/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2012 CaH4e3 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "mapinc.h" static uint8 preg[4], creg[8]; static uint8 IRQa, mirr; static int32 IRQCount, IRQLatch; static SFORMAT StateRegs[] = { { preg, 4, "PREG" }, { creg, 8, "CREG" }, { &mirr, 1, "MIRR" }, { &IRQa, 1, "IRQA" }, { &IRQCount, 4, "IRQC" }, { &IRQLatch, 4, "IRQL" }, { 0 } }; static void Sync(void) { int i; for (i = 0; i < 8; i++) setchr1(i << 10, creg[i]); setprg8(0x8000, preg[0]); setprg8(0xA000, preg[1]); setprg8(0xC000, preg[2]); setprg8(0xE000, ~0); if (mirr & 2) setmirror(MI_0); else setmirror(mirr & 1); } static DECLFW(M18WriteIRQ) { switch (A & 0xF003) { case 0xE000: IRQLatch &= 0xFFF0; IRQLatch |= (V & 0x0f) << 0x0; break; case 0xE001: IRQLatch &= 0xFF0F; IRQLatch |= (V & 0x0f) << 0x4; break; case 0xE002: IRQLatch &= 0xF0FF; IRQLatch |= (V & 0x0f) << 0x8; break; case 0xE003: IRQLatch &= 0x0FFF; IRQLatch |= (V & 0x0f) << 0xC; break; case 0xF000: IRQCount = IRQLatch; break; case 0xF001: IRQa = V & 1; X6502_IRQEnd(FCEU_IQEXT); break; case 0xF002: mirr = V & 3; Sync(); break; } } static DECLFW(M18WritePrg) { uint32 i = ((A >> 1) & 1) | ((A - 0x8000) >> 11); preg[i] &= (0xF0) >> ((A & 1) << 2); preg[i] |= (V & 0xF) << ((A & 1) << 2); Sync(); } static DECLFW(M18WriteChr) { uint32 i = ((A >> 1) & 1) | ((A - 0xA000) >> 11); creg[i] &= (0xF0) >> ((A & 1) << 2); creg[i] |= (V & 0xF) << ((A & 1) << 2); Sync(); } static void M18Power(void) { preg[0] = 0; preg[1] = 1; preg[2] = ~1; preg[3] = ~0; Sync(); SetReadHandler(0x8000, 0xFFFF, CartBR); SetWriteHandler(0x8000, 0x9FFF, M18WritePrg); SetWriteHandler(0xA000, 0xDFFF, M18WriteChr); SetWriteHandler(0xE000, 0xFFFF, M18WriteIRQ); } static void M18IRQHook(int a) { if (IRQa && IRQCount) { IRQCount -= a; if (IRQCount <= 0) { X6502_IRQBegin(FCEU_IQEXT); IRQCount = 0; IRQa = 0; } } } static void StateRestore(int version) { Sync(); } void Mapper18_Init(CartInfo *info) { info->Power = M18Power; MapIRQHook = M18IRQHook; GameStateRestore = StateRestore; AddExState(&StateRegs, ~0, 0, 0); }