/// \file /// \brief Implements core debugging facilities #include #include #include "types.h" #include "x6502.h" #include "fceu.h" #include "cart.h" #include "ines.h" #include "debug.h" #include "driver.h" #include "ppu.h" #include "x6502abbrev.h" int vblankScanLines = 0; //Used to calculate scanlines 240-261 (vblank) int vblankPixel = 0; //Used to calculate the pixels in vblank int offsetStringToInt(unsigned int type, const char* offsetBuffer) { int offset = 0; if (sscanf(offsetBuffer,"%4X",&offset) == EOF) { return -1; } if (type & BT_P) { return offset & 0x3FFF; } else if (type & BT_S) { return offset & 0x00FF; } else // BT_C { if (GameInfo->type == GIT_NSF) { //NSF Breakpoint keywords if (strcmp(offsetBuffer,"LOAD") == 0) return (NSFHeader.LoadAddressLow | (NSFHeader.LoadAddressHigh<<8)); if (strcmp(offsetBuffer,"INIT") == 0) return (NSFHeader.InitAddressLow | (NSFHeader.InitAddressHigh<<8)); if (strcmp(offsetBuffer,"PLAY") == 0) return (NSFHeader.PlayAddressLow | (NSFHeader.PlayAddressHigh<<8)); } else if (GameInfo->type == GIT_FDS) { //FDS Breakpoint keywords if (strcmp(offsetBuffer,"NMI1") == 0) return (GetMem(0xDFF6) | (GetMem(0xDFF7)<<8)); if (strcmp(offsetBuffer,"NMI2") == 0) return (GetMem(0xDFF8) | (GetMem(0xDFF9)<<8)); if (strcmp(offsetBuffer,"NMI3") == 0) return (GetMem(0xDFFA) | (GetMem(0xDFFB)<<8)); if (strcmp(offsetBuffer,"RST") == 0) return (GetMem(0xDFFC) | (GetMem(0xDFFD)<<8)); if ((strcmp(offsetBuffer,"IRQ") == 0) || (strcmp(offsetBuffer,"BRK") == 0)) return (GetMem(0xDFFE) | (GetMem(0xDFFF)<<8)); } else { //NES Breakpoint keywords if ((strcmp(offsetBuffer,"NMI") == 0) || (strcmp(offsetBuffer,"VBL") == 0)) return (GetMem(0xFFFA) | (GetMem(0xFFFB)<<8)); if (strcmp(offsetBuffer,"RST") == 0) return (GetMem(0xFFFC) | (GetMem(0xFFFD)<<8)); if ((strcmp(offsetBuffer,"IRQ") == 0) || (strcmp(offsetBuffer,"BRK") == 0)) return (GetMem(0xFFFE) | (GetMem(0xFFFF)<<8)); } } return offset; } // Returns the value of a given type or register int getValue(int type) { switch (type) { case 'A': return _A; case 'X': return _X; case 'Y': return _Y; case 'N': return _P & N_FLAG ? 1 : 0; case 'V': return _P & V_FLAG ? 1 : 0; case 'U': return _P & U_FLAG ? 1 : 0; case 'B': return _P & B_FLAG ? 1 : 0; case 'D': return _P & D_FLAG ? 1 : 0; case 'I': return _P & I_FLAG ? 1 : 0; case 'Z': return _P & Z_FLAG ? 1 : 0; case 'C': return _P & C_FLAG ? 1 : 0; case 'P': return _PC; } return 0; } /** * Checks whether a breakpoint condition is syntactically valid * and creates a breakpoint condition object if everything's OK. * * @param condition Condition to parse * @param num Number of the breakpoint in the BP list the condition belongs to * @return 0 in case of an error; 2 if everything went fine **/ int checkCondition(const char* condition, int num) { const char* b = condition; // Check if the condition isn't just all spaces. int onlySpaces = 1; while (*b) { if (*b != ' ') { onlySpaces = 0; break; } ++b; } // Remove the old breakpoint condition before // adding a new condition. if (watchpoint[num].cond) { freeTree(watchpoint[num].cond); free(watchpoint[num].condText); watchpoint[num].cond = 0; watchpoint[num].condText = 0; } // If there's an actual condition create the BP condition object now if (*condition && !onlySpaces) { Condition* c = generateCondition(condition); // If the creation of the BP condition object was succesful // the condition is apparently valid. It can be added to the // breakpoint now. if (c) { watchpoint[num].cond = c; watchpoint[num].condText = (char*)malloc(strlen(condition) + 1); if (!watchpoint[num].condText) return 0; strcpy(watchpoint[num].condText, condition); } else { watchpoint[num].cond = 0; } return watchpoint[num].cond == 0 ? 2 : 0; } else { return 0; } } /** * Adds a new breakpoint. * * @param hwndDlg Handle of the debugger window * @param num Number of the breakpoint * @param **/ unsigned int NewBreak(const char* name, int start, int end, unsigned int type, const char* condition, unsigned int num, bool enable) { // Finally add breakpoint to the list watchpoint[num].address = start; watchpoint[num].endaddress = 0; // Optional end address found if (end != -1) { watchpoint[num].endaddress = end; } // Get the breakpoint flags watchpoint[num].flags = 0; if (enable) watchpoint[num].flags|=WP_E; if (type & WP_R) watchpoint[num].flags|=WP_R; if (type & WP_F) watchpoint[num].flags|=WP_F; if (type & WP_W) watchpoint[num].flags|=WP_W; if (type & WP_X) watchpoint[num].flags|=WP_X; if (type & BT_P) { watchpoint[num].flags|=BT_P; watchpoint[num].flags&=~WP_X; //disable execute flag! } if (type & BT_S) { watchpoint[num].flags|=BT_S; watchpoint[num].flags&=~WP_X; //disable execute flag! } if (watchpoint[num].desc) free(watchpoint[num].desc); watchpoint[num].desc = (char*)malloc(strlen(name) + 1); strcpy(watchpoint[num].desc, name); return checkCondition(condition, num); } int GetPRGAddress(int A){ int result; if((A < 0x8000) || (A > 0xFFFF))return -1; result = &Page[A>>11][A]-PRGptr[0]; if((result > (int)PRGsize[0]) || (result < 0))return -1; else return result; } /** * Returns the bank for a given offset. * Technically speaking this function does not calculate the actual bank * where the offset resides but the 0x4000 bytes large chunk of the ROM of the offset. * * @param offs The offset * @return The bank of that offset or -1 if the offset is not part of the ROM. **/ int getBank(int offs) { //NSF data is easy to overflow the return on. //Anything over FFFFF will kill it. //GetNesFileAddress doesn't work well with Unif files int addr = GetNesFileAddress(offs)-16; if (GameInfo && GameInfo->type==GIT_NSF) { return addr != -1 ? addr / 0x1000 : -1; } return addr != -1 ? addr / 0x4000 : -1; } int GetNesFileAddress(int A){ int result; if((A < 0x8000) || (A > 0xFFFF))return -1; result = &Page[A>>11][A]-PRGptr[0]; if((result > PRGsize[0]) || (result < 0))return -1; else return result+16; //16 bytes for the header remember } int GetRomAddress(int A){ int i; uint8 *p = GetNesPRGPointer(A-=16); for(i = 16;i < 32;i++){ if((&Page[i][i<<11] <= p) && (&Page[i][(i+1)<<11] > p))break; } if(i == 32)return -1; //not found return (i<<11) + (p-&Page[i][i<<11]); } uint8 *GetNesPRGPointer(int A){ return