/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2009 CaH4e3 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "mapinc.h" static uint8 chrlo[8], chrhi[8], prg, mirr, mirrisused = 0; static uint8 *WRAM = NULL; static uint32 WRAMSIZE; static SFORMAT StateRegs[] = { { &prg, 1, "PREG" }, { chrlo, 8, "CRGL" }, { chrhi, 8, "CRGH" }, { &mirr, 1, "MIRR" }, { 0 } }; static void Sync(void) { uint32 i; for (i = 0; i < 8; i++) setchr1(i << 10, chrlo[i] | (chrhi[i] << 8)); setprg8r(0x10, 0x6000, 0); setprg16(0x8000, prg); setprg16(0xC000, ~0); if (mirrisused) setmirror(mirr ^ 1); else setmirror(MI_0); } static DECLFW(M156Write) { switch (A) { case 0xC000: case 0xC001: case 0xC002: case 0xC003: chrlo[A & 3] = V; Sync(); break; case 0xC004: case 0xC005: case 0xC006: case 0xC007: chrhi[A & 3] = V; Sync(); break; case 0xC008: case 0xC009: case 0xC00A: case 0xC00B: chrlo[4 + (A & 3)] = V; Sync(); break; case 0xC00C: case 0xC00D: case 0xC00E: case 0xC00F: chrhi[4 + (A & 3)] = V; Sync(); break; case 0xC010: prg = V; Sync(); break; case 0xC014: mirr = V; mirrisused = 1; Sync(); break; } } static void M156Reset(void) { uint32 i; for (i = 0; i < 8; i++) { chrlo[i] = 0; chrhi[i] = 0; } prg = 0; mirr = 0; mirrisused = 0; } static void M156Power(void) { M156Reset(); Sync(); SetReadHandler(0x6000, 0xFFFF, CartBR); SetWriteHandler(0x6000, 0x7FFF, CartBW); SetWriteHandler(0xC000, 0xCFFF, M156Write); } static void M156Close(void) { if (WRAM) FCEU_gfree(WRAM); WRAM = NULL; } static void StateRestore(int version) { Sync(); } void Mapper156_Init(CartInfo *info) { info->Reset = M156Reset; info->Power = M156Power; info->Close = M156Close; WRAMSIZE = 8192; WRAM = (uint8*)FCEU_gmalloc(WRAMSIZE); SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1); AddExState(WRAM, WRAMSIZE, 0, "WRAM"); GameStateRestore = StateRestore; AddExState(&StateRegs, ~0, 0, 0); }