/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2002 Xodnizel * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include "share.h" #include "suborkb.h" #define AK(x) FKB_ ## x static uint8 bufit[0x66]; static uint8 ksmode; static uint8 ksindex; static uint16 matrix[13][2][4] = { { { AK(4), AK(G), AK(F), AK(C) }, { AK(F2), AK(E), AK(5), AK(V) } }, { { AK(2), AK(D), AK(S), AK(END) }, { AK(F1), AK(W), AK(3), AK(X) } }, { { AK(INSERT), AK(BACK), AK(NEXT), AK(RIGHT) }, { AK(F8), AK(PRIOR), AK(DELETE), AK(HOME) } }, { { AK(9), AK(I), AK(L), AK(COMMA) }, { AK(F5), AK(O), AK(0), AK(PERIOD) } }, { { AK(RBRACKET), AK(RETURN), AK(UP), AK(LEFT) }, { AK(F7), AK(LBRACKET), AK(BACKSLASH), AK(DOWN) } }, { { AK(Q), AK(CAPITAL), AK(Z), AK(TAB) }, { AK(ESCAPE), AK(A), AK(1), AK(LCONTROL) } }, { { AK(7), AK(Y), AK(K), AK(M) }, { AK(F4), AK(U), AK(8), AK(J) } }, { { AK(MINUS), AK(SEMICOLON), AK(APOSTROPHE), AK(SLASH) }, { AK(F6), AK(P), AK(EQUALS), AK(LSHIFT) } }, { { AK(T), AK(H), AK(N), AK(SPACE) }, { AK(F3), AK(R), AK(6), AK(B) } }, { { AK(NUMPAD6), AK(GRETURN), AK(NUMPAD4), AK(NUMPAD8) }, { AK(NUMPAD2), 0, 0, 0 } }, // baibaidino actually uses diferent layot { { AK(LMENU), AK(NUMPAD4), AK(NUMPAD7), AK(F11) }, { AK(F12), AK(NUMPAD1), AK(NUMPAD2), AK(NUMPAD8) } }, { { AK(SUBTRACT), AK(ADD), AK(MULTIPLY), AK(NUMPAD9) }, { AK(F10), AK(NUMPAD5), AK(DIVIDE), AK(NUMLOCK) } }, { { AK(GRAVE), AK(NUMPAD6), AK(PAUSE), AK(SPACE) }, { AK(F9), AK(NUMPAD3), AK(DECIMAL), AK(NUMPAD0) } }, }; static void SuborKB_Write(uint8 v) { v >>= 1; if (v & 2) { if ((ksmode & 1) && !(v & 1)) ksindex = (ksindex + 1) % 13; } ksmode = v; } static uint8 SuborKB_Read(int w, uint8 ret) { if (w) { int x; ret &= ~0x1E; for (x = 0; x < 4; x++) if (bufit[matrix[ksindex][ksmode & 1][x]]) ret |= 1 << (x + 1); ret ^= 0x1E; } return(ret); } static void SuborKB_Strobe(void) { ksmode = 0; ksindex = 0; } static void SuborKB_Update(void *data, int arg) { memcpy(bufit + 1, data, sizeof(bufit) - 1); } static INPUTCFC SuborKB = { SuborKB_Read, SuborKB_Write, SuborKB_Strobe, SuborKB_Update, 0, 0 }; INPUTCFC *FCEU_InitSuborKB(void) { memset(bufit, 0, sizeof(bufit)); ksmode = ksindex = 0; return(&SuborKB); }