fceugx/source/fceusupport.cpp
2010-03-21 20:19:17 +00:00

113 lines
2.3 KiB
C++

/****************************************************************************
* FCE Ultra
* Nintendo Wii/Gamecube Port
*
* Tantric 2008-2009
*
* fceusupport.cpp
*
* FCEU Support Functions
****************************************************************************/
#include "fceusupport.h"
#include "pad.h"
#include "gcaudio.h"
#include "gcvideo.h"
#include "fceugx.h"
#include "menu.h"
/**
* Closes a game. Frees memory, and deinitializes the drivers.
*/
int
CloseGame()
{
if(!romLoaded) {
return(0);
}
FCEUI_CloseGame();
GameInfo = 0;
return(1);
}
// File Control
FILE *FCEUD_UTF8fopen(const char *n, const char *m)
{
return NULL;
}
std::fstream* FCEUD_UTF8_fstream(const char *fn, const char *m)
{
return NULL;
}
bool FCEUD_ShouldDrawInputAids()
{
return GCSettings.crosshair;
}
// General Logging
void FCEUD_PrintError(const char *errormsg)
{
//if(GuiLoaded())
// ErrorPrompt(errormsg);
}
void FCEUD_Message(const char *text)
{
}
void FCEUD_VideoChanged()
{
}
FCEUFILE* FCEUD_OpenArchiveIndex(ArchiveScanRecord& asr, std::string &fname, int innerIndex) { return 0; }
FCEUFILE* FCEUD_OpenArchive(ArchiveScanRecord& asr, std::string& fname, std::string* innerFilename) { return 0; }
ArchiveScanRecord FCEUD_ScanArchive(std::string fname) { return ArchiveScanRecord(); }
// main interface to FCE Ultra
void FCEUD_Update(uint8 *XBuf, int32 *Buffer, int32 Count)
{
if(Buffer && Count > 0)
PlaySound(Buffer, Count); // play sound
if(XBuf)
RenderFrame(XBuf); // output video frame
GetJoy(); // check controller input
}
// Netplay
int FCEUD_SendData(void *data, uint32 len)
{
return 1;
}
int FCEUD_RecvData(void *data, uint32 len)
{
return 0;
}
void FCEUD_NetworkClose(void)
{
}
void FCEUD_NetplayText(uint8 *text)
{
}
// dummy functions
#define DUMMY(f) void f(void) { }
DUMMY(FCEUD_HideMenuToggle)
DUMMY(FCEUD_TurboOn)
DUMMY(FCEUD_TurboOff)
DUMMY(FCEUD_SaveStateAs)
DUMMY(FCEUD_LoadStateFrom)
DUMMY(FCEUD_MovieRecordTo)
DUMMY(FCEUD_MovieReplayFrom)
DUMMY(FCEUD_ToggleStatusIcon)
DUMMY(FCEUD_AviRecordTo)
DUMMY(FCEUD_AviStop)
void FCEUI_AviVideoUpdate(const unsigned char* buffer) { }
int FCEUD_ShowStatusIcon(void) { return 0; }
bool FCEUI_AviIsRecording(void) { return 0; }