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245 lines
8.0 KiB
C
245 lines
8.0 KiB
C
/* goombasav.h - functions to handle Goomba / Goomba Color SRAM
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Copyright (C) 2014-2017 libertyernie
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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https://github.com/libertyernie/goombasav
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When compiling in Visual Studio, set all goombasav files to compile
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as C++ code (Properties -> C/C++ -> Advanced -> Compile As.)
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*/
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#ifndef __GOOMBASAV_H
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#define __GOOMBASAV_H
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#include <stdint.h>
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#define GOOMBA_COLOR_SRAM_SIZE 65536
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#define GOOMBA_COLOR_AVAILABLE_SIZE 57344
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#define GOOMBA_STATEID 0x57a731dc
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#define POCKETNES_STATEID 0x57a731d7
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#define POCKETNES_STATEID2 0x57a731d8
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#define SMSADVANCE_STATEID 0x57a731dc
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#define GOOMBA_STATESAVE 0
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#define GOOMBA_SRAMSAVE 1
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#define GOOMBA_CONFIGSAVE 2
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#define GOOMBA_PALETTE 5
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef uint32_t goomba_size_t; // want a consistent size for printf. This is an alias for uint32_t, but this makes it clear that we're counting the size of something.
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/* 16-bit and 32-bit values in the stateheader are stored as little endian
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(native to the GBA's ARM chip as well as x86 processors.) Use this function
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after getting or before setting a value if your code might run on a big-endian
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processor (e.g. PowerPC.) */
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uint16_t little_endian_conv_16(uint16_t value);
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/* 16-bit and 32-bit values in the stateheader are stored as little endian
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(native to the GBA's ARM chip as well as x86 processors.) Use this function
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after getting or before setting a value if your code might run on a big-endian
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processor (e.g. PowerPC.) */
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uint32_t little_endian_conv_32(uint32_t value);
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typedef struct {
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uint16_t size;
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uint16_t type; //=CONFIGSAVE
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} configdata;
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typedef struct {
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uint16_t size; //=48 (0x30)
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uint16_t type; //=CONFIGSAVE
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char bordercolor;
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char palettebank;
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char misc;
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char reserved3;
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uint32_t sram_checksum; //checksum of rom using SRAM e000-ffff
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uint32_t zero; //=0
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char reserved4[32]; //="CFG"
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} goomba_configdata;
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typedef struct {
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uint16_t size; //=48 (0x30)
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uint16_t type; //=CONFIGSAVE
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char displaytype;
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char misc;
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char reserved2;
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char reserved3;
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uint32_t sram_checksum; //checksum of rom using SRAM e000-ffff
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uint32_t zero; //=0
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char reserved4[32]; //="CFG"
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} pocketnes_configdata;
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typedef struct {
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uint16_t size; //=52 (0x34)
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uint16_t type; //=CONFIGSAVE
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char displaytype;
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char gammavalue;
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char region; // bit 0 & 1 = region.
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char sleepflick;
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char config;
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char bcolor;
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char reserved1;
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char reserved2;
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uint32_t sram_checksum; //checksum of rom using SRAM e000-ffff
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uint32_t zero; //=0
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char reserved3[32]; //="CFG"
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} smsadvance_configdata;
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typedef struct {
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uint16_t size; //header+data
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uint16_t type; //=STATESAVE or SRAMSAVE
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uint32_t uncompressed_size;
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uint32_t framecount;
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uint32_t checksum;
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char title[32];
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} stateheader;
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typedef struct {
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const char* sleep;
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const char* autoload_state;
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const char* gamma;
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} configdata_misc_strings;
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/**
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* Returns the last error encountered by goombasav (for functions that return
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* NULL on error.) This string is stored statically by goombasav and its
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* contents may change over time.
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*/
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const char* goomba_last_error();
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/**
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* Set the string buffer used by goomba_last_error to a custom value. If the
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* input string is too long, the resulting goomba_last_error string will be
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* truncated.
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* Returns the number of bytes copied to the buffer (at present, the maximum
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* is 255.)
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*/
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size_t goomba_set_last_error(const char* msg);
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/**
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* Gets a struct containing pointers to three static strings (which do not
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* need to be deallocated.)