PRGptr[0]+A; } uint8 *GetNesCHRPointer(int A){ return CHRptr[0]+A; } uint8 GetMem(uint16 A) { if ((A >= 0x2000) && (A < 0x4000)) { switch (A&7) { case 0: return PPU[0]; case 1: return PPU[1]; case 2: return PPU[2]|(PPUGenLatch&0x1F); case 3: return PPU[3]; case 4: return SPRAM[PPU[3]]; case 5: return XOffset; case 6: return RefreshAddr&0xFF; case 7: return VRAMBuffer; } } else if ((A >= 0x4000) && (A < 0x6000)) return 0xFF; //fix me if (GameInfo) return ARead[A](A); //adelikat: 11/17/09: Prevent crash if this is called with no game loaded. else return 0; } uint8 GetPPUMem(uint8 A) { uint16 tmp=RefreshAddr&0x3FFF; if (tmp<0x2000) return VPage[tmp>>10][tmp]; if (tmp>=0x3F00) return PALRAM[tmp&0x1F]; return vnapage[(tmp>>10)&0x3][tmp&0x3FF]; } //--------------------- // Evaluates a condition int evaluate(Condition* c) { int f = 0; int value1, value2; if (c->lhs) { value1 = evaluate(c->lhs); } else { switch(c->type1) { case TYPE_ADDR: // This is intended to not break, and use the TYPE_NUM code case TYPE_NUM: value1 = c->value1; break; default: value1 = getValue(c->value1); break; } } switch(c->type1) { case TYPE_ADDR: value1 = GetMem(value1); break; case TYPE_BANK: value1 = getBank(_PC); break; } f = value1; if (c->op) { if (c->rhs) { value2 = evaluate(c->rhs); } else { switch(c->type2) { case TYPE_ADDR: // This is intended to not break, and use the TYPE_NUM code case TYPE_NUM: value2 = c->value2; break; default: value2 = getValue(c->type2); break; } } switch(c->type2) { case TYPE_ADDR: value2 = GetMem(value2); break; case TYPE_BANK: value2 = getBank(_PC); break; } switch (c->op) { case OP_EQ: f = value1 == value2; break; case OP_NE: f = value1 != value2; break; case OP_GE: f = value1 >= value2; break; case OP_LE: f = value1 <= value2; break; case OP_G: f = value1 > value2; break; case OP_L: f = value1 < value2; break; case OP_MULT: f = value1 * value2; break; case OP_DIV: f = value1 / value2; break; case OP_PLUS: f = value1 + value2; break; case OP_MINUS: f = value1 - value2; break; case OP_OR: f = value1 || value2; break; case OP_AND: f = value1 && value2; break; } } return f; } int condition(watchpointinfo* wp) { return wp->cond == 0 || evaluate(wp->cond); } //--------------------- volatile int codecount, datacount, undefinedcount; unsigned char *cdloggerdata; char *cdlogfilename; static int indirectnext; int debug_loggingCD; //called by the cpu to perform logging if CDLogging is enabled void LogCDVectors(int which){ int j; j = GetPRGAddress(which); if(j == -1){ return; } if(!(cdloggerdata[j] & 2)){ cdloggerdata[j] |= 0x0E; // we're in the last bank and recording it as data so 0x1110 or 0xE should be what we need datacount++; if(!(cdloggerdata[j] & 1))undefinedcount--; } j++; if(!(cdloggerdata[j] & 2)){ cdloggerdata[j] |= 0x0E; datacount++; if(!(cdloggerdata[j] & 1))undefinedcount--; } } void LogCDData(){ int i, j; uint16 A = 0; uint8 opcode[3] = {0}, memop = 0; opcode[0] = GetMem(_PC); switch (opsize[opcode[0]]) { case 2: opcode[1] = GetMem(_PC + 1); break; case 3: opcode[1] = GetMem(_PC + 1); opcode[2] = GetMem(_PC + 2); break; } if((j = GetPRGAddress(_PC)) != -1) for (i = 0; i < opsize[opcode[0]]; i++) { if(cdloggerdata[j+i] & 1)continue; //this has been logged so skip cdloggerdata[j+i] |= 1; cdloggerdata[j+i] |=((_PC+i)>>11)&0x0c; if(indirectnext)cdloggerdata[j+i] |= 0x10; codecount++; if(!