, int arg) { vbrdata[w]=0; for (int x=0;x<14;x++) { vbrdata[w]|=(((*(uint32 *)data)>>x)&1)<