/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2002 CaH4e3 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "mapinc.h" #define CARD_EXTERNAL_INSERED 0x80 static uint8 prg_reg; static uint8 chr_reg; static SFORMAT StateRegs[]= { {&prg_reg, 1, "PREG"}, {&chr_reg, 1, "CREG"}, {0} }; /* _GET_CHALLENGE: .BYTE 0,$B4, 0, 0,$62 _SELECT_FILE_1_0200: .BYTE 0,$A4, 1, 0, 2, 2, 0 _SELECT_FILE_2_0201: .BYTE 0,$A4, 2, 0, 2, 2, 1 _SELECT_FILE_2_0203: .BYTE 0,$A4, 2, 0, 2, 2, 3 _SELECT_FILE_2_0204: .BYTE 0,$A4, 2, 0, 2, 2, 4 _SELECT_FILE_2_0205: .BYTE 0,$A4, 2, 0, 2, 2, 5 _SELECT_FILE_2_3F04: .BYTE 0,$A4, 2, 0, 2,$3F, 4 _SELECT_FILE_2_4F00: .BYTE 0,$A4, 2, 0, 2,$4F, 0 _READ_BINARY_5: .BYTE 0,$B0,$85, 0, 2 _READ_BINARY_6: .BYTE 0,$B0,$86, 0, 4 _READ_BINARY_6_0: .BYTE 0,$B0,$86, 0,$18 _READ_BINARY_0: .BYTE 0,$B0, 0, 2, 3 _READ_BINARY_0_0: .BYTE 0,$B0, 0, 0, 4 _READ_BINARY_0_1: .BYTE 0,$B0, 0, 0, $C _READ_BINARY_0_2: .BYTE 0,$B0, 0, 0,$10 _UPDATE_BINARY: .BYTE 0,$D6, 0, 0, 4 _UPDATE_BINARY_0: .BYTE 0,$D6, 0, 0,$10 _GET_RESPONSE: .BYTE $80,$C0, 2,$A1, 8 _GET_RESPONSE_0: .BYTE 0,$C0, 0, 0, 2 _GET_RESPONSE_1: .BYTE 0,$C0, 0, 0, 6 _GET_RESPONSE_2: .BYTE 0,$C0, 0, 0, 8 _GET_RESPONSE_3: .BYTE 0,$C0, 0, 0, $C _GET_RESPONSE_4: .BYTE 0,$C0, 0, 0,$10 byte_8C0B: .BYTE $80,$30, 0, 2, $A, 0, 1 byte_8C48: .BYTE $80,$32, 0, 1, 4 byte_8C89: .BYTE $80,$34, 0, 0, 8, 0, 0 byte_8D01: .BYTE $80,$36, 0, 0, $C byte_8CA7: .BYTE $80,$38, 0, 2, 4 byte_8BEC: .BYTE $80,$3A, 0, 3, 0 byte_89A0: .BYTE 0,$48, 0, 0, 6 byte_8808: .BYTE 0,$54, 0, 0,$1C byte_89BF: .BYTE 0,$58, 0, 0,$1C _MANAGE_CHANNEL: .BYTE 0,$70, 0, 0, 8 byte_8CE5: .BYTE 0,$74, 0, 0,$12 byte_8C29: .BYTE 0,$76, 0, 0, 8 byte_8CC6: .BYTE 0,$78, 0, 0,$12 */ static uint8 sim0reset[0x1F] = { 0x3B, 0xE9, 0x00, 0xFF, 0xC1, 0x10, 0x31, 0xFE, 0x55, 0xC8, 0x10, 0x20, 0x55, 0x47, 0x4F, 0x53, 0x56, 0x53, 0x43, 0xAD, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10 }; static void Sync(void) { setprg32(0x8000, prg_reg); setchr8(chr_reg); } static void StateRestore(int version) { Sync(); } static DECLFW(M216WriteHi) { prg_reg=A&1; chr_reg=(A&0x0E)>>1; Sync(); } static DECLFW(M216Write5000) { // FCEU_printf("WRITE: %04x:%04x (PC=%02x cnt=%02x)\n",A,V,X.PC,sim0bcnt); } static DECLFR(M216Read5000) { // FCEU_printf("READ: %04x PC=%04x out=%02x byte=%02x cnt=%02x bit=%02x\n",A,X.PC,sim0out,sim0byte,sim0bcnt,sim0bit); return 0; } static void Power(void) { prg_reg = 0; chr_reg = 0; Sync(); SetReadHandler(0x8000,0xFFFF,CartBR); SetWriteHandler(0x8000,0xFFFF,M216WriteHi); SetWriteHandler(0x5000,0x5000,M216Write5000); SetReadHandler(0x5000,0x5000,M216Read5000); } void Mapper216_Init(CartInfo *info) { info->Power=Power; GameStateRestore=StateRestore; AddExState(&StateRegs, ~0, 0, 0); }