(cdloggerdata[j+i] & 2))undefinedcount--; } //log instruction jumped to in an indirect jump if(opcode[0] == 0x6c) indirectnext = 1; else indirectnext = 0; switch (optype[opcode[0]]) { case 0: break; case 1: A = (opcode[1]+_X) & 0xFF; A = GetMem(A) | (GetMem(A+1)<<8); memop = 0x20; break; case 2: A = opcode[1]; break; case 3: A = opcode[1] | opcode[2]<<8; break; case 4: A = (GetMem(opcode[1]) | (GetMem(opcode[1]+1)<<8))+_Y; memop = 0x20; break; case 5: A = opcode[1]+_X; break; case 6: A = (opcode[1] | (opcode[2]<<8))+_Y; break; case 7: A = (opcode[1] | (opcode[2]<<8))+_X; break; case 8: A = opcode[1]+_Y; break; } if((j = GetPRGAddress(A)) != -1) { if(!(cdloggerdata[j] & 2)) { cdloggerdata[j] |= 2; cdloggerdata[j] |=(A>>11)&0x0c; cdloggerdata[j] |= memop; datacount++; if(!(cdloggerdata[j] & 1))undefinedcount--; } } } //-----------debugger stuff watchpointinfo watchpoint[65]; //64 watchpoints, + 1 reserved for step over int iaPC; uint32 iapoffset; //mbg merge 7/18/06 changed from int int u; //deleteme int skipdebug; //deleteme int numWPs; static DebuggerState dbgstate; DebuggerState &FCEUI_Debugger() { return dbgstate; } void BreakHit(bool force = false) { if(!force) { //check to see whether we fall in any forbid zone for (int i = 0; i < numWPs; i++) { watchpointinfo& wp = watchpoint[i]; if(!(wp.flags & WP_F) || !(wp.flags & WP_E)) continue; if (condition(&wp)) { if (wp.endaddress) { if( (wp.address <= _PC) && (wp.endaddress >= _PC) ) return; //forbid } else { if(wp.address == _PC) return; //forbid } } } } FCEUI_SetEmulationPaused(1); //mbg merge 7/19/06 changed to use EmulationPaused() //MBG TODO - was this commented out before the gnu refactoring? //if((!logtofile) && (logging))PauseLoggingSequence(); FCEUD_DebugBreakpoint(); } uint8 StackAddrBackup = X.S; uint16 StackNextIgnorePC = 0xFFFF; ///fires a breakpoint void breakpoint() { int i,j; uint16 A=0; uint8 brk_type,opcode[3] = {0}; uint8 stackop=0; uint8 stackopstartaddr,stackopendaddr; //inspect the current opcode opcode[0] = GetMem(_PC); //if the current instruction is bad, and we are breaking on bad opcodes, then hit the breakpoint if(dbgstate.badopbreak && (opsize[opcode[0]] == 0)) BreakHit(true); //if we're stepping out, track the nest level if (dbgstate.stepout) { if (opcode[0] == 0x20) dbgstate.jsrcount++; else if (opcode[0] == 0x60) { if (dbgstate.jsrcount) dbgstate.jsrcount--; else { dbgstate.stepout = false; dbgstate.step = true; return; } } } //if we're stepping, then we'll always want to break if (dbgstate.step) { dbgstate.step = false; BreakHit(true); return; } //if we're running for a scanline, we want to check if we've hit the cycle limit if (dbgstate.runline) { uint64 ts = timestampbase; ts+=timestamp; int diff = dbgstate.runline_end_time-ts; if (diff<=0) { dbgstate.runline=false; BreakHit(true); return; } } //check the step