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153 lines
2.9 KiB
C
153 lines
2.9 KiB
C
#ifndef __FCEU_GIT
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#define __FCEU_GIT
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enum EGIT
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{
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GIT_CART = 0, //Cart
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GIT_VSUNI = 1, //VS Unisystem
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GIT_FDS = 2, // Famicom Disk System
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GIT_NSF = 3, //NES Sound Format
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};
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enum EGIV
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{
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GIV_NTSC = 0, //NTSC emulation.
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GIV_PAL = 1, //PAL emulation.
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GIV_USER = 2, //What was set by FCEUI_SetVidSys().
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};
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enum ESIS
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{
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SIS_NONE = 0,
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SIS_DATACH = 1,
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SIS_NWC = 2,
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SIS_VSUNISYSTEM = 3,
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SIS_NSF = 4,
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};
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//input device types for the standard joystick port
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enum ESI
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{
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SI_UNSET = -1,
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SI_NONE = 0,
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SI_GAMEPAD = 1,
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SI_ZAPPER = 2,
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SI_POWERPADA = 3,
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SI_POWERPADB = 4,
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SI_ARKANOID = 5,
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SI_MOUSE = 6,
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SI_SNES = 7,
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SI_SNES_MOUSE = 8,
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SI_VIRTUALBOY = 9,
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SI_LCDCOMP_ZAPPER = 10,
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SI_COUNT = SI_LCDCOMP_ZAPPER
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};
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inline const char* ESI_Name(ESI esi)
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{
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static const char * const names[] =
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{
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"<none>",
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"Gamepad",
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"Zapper",
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"Power Pad A",
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"Power Pad B",
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"Arkanoid Paddle",
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"Subor Mouse",
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"SNES Pad",
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"SNES Mouse",
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"Virtual Boy",
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"LCD Zapper (Advance)"
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};
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if(esi >= SI_NONE && esi <= SI_COUNT)
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return names[esi];
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else return "<invalid ESI>";
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}
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//input device types for the expansion port
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enum ESIFC
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{
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SIFC_UNSET = -1,
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SIFC_NONE = 0,
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SIFC_ARKANOID = 1,
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SIFC_SHADOW = 2,
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SIFC_4PLAYER = 3,
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SIFC_FKB = 4,
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SIFC_SUBORKB = 5,
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SIFC_PEC586KB = 6,
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SIFC_HYPERSHOT = 7,
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SIFC_MAHJONG = 8,
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SIFC_QUIZKING = 9,
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SIFC_FTRAINERA = 10,
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SIFC_FTRAINERB = 11,
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SIFC_OEKAKIDS = 12,
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SIFC_BWORLD = 13,
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SIFC_TOPRIDER = 14,
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SIFC_FAMINETSYS = 15,
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SIFC_HORI4PLAYER = 16,
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SIFC_COUNT = SIFC_HORI4PLAYER
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};
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inline const char* ESIFC_Name(ESIFC esifc)
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{
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static const char * const names[] =
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{
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"<none>",
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"Arkanoid Paddle",
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"Hyper Shot gun",
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"4-Player Adapter",
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"Family Keyboard",
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"Subor Keyboard",
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"PEC586 Keyboard",
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"HyperShot Pads",
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"Mahjong",
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"Quiz King Buzzers",
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"Family Trainer A",
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"Family Trainer B",
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"Oeka Kids Tablet",
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"Barcode World",
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"Top Rider",
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"Famicom Network Controller",
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"Hori 4-Player Adapter"
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};
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if(esifc >= SIFC_NONE && esifc <= SIFC_COUNT)
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return names[esifc];
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else return "<invalid ESIFC>";
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}
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#include "utils/md5.h"
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struct FCEUGI
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{
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FCEUGI();
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~FCEUGI();
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uint8 *name; //Game name, UTF8 encoding
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int mappernum;
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EGIT type;
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EGIV vidsys; //Current emulated video system;
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ESI input[2]; //Desired input for emulated input ports 1 and 2; -1 for unknown desired input.
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ESIFC inputfc; //Desired Famicom expansion port device. -1 for unknown desired input.
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ESIS cspecial; //Special cart expansion: DIP switches, barcode reader, etc.
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MD5DATA MD5;
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//mbg 6/8/08 - ???
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int soundrate; //For Ogg Vorbis expansion sound wacky support. 0 for default.
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int soundchan; //Number of sound channels.
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char* filename;
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char* archiveFilename;
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int archiveCount;
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};
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#endif
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