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*/
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configdata_misc_strings configdata_get_misc(char misc);
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/**
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* Returns a multi-line description string that includes all parameters of the
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* given stateheader or configdata structure.
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* This string is stored in a static character buffer, and subsequent calls to
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* stateheader_str or stateheader_summary_str will overwrite this buffer.
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*/
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const char* stateheader_str(const stateheader* sh);
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/**
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* Returns a one-line summary string displaying the size and title of the
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* stateheader or configdata structure.
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* This string is stored in a static character buffer, and subsequent calls to
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* stateheader_str or stateheader_summary_str will overwrite this buffer.
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*/
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const char* stateheader_summary_str(const stateheader* sh);
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int stateheader_plausible(const void* sh);
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/**
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* If a valid stateheader starts at the address given or 4 bytes later,
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* returns a pointer to the stateheader. Otherwise, returns NULL.
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*/
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const stateheader* stateheader_first(const void* gba_data);
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/**
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* When given a pointer to a stateheader, returns a pointer to where the next
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* stateheader will be located (if any). Use stateheader_plausible to
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* determine if there really is a header at this location.
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*
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* If stateheader_plausible determines that the input is not a valid
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* stateheader, NULL will be returned.
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*/
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const stateheader* stateheader_advance(const stateheader* sh);
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/**
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* Scans for valid stateheaders and allocates an array to store them. The array
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* will have a capacity of 64, and any difference between that
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* and the number of headers found will be filled with NULL entries. The last
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* entry (array[63]) is guaranteed to be NULL.
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* NOTE: the gba_data parameter can point to a valid header, or to a sequence
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* equal to GOOMBA_STATEID immediately before a valid header.
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*/
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const stateheader** stateheader_scan(const void* gba_data);
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/**
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* Returns the stateheader in gba_data with the title field = gbc_title,
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* or NULL if there is none. This function is intended for Game Boy (Color)
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* ROMs, so only the first 15 bytes of gbc_title will be used in the
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* comparison.
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*/
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const stateheader* stateheader_for(const void* gba_data, const char* gbc_title_ptr);
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/**
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* Returns the stateheader in gba_data for the given ROM checksum, or NULL if
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* there is none.
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*/
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const stateheader* stateheader_for_checksum(const void* gba_data, uint32_t checksum);
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/**
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* Returns true if the given data starts with GOOMBA_STATEID (little endian.)
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*/
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int goomba_is_sram(const void* data);
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/**
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* Returns the 32-bit checksum (unsigned) in the configdata header, or -1 if
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* an error occurred.
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*/
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int64_t goomba_get_configdata_checksum_field(const void* gba_data);
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/**
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* Computes a simple additive checksum of the compressed data that comes after
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* the given header, using anywhere from 1 to 8 bytes.
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*/
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uint64_t goomba_compressed_data_checksum(const stateheader* sh, int output_bytes);
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/**
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* If there is save data in 0xe000-0xffff (as signaled by the configdata),
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* this function compresses it to where it's supposed to go. In the event that
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* the data passed in is already clean, the same pointer will be returned.
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* NULL will be returned if an error occurs.
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*
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* The given pointer must be at least GOOMBA_COLOR_SRAM_SIZE bytes in length.
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* If it is longer, any information after GOOMBA_COLOR_SRAM_SIZE bytes will be
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* ignored.
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*/
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char* goomba_cleanup(const void* gba_data_param);
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/**
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* Allocates memory to store the uncompressed GB/GBC save file extracted from
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* the Goomba Color save file stored in header_ptr, or returns NULL if the
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* decompression failed.
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*/
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void* goomba_extract(const void* gba_data, const stateheader* header_ptr, goomba_size_t* size_output);
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/**
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* Copies data from gba_data to a new buffer allocated with malloc, replacing
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* the data of the section pointed to by gba_header with a compressed version
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* of the data pointed to by gbc_sram. If gbc_length is 0, the section pointed
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* to by gba_header will be removed instead of replaced.
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*/
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char* goomba_new_sav(const void* gba_data, const void* gba_header, const void* gbc_sram, goomba_size_t gbc_length);
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#ifdef __cplusplus
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}
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#endif
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#endif
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