over address and break if we've hit it if ((watchpoint[64].address == _PC) && (watchpoint[64].flags)) { watchpoint[64].address = 0; watchpoint[64].flags = 0; BreakHit(true); return; } for (i = 1; i < opsize[opcode[0]]; i++) opcode[i] = GetMem(_PC+i); brk_type = opbrktype[opcode[0]] | WP_X; switch (optype[opcode[0]]) { case 0: /*A = _PC;*/ break; case 1: A = (opcode[1]+_X) & 0xFF; A = GetMem(A) | (GetMem(A+1))<<8; break; case 2: A = opcode[1]; break; case 3: A = opcode[1] | opcode[2]<<8; break; case 4: A = (GetMem(opcode[1]) | (GetMem(opcode[1]+1))<<8)+_Y; break; case 5: A = opcode[1]+_X; break; case 6: A = (opcode[1] | opcode[2]<<8)+_Y; break; case 7: A = (opcode[1] | opcode[2]<<8)+_X; break; case 8: A = opcode[1]+_Y; break; } switch (opcode[0]) { //Push Ops case 0x08: //Fall to next case 0x48: stackopstartaddr=stackopendaddr=X.S-1; stackop=WP_W; StackAddrBackup = X.S; StackNextIgnorePC=_PC+1; break; //Pull Ops case 0x28: //Fall to next case 0x68: stackopstartaddr=stackopendaddr=X.S+1; stackop=WP_R; StackAddrBackup = X.S; StackNextIgnorePC=_PC+1; break; //JSR (Includes return address - 1) case 0x20: stackopstartaddr=stackopendaddr=X.S-1; stackop=WP_W; StackAddrBackup = X.S; StackNextIgnorePC=(opcode[1]|opcode[2]<<8); break; //RTI (Includes processor status, and exact return address) case 0x40: stackopstartaddr=X.S+1; stackopendaddr=X.S+3; stackop=WP_R; StackAddrBackup = X.S; StackNextIgnorePC=(GetMem(X.S+2|0x0100)|GetMem(X.S+3|0x0100)<<8); break; //RTS (Includes return address - 1) case 0x60: stackopstartaddr=X.S+1; stackopendaddr=X.S+2; stackop=WP_R; StackAddrBackup = X.S; StackNextIgnorePC=(GetMem(stackopstartaddr|0x0100)|GetMem(stackopendaddr|0x0100)<<8)+1; break; } for (i = 0; i < numWPs; i++) { // ################################## Start of SP CODE ########################### if (condition(&watchpoint[i])) { // ################################## End of SP CODE ########################### if (watchpoint[i].flags & BT_P) { //PPU Mem breaks if ((watchpoint[i].flags & WP_E) && (watchpoint[i].flags & brk_type) && ((A >= 0x2000) && (A < 0x4000)) && ((A&7) == 7)) { if (watchpoint[i].endaddress) { if ((watchpoint[i].address <= RefreshAddr) && (watchpoint[i].endaddress >= RefreshAddr)) BreakHit(); } else if (watchpoint[i].address == RefreshAddr) BreakHit(); } } else if (watchpoint[i].flags & BT_S) { //Sprite Mem breaks if ((watchpoint[i].flags & WP_E) && (watchpoint[i].flags & brk_type) && ((A >= 0x2000) && (A < 0x4000)) && ((A&7) == 4)) { if (watchpoint[i].endaddress) { if ((watchpoint[i].address <= PPU[3]) && (watchpoint[i].endaddress >= PPU[3])) BreakHit(); } else if (watchpoint[i].address == PPU[3]) BreakHit(); } else if ((watchpoint[i].flags & WP_E) && (watchpoint[i].flags & WP_W) && (A == 0x4014)) BreakHit(); //Sprite DMA! :P } else { //CPU mem breaks if ((watchpoint[i].flags & WP_E) && (watchpoint[i].flags & brk_type)) { if (watchpoint[i].endaddress) { if (((watchpoint[i].flags & (WP_R | WP_W)) && (watchpoint[i].address <= A) && (watchpoint[i].endaddress >= A)) || ((watchpoint[i].flags & WP_X) && (watchpoint[i].address <= _PC) && (watchpoint[i].endaddress >= _PC))) BreakHit(); } else if (((watchpoint[i].flags & (WP_R | WP_W)) && (watchpoint[i].address == A)) || ((watchpoint[i].flags & WP_X) && (watchpoint[i].address == _PC))) BreakHit(); } else if (watchpoint[i].flags & WP_E) { //brk_type independant coding if (stackop>0) { //Announced stack mem breaks //PHA, PLA, PHP, and PLP affect the stack data. //TXS and TSX only deal with the pointer. if (watchpoint[i].flags & stackop) { for (j = (stackopstartaddr|0x0100); j <= (stackopendaddr|0x0100); j++) { if (watchpoint[i].endaddress) { if ((watchpoint[i].address <= j) && (watchpoint[i].endaddress >= j)) BreakHit(); } else if (watchpoint[i].address == j) BreakHit(); } } } if (StackNextIgnorePC==_PC) { //Used to make it ignore the unannounced stack code one time StackNextIgnorePC = 0xFFFF; } else { if ((X.S < StackAddrBackup) && (stackop==0)) { //Unannounced stack mem breaks //Pushes to stack if (watchpoint[i].flags & WP_W) { for (j = (X.S|0x0100); j < (StackAddrBackup|0x0100); j++) { if (watchpoint[i].endaddress) { if ((watchpoint[i].address <= j) && (watchpoint[i].endaddress >= j)) BreakHit(); } else if (watchpoint[i].address == j) BreakHit(); } } } else if ((StackAddrBackup < X.S) && (stackop==0)) { //Pulls from stack if (watchpoint[i].flags & WP_R) { for (j = (StackAddrBackup|0x0100); j < (X.S|0x0100); j++) { if (watchpoint[i].endaddress) { if ((watchpoint[i].address <= j) && (watchpoint[i].endaddress >= j)) BreakHit(); } else if (watchpoint[i].address == j) BreakHit(); } } } } } } // ################################## Start of SP CODE ########################### } // ################################## End of SP CODE ########################### } //Update the stack address with the current one, now that changes have registered. StackAddrBackup = X.S; } //bbit edited: this is the end of the inserted code int debug_tracing; void DebugCycle() { if (scanline == 240) { vblankScanLines = (PAL?int((double)timestamp / ((double)341 / (double)3.2)):timestamp / 114); //114 approximates the number of timestamps per scanline during vblank. Approx 2508. NTSC: (341 / 3.0) PAL: (341 / 3.2). Uses (3.? * cpu_cycles) / 341.0, and assumes 1 cpu cycle. if (vblankScanLines) vblankPixel = 341 / vblankScanLines; //341 pixels per scanline //FCEUI_printf("vbPixel = %d",vblankPixel); //Debug //FCEUI_printf("ts: %d line: %d\n", timestamp, vblankScanLines); //Debug } else vblankScanLines = 0; if (GameInfo->type==GIT_NSF) { if ((_PC >= 0x3801) && (_PC <= 0x3824)) return; } if (numWPs || dbgstate.step || dbgstate.runline || dbgstate.stepout || watchpoint[64].flags || dbgstate.badopbreak) breakpoint(); if(debug_loggingCD) LogCDData(); //mbg 6/30/06 - this was commented out when i got here. i dont understand it anyway //if(logging || (hMemView && (EditingMode == 2))) LogInstruction(); //This needs to be windows only or else the linux build system will fail since logging is declared in a //windows source file #ifdef WIN32 extern volatile int logging; //UGETAB: This is required to be an extern, because the info isn't set here if(logging) FCEUD_TraceInstruction(); #endif }